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  • tyranids: the old ones delete button

    it is rumored that a few or the old ones escaped after the war in heaven and fled, personally i think that the emperor and possibly cegorach could be some of those old ones. the remaining old ones who managed to escape to a neighbouring galaxy may have created the tyranids in order to wipe out  the warhammer 40,000 universe, after which the tyranids will eventually consume themselves and starve. with the tyranids having wiped out all life in the galaxy the old ones would be able to return and start again.

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    • They could not eradicate all life completely due to the orks and chaos gods.the dark eldar are also unaccesable by galactic means.only way to get to them is to get into the warp and find a way into commoragh,the dark eldar might starve however since there would beno souls to drink. (unless the tyrnaids have souls)

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    • One thing you can be sure of is that the tyranids have no souls.

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    • That's what I was thinking the tyrnaids are like biological robots.Similar to insects.

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    • But rumor is that its a C'tan that is doing it, the mortal enemy of the Old Ones. It is the C'tan trapped in a dyson sphere.

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    • The tyrnids could also be just beings from another galaxy and are drawn by the light of the eye of terror and the astronomican.

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    • One thing I am sure of, no race no matter how fast it can evolve will adapt to the warp if it has no soul to begin with... So how did the Shadow come to be? Did someone or something "give," them it?

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    • The shadow of the warp is like a "Holy **** thats a lot of psychic communication going on between all these things my BRAIN!!!! *pop*" type of thing. It can evolve to use the warp to communicate if it has conduits like the leader beasts, which I believe have some type of thing that passes for a soul.

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    • i think the shadow in the warp is simply a by-product of the scale of the tyranid conciousness, and while it has an affect in the warp tyranids don't actually use the warp anything like how everyone else does, their psychic abilities are derived from their own species and they use a little 'warp energy' for a boost if they want to, but as i understand it they can use devastating psychic abilities without even touching the warp.

      as for the old ones creating tyranids - nope. the tyranid race has traversed intergalactic space multiple times, at sub-light speed, and so the time-frame this implies means the tyranids pre-date the old ones, by a long long way.

      maybe the old ones were a radical splinter fleet from the ancient tyranids :P

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    • 86.7.138.66 wrote:
      tyranids: the old ones delete button

      it is rumored that a few or the old ones escaped after the war in heaven and fled, personally i think that the emperor and possibly cegorach could be some of those old ones. the remaining old ones who managed to escape to a neighbouring galaxy may have created the tyranids in order to wipe out  the warhammer 40,000 universe, after which the tyranids will eventually consume themselves and starve. with the tyranids having wiped out all life in the galaxy the old ones would be able to return and start again.

      So kinda why he wants to purge all mutants, burn all heretics & kill all xenos?

      makes sense that he want's to start over, but why wouldn't he have the eldar help?

      also if you knew the necrons were in hibernation, wouldn't it be easier to just smelt them into parts for your ships or ammunition? :P

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    • Necron Metal cannot be destroyed easily at all... And they ALWAYS come back unless they are utterly destroyed...

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    • Sorcerer Du'un wrote:
      Necron Metal cannot be destroyed easily at all... And they ALWAYS come back unless they are utterly destroyed...

      yes but when you inflict so big wound that necrodermis can t repair itself

      it just teleports necron back to tomb world where it is in statis chamber till fully healed by aditional help of necrodermis

      and if it fails to teleport back due to strange thing it will self disapear completly leaving no trace of necron

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    • Sorcerer Du'un wrote:
      Necron Metal cannot be destroyed easily at all... And they ALWAYS come back unless they are utterly destroyed...


      There are cases where Necron warriors are blown apart by a Imperial Flash light, yeah... WH40K inconsistency rivals that of Halo, they are all over the place

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    • But but but but... The tyranids wont like the taste of necrodermis. One day everyone will thank the necrons you know.. Yes tyranids have access to psychic abilities without use of the warp, It is derived from their link to the hive mind. This is why tyranids are immune to mind control or mind affecting powers.

      "We're not the humans you are looking for" NOM

      Tyranids do traverse galaxies VERY slowly. Sublight speeds is correct. While they predate the old ones, they do not predate them within the milky way galaxy. The old ones being a splinter fleet is unlikely as they were

      A. Reptilian.

      B. All possessed free will

      There was no hive mind within the old ones. Perhaps a collective conscience within the immaterial, but no hive mind. Also the old ones like to nurture and develop life. The tyranids like to eat it. It provides nutrition. The tyranids have the same purpose as the necrons. Except the C'Tan are not driving them and they don't go to tomb worlds.

