- "Everywhere Mankind has travelled, there too are the Orks. They infest this galaxy, and no doubt others, like the crude parasites they are. My only hope is that they kill one another before they kill us."
The WAAAGH! is the name given by the Orks themselves to the massive military campaigns they periodically unleash on the galaxy as part of their eternal desire to seek out combat and war. The term also applies to the key concept of Ork "kultur" around which the entire Greenskin society, if it can be called that, revolves.
Barbaric and savage, the Greenskins spread across the galaxy like a viridian stain. They plague the battlefields of the 41st Millennium in great numbers, overrunning any who stand before them in a torrent of bloodshed and usually mindless violence. An Ork WAAAGH! is war on an apocalyptic scale. Orks beyond counting swarm from one world to the next. Whole civilisations are exterminated and defenders' armies laid to waste as the Orks plough ever onward in an unstoppable tide.
Orks need battle just as humans need food and drink. Due to their warlike nature, they constantly fight amongst themselves, or launch piratical raids upon nearby enemies. Such conflicts tend to be small-scale or localised. They never really develop beyond random outbursts of violence and looting. However, Ork populations can reach a critical mass that leads to a full-scale planetary migration. This is known as a WAAAGH!, a crusade of pure aggression that crashes through star systems in an orgy of violence.
Ork behaviour is dominated by the WAAAGH!, which is also the name given to the gestalt psychic field the Greenskins generate that affects the Ork psyche, which allows Orks to instinctively recognise who is "bigga", and therefore who is in charge, since might makes right in Ork society. All Orks generate this field, and it grows stronger as the Orks enjoy themselves, generally while fighting, and as more of them congregate together in one geographical area.
The WAAAGH! helps give momentum to the Orks' planetary assault campaigns, which are also known as WAAAGH!s (the Orks like to call a lot of things WAAAGH!s). Such a WAAAGH! is a cross between a holy crusade and a pub brawl, with a bit of genocide thrown in for good measure.
Thousands of Orks will gather together, drawn to the power of a single dominant Ork called a Warboss, or Warlord if the WAAAGH! is particularly massive, who is bigger and more intelligent than the Orks around him. Then the Orks will set off to find an enemy to fight and defeat. Ork WAAAGHs! will sweep whole planetary systems away and destroy armies and fleets in tides of bloodlust and carnage, and only once the Orks have killed every available enemy will they start to fight amongst themselves again.
The Imperium of Man's Tech-priests have theorised that this gestalt psychic field also has a telekinetic or quantum probabilistic effect, allowing the seemingly ramshackle and poorly designed Ork technology to work as the Greenskins expect. It is believed that the reason this hypothesis came into existence is that the Imperium adopted the Adeptus Mechanicus' religious belief that aspects of a universal "Machine Spirit" inhabits all technology, and that this Machine Spirit serves Mankind at the command of the Machine God.
If this is the case, without a Machine Spirit, Ork machines could not work, requiring some psychic cause to justify their often devastating effect. Furthermore, the Mechanicus Genetor Lukas Anzion has noted that many Ork-built weapons will not function at all unless wielded by an Orkoid, possibly supporting this hypothesis.
Gathering the WAAAGH!
First and foremost amongst all of the Orkoid instincts is the literal need for an Ork to wage war. Orks need war just as a human or Aeldari needs food and water and over the long millennia of their existence the Greenskins have become very, very good at it. Due to their inherently aggressive nature, Orks constantly fight amongst themselves to prove who is the strongest, sharpening their in-born warrior skills and weeding out the weak, though this process usually poses little threat to the larger galaxy.
However, Ork populations can reach a form of critical mass that can unleash a full-scale interstellar migration of Greenskins. This violent migration and the planetary assaults that result from it is what Imperial savants refer to as a WAAAGH!, a crusade of pure aggression that crashes through multiple star systems in an absolute orgy of fury and violence.
A WAAAGH! usually starts small, perhaps even as small as a single Ork, who is visited by the Orkoid deities Gork and Mork with dreams of great carnage. He will impart this vision to others of his kind through repeated blows to the head, or, if he is of a more intellectual bent, he will build a great Ork war machine like a Gargant that is the very image of his savage gods. Rumours of the coming WAAAGH! will spread through the local Orkoid society and the Orks begin to unite. New warbands join the growing throng with every passing day.
An Ork Warboss will fight his way to the top of the hierarchy of this growing Greenskin horde and earn the status of a Warlord, adding the armies of those klanz he conquers to his own horde. As news of his new position spreads, the trickle of Ork reinforcements will grow into a green flood. Ork Meks will begin to collaborate on more and more outlandish projects, building ever larger war machines and weapons for the WAAAGH! Smoke-belching mobile fortresses and titanic war engines are cobbled together out of nothing more than heaps of scrap metal and the always heavy-handed enthusiasm of the Greenskins, another side-effect of the growing gestalt psychic energy of a WAAAGH!
With each victory, the new Warboss' legend grows, and more followers flock to his blood-soaked banner. As he fights to retain command of his ever-growing horde against a constant stream of challengers, he will subsume the armies of those he conquers into his own tribe. Gorkanauts and Morkanauts appear in growing numbers, their pilots seeking out the WAAAGH! with a feverish intensity. Whole mobs of Mekboyz raise towering scaffolds within which Stompas and even Gargants start to take shape, these mighty effigies igniting some primitive drive within the minds of the Orks who see them, causing the flow of WAAAGH! energy they subconsciously generate to reach fever pitch.
At this stage there is still much rivalry between the various klanz and tribes, and each will strive to outdo all the others in terms of the sheer destruction that can be wrought by its war machines. Those Meks without the resources to construct Stompas and Gargants will instead create mobs of clanking Killa Kans and Deff Dreads, or Battlewagons from which the Warbosses can lead their armies to war.
Soon the emergent WAAAGH! begins to span worlds instead of just continents. Entire native populations are forced into slavery merely to manufacture ammunition for the horde's guns. Crude factory-ships and war hulks are bashed into shape, the better to transport the Ork armies into battle. When the lure of imminent bloodshed can be resisted no more, the deadly fervour washing through the horde overflows. Teeming Ork armies mass and swell with a roar like savage oceans, and the skies fill with crude and bulky Ork space-faring vessels.
Whilst these masterworks of destruction take form, even more Greenskins are drawn towards the horde by the impending promise of these massive war engines' use and the exciting carnage they will reap. Most of the Ork Boyz of the horde simply relish the chance to get into a really good fight. But those amongst their number who dream of becoming part of a truly awesome vista of destruction often choose the roles of crewmen and gunners on mobile Battle Fortresses and Stompas.
There is always a great deal of continued rivalry between the klanz and tribes of a WAAAGH! and each strives to outdo all the others in the sheer "killyness" of their war machines. Those Meks without the resources to construct towering Stompas or Gargants, the Ork equivalents of Imperial Titans, instead create mobs of Killa Kans and Ork Dreadnoughts, banding their creations together to form armies of mechanical savages that dwarf the mobs they march beside in size and power. Others build the fleets of Fightas, Fighta-Bommerz and Bommerz that are laden with gunz and bombs that will assault their foes from the air once the battle begins.
The grand musters that precede a full-scale Ork invasion are an awe-inspiring sight. As the Orks gather for battle, smoke from thousands of oily engines fills the sky. The ground trembles beneath great wheels, tracks and the thunderous strides of towering Gargants. Armies of Greenskins stretch across the horizon, raising their banners high to proclaim their reputations and allegiances, their warcries audible for Terran miles around. Looming Gorkanauts and Morkanauts, bizarre artillery pieces and force field generators chug, clank and buzz amidst the green throng.
Armadas of rusty vehicles raise roiling thunderheads of dust into the atmosphere, whilst Dakkajets roar overhead leaving contrails of filthy smoke. Speed Freeks rev their engines, and the Boyz fire their guns into the air as a carpet of Gretchin spreads out in front of the army. Eventually, the battlefield is barely visible beneath the endless sea of green, each Ork warrior certain that the ground will soon be stained red. Here the power of the WAAAGH! is palpable as a wave of raw aggression, and the Orks believe Gork and Mork are gazing eagerly down from the Warp to see how their warriors will fare. Then as one, with an almighty bellow, the Orks surge forwards, and another world is plunged into unending war.
Those Greenskins that do not aid in the construction of the WAAAGH!'s war machines seek out like-minded fellow Orks who fight in the manner that most appeals to them. The Orks call these groups "Kults," of which the vehicle-obsessed Kult of Speed is the most widespread and well-recognised in the Imperium, though by no means the only Kult that exists in Ork society. The Stormboyz and Flash Gitz also represent Kults, while those Orks who are unusually sensitive to the growing pool of gestalt psychic energy surrounding a gathering WAAAGH! may become Weirdboyz.
Hundreds of other Ork Warbosses will add their own armies to the cause of a new WAAAGH! as the Greenskin assault begins to spread across whole star systems rather than just a single world. Entire native planetary populations are forced into slavery to their new Greenskin masters to manufacture ammunition for the horde's guns and other materiel that the WAAAGH! requires. Crude factory-ships and war hulks are bashed together to produce further transports for the horde, while a truly large WAAAGH! may ultimately infest a Space Hulk to move from world to world or even hollow out asteroids and create the massive spaceborne Ork fortresses known as Roks. When the lure of battle can no longer be resisted, the WAAAGH!'s savagery reaches a fever pitch that can no longer be contained save by the spilling of blood in vast quantities.
The Orks who launch a WAAAGH! generally have little in the way of a coherent combat doctrine like the other major intelligent species of the galaxy. Their only goal is destruction and mayhem in as large a quantity as they can muster. The Orks are a plague upon the other civilisations of the universe, a race of genetically-engineered bioweapons whose true purpose was lost eons ago but who still carry on the fight -- against anyone, at anytime -- for no reason other than their own joy in destruction and slaughter. Once an Ork WAAAGH! has gathered, with one almighty bellow to the heavens from millions of Ork throats, another world will be plunged into unending war beneath a surging greenskinned tide.
The Great WAAAGH!
It is generally thought within the Imperium that over the last century or so, the Orks have become even more aggressive and warlike than ever before, and the numbers of WAAAGH!s being recorded in all five Segmentums is increasing. The Imperium has long theorised that the Greenskin race possesses low-level background psychic abilities, a kind of gestalt Warp resonance. Orks, of course, neither know nor care about such things. Yet as Warpspace becomes more turbulent, so the Orks too are becoming ever more belligerent. This rise in new WAAAGH!s has been most notable around Warp space anomalies and regions plagued by Warp Storms, with hundreds of Greenskin invasion forces emerging from these areas every Terran year.
