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(Notable War Worlds)
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[[File:War_World-Forbidden_World.jpg|frame|A War World]]
 
[[File:War_World-Forbidden_World.jpg|frame|A War World]]
A '''War World''' is an Imperial planet that is a part of an active war zone. The [[Imperium of Man]] is constantly at war and during those conflicts whole planets can burn. Massive Imperial military campaigns and Crusades can envelop dozens of star systems and hundreds of worlds, many of which are utterly devastated by orbital bombardments and artillery in planet-spanning battles that last for entire decades. Long-term war zones are hellish places where death comes quickly. The Imperium can field truly immense armies of millions of men, grinding their way across a devastated planet and reducing its cities to rubble. Mercenaries flock to such places, hoping to leave soon after with their ships loaded with pay and loot. Deserters and escaped prisoners form bands of pirates, preying on any starships unable to defend themselves. Or these reavers roam the war-torn planets in feral packs, stealing and killing anything that is not nailed down and anyone who gets in their way. The [[Administratum]] sends colonists from more overcrowded worlds (sometimes willingly, sometimes not) to re-populate such war-torn worlds after the fighting has ended. But the bureaucratic wheels of the Imperium grind slowly and a world can lie devastated for centuries before any effort is made to resettle it. These places can be some of the most ghastly in the Imperium, with ravaged environments, cracked planetary crusts, burnt-out cities and plains covered in the rotting flesh of the fallen.
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A '''War World''' is an Imperial planet that is a part of an active war zone. The [[Imperium of Man]] is constantly at war and during those conflicts whole planets can burn. Massive Imperial military campaigns and Crusades can envelop dozens of star systems and hundreds of worlds, many of which are utterly devastated by orbital bombardments and artillery in planet-spanning battles that last for entire decades. Long-term war zones are hellish places where death comes quickly. The Imperium can field truly immense armies of millions of men, grinding their way across a devastated planet and reducing its cities to rubble. Mercenaries flock to such places, hoping to leave soon after with their ships loaded with pay and loot. Deserters and escaped prisoners form bands of pirates, preying on any starships unable to defend themselves.  Planetbound, these reavers roam the war-torn worlds in feral packs, stealing anything  not nailed down and killing anyone who gets in their way. The [[Administratum]] sends colonists from more overcrowded worlds (sometimes willingly, sometimes not) to re-populate such war-torn worlds after the fighting has ended. But the bureaucratic wheels of the Imperium grind slowly and a world can lie devastated for centuries before any effort is made to resettle it. These places can be some of the most ghastly in the Imperium, with ravaged environments, cracked planetary crusts, burnt-out cities, and plains covered in the rotting flesh of the fallen.
 
==Notable War Worlds==
 
==Notable War Worlds==
 
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Revision as of 06:21, May 30, 2013

War World-Forbidden World

A War World

A War World is an Imperial planet that is a part of an active war zone. The Imperium of Man is constantly at war and during those conflicts whole planets can burn. Massive Imperial military campaigns and Crusades can envelop dozens of star systems and hundreds of worlds, many of which are utterly devastated by orbital bombardments and artillery in planet-spanning battles that last for entire decades. Long-term war zones are hellish places where death comes quickly. The Imperium can field truly immense armies of millions of men, grinding their way across a devastated planet and reducing its cities to rubble. Mercenaries flock to such places, hoping to leave soon after with their ships loaded with pay and loot. Deserters and escaped prisoners form bands of pirates, preying on any starships unable to defend themselves.  Planetbound, these reavers roam the war-torn worlds in feral packs, stealing anything  not nailed down and killing anyone who gets in their way. The Administratum sends colonists from more overcrowded worlds (sometimes willingly, sometimes not) to re-populate such war-torn worlds after the fighting has ended. But the bureaucratic wheels of the Imperium grind slowly and a world can lie devastated for centuries before any effort is made to resettle it. These places can be some of the most ghastly in the Imperium, with ravaged environments, cracked planetary crusts, burnt-out cities, and plains covered in the rotting flesh of the fallen.

Notable War Worlds

Planet Name Segmentum Sector Subsector System Population
47 Kapella Segmentum Obscurus Calixis Sector Drusus Marches Unknown Unknown
Farcast Segmentum Obscurus Calixis Sector Malfian Sub-sector Unknown Unknown
Gelmiro Primus Segmentum Obscurus Calixis Sector Spinward of Markayn Marches Unknown Unknown
Gelmiro Secundus Segmentum Obscurus Calixis Sector Spinward of Markayn Marches Unknown Unknown
Gelmiro Tertius Segmentum Obscurus Calixis Sector Spinward of Markayn Marches Unknown Unknown
Kulth Segmentum Obscurus Calixis Sector The Periphery Unknown Unknown
Kuluth Segmentum Obscurus Calixis Sector Malfian Unknown Unknown
Malice Segmentum Obscurus Calixis Sector Hazeroth Abyss Unknown Unknown
Protasias Segmentum Obscurus Calixis Sector Drusus Marches Unknown Unknown

Sources

  • Warhammer 40,000 Rulebook (5th Edition)
  • Dark Heresy Core Rulebook (RPG), pg. 250
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