      The necrons being blown apart thing is... possible. Necrodermis is living metal, it self repairs and if the wound is too great, dissolves. A lasgun fires super heated light. Heat cauterizes. NOW. Just a theory. But lets compare skin to necrodermis for a second. The only real difference is that necrodermis is metal. Skin self repairs, and if the wound is too big it usually scars. or just disappears instead. When dead humans die too. Super heated light, or just heat in general, cauterizes a wound, which prevents bleeding. and usually healing too.


      Lasguns super heated light, and the energy dispersed on hit, Fries the necrons teleporter mechanism and the little brains inside of the necrodermis (I imagine it to be like nano bots) It melts the metal in a way that it physically cannot reform, the necron cannot teleport and the metal is essentially shut down, meaning it cannot dissolve either. Just an idea.

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    • Excuse a few discrepancies in my above post. Alcohol IS in my system. I meant when dead humans die they dissolve too. it is called decomposition.

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    • it is possible that they are created by something as a race as complex as the tyranids definately shows signs of being engineered, also tyranids have specialsised bioships that can manipulate garivity of stars to allow thier fleets to travel faster than light otherwise the hive fleets would take thousands or even millions of years to move between sectors, as the actually take months or years to do so they must be able to travel ftl even if it is slower than warp travel.

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    • I would like to point out that the tyranids could destroy the dark eldar and the chaos gods, firstly the webway may be accessed through any number of largely unknown portals across the galaxy and also through the necron dolmen gates, this would allow the tyranids to enter and destroy the dark city of the eldar.

      as for the chaos gods, entering the warp would not be neccessary, if all sentient life in the galaxy was killed then the chaos gods would be starved of the phsycic and emotional energy they provide and would dissipate, this would return the warp to the calm state it existed in before the war in heaven, perfect for the old ones to re-establish their empire.

      also the tyranids would not have to destroy the necrons as many of them were destroyed during the great sleep and therefore without the c'tan to help them (as in the current edition of the story the necrons betrayed, fragmented and imprisoned the c'tan robbing them of the vast majority of their power) any returning old ones would easly wipe out remianing necron tomb worlds.

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    • 90.209.200.5 wrote:
      it is possible that they are created by something as a race as complex as the tyranids definately shows signs of being engineered, also tyranids have specialsised bioships that can manipulate garivity of stars to allow thier fleets to travel faster than light otherwise the hive fleets would take thousands or even millions of years to move between sectors, as the actually take months or years to do so they must be able to travel ftl even if it is slower than warp travel.

      i havn't heard of such but i'll take your word about tyranid ships that can manipulate the gravity of stars for ftl. however if they do have that ability then they still have to travel between galaxies at sub-light speed as there are no stars in the inter-galactic void to manipulate the gravity of.

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    • gravity is infinite, it only reduces with distance it does not disappear therefore they could use ftl outside galaxies.

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    • Yes but the gravity becoming weaker is the problem, the Tyranids cannot generate or increase the gravity without the use of psychic powers, to do so would defy the very Laws of Physics, ehich as far as I know Tyranids cannot.

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    • while gravity is (theoretically) infinite, the gravity between galaxies is infintesimal compared to the gravity produced by stars. i can easily envisage tyranids manipulatng the powerful gravity of stars for ftl, but i seriously doubt they can manage ftl between galaxies because, as du'un points out, they (probably) don't have the psychic might to increase the availability of gravity, but mostly because their intergalactic journey takes aeons, which they spend in a state of frozen hibernation and so aren't even awake to try and manipulate gravity.

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    • Callummacdonald79 wrote:


      90.209.200.5 wrote:
      it is possible that they are created by something as a race as complex as the tyranids definately shows signs of being engineered, also tyranids have specialsised bioships that can manipulate garivity of stars to allow thier fleets to travel faster than light otherwise the hive fleets would take thousands or even millions of years to move between sectors, as the actually take months or years to do so they must be able to travel ftl even if it is slower than warp travel.

      i havn't heard of such but i'll take your word about tyranid ships that can manipulate the gravity of stars for ftl. however if they do have that ability then they still have to travel between galaxies at sub-light speed as there are no stars in the inter-galactic void to manipulate the gravity of.

      There are stars in intergalactic space...

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    • in the codex is says that they specifically use weak gravity of far of stars wich is why they drop out of ftl near solar systems

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    • while i don't doubt that there are occasional 'wandering stars' whizzing about the void, their codex does say that they spend the intergalactic journey in frozen hibernation, which renders any ftl ability irrelevent when travelling between galaxies.