Members of the Inquisition's Ordo Xenos have noticed a trend in the translations of glyph-sequences found in Ork camps, which speak increasingly of "da call of da gods," a phenomenon felt most keenly by the nomadic Gorkanaut and Morkanaut pilots. The emergence of Weirdboyz seems to be increasing exponentially also, with many claiming that they see visions sent by Gork and Mork. On thousands of worlds the ominous silhouettes of Gargants rise against the war-torn skies. The Orks' foes can only watch in horrified bewilderment as the phenomenon known as the Great WAAAGH! sees the Greenskins flooding across the galaxy in numbers never before witnessed, slaughtering everything in their path as they go.
Orks gather into various levels of organisation. The first is the mob, a squad-level unit of Orks with similar ideas of how to act on the battlefield, generally led by a Nob (short for "noble," but pronounced "knob"). A number of mobs will gather together into a warband, which is roughly equivalent to an Astra Militarum company (although with a greater variation in size and strength), led by a Warboss. The largest Ork organisational unit is the tribe or the klan, a group of numerous warbands all under the command of a Warboss. Different tribes can be united by an unusually powerful Warboss known as a Warlord when he raises a WAAAGH!
The following is a list of notable Ork WAAAGH!s and the Warbosses and Warlords who led them that have terrorised the galaxy since the start of the Age of the Imperium in the late 30th Millennium of the Imperial Calendar:
|Arbutzz the Incredible||WAAAGH! Arbuttz||Emerging from the wild and primitive worlds found on the galaxy's southwestern rim in 910.M40, the Warboss known as Arbuttz the Incredible led WAAAGH! Arbutzz across the Zypher Sub-sector and captured the Eldar Exodite world of Baran.|
|Arrgard the Defiler||WAAAGH! Arrgard||In M35, the Ork Warlord Arrgard led WAAAGH! Arrgard in overrunning and scouring the Imperial Forge World of Tigrus. This lost Forge World was where the Leman Russ Vanquisher main battle tank originated. Since the loss of Tigrus, the Vanquisher has become increasingly rare in the forces of the Imperial Guard.|
|Badfang||Black Slayers Tribe||Badfang is an Ork Warboss who is currently aligned with the infamous Ork Warboss Ghazghkull Thraka. During the Third War for Armageddon, he led his Black Slayers tribe, which consisted of 30 Ork warbands and 4 Gargants. The Black Slayers were fielded against the Imperial forces on the continent of Armageddon Prime.|
|"The Beast"||Unnamed WAAAGH!||Leading a massive Ork WAAAGH! of extraordinary size, the Warlord known only as "The Beast" nearly took over the galaxy in 544.M32 during the so-called War of the Beast. The Orks of this horde rampaged across the Imperium on a massive scale. The number of attacks grew until it became the greatest Greenskin invasion that the galaxy has ever known, eclipsing even the one defeated by Horus upon the world of Ullanor during the Great Crusade in the late 30th Millennium, which earned him the title of Warmaster. Nothing was safe from the Orks' primal desire to conquer the galaxy, and their widespread advances were only halted when the Imperium resorted to the most extreme of measures, at great cost to the collected Chapters of the Adeptus Astartes.|
|Big Skorcha||WAAAGH! Big Skorcha||The Ork Warlord Big Skorcha led three colossal Space Hulks in an assault on the Blood Angels Chapter's homeworld of Baal in 798.M41. Two of the Space Hulks were destroyed with much of the WAAAGH! on board. Before it too was destroyed, the final Space Hulk disgorged thousands of Orks, the Warlord Big Skorcha amongst them, onto the surface of Baal. Attacking the Chapter's fortress-monastery, the Blood Angels were not so easily outmanoeuvred. Inevitably, the attack failed, and those Orks who survived the initial assault were destroyed piecemeal by the arrival of Blood Angels reinforcements.|
|Biglug||WAAAGH! Biglug||Sometime during the 41st Millennium, the massive WAAAGH! Gragnatz devastated the Vorsk Sub-sector. Gragnatz's invasion force began as a few hundred thousand Orks besieging the Agri-World of Iornis. Rival Warbosses split off to launch their own WAAAGH!s with varying degrees of success. When WAAAGH! Biglug emerged from the dimensional gateway known as the Wyrm's Maw, their fleet was augmented by dimensional weaponry, which further enhanced Gragnatz's already formidable Grand Armada. By the time Gragnatz's grand armada reached the Vorsk Sub-sector its numbers were furthered swelled by other Big Bosses, forming a Greenskin onslaught capable of crushing several star systems at once.
WAAAGH! Biglug also invaded the Chaos-owned Fortress World of Castellax, overrunning the Iron Warriors Traitor Legion's Third Grand Company under the command of Warsmith Andraaz. Their takeover of Castellax allowed them to acquire technology that allowed them to upgrade their fleet, as well as triple their ammunition stores.
|Blagrot||Blagrot's Gargant Big Mob||Blagrot is an Ork Warlord who is currently aligned with the infamous Ork Warboss Ghazghkull Thraka. During the Third War for Armageddon he led his Gargant Big Mob, which consisted of an estimated 4 warbands and 3 Gargants, and which were deployed in support of the fighting in the Fire Wastes.|
|Blaktoof||WAAAGH! Blaktoof||Blaktoof, the Overfiend of Octarius, finds his empire infested by the spoor of Tyranids. Preliminary skirmishes with Genestealers forces the Blood Axes' warlords to employ the services of Boss Zagstruk, whose Vulcha Boyz are employed to intercept and destroy the Genestealer infestation. They are successful, but not before Hive Fleet Leviathan bears down upon the Octarius System. Blaktoof launches a counter-invasion straight into the maw of the Tyranid Hive Fleet, unleashing the on-going Octarius War.|
|Bludcrumpa||WAAAGH! Bludcrumpa||Warboss Bludcrumpa led his WAAAGH! in a decades-long siege on the Forge World of Ironhelm. In 901.M41, Lord Commander Dante led a Stormraven drop assault that finally broke the Ork WAAAGH! during the Battle of Stonehaven.|
|Bogga-Bogga||WAAAGH! Bogga-Bogga||Following the success of Arbuttz the Incredible, who led WAAAGH! Arbutzz across the Zypher Sub-sector and captured the Eldar Exodite world of Baran in 910.M40, the bloated Warlord known as Bogga-Bogga led his own tribe and claimed the barrows that lay beneath the great sweeping hills of that planet. Within the greatest and most magnificent of the barrows lay the resting place of the ancient Exodite Kings of Baran. Enraged, the Autarch Mauryon led a warhost from Craftworld Biel-tan to reclaim the beleaguered world from the Greenskins. Bogga-Bogga was killed in an ambush by Striking Scorpions Aspect Warriors.|
|Bogsnik||Bogsnik's Blitz Brigade||Bogsnik is an Ork Warlord that is currently aligned with the infamous Ork Warboss Ghazghkull Thraka. During the Third War for Armageddon he led his Blitz Brigade, consisting of an estimated 8 warbands and 26 Battle Fortresses, which were deployed in support of the fighting in the Dead Lands.|
|Bonesmasha||WAAAGH! Bonesmasha||Bonesmasha was the formidable Ork Warlord who led a massive Ork WAAAGH! into the Aurelian Sub-sector during the First Aurelian Crusade.|
|Brug||WAAAGH! Brug||Throughout the Segmentum Ultima, countless Ork invasions threaten to mass into a single colossal WAAAGH! The forces of the Imperium are stretched to their utmost to contain each individual war zone. Notable actions include Chapter Master Marneus Calgar of the Ultramarines, who held out for a night and a day against the Greenskin hordes in the Siege of Zalathras and the 2nd Company's utter-devastation of Warboss Brug's planet stronghold.|
|Burzuruk||Burzuruk's Gargant Big Mob||Burzuruk is an Ork Warlord who is currently aligned with the infamous Ork Warboss Ghazghkull Thraka. During the Third War for Armageddon he led his War Horde, which consisted of an estimated 4 warbands and 9 Gargants, and which were deployed in support of the fighting on the continent of Armageddon Secundus.|
|Dregdakka||WAAAGH! Dregdakka||In 928.M41, Waaagh! Dregdakka ploughs headlong into the Adransa Cluster, causing untold devastation. On the planet of Thrassos a combined force of Space Marines from the Iron Knights and Liberators Chapters attempts to halt the Orks' steamroller advance. A horde of Orks including Dregdakka himself are lured onto a huge refinery platform before Techmarines destroy all bridges linking the platform to the mainland. Space Marine kill teams then deploy across the hulking structure, tasked with slaughtering the trapped greenskins and assassinating Dregdakka. Yet the Adeptus Astartes have woefully underestimated their foe, the greenskins digging in and fighting back with unexpected tenacity. Though they kill thousands of Orks, over three hundred Space Marines are slain and their comrades are overwhelmed as yet more Ork vessels pour into the system. His trophy poles rattling with freshly harvested Space Marine helmets, Warlord Dregdakka's position is now unassailable. His Waaagh! completely overruns the Adransa Cluster within the year.|
|'Eadcrumpa||WAAAGH! 'Eadcrumpa||In 799.M41, Big Mek 'Eadcrumpa led his WAAAGH! to the newly awakened Tomb World of Suranas. After initial skirmishes proved the still lethargic Necrons to be no match for the Orks, Lord Mepthk struck a pact with 'Eadcrumpa. In exchange for several dozen functioning Doomsday Cannons, 'Eadcrumpa agreed to leave Suranas and seek plunder elsewhere (whilst secretly resolving to return). The WAAAGH! then descended on the Agri-World of Eden Prime, but 'Eadcrumpa was unable to resist his urge to investigate the mysterious core of the Doomsday Cannons he had taken from Suranas and 'Eadcrumpa, his WAAAGH! and the planet Eden Prime were erased from existence when he accidentally breached one of the weapons' containment cores.|
|Fragrak da Planetsmasha||WAAAGH! Planetsmasha||In 977.M41, Death Skulls Big Mek Fragrak da Planetsmasha vows he will surpass all other Deathskulls by looting an entire world, jerry-rigging a combination of traktor beams, ramships and city-sized rokkit boosters to push the third moon of Taurabrax out of its orbit, directly onto a collision course with its parent world. The resultant catastrophe renders all life on the thriving Imperial hive world extinct, fracturing continents, boiling the oceans off into space and burning away the world's atmosphere, finally reducing Taurabrax to a drifting debris field. Satisfied with his work, Big Mek Planetsmasha takes his pick of the choicest of these asteroids, adding thrusters, forcefields and ordnance arrays to turn them into a fleet of Roks with which to spread even more mayhem across the system.|
