Warhammer 40k Wiki
Advertisement
Warhammer 40k Wiki
Screamer2

A Screamer of Tzeentch

A Screamer, also referred to as a Screamer of Tzeentch and sometimes as a "Sky-shark," is a Daemonic Beast of Tzeentch, the Chaos God of change and intrigue, who resembles the mythical rays and skates that once inhabited the oceans of ancient Terra.

How these Daemons remain aloft is something of a mystery, and they can navigate planetary atmospheres, the void of space, and the Immaterium with equal ease and speed. Some have theorised that they fly upon or swim through ambient Warp energy rather than upon actual air or water.

As they fly, Screamers leave behind contrails of multi-coloured sparks, and they emit the piercing, high-frequency whine that gives these creatures their name. The few who have fought these creatures and survived explain that the scream of the Sky-sharks has a profoundly disconcerting psychological effect. They soar through the skies of the Warp in predatory groups in a constant search for souls to devour and deliver to their master.

Role[]

ScreamerofTzeentch

A Screamer of Tzeentch

Screamers are glimmering, Daemonic sky-sharks that ride upon the winds of magic as a bird glides upon the breeze. They have no real conscious thought and are instead driven by a powerful hunting instinct.

In the Realm of Chaos, Screamers roam the tides of magic, preying upon the shadow-souls of mortal creatures, lone Chaos Furies and other unfortunate magical ephemera.

Indeed, once a pack of Screamers has the scent of a mortal's shadow-self, they pursue it ruthlessly through the myriad immaterial planes that compose the Realm of Chaos. Once the Screamers catch their doomed prey it is torn to pieces in an eyeblink, the gossamer shreds of its soul-stuff offered up as a gift to Tzeentch.

Screamers are very agile due to their ability of flight and possess a feral but cunning intellect. Though they are able to use magic-based attacks, their greatest weapons are their so-called "Warp Jaws" which allow them to chew through all kinds of solid matter, even the armoured hide of a voidship.

In a direct confrontation there are few that can withstand their jaws or outrun their wings. Large packs of Screamers can often be found outside the realm of Tzeentch where they hunt after starships that traverse the Warp.

Like all Daemons, the only real burden they have to face in trying to assault man-made vehicles native to realspace are Gellar Fields, which they systematically probe for weak spots.

Even then there is no safety, for Screamers have been known to burrow through the Geller Fields of voidcraft they find adrift, peeling open the hull and allowing Chaos energy to flood the ship. As those inside flounder and choke, their own mutating anatomies squeezing them of their life, the Screamers pour in to devour the crew in their last terrified moments of existence.

Screamers

Screamers of Tzeentch.

When manifesting in the Materium, Screamers hunt with a cunning that belies their rather base intellect. Streaking across the sky, leaving sparkling multi-coloured trails behind them, Screamers generally keep to a lofty altitude.

From this vantage point they search the ground below for worthy sacrifices to their master. Once they have located suitable prey, the Screamers dive down from on high, emitting unnatural arcs of Warp lightning.

Anything left standing after their initial slashing attack is snatched up in the Screamer's jaws, to be either devoured on the wing or dropped from great heights to smash into the ground far below.

As they possess only a modicum of intelligence, Screamers are often used as scouts and skirmishers by other, more powerful Daemons or ambitious sorcerers. However, if control ever lapses, the Screamers return to their more instinctive behaviour and are likely to turn on their former master.

Shoals of Screamers are drawn to battles in realspace where panic and confusion hang thick in the air. The Sorcerers of the Thousand Sons Legion expedite the Daemons' arrival with rituals that open direct portals to the Screamers' usual feeding grounds. From these the abominations swoop into reality, ignoring the laws of gravity and effects of atmospheric conditions that can hamper other flying creatures.

As the Screamers fly across the battlefield their lashing tails whip down to impale those below with brutal barbs. Those not bisected or disembowelled outright are weakened physically and spiritually, and are marked by the Screamers as a later meal.

Discs of Tzeentch[]

Disc of Tzeentch

A Disc of Tzeentch

Tzeentch will sometimes award one of his Champions or a Herald of Tzeentch with a Screamer to use as a mount to carry them into battle. However, the Changer of Ways must first remake the Daemon into a steed known as a Disc of Tzeentch. Tzeentch reshapes the Screamer into a Disc using a series of potent rituals and sorcerous ceremonies and binds it with bands and chains of Warp-forged gold and silver. The Great Shaper sometimes chooses to cover the Disc with eyes, to equip it with magical blades of living metal, or to add tentacles, feathers, scales, or bony plates.