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    • Just a note, the tyranid ship that allowes them to travel between systems is a Narvhal, which manages to 'harness the system's gravity to create a corridor of compressed-space'.

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    • Theory:

      The Tyranids were a backup system left somewhere across the universe by the Old Ones, basically a slow-moving onslaught that would eventually arrive to destroy the galaxy, but would only start moving upon their extinction. The Nids were so much further away at the time this happened that they took millions of years to arrive instead of thousands as was planned, why isn't known. Along the way some moved faster than others causing them to split up into distinct Hive Fleets. The first of the Genestealers arrived far ahead of everyone else (again for reasons unknown), followed many millenia later by Behemoth, Gorgon etc which blindly raced far ahead of the main assault. Kraken was the recon movement, the ones that came after were stragglers who were too slow to keep up the main scout party. Leviathan and Medusa are the first waves of the main invasion, intended to strip every remaining species of the galaxy of all miltary resources so that they have nothing left to oppose the final Tyranid assault with.

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    • the latest ciaphus cain novel includes tyranids from a current hive fleet fighting tyranids from an ancient hive fleet predating all others.

      1)what is different about this one hive fleet

      2) there are also other mentions of ancient fleets, when did the nids first arive in our galaxy.

      explain?

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    • I think it might have actually been several thousand years before the age of man. There was a sort of animal that Imperial savants stumbled across that, for all intents and purposes, appeared to have been no less then a degenerate strain of Tyranid. Whether or not its true is anyones guess. As for the Tyranids being a Slannic purge button? Meh, I'd probably chock that one up to the Rak-gol myself. Those suckers are practically anathema to life itself and don't really have any reason to atomize world after world.

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    • I never got the Rak-gol, they make no sense.

      back on topic:

      2.121.50.235 wrote:
      the latest ciaphus cain novel includes tyranids from a current hive fleet fighting tyranids from an ancient hive fleet predating all others.

      1)what is different about this one hive fleet

      2) there are also other mentions of ancient fleets, when did the nids first arive in our galaxy.

      explain?

      Those were the Nids who got left behind in the galaxy while most of them left as a nasty surprise for any passing Necron fleet on another let's-kill-evrything-we-find rampage> Cain just woke one of those up instead of the crons.

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    • I believe it is Stated within the Tyranids codex that they do infact use the gravity of stars to move about faster, also the tyranids space vessels are living creatures as well and therefor do not need other tyranids to operate it. This in my opinion was shown most evidently when a tyranid vessel consumed an entire moon with its "maw" in the 5th edition Tyranid codex. also it is theorized that the C'tan may have created the tyranids to fight against the old ones on a psychic plane which the necrons could not compete, this would also be backed up by the fact that Tyranids have avoided many necron tomb worlds (probably because of lack of biomass). also there has been a mentioning of a few C'tan remaning, one of which whom is the most probable for the Tyranids would have been the C'tan who went insane and fled the galaxy or the C'tan known as the Void Dragon (or it's real name Mag'ladroth) who is sleeping within Mars and who is thought to be the so called machine god of mankind or the omnissiah.

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    • 90.209.200.5 wrote: I would like to point out that the tyranids could destroy the dark eldar and the chaos gods, firstly the webway may be accessed through any number of largely unknown portals across the galaxy and also through the necron dolmen gates, this would allow the tyranids to enter and destroy the dark city of the eldar.

      as for the chaos gods, entering the warp would not be neccessary, if all sentient life in the galaxy was killed then the chaos gods would be starved of the phsycic and emotional energy they provide and would dissipate, this would return the warp to the calm state it existed in before the war in heaven, perfect for the old ones to re-establish their empire.

      also the tyranids would not have to destroy the necrons as many of them were destroyed during the great sleep and therefore without the c'tan to help them (as in the current edition of the story the necrons betrayed, fragmented and imprisoned the c'tan robbing them of the vast majority of their power) any returning old ones would easly wipe out remianing necron tomb worlds.