|Garaghak||WAAAGH! Garaghak||Under their ambitious and power-hungry warlord, Garaghak, the self-proclaimed "Arch-Killa" and "Overfiend of Tallarax" gathered the usually ragged and independent Ork tribes, klanz and warbands of his region and united them. The Orks of WAAAGH! Garaghak invaded the Forsarr Sector in 952.M41, swiftly taking over the area and transforming the world of Kastorel-Novem into a manufacturing centre for all manner of Ork war-machines.|
|Garshul the Destroyer||WAAAGH! Garshul||When Garshul led his WAAAGH! in the attack on a vitally important Adeptus Astronomica Warp station, Lord Commander Cervan Dante of the Blood Angels Chapter dispatched an entire company of Space Marines, commanded by Captain Leonatos. To aid Captain Leonatos in this task, Lord Commander Dante presented him with the Blade Encarmine -- the legendary sword of Belarius, the revered first Chapter Master of the Blood Angels following the Second Founding, which had originally been awarded to Belarius by Sanguinius himself. During the brutal campaign, this sacred Chapter relic was lost. Only ten Astartes survived the brutal onslaught after five intense days of fighting. Leonatos was put on trial for the loss of the Blade. He was found guilty of dereliction of duty and was exiled from the Chapter and forced to undertake a "Blood Quest" until the Blade Encarmine was recovered. Leonatos and his small band of Exiles went deep into the Eye of Terror. When he next confronted the powerful Ork Warboss, Garshul revealed that he was in fact possessed by a powerful daemon, who nearly slew the Astartes Captain for his troubles. Though the relic was eventually recovered, Leonatos was lost to the malefic powers of the Warp. The Blade was returned to the Chapter by Sergeant Cloten and Scout Novice Lysander, but the pair of Exiles still felt honour-bound to find their missing Captain and save him from servitude to the Ruinous Powers, and so, they departed for the Eye of Terror on their own personal Blood Quest.|
|Garskrak||WAAAGH! Garskrak||In 600.M40, a massive Ork fleet invaded the Tau Empire's Vior'la Sept but was defeated by a masterful campaign of the Tau Fire Caste. Vior'la annually passed through a gap between its two stars, a time called the Trial by Fire. It caused deadly plasma storms to ravage the planet, whose inhabitants survive by closing protective domes around their cities. Ork Warlord Garskrak and his invading army were lured into this deadly storm where they were utterly destroyed by the raging plasma radiation from the binary stars.|
|Garzulk the Faceless||WAAAGH! Garzulk||The Ork Warlord Garzulk led his WAAAGH! on a massive campaign of destruction through the Pyrus Sector during an unknown point in history.|
|Gazbag||WAAAGH! Gazbag||Gazbag, a Speed Freek Warlord, noted for his tenacity if not his navigational skills, guided his WAAAGH! in 831.M41, toward a group of largely unprotected Eldar paradise worlds. Despite the lack of loot on the planets, Gazbag's Orks relieved their boredom by torching things and just generally messing up the place. The vengeful Eldar of Craftworld Biel-tan descended upon the invaders with destructive fury, but the gleeful Orks were numerous enough to prevent the Eldar encircling them. After a protracted and bloody campaign, the Eldar were forced to withdraw. Gazbag enslaved the indigenous Eldar population and burned all he found until the once-verdant worlds resembled wastelands that were more to his liking.|
|Gazgrim||Gazgrim's War Horde||Gazgrim, the Great Despot of Dregruk, is aligned with the infamous Warboss Ghazghkull Thraka. In 998.M41, during the Third War for Armageddon, the forces of the Great Despot of Dregruk were one of the largest Ork armies on Armageddon and were fielded against the Imperial forces present on the continent of Armageddon Prime.|
|Ghazghkull Mag Uruk Thraka||WAAAGH! Ghazghkull||Ghazghkull Thraka is a formidable and infamous Ork Warlord who launched both the Second and Third War for Armageddon against the Imperium of Man in which he led the largest Ork WAAAGH!s ever seen by humanity to try to seize the Hive World of Armageddon during the final century of the 41st Millennium.|
|Ghengiz Grimtoof||WAAAGH! Grimtoof||Ghengiz Grimtoof the Git-Slaver is a formidable Ork Warboss who is currently leading a "Green Krusade" into the Calixis Sector along the Spinward Front. His WAAAGH! originated from a quadrant of Wilderness Space beyond the Periphery Sub-sector not known to host any such force, and so, the coming of WAAAGH! Grimtoof was a huge shock to the military forces of the Calixis Sector. Of the first worlds to have fallen to WAAAGH! Grimtoof, very little is known. The outermost is a dismal world named Deluge, which was host to a small community of mendicant ascetics thought to have settled there in the aftermath of the Angevin Crusade. Of the monks' fate nothing is known, but Deluge has been under the hobnailed heel of Grimtoof Git-Slaver for so long that it is unlikely any are still alive. The world of Porphyry was the second settled planet to fall to WAAAGH! Grimtoof, the Adeptus Mechanicus stripmining facility present on the planet making it a tempting target to the avaricious xenos. The fate of the servants of the Cult Mechanicus remains unknown. Several Imperial worlds the warlord's forces have captured have not been razed to ashes, nor their populations slaughtered for food or for sport. Rather, they have been taken largely intact and their populations have been enslaved in sprawling, forced labour camps and slave-foundries, forced at gunpoint to manufacture the crude arms and ammunition used by the barbarous Orks. This turn of events signals a failure on the part of the Imperium, for it means the Orks have been allowed to consolidate their gains to such an extent that their migration is becoming an occupation.|
|Godstompa||WAAAGH! Godstompa||In 739.M41, the titanic flagship of WAAAGH! Godstompa, the Space Hulk Starkrusha, burst from the depths of the Warp. The Space Wolves Chapter's Wolf Lord Finn Goresson, famously stubborn and ferocious, immediately diverted his meagre fleet's course to engage the hulk. Finn was victorious in his early engagements, at one point driving the armoured prow of his Strike Cruiser straight into the weak point of the Ork Superkrooza Longtoof and out the other side, breaking it in two. His ships were dwarfed by the Starkrusha, however, and sustained serious losses from its firepower. Finn ploughed on through the ectoplasmic cloud until the side of the Starkrusha loomed up ahead. He slammed his Strike Cruiser into the maw-like launch bays of the hulk and led his Great Company in a sustained boarding action against the Ork horde inside. The resultant war in the bowels of the Starkrusha lasted for the best part of six months, but nonetheless Finn eventually emerged triumphant, Godstompa's severed head hanging from his belt.|
|Gorbad||WAAAGH! Gorbad||Gorbad is an Ork Warlord of the Redskulls tribe who took part in the brutal "Green Krusade" of WAAAGH! Grax being conducted in the Ryza System, drawn to the fighting like moths to flame around 925.M41. Beginning in 990.M41, Gorbad conquered all of the neighbouring Greenskin tribes on Redwold, Tyr and Alacanth over a four year period, and soon after began building heavy armaments and invasion ships. By 994.M41, rumours abounded of two (or more) Space Hulks being sighted in the Redwold System and the Emperor's Tarot produced ever more dire portents of strife. Not long after, outer early warning beacons detected an alien fleet moving into the Kolchis System. Patrol ships were dispatched to investigate and Planetary Defence Forces were placed on full alert. The Ork fleet of WAAAGH! Gorbad breached the orbital defences as Ork attack ships and assault boats landed ground forces on the planet Kolchis. Early estimates placed the attacking ground forces at the equivalent of sixteen regiments, with 1 Space Hulk, 4 Cruisers, and 20 plus Attack Ships supporting from orbit. By early 995.M41, all of the world's outer defences were overrun. Orks were engaged in street fighting throughout the capital city of Kolchis. Supplies ran low and the Imperial fighting forces were shattered. Within six days, all resistance collapsed and the world of Kolchis was lost to the heavy tread of the Greenskins.|
|Gorbag||WAAAGH! Gorbag||The infamous Ork Warlord known as Overfiend Gorbag launched a two-pronged WAAAGH! into the Gothic Sector in 976.M41. Most of the critical battles in WAAAGH! Gorbag were fought in space. The sheer size of Gorbag's fleet, combined with his daring and predatory tactics, proved more than a match for the Imperial Navy. Gorbag's fleet overran an Imperial Dominator-class Cruiser and the captured voidcraft was later refitted as the Overfiend's flagship. The ship, now named Gorbag's Revenge, played a central role in the space battle for Armageddon in 998.M41, causing much devastation to the Imperial armada.|
|Gorfang||WAAAGH! Gorfang||Sometime during the 41st Millennium, the massive WAAAGH! Gragnatz devastated the Vorsk Sub-sector. Gragnatz's invasion force began as a few hundred thousand Orks besieging the Agri-World of Iornis. Rival Warbosses split off to launch their own WAAAGH!s with varying degrees of success. Meanwhile, the progress of Gragnatz's own WAAAGH! was slowed by the presence of the Warp rift "Hellfury," but emerged bolstered by the presence of WAAAGH! Kogtoof's warfleet, which was augmented by WAAAGH! Gorfang. By the time Gragnatz's grand armada reached the Vorsk Sub-sector its numbers were furthered swelled by other Big Bosses, forming a Greenskin onslaught capable of crushing several star systems at once.|
|Gorgard||WAAAGH! Gorgard||Belle Alpha was besieged by an Ork force under the command of the Ork Warlord Gogard sometime in the 38th Millennium. The city walls were well built and halted the attack with minimal losses. The Orks regrouped and started to barrage the city with salvoes of fire from their Gargants. The bombardment continued for days but, just when it seemed that the walls could hold out no longer, reinforcements form the Blood Angels Space Marine Chapter landed to save the day. Gogard's army was trapped between the Space Marines on one side and the defenders on the other and suffered horrendous losses. The bulk of Gogard's army was destroyed in the first hours of fighting, and Gogard himself was slain leading a futile counter-attack.|
