The Wraithguard of the Craftworld Aeldari are not living warriors; they are artificial robotic constructs called Ghost Warriors created from the complex psycho-plastic material crafted by the Asuryani of the craftworlds known as wraithbone. Each Wraithguard has a Spirit Stone containing the soul of an elite Aeldari warrior that was drawn out of the Infinity Circuit of a craftworld.
Wraithguard are smaller in size than Wraithlords, and carry a weapon known as a Wraithcannon which is a short-range, but potent weapon capable of opening a small rift into the Warp which sucks the target, or pieces of the target, within the Immaterium.
When used against infantrymen, the result is invariably fatal. Due to their wraithbone construction, Wraithguards can suffer damage that would cripple, or even kill, a living Aeldari warrior and still continue to fight, making them useful in situations that would be suicide for living soldiers.
They see through the Warp using what is known as "Wraithsight" but as the Warp is a tumultuous place, Wraithguards often have trouble discerning the true nature of realspace and so can find themselves blinded and unable to function effectively. Because of this tendency Wraithguard are often led into battle by Warlocks who help to guide them.
Only in times of great need are the Asuryani dead stirred from their slumber in the Infinity Circuits and brought to battle.
Craftworld Iyanden fields more Wraithguards and Wraithlords than any of the other Aeldari craftworlds, due to the heavy losses Iyanden suffered during the invasion of the Eastern Fringes of the galaxy by the Tyranid Hive Fleet Kraken.
The most feared of all the Wraithguard are usually referred to as "Wraithblades" -- few Asuryani will speak their true name in the Aeldari Lexicon, Klaivaulch, for fear of inciting the wrath of Khaine.
Tradition has it that each craftworld keeps these vengeful constructs apart from other ghost warriors so that the immortal anger that pervades their wraithbone shells does not taint those who might one day still attain peace when they are returned to the Infinity Circuit.
When the call to war is heard, these beings are awakened by the most gifted Seers. Their Spirit Stones glow hot as the slow-burning anger of the dead flows through their cores. Once kindled, the wrath that animates their wraithbone bodies becomes an unstoppable fury that can only be quenched in the blood of their foe.
Wielding twin Ghostswords that leave glowing traces in the air, the Wraithblades cut down their foes with both merciless precision and the great might afforded by their long-limbed forms.
In deadly melee, the Wraithblades take the lives of the foe just as their lives were taken in the ongoing battle against the extinction of the Aeldari species.
- 5-10 Wraithguards
- 5-10 Wraithblades
- Wraithcannon (Wraithguard only)
- D-scythe (Wraithguard only, optional replacement for Wraithcannon)
- 2 Ghostswords (Wraithbalde only)
- 1 Ghostaxe (Wraithblade only, optional replacement for Ghostswords)
- Forceshield (Wraithblade only, optional replacement for Ghostswords)
- Unit can use Wave Serpent as dedicated transport
- Codex: Eldar (3rd Edition), pg. 18
- Codex: Eldar (4th Edition), pg. 46
- Codex: Eldar (6th Edition), pp. 49, 99
- Rogue Trader: The Koronus Bestiary (RPG), pg. 56