      I would like to point out that the Necrons went into stasis because of the lack of "live stock" to feed the C'tan and opted to wait for a few million years while the galaxy refilled itself with life therefor if the Tyranids wiped everything out then there would be no point for the Necrons to awaken more and would be forced back into Stasis and therefor the old ones would have no problem wiping them out as they were more technologically advanced and wouldn't have to deal with the C'tan

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    • Callummacdonald79 wrote:
      i think the shadow in the warp is simply a by-product of the scale of the tyranid conciousness, and while it has an affect in the warp tyranids don't actually use the warp anything like how everyone else does, their psychic abilities are derived from their own species and they use a little 'warp energy' for a boost if they want to, but as i understand it they can use devastating psychic abilities without even touching the warp.

      as for the old ones creating tyranids - nope. the tyranid race has traversed intergalactic space multiple times, at sub-light speed, and so the time-frame this implies means the tyranids pre-date the old ones, by a long long way.

      maybe the old ones were a radical splinter fleet from the ancient tyranids :P

      Actually, the necron use warp even less than tyranids.

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    • 203.79.103.130 wrote:
      But but but but... The tyranids wont like the taste of necrodermis. One day everyone will thank the necrons you know.. Yes tyranids have access to psychic abilities without use of the warp, It is derived from their link to the hive mind. This is why tyranids are immune to mind control or mind affecting powers.

      "We're not the humans you are looking for" NOM

      Tyranids do traverse galaxies VERY slowly. Sublight speeds is correct. While they predate the old ones, they do not predate them within the milky way galaxy. The old ones being a splinter fleet is unlikely as they were

      A. Reptilian.

      B. All possessed free will

      There was no hive mind within the old ones. Perhaps a collective conscience within the immaterial, but no hive mind. Also the old ones like to nurture and develop life. The tyranids like to eat it. It provides nutrition. The tyranids have the same purpose as the necrons. Except the C'Tan are not driving them and they don't go to tomb worlds.

      The necrons being blown apart thing is... possible. Necrodermis is living metal, it self repairs and if the wound is too great, dissolves. A lasgun fires super heated light. Heat cauterizes. NOW. Just a theory. But lets compare skin to necrodermis for a second. The only real difference is that necrodermis is metal. Skin self repairs, and if the wound is too big it usually scars. or just disappears instead. When dead humans die too. Super heated light, or just heat in general, cauterizes a wound, which prevents bleeding. and usually healing too.


      Lasguns super heated light, and the energy dispersed on hit, Fries the necrons teleporter mechanism and the little brains inside of the necrodermis (I imagine it to be like nano bots) It melts the metal in a way that it physically cannot reform, the necron cannot teleport and the metal is essentially shut down, meaning it cannot dissolve either. Just an idea.

      Yeah, that won't work because necrodermis acts like a fluid, even if cauterisation is possible, the necrodermis can grow around that and slowly repair itself from the outside in. The only real way to kill a necron is to reduce it to its subatomic components faster than it can heal itself, and even then it might be able to self destruct itself at least partially, to create the illusion of teleportation. killing necron is nearly impossible, and even harder to be sure of.

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    • Another reason the old ones couldn't have made the tyranids is that the tyranids and the necrons are capable of coexisting. the tyranids turn meat into tyranid, and the necrons turn everything into necron. even if the tyranids won the galactic war and left the galaxy as a barren shell of its former glory, they are almost guaranteed to miss more than a few tombs, and thanks to canoptek scarabs, the necrons can replenish their strength and feed their gods using the inorganic leftovers. if the hive mind and the overlords got in touch, an alliance could even be arranged, as the biomass consumed by the tyranids is nothing to the mass of the leftovers. both are pretty much immortal, and a multiversal conquest is a possibility given that the necron scientists can get enough energy to breach the universe.

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    • 124.178.131.2 wrote:
      ...the tyranids and the necrons are capable of coexisting...if the hive mind and the overlords got in touch, an alliance could even be arranged...a multiversal conquest is a possibility...

      Okay, now I'm scared.

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    • 124.178.131.2 wrote: Another reason the old ones couldn't have made the tyranids is that the tyranids and the necrons are capable of coexisting. the tyranids turn meat into tyranid, and the necrons turn everything into necron. even if the tyranids won the galactic war and left the galaxy as a barren shell of its former glory, they are almost guaranteed to miss more than a few tombs, and thanks to canoptek scarabs, the necrons can replenish their strength and feed their gods using the inorganic leftovers. if the hive mind and the overlords got in touch, an alliance could even be arranged, as the biomass consumed by the tyranids is nothing to the mass of the leftovers. both are pretty much immortal, and a multiversal conquest is a possibility given that the necron scientists can get enough energy to breach the universe.

      but the C´tan are dead(well sort of) so the necrons dont need to feed them

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    • Would the hive mind really aggree to such an alliance though? and even if it did, how long until it attempts to stab the necrons in the back?