|Gorgutz 'Ead 'Unter||WAAAGH! Gorgutz||Gorgutz 'Ead 'Unter is an Ork Warlord who was originally a Warboss of the Evil Sunz Clan, and was involved in three major campaigns against the military forces of the Imperium of Man and most of the other major intelligent species of the galaxy during the final century of the 41st Millennium. WAAAGH! Gorgutz eventually included elements from the Ork klanz known as the Head Crushaz, the Foot Stompaz, the Rokkit Rangaz, the Burna Boyz, the Kwikmeks and the Rok Clawz. Gorgutz first came to prominence during the battle for Lorn V, where he temporarily allied with (and then took the head of) Lord Crull, a World Eaters Traitor Legion Champion of Chaos who had contested the Orks and the Imperial Guard for control of a deactivated Imperator-class Battle Titan that lay partially buried on that world. After being defeated on Lorn V by the victorious Imperial Guard, he fled in an Ork Rok to the world of Kronus and built up his WAAAGH! once more, only to -- once again -- be defeated, this time by the forces of the Blood Ravens Chapter. Finding that retreat was the better part of valour once more, Gorgutz and the remains of his WAAAGH! arrived in the Kaurava System, settling his forces on the world of Kaurava II, where they successfully defeated the warring factions vying for control of the system. WAAAGH! Gorgutz later participated in the conflict for the Spear of Acheron against the Blood Ravens and the forces of Craftworld Biel-Tan.|
|Gorshag||Gorshag's Big Gunz||Gorshag is an Ork Warlord who is currently aligned to the infamous Ork Warboss Ghazghkull Thraka. During the Third War for Armageddon he led his Big Gunz, consisting of 7 artillery warbands, who deployed on the continent of Armageddon Prime.|
|Gorsnik Magash||Great Fiend Gorsnik Magash's War Horde||Gorsnik Magash, known as the Over-fiend of Octarius, is a formidable Ork Warlord who is currently aligned to the infamous Ork Warboss Ghazghkull Thraka. During the Third War for Armageddon he led his War Horde, consisting of an estimated 250 warbands and 160 Battle Fortresses, who were deployed in support of the fighting in the Dead Lands.|
|Grabork||WAAAGH! Grabork||In 979.M41, Big Mek Grabork and his mob of Meks salvage the Space Hulk Perpetual Misery from the depths of the void. Acting on instinct, Grabork and his Boyz set about pulling it apart and putting it back together into a new configuration, linking up dozens of ship reactors and cannibalizing hundreds of macro cannons to create a gargantuan shokk attack gun. Eager to try out his new weapon, the Big Mek attacks the world of Fratarn, raining petrified snotlings down upon the planet from orbit. However, when the snotlings run out, Grabork starts hurling Orks into the machine. Not liking the way things are going, one of Grabork's Meks turns the gun into reverse, sucking the entire world up into the Perpetual Misery. The resulting explosion obliterates the hulk and planet, and creates an asteroid field a billion miles across.|
|Gragnatz||WAAAGH! Gragnats||Sometime during the 41st Millennium, the massive WAAAGH! Gragnatz devastated the Vorsk Sub-sector. Gragnatz's invasion force began as a few hundred thousand Orks besieging the Agri-World of Iornis. Rival Warbosses split off to launch their own Waaaghs! with varying degrees of success. Meanwhile, the progress of Gragnatz's own WAAAGH! was slowed by the presence of the Warp rift "Hellfury," but emerged bolstered by the presence of WAAAGH! Kogtoof's warfleet, which was augmented by Waaagh! Gorfang. By the time Gragnatz's grand armada reached the Vorsk sub-sector its numbers were furthered swelled by other Big Bosses, forming a Greenskin onslaught capable of crushing several star systems at once.|
|Grax||WAAAGH! Grax||Grax is the Ork Warlord who led WAAAGH! Grax in a brutal campaign of destruction in the Ryza System in 925.M41. Despite increased Imperial reinforcements, the Imperium continued to lose ground, and soon the expanding warzone was turned into a meat grinder which swallowed world after world in bloody conflict. As bitter fighting raged across a hundred fronts, many new Ork warbands and whole WAAAGH!s were drawn to Grax's banner. Led by Kommander Rarguts, the ragtag fleets of WAAAGH! Rarguts broke through the Imperial Navy's defensive blockade to once again threaten Ryza itself. WAAAGH! Gorbad is also believed to have joined the Greenskin assault on the Ryza System.|
|Grazdakka Wur Mekdakka||WAAAGH! Grazdakka||Arch Skarlord General Grazdakka Wur Mekdakka, King of Hive Meradon, the Conqueror of Kalidar, was the Blood Axes Warlord who almost conquered the vital Industrial World of Kalidar in the Segmentum Pacificus. It is well known that the Blood Axes have the ability to learn from their foe and that they have adopted many of the Imperium's tactics. Grazdakka was the first Ork Warlord to understand the military potential of psykers and he sought to power up his Weirdboyz by further enhancing their powers through the Kalidar's unique resource, the psycho-reactive crystals called Lorelei. Grazdakka's most powerful Weirdboy, Greeneyes, is to date the most powerful Ork psyker ever enncountered by the Imperium. It is difficult to imagine the extent of the threat WAAAGH! Grazdakka would have posed had it not been vanquished and Grazdakka slain during the Kalidar War.|
|Grimskull||WAAAGH! Grimskull||Grimskull was an Ork Warboss who led the massive Ork invasion of the Imperial Forge World of Graia by the million-Greenskin strong WAAAGH! Grimskull. The Orkish invasion met with great initial success and a force of Space Marines from the Ultramarines 2nd Company under the command of Captain Titus were sent to delay the Orks long enough to prevent them from seizing control of the strategically important Warlord-class Battle Titans built on the planet until a full Imperial liberation fleet arrived to secure the world.|
|Grimtusk Bloodboila||WAAAGH! Bloodboila||In 895.M41, WAAAGH! Bloodboila set out to consume the entire Athelaq Sector, but the Space Wolves Chapter's Great Company of Egil Iron Wolf stood in its path. A warhost of Eldar Aspect Warriors also fought hard to contain the Greenskin invasion in the northwest quadrant of the warzone, ultimately preventing the Space Wolves from becoming surrounded. Egil's tanks took a heavy toll on the Ork vanguard and, after weeks of bitter warfare, Warlord Grimtusk was killed and the WAAAGH! blunted. Later, when Autarch Elenduil visited the throne room of Egil Ironwolf in great ceremony, a parley over a parting gift turns sour and blades are drawn. Soon the sector descends into total war between the three factions.|
|Grizgutz||WAAAGH! Grizgutz||The Ork Warlord Grizgutz, a noted kleptomaniac, launches his WAAAGH! into the Morloq System in 978.M41. Whilst using Warp travel to reach their quarry, Grizgutz and his warband unwittingly travel through time and emerge from the shifting chaos of the Empyrean shortly before they set off. Grizgutz hunts down and kills his doppelganger, reasoning that this way he can have a spare of his favourite gun. The resultant confusion stops the WAAAGH! in its tracks.|
|Groblonik||WAAAGH! Groblonik||The Battle of Sularian Gate was a notable battle fought by the Orks of WAAAGH! Groblonik against the Dark Angels Space Marine Chapter's 5th Company deployed alongside the massed regiments of Imperial Guard from the Mordian Iron Guard and the Vostroyan Firstborn as well as Adeptus Mechanicus Skitarii legions. Groblonik had already successfully led his WAAAGH! in conquering a number of Imperial worlds and threatened a dozen more. Imperial forces mustered at Sularian Gate in an effort to halt the Greenskin tide once and for all. On the fourth day of the battle, the Dark Angels' Chief Librarian, Ezekiel was gravely wounded when he shot by a stray Ork bullet. Impatiently fitting a crude bionic after the remains of his eye and the bullet were removed, Ezekiel returned to the battle and rallied the 5th Company. He led a successful counter-attack that broke WAAAGH! Groblonik forever. Atop the ruins of the Sularian Gate, Ezekiel confronted the Ork Warlord and fought him in single combat. Ezekiel managed to emerge the victor, after blasting the Ork's mind with the powers of the Warp and decapitating the Warlord's head from its shoulders. He then threw the head into the howling mob of Orks below, who routed after seeing their leader slain.|
|Grog Ironteef||WAAAGH! Ironteef||Grog Ironteef, known as the Warchief of Alsanta, fought a crusade of vengeance that extended deep into the Farsight Enclaves in 815.M41, into the territory of the renegade Tau Commander Farsight. Having already engaged the Kroot Warspheres drifting through the spacelanes of Dal'yth, Grog had found that these cunning xenos made excellent opponents. Just as the two races were settling in for a protracted campaign of head-bashing the Tau came to the aid of their Kroot allies. Furious, Grog declared war upon the Tau and launched the War of Dakka upon the Farsight Enclaves but was blunted by the Tau's formidable long-range firepower. Grog enlisted the aid of many Flash Gitz, Tankbustas and the dreaded Ork Pirate Kaptin Badrukk. In a cunning move that shocked the Tau high command to the core, Grog managed to outmanoeuvre and trap the Tau forces in a cunning ambush. The Warchief and his Boyz pursued the retreating Tau back to their base, burning it to the ground and looting as many Tau weapons as they could. With every bit of dakka they found, Grog's Boyz became more of a threat, and soon were tooled up with more high-powered Tau weaponry than even the greediest Flash Gitz could wish for. Since that day, many more warbands have flocked to the Warchief's banner, and Grog has taken three Tau Sept worlds in the space of a year, locked in a brutal war of attrition that the Tau can ill-afford. As of 998.M41, WAAAGH! Ironteef's growing might has attracted the attention of both the Ultramarines and one of their Successors, the Genesis Chapter, who are determined to put down the Warboss before he becomes a major threat to the security of the Imperium.|
|Grughakh||WAAAGH! Grughakh||Grugakh is an Ork Warlord who led his Ork WAAAGH! in a campaign of conquest upon the Imperial world of Denkari Minor. The Greenskins fought Imperial forces comprised of the Imperial Guard's Tekarn 11th Heavy Tank Company.|