Through this reshaping process, the wild hunter becomes bound to its rider's will. The Chaos Champion or Herald so mounted gains the Screamer's speed and ability to fly, and can take advantage of their Disc's psychically attuned senses, its lightning attacks, and the psychological edge of its unnerving scream.

In even rarer instances, a herald or champion is given a flying chariot pulled by two Screamers. In either case, the steed is capable of carrying its rider not only across realspace, but into the Warp as well. Such creations are usually seen at the head of vast hosts of Daemons and have announced the doom of several planets in the Koronus Expanse.

Sources[]

  • Black Crusade: The Tome of Fate (RPG), pp. 7, 19, 104-105
  • Codex Heretic Astartes - Thousand Sons (8th Edition), pp. 53, 78
  • Codex: Chaos Daemons (6th Edition), pg. 41
  • Codex: Chaos Daemons (4th Edition), pg. 43
  • Rogue Trader: The Koronus Bestiary (RPG), pg. 121
  • Games Workshop Catalogue: Screamers of Tzeentch
Chaos Space Marine Forces
Command Chaos Lord ā€¢ Exalted Champion ā€¢ Chaos Champion ā€¢ Aspiring Champion ā€¢ Sorcerer Lord ā€¢ Daemon Prince ā€¢ Daemon Prince of Nurgle ā€¢ Daemon Prince of Tzeentch ā€¢ Death Guard Lord
Specialists Exalted Sorcerer ā€¢ Sorcerer ā€¢ Warpsmith ā€¢ Dark Apostle ā€¢ Master of Possession ā€¢ Master of Executions ā€¢ Lord Discordant ā€¢ Warsmith ā€¢ Death Guard Sorcerer ā€¢ Lord of Contagion ā€¢ Malignant Plaguecaster ā€¢ Plague Surgeon ā€¢ Tallyman ā€¢ Scarab Occult Sorcerer ā€¢ Scarab Occult Terminators
Troops Chaos Space Marines ā€¢ Havocs ā€¢ Chosen ā€¢ Chaos Terminators ā€¢ Possessed ā€¢ Greater Possessed ā€¢ Khorne Berzerkers ā€¢ Plague Marines ā€¢ Noise Marines ā€¢ Rubric Marines ā€¢ Obliterators ā€¢ Mutilators ā€¢ Chaos Spawn ā€¢ Fallen Angels ā€¢ Noxious Blightbringer ā€¢ Foul Blightspawn ā€¢ Biologus Putrifier ā€¢ Blightlord Terminators ā€¢ Deathshroud
Fast Attack Chaos Space Marine Bikers ā€¢ Chaos Space Marine Raptors ā€¢ Warp Talons
Chaos Dreadnoughts Helbrute ā€¢ Ferrum Infernus Dreadnought ā€¢ Chaos Contemptor Pattern Dreadnought ā€¢ Sonic Dreadnought ā€¢ Berserker Dreadnought ā€¢ Leviathan Dreadnought
Vehicles and Daemon Engines Chaos Rhino ā€¢ Chaos Predator ā€¢ Infernal Relic Predator ā€¢ Chaos Vindicator ā€¢ Chaos Land Raider ā€¢ Chaos Land Raider Proteus ā€¢ Infernal Relic Land Raider Achilles ā€¢ Land Raider Hades Diabolus ā€¢ Relic Sicaran Battle Tank ā€¢ Maulerfiend ā€¢ Forgefiend ā€¢ Defiler ā€¢ Brass Scorpion ā€¢ Blood Slaughterer ā€¢ Blight Drone ā€¢ Foetid Bloat-drone ā€¢ Kytan ā€¢ Plague Hulk ā€¢ Venomcrawler ā€¢ Myphitic Blight-hauler