      Also, my personal opinions/ideas about the origins of the Tyranids are that:

      A) The original tyrnaids were subjected to conditions that caused them to need to be able to evolve/adapt rapidly in order to survive. The hivemind could have been a much more intelligent tyranid that evolved to have a greater mental capacity than the other Tyranids int something similar to the original Zerg overmind in Starcraft, basically a giant brain.

      B) The hivemind could have influenced the tyranid's evolution to cause them to become what they are now, a sort of slave/army race with no will other than the hive mind's own. (Sort of similar to Amon and the Zerg from Starcraft)

      However im not sure where the tyranid Norn-Queens fit into all of this.

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    • 138.44.176.46 wrote:
      Would the hive mind really aggree to such an alliance though? and even if it did, how long until it attempts to stab the necrons in the back?

      Also, my personal opinions/ideas about the origins of the Tyranids are that:

      A) The original tyrnaids were subjected to conditions that caused them to need to be able to evolve/adapt rapidly in order to survive. The hivemind could have been a much more intelligent tyranid that evolved to have a greater mental capacity than the other Tyranids int something similar to the original Zerg overmind in Starcraft, basically a giant brain.

      B) The hivemind could have influenced the tyranid's evolution to cause them to become what they are now, a sort of slave/army race with no will other than the hive mind's own. (Sort of similar to Amon and the Zerg from Starcraft)

      However im not sure where the tyranid Norn-Queens fit into all of this.

      A and B are two different ideas by the way, they aren't supposed to have anything to do with eachother

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    • do you think if some of them have escape from war in heaven do you think they will return

      and who they their choose side?

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    • The norn-queens are like the vices of the hive mind and create new tyranids along with interpreting the hive minds orders and keeping control over the hordes instincts. Also the tyranids are built purely to survive and don't seem to care for anything else but survival so an alliance is unlikely.

      Also its probable the tyranids were created artificially since they adapt faster than any living being and are efficient at what they do meaning they were created or are just really experienced with wars of attrition and adaption and were just a natural evolution. Maybe the old ones did make them as a last ditch effort or as a means to an end to wipe a slate clean or screw over the necrons as a last laugh. All we have to do is wait and see what nightmares spill from the void.

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    • i don't think if the old ones have created tyranids some say the ctan have create them to amaken or revenge the necrons ones they created


      this ctan have escape from control of the necrons fron ctan shards from war in heaven

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    • What if tyranids killed the old ones and maybe they take the enemies memory's which leads them to the Milky Way

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    • Frosk123
      Frosk123 removed this reply because:
      unnecessary post by me (I was taking out my anger about something irl on a necro poster, and I feel bad about it)
      06:46, May 18, 2017
      This reply has been removed
    • So from the lore released over the past few years I'd like to summarise an update, and my theory.

      1. Necrons have no access to the warp. The warp is basically a sub-dimension of emotion and turmoil which Necrons do not feel, although the energies produced by the warp and harnessed by psykers are very real enough to do serious damage to Necrons.

      2. The Necrons shattered their gods and imprisoned them within necrodermis shells (which answers the quesion some have asked about why these gods are humanoid, they were made to resemble the Necrontyr, which were humanoid) At the end of the War in Heaven, the Necrons were devastated by the war, so rather than waste the meager resources they had left at their disposal, opted to simply 'wait out their mortality' and sleep for 60 million years until the younger races had inevitably died out. This didn't exactly work, as the galaxy is still teaming with life when the Necrons began waking up.

      3. The Shadow in the warp cast by the Tyranids is either A. the collective presence of the Tyranid psyche. B. the Hive Mind Itself, or my interpretation, C. A latent Chaos God. Chaos gods are created from thought and emotions of mortal races, the Tyranids, being creatures of pure instinct surely have at least some semblance of emotions (hunger, fear, maybe more) are beginning to coalesce in much the same way as Slanesh was... Just a theory.

      4. On the subject of whether or not Tyranids have FTL abilities, I believe I read somewhere the Tyranids can 'skim the surface' of the warp to achieve at least near light speeds, as well as, if not instead, they can harness/alter the gravity of stars to accelerate them, otherwise as people have said before, it would take hundreds if not thousands of years to travel between the stars, and seeing as entire sectors have been just 'lost' within a few years if not months, it is unlikely they don't have access to something that allows them interstellar travel.