|Grukk Face-rippa||Da Red WAAAGH!||Grukk Face-Rippa, known as the Butcher of Obstiria, the Bane of Eyrok and the Scourge of the Sanctus Reach, is a formidable Ork Warboss who led a massive WAAAGH! in 998.M41 that ravaged the densely-populated Sanctus Reach Sub-sector. The Obsidian Glaives Space Marine Chapter valiantly attempted to stall the Red WAAAGH!'s advance, upon their own homeworld of Obstiria, but are believed to have been wiped out by the overwhelming numbers of Grukk's horde. With Obstiria crushed and the Sanctus Reach aflame, only the Knight World of Alaric Prime remained defiant. The Imperium's defenders in the sub-sector chose to make a final stand upon that Feudal World. Warlord Grukk's brutal assault tactics took a heavy toll on the human defenders before the legendary Freeblade known as Gerantius joined the conflict, tipping the war into a desperate new phase.|
|Gulgrog||WAAAGH! Gulgrog||Sometime in the mid-40th Millennium, WAAAGH! Gulgrog smashed through the Maw and laid siege to Port Wander. Most of the Rogue Traders fled or avoided the conflict. The siege broke two standard years later, when Passage Watch 27-Est (also known tongue-in-cheek as Battlefleet Koronus) rendezvoused with reinforcements from Port Wrath and a fleet sent by the Adeptus Mechanicus from the Lathes. The combined forces successfully defeated the Orks, liberating the imperilled station.|
|Gutshredda||WAAAGH! Gutshredda||In 805.M41, WAAAGH! Gutshredda rampaged through the Forgoil System. Chapter Master Marneus Calgar led three companies from the Ultramarines Chapter to the assistance of the Forgoil Planetary Defence Forces. In a little more than three weeks, the Ultramarines destroyed the tellyporta ships and Stompa factories that provided WAAAGH! Gutshredda with much of its momentum. In the final battle of the war, Calgar and his Terminator-armoured retinue boarded and destroyed Gutshredda's flagship, Da Supadestructa.|
|Gutstompa||WAAAGH! Gutstompa||Gutstompa was an Ork Warlord who successfully led WAAAGH! Gutstompa in conquering the Forge World of Antax in the Vidar Sector. As one of the sector's principal Forge Worlds, Antax was an Ork Loota's wildest dream, packed from archeotech vault to orbital station with all manner of arcane technology and, of course, thousands of really big gunz. The fall of Antax was considered a disaster of monumental proportions. The supply lines for hundreds of Imperial Guard regiments and a dozen Space Marine Chapters were now cut, and those same weapons and tanks were certain to be used against their rightful recipients. Weary from their recent battle with the Necron World Engine, Captain Aphael of the Blood Angels Space Marine strike force was turned aside from its homeward path, and set course for the beleaguered Antax. During the vicious campaign that ensued, Gutstompa's Ork horde, which included his Meganobz, were overwhelmed by the frenzied assault of the Blood Angels' Death Company. During this assault, Gutstompa himself was ripped to shreds by the Death Company's Dreadnought Moriar the Chosen.|
|Hammafist||WAAAGH! Hammafist||In 985.M41, Archon Shyrrek of the Kabal of the Severed Hope seeks to turn the green hordes of Waaagh! Hammafist against the Tau Empire colony of Korvessa. Using hit and run attacks, Shyrrek's fleet lures the much larger Ork force toward Korvessa, but in their arrogance they underestimate the Orks completely. Using short range tellyporta drives, a number of Warlord Hammafist's kroozers leapfrog the Dark Eldar, leaving them surrounded and cut off from escape into the Webway. Archon Shyrrek's forces fight like devils to escape the tightening ring of Ork ships. However their resistance comes to an end when Hammafist and his Meganob retinue tellyport on board Shyrrek's flagship and slice the Archon to shreds with their roaring killsaws.|
|Hruk Teefspinta||WAAAGH! Hruk||The noted Snakebites Warboss Hruk Teefspinta enslaved the entire human population of his old stomping grounds, the binary star system Corva in 855.M41. Forcing his captives to build him spacecraft with holds cavernous enough to accommodate his beloved mega-menagerie, Hruk sets off for the core worlds of the Imperium. He conquers the nine Shrine Worlds of Marlisanct and uses the Basilica Imperator Majoris as a breeding pen for his famously incontinent Squiggoths.|
|Irongol||WAAAGH! Irongol||The Raptors Space Marine Chapter fought in a thirty year campaign from 339-370.M39 against the Ork Warlord Irongol and the gathering power of WAAAGH! Irongol in the Sancta Angelis Cluster. During this campaign the Raptors engaged in a guerrilla war in the very heart of the Ork domains, striking against dozens of different klanz on a score of worlds. Thanks to the Chapter's raids, the ever-fractious leadership of the Orks began to further fragment, with the different klanz and Warbosses lashing out at each other. This division then enabled the Raptors taskforce to bring their concentrated strength to bear against Irongol himself in a pitched battle on the sulphur-oxide deserts of Bantax, slaying the Death Skulls Warboss and his hundred-strong Mega-Armoured bodyguard in a gruelling six-hour struggle. With Irongol and his under-bosses dead, the Orks of the Cluster quickly descended into a bloodbath of internecine warfare to establish dominance as is the Orks' want, effectively ending the WAAAGH!'s threat.|
|Judrog Irontoof||WAAAGH! Irontoof||During the Third War for Armageddon, Ork Warlord Judrog Irontoof was allied to the infamous Ork Warlord Ghazghkull Thraka. During the attack on the Ghattana Bay Water Processing Plant, in what would become known as the Battle for Gate IX, was recorded the largest Dreadnought versus Dreadnought confrontation in history. Ghattana Bay was a vital facility that provided valuable fresh water to the hive cities of the continent of Armageddon Prime, which would be especially important during the coming Fire Season. The Ork attack on the planet had stalled badly, and so Ork Warlord Judrog Irontoof committed every Dreadnought and Killa Kan in his force to a single attack. Following an Ork Kommando attack that weakened the Space Marine line, over 100 Ork war machines stomped forward in a densely packed phalanx. Though at first the Orks proved overwhelming in their advance, sweeping aside all Imperial resistance, this was not the case as they approached Gate IX. Nine Space Marine Dreadnoughts, led by Brother Damos of the Angels Porphyr stood ready. Despite the dire circumstances, Damos had faced a hundred such situations before and prevailed. Fitted with far superior long-range weaponry, the Imperial Dreadnoughts held their ground. The Orks' initial advance cost them 17 Dreadnoughts. Pulling back, the Imperial Dreadnoughts goaded the Orks into attacking Gate IX. Behind the gate, led by Brother Weylands of the Omega Marines, were nine more Dreadnoughts armed with power claws and a mixture of shorter ranged Assault Cannons, Multi-Meltas and Heavy Bolters. Behind them, Brother Damos and his Dreadnoughts stood on ramparts of earth and sundered rockcrete. Both ranks opened fire simultaneously into the tightly packed mass of Ork war engines. Then the front ranks ceased fire and thundered into close combat. It had been a bold attack by Judgrog's Dreadnoughts but the Ork force were quickly entangled, caught in a bottleneck, and the Space Marine Dreadnoughts cut into them. Unsupported and caught at a complete disadvantage, the Ork war machines were utterly devastated and the Ghattana Bay facility saved for the Imperium.|
|Killdigga||Warpheadz Ork Warband||Sometime during the 41st Millennium, the massive WAAAGH! Gragnatz devastated the Vorsk Sub-sector. Gragnatz's invasion force began as a few hundred thousand Orks besieging the Agri-World of Iornis. Rival Warbosses split off to launch their own WAAAGH!s with varying degrees of success. Meanwhile, the progress of Gragnatz's own WAAAGH! was slowed by the presence of the Warp rift "Hellfury," but emerged bolstered by the presence of WAAAGH! Kogtoof's warfleet, which was augmented by WAAAGH! Gorfang. Leading his own Ork warband, known as the "Warpheadz," Warboss Killdigga joined Gragnatz massive Grand Armada. By the time Gragnatz's grand armada reached the Vorsk Sub-sector its numbers were furthered swelled by other Big Bosses, forming a Greenskin onslaught capable of crushing several star systems at once.|
|Killzkar||WAAAGH! Killzkar||During a year-long guerrilla war fought on the world of Dulma'lin in the subterranean depths of the cavern of the planet, a single regiment of Catachan Jungle Fighters, led by the bombastic Colonel Straken, earned a fearsome reputation amongst the Ork tribes. When the Catachan scouts located the centre of the Ork city in a massive underground cavern known as the Mommothian Vault, Straken personally led a handpicked team of demolitions experts and infiltrated the Ork settlement. On the third day of the operation the Catachans' presence was detected by a roving pack of Squig-hounds and in the ensuing fight Straken was seriously injured when he dragged Ork Warlord Killzkar into the path of a stampeding Squiggoth which trampled them both into the cavern floor. Straken survived his grievous injury, but the Ork Warboss was not so fortunate.|
|Klawjaw||WAAAGH! Bork||Klawjaw, known also as the Mighty Mangler of Bork by his followers, is an Ork Warboss renowned for being particularly pig-headed, but also is notable for a peculiar genius in the field of warfare. However, Warlord Klawjaw's true infamy stemmed not from his ferocity or even his ingenuity, but from his lunacy. Once known simply as Kog, this primitive thug of an Ork lived on the prosperous world of Bork. Though slow of wit, Kog grew to a formidable size through fighting and eating. Kog's meteoric rise would not be at all what his tribe expected. Possessed of strength and a fierce personality, he rose to unite the disparate tribes of Greenskins on his world, bashing his visions of conquest into his tribemates with a blunt instrument. The raving-mad tyrant resolved to shoot down the moon of Bork with an unfeasibly large gun known as Da Krater Maker before taking his WAAAGH! to the stars. His horde possesses a brigade of Battlewagons. Each vehicle is incredibly well-armoured, and the ground shakes when his brigade is on the move. To the dismay of the Imperial armies sent to intercept him, the Mighty Mangler lives up to his name. WAAAGH! Bork ultimately collapsed the defences of the Ghoul Stars and claimed a great area of the galactic fringe.|