Heavy Vehicles and Daemon Engines Spartan Assault Tank ā€¢ Fellblade ā€¢ Decimator ā€¢ Typhon Heavy Siege Tank ā€¢ Lord of Skulls ā€¢ Death Wheel ā€¢ Plaguereaper ā€¢ Plagueburst Crawler ā€¢ Silver Tower of Tzeentch
Aircraft Heldrake ā€¢ Stormbird ā€¢ Thunderhawk ā€¢ Chaos Storm Eagle ā€¢ Chaos Fire Raptor ā€¢ Hell Blade ā€¢ Hell Talon ā€¢ Harbinger ā€¢ Chaos Dreadclaw ā€¢ Kharybdis Assault Claw ā€¢ Fire Lord ā€¢ Doom Wing
Summoned Daemons Bloodletters ā€¢ Plaguebearers ā€¢ Horror of Tzeentch ā€¢ Daemonette ā€¢ Nurglings ā€¢ Beast of Nurgle ā€¢ Plague Drone ā€¢ Flamer ā€¢ Screamer
Lost and the Damned Chaos Cultists ā€¢ Poxwalkers ā€¢ Pestigor ā€¢ Plague Zombies ā€¢ Plague Ogryn ā€¢ Thrall Wizard ā€¢ Tzaangor ā€¢ Tzaangor Enlightened ā€¢ Tzaangor Shaman ā€¢ Dark Disciple
Champions Magnus the Red ā€¢ Mortarion ā€¢ Abaddon the Despoiler ā€¢ Kharn the Betrayer ā€¢ Typhus ā€¢ Ahriman ā€¢ Huron Blackheart ā€¢ Fabius Bile ā€¢ Cypher ā€¢ Haarken Worldclaimer ā€¢ Invocatus
Chaos Daemon Forces
Khorne Bloodthirster ā€¢ Herald of Khorne (Bloodmaster ā€¢ Rendmaster ā€¢ Sacred Executioner ā€¢ Skullmaster) ā€¢ Bloodletter ā€¢ Bloodcrusher ā€¢ Blood Slaughterer ā€¢ Brass Scorpion ā€¢ Flesh Hound ā€¢ Juggernaut ā€¢ Blood Throne of Khorne ā€¢ Skull Cannon ā€¢ Skull Altar
Nurgle Great Unclean One ā€¢ Herald of Nurgle (Poxbringer ā€¢ Spoilpox Scrivener ā€¢ Sloppity Bilepiper) ā€¢ Battle Fly ā€¢ Beast of Nurgle ā€¢ Nurgling ā€¢ Plaguebearer ā€¢ Daemon Prince of Nurgle ā€¢ Rot Fly ā€¢ Molluscoid ā€¢ Blight Drone ā€¢ Plague Hulk ā€¢ Plague Drone ā€¢ Foetid Bloat-drone ā€¢ Feculent Gnarlmaw ā€¢ Glitchling ā€¢ Plague Toad ā€¢ Pox Rider
Tzeentch Lord of Change ā€¢ Herald of Tzeentch (Changecaster ā€¢ Fateskimmer ā€¢ Fluxmaster) ā€¢ Daemon Prince of Tzeentch ā€¢ Disc of Tzeentch ā€¢ Flamer ā€¢ Horror ā€¢ Screamer ā€¢ Burning Chariot of Tzeentch
Slaanesh Keeper of Secrets ā€¢ Herald of Slaanesh (Infernal Enrapturess) ā€¢ Daemonette ā€¢ Seeker Chariot of Slaanesh ā€¢ Fiend ā€¢ Steed of Slaanesh ā€¢ Seekers ā€¢ Hate-Angel ā€¢ Contorted Epitome ā€¢ Lady of the Voids ā€¢ Ruination of Imperfect Beauty
Other Daemons Daemon Prince ā€¢ Furies ā€¢ Soul Grinder ā€¢ Daemon Engine ā€¢ Chaos Spawn ā€¢ Chaos Beast ā€¢ Mutalith Vortex Beast ā€¢ Daemon Brutes ā€¢ Daemon Shrike ā€¢ Daemon Behemoth
Notable Daemons Amnaich ā€¢ An'ggrath ā€¢ Be'lakor ā€¢ Blue Scribes ā€¢ Changeling ā€¢ Doombreed ā€¢ Epidemius ā€¢ Horticulous Slimux ā€¢ Kairos Fateweaver ā€¢ Ka'Bandha ā€¢ Karanak ā€¢ Ku'gath ā€¢ Masque of Slaanesh ā€¢ M'kar ā€¢ N'Kari ā€¢ Rotigus ā€¢ Shalaxi Helbane ā€¢ Skarbrand ā€¢ Skulltaker ā€¢ Syll'Esske ā€¢ Vashtorr ā€¢ Zarakynel
Advertisement