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Vulture1

A Vulture gunship providing fire support for a group of Valkyrie transports.

The Vulture is a gunship of the Navis Imperialis' Aeronautica Imperialis that is capable of vertical takeoff and landing (VTOL). It is used to provide heavy air support for Astra Militarum ground units and the Valkyrie transport while in flight and during infantry air assault operations. As airborne troops like the regiments of the Elysian Drop Troops are light infantry who lack armoured units, they are heavily dependent on the fire support provided by aircraft like the Vulture and Valkyrie to carry out their initial assaults.

The Vulture is very similar in appearance to the Valkyrie, but with a drastically different role on the battlefield. The Vulture is capable of carrying a large variety of weapons and is able to engage both infantry and armoured units, and is also able to effectively attack fortified enemy structures and bunkers.

Vulture5

A Vulture firing the rockets from its Multiple Rocket Pods at an enemy.

The Vulture's main role is the support of Valkyrie assault carriers while in flight and while their Imperial Guard troops are disembarking. The Vulture will often stay at the drop zone after the Valkyries have left in order to provide heavy air support to the infantry on the ground. Regiments of the Imperial Guard like the Elysian Drop Troops make heavy use of Vultures as they are often deployed into hostile territory without heavy armour or artillery support.

VultureFront

A Vulture, forward view, displaying its armament of a nose-mounted Heavy Bolter, and two wing-mounted, twin-linked Multi-Lasers and twin-linked Multiple Rocket Pods.

Like all Imperial aircraft, the Vulture is crewed and operated by members of the Imperial Navy's Aeronautica Imperialis, though it is always used in support of Astra Militarum ground forces. The Vulture is not used as an air superiority fighter due to its slow air speed. That is a role better left to the Aeronautica Imperialis' Lightning and Thunderbolt aerospace fighters. The Vulture, like the Valkyrie, is also unable to operate in the vacuum of space and thus cannot be used in space superiority or orbital assault actions.

Armament[]

Vulture6

A Vulture seen in-flight.

The Vulture can be armed with a vast amount of weaponry and various upgrades and modifications. The default armament of a Vulture consists of a nose-mounted Heavy Bolter, Twin-linked Multi-Lasers, and 2 Hellstrike Missiles. The aircraft has two weapon hard-points on each of its wings, and can equip two different weapon systems which are linked to their counterpart on the opposite side of the aircraft.

VultureGunship

A squadron of Vulture gunships escorting a squadron of Valkyrie transports to their destination.

The inner hard-point, closest to the center of the aircraft, is capable of exchanging the Twin-linked Multi-Laser for external fuel tanks that will extend the aircraft's operational time and range. Twin-linked Lascannons can be attached for increased anti-armour firepower as well as twin-linked Missile Launchers with either Frag or Krak Missiles, twin-linked Autocannons, or twin-linked Multiple Rocket Pods.

VultureGunship000

A Vulture gunship attached to the Necromundan 202nd Regiment during the Orphean War.

The outer weapon hard-point is capable of exchanging the Hellstrike Missiles for external fuel tanks, 2 bomb racks with up to 3 bombs each, 2 heavy smart bomb racks, with up to 3 Heavy Smart Bombs on each, 2 missile racks with 3 Hunter-Killer Missiles per rack, 2 Hellfury Missiles, or 2 Multiple Rocket Pods. Both wing hard-points can be used for a single Twin-linked Punisher Gatling Cannon on each wing. The Vulture can also be equipped with ejector seats, flare or chaff launchers, a more heavily armoured cockpit, a Searchlight, Extra Armour Plating, an infra-red targeting system, and illumination flares.

Notable Users of the Vulture[]

Adeptus Mechanicus Technical Specifications[]

Vulture Gunship
Type Attack Gunship Operational Ceiling 11,000 Metres
Vehicle Name Vulture Max Speed 1100 kilometres per hour
Forge World of Origin Mars, Voss, Artemia, Estaban VII, Agripinaa, Phaeton, Lucius Range 2000 kilometres in atmosphere

Known Patterns

I - X Main Armament Nose-Mounted Heavy Bolter
Crew

1 Pilot, 1 Weapon Operator

Secondary Armament 4 Wing Hard-points
Powerplant 1 x F200-KW4 Afterburing Vector Turbojet Main Ammunition 200 Rounds
Weight 9.0 Tonnes Secondary Ammunition Varies by weapons equipped
Length 19.2 Metres Armour
Wingspan 14.2 Metres Superstructure 75 millimetres
Height 4.9 Metres Hull

75 millimetres

Sources[]

  • Imperial Armour: Apocalypse, pg. 40
  • Imperial Armour: Apocalypse II, pg. 24
  • Imperial Armour Volume One - Imperial Guard & Imperial Navy, pg. 249-254
  • Imperial Armour Volume One - Imperial Guard (Second Edition), pg. 260
  • Imperial Armour Volume Three - The Taros Campaign, pg. 279
  • Imperial Armour Volume Eight - Raid On Kastorel-Novem
  • Imperial Armour Volume Eleven - The Doom of Mymeara
  • Imperial Armour Volume Twelve - The Fall of Orpheus, pg. 207
  • Imperial Armour Aeronautica, pg. 14-15
  • Aeronautica Imperialis (Rulebook), pg. 22

See Also[]

Gallery[]