|Kogtoof||WAAAGH! Kogtoof||Sometime during the 41st Millennium, the massive WAAAGH! Gragnatz devastated the Vorsk Sub-sector. Gragnatz's invasion force began as a few hundred thousand Orks besieging the Agri-World of Iornis. Rival Warbosses split off to launch their own WAAAGH!s with varying degrees of success. Meanwhile, the progress of Gragnatz's own WAAAGH! was slowed by the presence of the Warp rift "Hellfury," but emerged bolstered by the presence of WAAAGH! Kogtoof's warfleet, which was augmented by WAAAGH! Gorfang. By the time Gragnatz's grand armada reached the Vorsk Sub-sector its numbers were furthered swelled by other Big Bosses, forming a Greenskin onslaught capable of crushing several star systems at once.|
|Gargash Korbul||WAAAGH! Korbul||Gargash Korbul was an Ork Warboss who led his WAAAGH! during the Siege of Perlia in the 920's of the 41st Millennium. After uniting several disparate Ork tribes, Korbul declared a WAAAGH! against the Imperial worlds across the Perlian Sub-sector. WAAAGH! Korbul focused primarily on the world of Perlia itself, as it was the sub-sector's primary manufacturer of industrial materials. Korbul anticipated Imperial reinforcements, and stationed a small battlefleet on the outskirts of the system. A limited number of Weirdboyz utilised their strange psychic abilities and were able to pull the arriving Imperial reinforcements prematurely out of the Warp and right into Korbul's cunning trap. During the void battle, Commissar Ciaphas Cain and his aid, Ferik Jurgen, managed to eject from the troop ship and land on Perlia behind Ork lines. Marshalling a force of scattered Planetary Defence Forces, Imperial Guard troopers and various civilian refugees, this ad hoc force made its way towards the Imperial-held lines. Somehow, they managed to blunder unexpectedly onto a PDF supply cache being utilised by Warboss Korbul as his command post. Cain and Jurgen inadvertently found Korbul's quarters and were rushed by the enraged Warboss. Though no match for the speed and strength of the Mega-Armoured Warboss, Cain used this to his advantage, and managed to get in close enough to the massive Ork to fire his Laspistol at point-blank range into Korbul's eye socket, killing him instantly. His Nobz immediately fell to arguing and infighting amongst themselves. With Korbul and many of his largest Nobz dead, the threat of WAAAGH! Korbul was rendered null, as the Ork mob descended into anarchy.|
|Kroksnik||Kroksnik's Deth Traks||Kroksnik is an Ork Warlord who is currently aligned to the infamous Ork Warboss Ghazghkull Thraka. During the Third War for Armageddon he led his Gargant Big Mob, consisting of an estimated 6 Ork warbands and 7 Gargants, who were deployed in support of the Ork assault on the continent of Armageddon Secundus.|
|Madbrakka||WAAAGH! Madbrakka||Utilising his powerful prescient abilities, Chief Librarian Varro Tigurius of the Ultramarines Chapter foretold the incursion of the WAAAGH! Madbrakka, and its ramshackled fleet was blasted to atoms as it emerged from the Warp.|
|Morbad||Morbad's Big Gunz||Morbad is an Ork Warlord who is currently aligned to the infamous Ork Warboss Ghazghkull Thraka. During the Third War for Armageddon he led his Big Gunz, consisting of an estimated 12 artillery warbands, who were deployed in support of the Ork assault on the continent of Armageddon Secundus.|
|Morfang||Morfang's Gargant Big Mob||Morfang is an Ork Warlord who is currently aligned to the infamous Ork Warboss Ghazghkull Thraka. During the Third War for Armageddon he led his Gargant Big Mob, consisting of an estimated 6 Ork warbands and 7 Gargants, who were deployed in support of the assault on the continent of Armageddon Secundus.|
|Nazdreg Ug Urdgrub||WAAAGH! Nazdreg||Nazdreg, a Bad Moons Warlord noted for his wealth and flair, bullies his Meks into performing ever more progressive and bizarre experiments. Despite some nasty "setbacks" ranging from spontaneous combustion to sporadic gravity reversal, Nazdreg's Meks perfect their Tellyporta designs in 979.M41. The Warlord barters his new technology with Ghazghkull in exchange for a permanent alliance on the road to the Third War for Armageddon in 998.M41.|
|Orkamungus||WAAAGH! Orkamungus||Orkamungus was a powerful Ork Warboss who launched a WAAAGH! that invaded the Civilised World of Tartarus, which served as a cover for the attempt of a warband of Alpha Legion Chaos Space Marines to recover a potent Chaotic artefact known as the Maledictum before the world was consumed by an oncoming Warp Storm. Orkamungus ultimately attracted the attention of the Blood Ravens Chapter's 3rd Company, and was killed when the Blood Ravens fell upon his base in force.|
|Ozdakka||WAAAGH! Ozdakka||WAAAGH! Ozdakka rampages through the Helshrike Systems in 987.M41, comprised of millions of Orks led by the legendary Bad Moons Boss of Bosses Ozdakka. Such is the utter destruction wrought by the WAAAGH!, with entire worlds being smashed to scrap and dragged off into the stars by the unstoppable Orks, that the Adeptus Terra dispatches a Vindicare Assassin to take out Ozdakka and his most powerful Nobz. Brutally effective, the nameless assassin stalks the battlefields of Helshrike, sniping Orks from the shadows and taking a terrible toll on Ozdakka's bosses. In a fit of rage, the Warboss offers a hundred, hundred teef -- more than most Orks can comprehend -- for the head of the unseen killer. As word spreads of the bounty, even more Orks flock to Ozdakka's banner and his WAAAGH! swells until it is even larger than ever. However, the Warboss does not live to enjoy the destruction he has wrought upon the Helshrike Sector, the assassin's final shot taking Ozdakka's head from his shoulders before the Imperial agent is overwhelmed by a mob of Bad Moons intent on claiming the immense prize.|
|Rargutz||WAAAGH! Rargutz||When WAAAGH! Grax carried out a brutal campaign of destruction in the Ryza System in 925.M41, the ever-expanding warzone was quickly turned into a meat grinder which swallowed world after world in bloody conflict. As bitter fighting raged across a hundred fronts, many new Warbands and whole WAAAGH!s were drawn to Grax's banner. Led by Kommander Rarguts, the ragtag fleets of WAAAGH! Rarguts broke through the Imperial Navy defensive blockade to once again threaten Ryza itself.|
|Rekkfist||WAAAGH! Rekkfist||Craftworld Iyanden struggled to survive after its narrow victory over Hive Fleet Kraken, but was forced to defend itself once again when it was beset by WAAAGH!! Rekkfist. Though early engagements were successful in blunting the Greenskin attack, the Orks counterattacked in force. Just as all seemed lost, the Eldar of the Craftworld receive unexpected help from the Dark Eldar of the Kabal of the Wraithkind and the Wych Cult of the Flayed Hand, who burst forth from the Webway portal at the Craftworld's rear. Fighting alongside Iyanden's Aspect Warriors and their Ghost Warrior allies, the Dark Eldar drove off the Orks. When asked why they had come to the aid of their hated Craftworld brethren, the Dark Eldar replied that they found the Iyanden's anguish over the use of necromancy to defend their Craftworld to be highly amusing.|
|Rukglum||Rukglum's Big Gunz||Rukglum is an Ork Warlord who is currently aligned to the infamous Ork Warboss Ghazghkull Thraka. During the Third War for Armageddon he led his Big Gunz, consisting of an estimated 11 artillery warbands, who were deployed in support of the fighting in the Fire Wastes.|
|Rukrippa||WAAAGH! Rukrippa||Rukrippa was a powerful Ork Warboss who in 533.M39 led a large WAAAGH! against the Osiris Sector of the Imperium, targeting the Cardinal World of Phaistos Osiris in particular. In the ensuing battle, known as the Fires of Phaistos, the entire Salamanders Chapter defeated his WAAAGH! and slew Rukrippa.|
|Rustbustas||WAAAGH! Rustbustas||Sometime during the 41st Millennium, the massive WAAAGH! Gragnatz devastated the Vorsk Sub-sector. Gragnatz's invasion force began as a few hundred thousand Orks besieging the Agri-World of Iornis. Rival Warbosses split off to launch their own Waaaghs! with varying degrees of success. The armoured Ork elite of WAAAGH! Rustbust took part in the campaign upon the Iron Warriors Traitor Legion's Fortress World of Castellax. During this protracted campaign, the surviving Orks of WAAAGH! Rustbustas were able to upgrade their fleet as well as tripling their ammunition supplies. They also took part in the eradication of all lifeforms on the Night World of Obetrus, before joining Granatz's massive WAAAGH! By the time Gragnatz's grand armada reached the Vorsk Sub-sector its numbers were furthered swelled by other Big Bosses, forming a Greenskin onslaught capable of crushing several star systems at once.|
|Skarfang||Skar Fleet||Skarfang was a dreaded Pirate-Warboss of the dreaded Skar Fleet, a mighty, if ramshackle, armada of Ork voidcraft that resided within the Ork Empire of Octarius. As Hive Fleet Leviathan continued to spread its tendrils into the Imperium, one man, Inquistor Lord Kryptman, took it upon himself to harness the power of the Tyranid swarm. Kryptman planned to use a tendril of Leviathan to eliminate the Ork Empire of Octarius, which had long been embroiled with the Imperium in an ever-escalating war in this volatile region of space. Utilising captured Tyranids, they were placed aboard a Space Hulk, the Perdition's Flame, which had emerged from Warpspace ahead of the approaching Hive Fleet. Changing the passing hulk's trajectory, the Tyranids soon descended upon the Orks within the Octarius System. They soon became embroiled with the Skarfang and his Skar Fleet in the infamous Octarian War. For the first time the Tyranids found themselves vastly outnumbered by their prey. In response, the Ghorala swarm adapted in order to survive. Over a long, protracted period the Tyranids slowly wore down the Orks through attrition, and their numbers started to swell. With Skarfang leading his forces, the Warboss was able to turn the tide, even when the Tyranids were on the cusp of victory. In response, the Tyranids created Lictors with the express purpose of eliminating Skarfang. Eluding the Tyranids, Skarfang was eventually separated from the bulk of his forces and lured into an ambush, in which he was torn apart by the stalking Lictors.|