      5. I am almost certain the Necrons would A. be unable, and B. be unwilling to form an alliance with the Tyranids, as they represent everything the Necrons seek to destroy: Life. Tyranids are the embodiment of life, while yes they kill everything in their path like there's no tomorrow, they absorb whatever they consume and add it to their genetic superiority. (Much like the Borg, "We will add your biological and technological distinctiveness to our own") Which leads me to believe:

      6. The Tyranids were in fact created by the Old Ones, either during, or after the War in Heaven. Lets look at the facts.

      I. The old ones revere life above all else, this is why they refused to aid the Necrontyr, this is why the Necrontyr started the war in heaven, this is why the Necrontyr sought aid from the C'tan, this is why the C'tan turned the Necrontyr into the Necrons and goomba stomped the Old Ones (although conflicting reports indicate the Old Ones were winning until the Enslavers returned but let's save that for point 7)


      II. The Old Ones are believed to not all be destroyed. While it's never confirmed whether any survived the Enslaver Plague and the War in Heaven, I strongly believe that at least some of them survived.


      III. The Old Ones created the Aeldari and the Orks, (among several other races which I'm not entirely aware of) which shows they are definitely capable of creating other advanced races.

      From this information I believe that once the Enslavers arrived, and following the War in Heaven, several Old Ones escaped the galaxy, leaving behind their creations, (possibly some early prototypes of Tyranids). They found a new galaxy, where they began their counter attack. Designing a race just as resilient as the Necrons, not to destroy them, but to harvest the genetic material of all creatures left in the galaxy, once the Tyranids had done their job and left the galaxy once more, the Old Ones would return and destroy EVERYTHING. Ensuring the Necrons and the C'tan would never bother them again, returning the genetic material back to their new galaxy to begin the rebirth of the previous races.

      I'll admit, this is a bit of a stretch, it is also likely the C'tan were responsible seeing as how they enjoy feeding off of the pain and suffering of mortals, although neither option truly explains why the Tyranids avoid Necron Tomb worlds. Both the Old Ones and the C'tan would seek revenge on the Necrons, and yet the Hive Mind avoids them.

      All of this leads into point 7.

      The Tyranids may be descended or related to the Enslavers. The Enslavers are beings native to the immaterium, AKA the Warp.


      Which would explain the warp shadow.



      They control the minds of any unprotected psykers, of which Necrons are not, and thus pose no interest.


      Which would explain why they avoid Necron Tomb worlds (no juicy minds to enslave)



      The Enslavers are described as looking like a combination between a jellyfish and an arachnid, which based on a google image search, look rather like the Tyranid Psychic units.


      The arrival of the Enslavers signalled the end of the War in Heaven as the Old Ones, who had basically beaten back the Necrons into hybernation, got annihilated by the Enslavers, but once they ran out of juicy brains in this galaxy, they moved on to another galaxy, eating more minds, growing stronger, evolving, until the race we now know as the Tyranids were born. They then decided to return to our galaxy which when they left wasn't quite so full of tasty psychic brains, and have just arrived back with their mass of mind-controlled bugs. The enslaver race (or indeed possibly a single enslaver) is the head honcho of the Hive Mind. Either that. or they evolved into the Norn Queens at the heart (or more accurately the mind) of the Tyranid Bioships.

      This is my view on the topic. Thoughts?

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    • i think it's more like if tau is the ones the old ones secret weapon , i mean the ethereal ones ,their idealism is almost same as the old ones ,their sudden appearance in warhammer world,their unusual technology advance and  for the tyranids i think it's just unfinished creature that created by old ones ,meanwhile old ones survivor already settled in new galaxy knew tyranids is their mistake to begin with they send ethereal to unite all young species to prepare wiped out tyranids, but unknown to the old ones the galaxy they left behind so mess up ,without prepared to that situation the ethereal take different approach , that's perhaps the reason the ethereal said the eldar should understand their cause.

      But that just wild theory .

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    • I can understand where you're coming from but the ethereals are definitely not the Old Ones, for one, they're more amphibian/fishlike than the Old Ones who are more reptilian, the closest the T'au gets to the Old Ones are the Kroot.

      Also if the Ethereals were, or were created by the Old Ones then they should have access to psychic abilities, which as we all know, the T'au (alongside the Necrons) are one of the only factions who cannot harness the power of the warp.

      Although with the recent developments the T'au have managed to venture into the warp so I would expect in 9th edition the T'au will have access to Psychic powers. The Necrons however will never have such powers, what with not having souls. Although they have proven their ability to inhibit psychic powers with the Canoptek Spyder Gloom Prisms, they really need to develop or awaken more technologies capable of disrupting psychic energies.

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    • A FANDOM user
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