|Skargrim Ruknar||Burning Death Speed Freeks||Skargrim Ruknar is the notorious Ork Warboss of the Burning Death Speed Freeks, and is currently aligned with the infamous Warboss Ghazghkull Thraka. Skargrim's most notorious act was the immolation of the Imperial Library World of Shen. During the Third War for Armageddon, Skargrim's forces participated in the siege of Hive Infernus, destroying an Imperial Guard regiment of Savlar Chem-Dogs in the Ash Wastes when they attempted to break out from the hive. Skargrim and his Boyz are noted for their fondness for fire, and as a result they utilise a large number of Burnas and Skorchas in battle.|
|Skrag||Skrag's Gargant Big Mob||Skrag is an Ork Warlord who is currently aligned to the infamous Ork Warboss Ghazghkull Thraka. During the Third War for Armageddon he led his Gargant Big Mob, consisting of an estimated 2 warbands and 3 Gargants, who were deployed in support of the fighting in the Fire Wastes.|
|Skarfang||Skarfang's Gargant Big Mob||Skarfang is an Ork Warlord who is currently aligned to the infamous Ork Warboss Ghazghkull Thraka. During the Third War for Armageddon he led his War Horde, consisting of an estimated 3 warbands and 7 Gargants, who were deployed in support of the fighting on the continent of Armageddon Secundus.|
|Skullkrak||WAAAGH! Skullkrak||Skullkrak was a powerful Ork Warlord who led WAAAGH! Skullkrak who first arose in notoriety when he invaded the Targus System in 862.M41. Amongst the Imperial forces that responded to the Greenskin threat was the Raven Guard Chapter's 3rd Company led by Shadow Captain Kayvaan Shrike. During their initial insertion, an artillery strike from the Orks shot down the 3rd Company's extraction Thunderhawk gunship, stranding the Raven Guard behind enemy lines. Shrike proceeded to lead his surviving men in a guerrilla campaign behind Ork lines for two standard years, striking with impunity at the Orks' weakest points. Pursuing rumours of ancient weaponry, Warboss Skullkrak led his Boyz to the ghost world of Fordris, hoping such tools could tip the balance in his campaign against the Raven Guard's 3rd Company. Skulltrak soon discovered that Fordris was far from lifeless nor uninhabited, as the first wave of Necron Warriors emerged from the acidic blood-red seas. After a violent struggle, the battle seemed to turn in the Orks' favour when the tide from the crimson ocean swept in, causing vital components of damaged Necrons to sweep out to sea and make their regeneration impossible. Those Necrons that were able to do so hid beneath the waves, striking at will at the Orks. Driving Skullkrak's horde back, the Greenskins were pressed against a cliff face, with the blood-red sea to their backs. Without warning, a Monolith heaved itself to the surface from deep beneath the waves. Utilising its large power matrix crystal mounted atop its pyramidal form, the crystal focused its alien energies, and unleashed devastating arcs of anti-matter lightning, obliterating the remaining Orks, including the Warboss himself.|
|Snagrod||WAAAGH! Snagrod||The Ork Empire of Charadon is the largest and most long standing of its kind. Controlled by a pyromaniac berserker, the Ork Warboss Snagrod, known as the Arch-Arsonist. Snagrod united the Ork factions in the Loki Sector under his rule. In 989.M41, the Imperial colony of Badlanding was destroyed despite a valiant defence at Krugerport. The intervention of the Crimson Fists Space Marines ensures that Snagrod's next target is the Astartes Chapter planet called Rynn's World. After a titanic battle in 989.M41, the Crimson Fists' fortress-monastery is atomised by a devastating explosion. The Orks are driven off-world in 991.M41 after a two-year-long siege, but it is a hollow victory, for the once-proud Crimson Fists Chapter is reduced to a tattered fragment of its former glory. The empire of Charadon has also been the bane of the Ultima Segmentum for countless centuries. The Space Marines of the Ultramarines Chapter, led by Chief Librarian Varro Tigurius, helped to prevent the Orks of Charadon from reaching critical mass and launching a full-scale WAAAGH! into Ultramar itself. But with the approach of the Tyranid menace encroaching upon the Realms of Ultramar, the Arch-Arsonist has seized upon the chance to invade the Ultramar System.|
|Snagratoof||WAAAGH! Snagratoof||When Imotekh the Stormlord, Phaeron of the Sautekh Dynasty emerged from hibernation on the Tomb World of Mandragora, he ordered its Dolmen Gates reactivated, sending his Necron forces to seize the many coreworlds from the Ork hordes of Warboss Snagratoof. With the Orks driven off or destroyed, the reclaimed Tomb Worlds were then awoken, swelling Imotekh's forces further.|
|Snagga-snagga||WAAAGH! Bogga-Bogga||Snagga-snagga was an Ork Warboss. Originally a Feral Ork under the command of Warboss Bogga-Bogga during the Baran War, his master was slain during an ambush by Eldar Striking Scorpions Aspect Warriors. Snagga-snagga emerged as the principle Ork Warlord in the aftermath of Bogga-bogga's death and the rout of the remaining Ork forces on the planet. He organized the disparate Ork warbands into one massive WAAAGH! consisting of hundreds of thousands of Boyz. Snagga-snagga even oversaw the construction of two Ork Gargants. However, he would be defeated by a surprise Eldar attack led by Autarch Mauryon. The Eldar Autarch killed Snagga-snagga at the height of the battle, plunging his Power Spear through the Ork's chest.|
|Snappaklaw||WAAAGH! Snappaklaw||WAAAGH! Snappaklaw descended upon the Ice World of Beroghast in 963.M41, swiftly overwhelming the defenders of many of the isolated factory complexes. The Grey Knights' 2nd Brotherhood aborted their return flight from the Xaea Campaigns to render assistance to the beleaguered world. Though the Grey Knights were outnumbered many times over by the Orkish horde, Brother-Captain Arno Trevan masterminded a series of decisive strikes that quickly left the WAAAGH! cut off from its supply lines. The final blow was delivered on the banks of the River Gandor, where Trevan and his closest warriors ambushed and slew Snappaklaw himself. Three days later, Fire Lords Space Marines under the command of the newly promoted Chapter Master Jaric Phoros arrived to discover the Orks in full retreat and the primitive locals full of tales of their unknown "Steel Saviours."|
|Thogfang||Gargant Big Mob||Thogfang is an Ork Warlord who is currently aligned to the infamous Ork Warboss Ghazghkull Thraka. During the Third War for Armageddon he led his Gargant Big Mob, consisting of 3 Ork warbands and 7 Gargants during the fighting that raged on Armageddon.|
|Thugsnik||Thugsnik's Big Gunz||Thugsnik is an Ork Warlord who is currently aligned to the infamous Ork Warboss Ghazghkull Thraka. During the Third War for Armageddon he led his Big Gunz, consisting of an estimated 6 artillery warbands, who were deployed in support of the Greenskin assault on the continent of Armageddon Secundus.|
|Tuska the Daemon-Killa||WAAAGH! Tuska||Tuska, who styled himself the Daemon-Killa, was a powerful Ork Warlord famous for his many battlefield trophies. Tuska liked nothing more than pitting his strength against something larger than he was. In 890.M41, Great Boss Tuska's flagship Gorejaw was invaded by a daemonic entity as it carved its path through the Warp. When Tuska learned that a towering many-headed nightmare was slaughtering its way through his crew, he strapped on his Power Klaw and sprinted towards the sounds of battle, bellowing his warcry. Meeting the beast head to head on the Gorejaw 's bridge, the resultant crash between Ork and daemon was titanic, but when the fighting was over Tuska had a new set of horns with which to adorn his trophy rack. Following his encounter with the Warp-beast, the Great Boss rounded up as many Weirdboyz as he could, and utilised them to help bypass the Imperial defences around Cadia in order to invade the Eye of Terror, in his search for more daemons to fight. Wandering aimlessly for many days across a number of Daemon Worlds, Tuska encountered a Daemon Prince of Khorne known as the Blood Prince. In a titanic battle, Tuska took a score of grievous wounds as his Boyz suffered severe losses. As the Blood Prince was about to finish off Tuska, his Weirdboyz distracted the Daemon with their psychic powers long enough for Tuska to impale the creature between its legs with his Power Klaw before being killed himself. Tuska's story didn't end here, however. With each new day on the Daemon World, the Warboss and his Boyz found themselves reanimated to once again do battle with the Blood Prince and his daemonic horde. Eventually, Khorne himself grew so impressed by the Orks' eternal bloodlust that he brought Tuska's WAAAGH! into his own domain in the Realm of Chaos, where every day they rise anew to fight on the ash-strewn plains before the Blood God's Brass Citadel. This fate suits Tuska just fine, for he has finally found a proper fight that will never end.|
|Painboss Toofjaw||WAAAGH! Dok||The Warboss at the heart of WAAAGH! Dok had once been a Painboy in the retinue of the Ork tyrant Drogbag. Over the years, Drogbag had failed to notice that every time he woke up from an operation on the Dok’s slab, the Painboy would grow a little more bulky and the Warboss a little less. By the time a mistreated Gretchin orderly tipped Drogbag off that Toofjaw was "taking a little off the top" each time, it was too late. Painboy Toofjaw literally took the Warboss apart in the ensuing leadership challenge, carving him to pieces with his twin killsaws and claiming rulership of the tribe in the process. Thus began a very unusual WAAAGH! indeed. In every clan or tribe that Toofjaw recruited to his cause, Painboys were treated like royalty. Every Ork was made to undergo at least a small amount of cybernetic modification, and in the process, both teeth and weapons would unaccountably go missing. With their apron-wearing Killa Kan orderlies to back them up should a patient get uppity, Painboss Toofjaw's Dok Mob slowly came to control almost all of the wealth and wargear of their warband. The Painboss’ influence spread across the system, and it was not long until WAAAGH! Dok had set sail into the sea of stars. Boarding captured asteroids hastily converted into crude warships, the Orks headed for the sprawling stellar stain they called Da Big Swirly Fing, hoping to invade and destroy whatever lay behind it. Through the Warp rift lay the world of Arkunasha, and a war that was to test their battlelust to the limit.|
|Ugblitz||WAAAGH! Ugblitz||Ugblitz was an Ork Warboss who led his WAAAGH! in an assault on the world of Saras VII, but was defeated and contained by the Cadian 6th Armoured Regiment of Imperial Guard, led by General Myndoras Odon.|
|Ugskraga da Mighty||WAAAGH! Ugskraga||Ugskraga da Mighty is an Ork Warboss who began a campaign in 940.M40 to capture the Imperial World of Balle Prime. After suffering a decisive defeat at the Akhar Basin Massacre, Ugskraga continued his war effort for many more months until he was eventually defeated.|
|Ugulhard||WAAAGH! Ghazghkull||Warlord Ugulhard was one of the most prominent underlings of Warlord Ghazghkull Mag Uruk Thraka during the latter's first attempt at invading the Hive World of Armageddon. Leading the assault upon Hades Hive personally, Ugulhard faced off in single combat against Commissar Sebastian Yarrick. Ugulhard managed to sever his opponent's arm, but then committed the mistake of howling victory too soon instead of pressing his advantage. He was then beheaded in turn by his opponent. Ugulhard's Power Klaw was adapted as a bionic replacement arm by Commissar Yarrick.|
|Ungskar||WAAAGH! Ungskar||Ungskar is an Ork Warboss who launched three WAAAGH!s in the Mitre Gulf, each being defeated at the Iron Warriors Traitor Legion's Fortress World of Burjan's World.|
|Urgok Grimskull||Great Slayer Grimskull's War Horde||Urgok Grimskull, known as Urgok the Unstoppable and the Great Slayer, is a formidable Ork Warlord who is currently aligned to the infamous Ork Warboss Ghazghkull Thraka. During the Third War for Armageddon he led his War Horde, consisting of an estimated 60 warbands and 8 Gargants, who were deployed in support of the fighting in the Fire Wastes.|
|Urrlak Urruk||Ork Empire of Ullanor||Overlord Urrlak Urruk was a powerful Ork Warboss who controlled a vast swathe of space within the Ullanor System during the late 30th Millennium. The capital world of this pocket empire, and the site of the final Imperial assault, lay in the Ullanor Sector. A massive Imperial campaign was launched on the Ork empire, which would culminate in one the nascent Imperium's greatest victories during the Great Crusade. The so-called Ullanor Crusade included the deployment of 100,000 Space Marines, 8,000,000 Imperial Army troops, and thousands of Imperial starships and their support personnel. The Luna Wolves Legion spearheaded the assault into the heart of Urlakk's fortress-palace. During the height of the assault, the Primarch Horus and a retinue of Luna Wolves Terminators from the elite 1st Company came face to face with the massive Ork Warlord and a retinue of 40 Ork Nobz. Horus charged into the Nobz, hacking them apart with his Lightning Claws until he finally faced the Ork Overlord himself. Urlakk was simply no match for the Primarch's skill and unnatural power. First crippling his enemy, Horus hefted Urlakk`s broken body out onto the roof of the Greenskin's palace and threw it screaming from the battlements to fall far below amongst the horde of Orks still assaulting the lower levels. Seeing their leader defeated sent a panic through the Greenskin forces, which started to fall back from the Terminators. But the fleeing mobs found they had nowhere to run, as the outer walls had been breached by the attacking Luna Wolves, and the day turned into a slaughter. In the Overlord's chamber, Horus found every Ork and Terminator dead, apart from the gore-drenched First Captain of the 1st Company, Ezekyle Abaddon, who was surrounded by crushed and Ork bodies. The Ullanor Crusade marked the high point of the Great Crusade's vast effort to reunite the scattered colony worlds of humanity. The Orks of Ullanor represented the largest concentration of Orks ever defeated by the military forces of the Imperium of Man before the Third War for Armageddon began during the late 41st Millennium.|
|Varga||Varga's Drop Legion||Vargo is an Ork Warlord who is currently aligned to the infamous Ork Warboss Ghazghkull Thraka. During the Third War for Armageddon he led his Drop Legion, consisting of an estimated 24 Ork warbands, who were deployed in support of the Greenskin assault on the continent of Armageddon Prime.|
|Zagdakka||Da WeirdWAAAGH!||Starting as a mere Weirdboy to another of the countless Ork Warlords leading his own WAAAGH!, Zagdakka's psychic powers became so great that he slew his own Warlord and personally took command of the latter's Greenskin horde. Fiercely intelligent and able to bring unusual discipline and focus to the Orks rallying under his banner, the self-stylised "Prophet of Mork" gathered a powerful retinue of Weirdboyz around him before invading the Forge World of Columnus in 249.M41. Powered by the single focus of Zagdakka's mind, the coordinated Ork attack smashed through Colomnus' orbital defences until only its three main forge-fanes stood against the horde. The rage of the Orks was so potent that Zagdakka's Zzap Guns could even penetrate the Void Shields of a Battle Titan as some God-engines of the Legio Ferrax soon discovered. After slaughtering an entire company of Raven Guard Space Marines, Zagdakka and his personal retinue were vaporised by the firepower unleashed by the Iron Hands of Clan Raukaan.|
|Zanzag||WAAAGH! Zanzag||Zanzag was an Ork Warboss who led a surging WAAAGH! primarily composed of the Orks of the Goff Clan in an assault on the Hive World of Black Reach in 855.M41, and to a lesser extent, its neighbouring planets Jede'ogh and Voldermach. By the time Captain Cato Sicarius and his Ultramarines taskforce arrived to help the beleaguered Imperial defenders, only 12 major hive cities had managed to hold out. All three planets in the Black Reach System were overcome by WAAAGH! Zanzag which burst into realspace through Jorgund's Eye, a wormhole thought to be connected to the Eldar Webway in the Vidar Sector. How the primitive Ork fleet pulled off such a feat of interstellar bravado is unknown, but the Greenskin forces descended upon the Black Reach System so quickly that such disturbing questions were put aside by the Ultramarines high command on Macragge in favour of readying for the coming battle. As an Imperial Hive World, Black Reach's massive hive cities were home to billions of Imperial citizens. Much of the planet's population was slain during the initial assault of WAAAGH! Zanzag, and the hive cities and surrounding territory of Black Reach's northern continent was completely ruined by the intensity of the fighting. After the defeat of Zanzag by the Imperial forces led by the Ultramarines 2nd Company and its valiant commander, Captain Sicarius, Black Reach's inhabitants still had to take back the rest of their world from the pockets of surviving Greenskins. One Terminator and 12 Space Marines from the 2nd Company were slain during the Ultramarines' operations on Black Reach.|
|Zhardsnark||Zhardsnark's Speed Freeks||Zhardsnark is an Evil Sunz Biker Boss. He is a grizzled veteran of numerous warzones and countless battles, not only against the Imperium, but other xenos races and his own kind. Zhardsnark was one of the more experienced and powerful Warbosses on Kastorel-Novem at the time of the raid by the Raven Guard, and his large Evil Sunz warband was in the thick of the fighting. For an Ork Warboss he is lightly armoured, a trait of the Evil Sunz bikers, who prefer speed and mobility over armoured protection. He is known for riding a fully customised, half-tracked Warbike of prodigious size, known as "da Beast." In battle he utilised a custom-built, gaunlet-mounted, armoured buzzsaw known as "da' Rippa."|
|Zoggit||WAAAGH! Zoggit||Zoggit was an Ork Warboss and Weirdboy, though he killed any who suggested that he might be one of the latter. In 227.M38, he led a WAAAGH! from the Ork World of Zogg-Dis into a Webway rift, eventually emerging in the Commorragh port of Darkblood. Battling the Dark Eldar, hundreds of thousands of Zoggit's Boyz managed to level entire districts of the Dark City before they were eventually isolated and destroyed piece by piece. Zoggit himself was killed during the battle.|
- Codex: Armageddon (3rd Edition), pg. 30
- Codex: Blood Angels (5th Edition), pg. 14, 20-21
- Codex: Dark Angels (4th Edition), pp. 40-41
- Codex: Dark Eldar (5th Edition), pp. 22-23
- Codex: Grey Knights (5th Edition), pg. 16
- Codex: Imperial Guard (5th Edition), pg. 23
- Codex: Imperial Guard (5th Edition), pp. 22, 27
- Codex: Necrons (5th Edition), pp. 14, 20
- Codex: Orks (8th Edition), pp. 24-27
- Codex: Orks (7th Edition), pp. 59-89
- Codex: Orks (4th Edition), pp. 23, 26, 28-29, 32
- Codex: Orks (3rd Edition), pp. 3, 8, 12
- Codex: Space Marines (5th Edition), pg. 36-37, 40, 49, 92
- Codex: Space Wolves (5th Edition), pg. 18, 86
- Codex: Tau Empire (6th Edition), pg. 28
- Farsight Enclaves - A Codex: Tau Empire Supplement (6th Edition) (Digital Edition), pp. 46-48
- Codex: Tyranids (5th Edition), pp. 30-31
- Dawn of War III (PC Game)
- Deathwatch: Mark of the Xenos (RPG), pp. 58
- Imperial Armour Volume One - The Imperial Guard & Imperial Navy, pp. 31, 42-43, 83
- Imperial Armour Volume Eight - The Invasion of Kastorel-Novem, pp. 6-7, 120-123
- Imperial Armour Volume Nine - The Badab War, Part One, pg. 100
- Imperial Armour Volume Ten - The Badab War, Part Two, pp. 75-77
- Imperial Armour Volume Eleven - The Doom of Mymeara, pg. 76
- Index Astartes IV, "Sons of Horus - The Black Legion Space Marine Legion"
- Only War: Core Rulebook (RPG), pp. 343-345
- Rogue Trader: Battlefleet Koronus (RPG), pg. 59
- The Art of Warhammer 40,000, pg. 189
- The Red Waaagh! (7th Edition Supplement)
- Treacheries of the Space Marines (Anthology), "The Masters Bidding," by Matthew Farrer
- Waaagh! Ghazghkull - A Codex: Orks Supplement (7th Edition)
- Warhammer 40,000: Apocalypse, pg. 3-6
- Warhammer 40,000: Rulebook (6th Edition), pp. 168-169, 201
- Warhammer 40,000: Rulebook (5th Edition), pp. 31, 162-164
- Warhammer 40,000: Rulebook (4th Edition), pg. 153
- White Dwarf 256 (UK), "Warriors of Old - Space Marine Dreadnoughts," by Graham McNeill, Pete Haines & Andy Chambers, pp. 13, 15
- White Dwarf 345 (UK), "The Battle for Black Reach," by Phil Kelly, pp. 52-79
- White Dwarf 349 (UK), "Waaagh! Bork," by Phil Kelly, pp. 55-61
- Horus Rising (Novel) by Dan Abnett
- Baneblade (Novel) by Guy Haley
- Death or Glory (Novel) by Sandy Mitchell
- Sabre Tooth Games - Dark Millennium (CCG)
- Dawn of War II (PC Game)
- Warhammer 40,000: Space Marine (PC Game)
- Swordwind Part 3: The Baran War