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Manta17

A pair of T'au Mantas with a Barracuda squadron escort

The Manta, more formally known as the Manta Missile Destroyer, is a super-heavy T'au voidcraft that is also the T'au Empire's closest equivalent to the Imperium of Man's Titans and Ork Gargants. It is well-armoured for use in frontline combat and can deliver massive amounts of firepower to the battlefield to help support T'au ground forces during a frontal assault against entrenched enemy positions. The Manta also features a large transport capacity that allows it to carry entire Hunter Cadres to and from engagements.

The Manta is the smallest interstellar-capable voidcraft of the T'au, and serves a vital role in carrying out the current and future expansions of the T'au Empire. Straddling the functional roles of both an attack craft and a full starship, these small voidcraft are useful in a variety of roles. In the void they are used to attack enemy starships and are a match for entire squadrons of Imperial starfighters, while during planetary assaults they function as dropships and heavy fire support for T'au ground forces.

History[]

Mantas

Several T'au Mantas bring T'au forces to the Kroot homeworld of Pech

During the Taros Campaign, Mantas were mainly used to transport Hunter Cadres and their heavy equipment across the planet and into the deserts of Taros to assault and slow the Imperial advance. In this way, Mantas were used to position T'au troops for counter-attacks against Imperial forces and stood ready to quickly extract T'au forces after an engagement. The T'au fleet of Mantas allowed for superior strategic mobility against the less air-mobile forces of the Astra Militarum and allowed for the outnumbered T'au Hunter Cadres to face the Imperial Guard on equal terms by bringing superior force to bear in localised counter-attacks and defensive engagements.

Mantas have been used in almost every large-scale military campaign and engagement of the T'au Empire, including the Damocles Gulf Crusade where the voidcraft proved critical in supplying the mobility and firepower necessary to repel the Imperial invaders.

Transport Operations[]

Manta3

A pair of Mantas flying over Taros

The Manta Missile Destroyer is one of the largest aircraft that can be fielded within a planet's atmosphere in a frontline role, and is the largest dropship of its kind. Indeed, the Manta is so large that it is actually classified as a small voidcraft, and lies on the borderline of classification between an attack craft and a full starship.

A Manta is several times larger than the Space Marine Thunderhawk and has a limited T'au Ether Drive capacity. However, due to its size, a Manta can only make very short Warp jumps, restricting its use in interstellar transportation. For longer trips, a Manta must be transported inside far larger T'au carriers.

The Manta is also capable of a hover mode for deployment of troops. However the considerable energy requirements of operations close to a planet's surface using anti-gravitic engines means that the craft loses the capability for fast maneuvering during ground combat. Mantas are armoured with an extremely thick layer of the same nano-crystalline armour called fio'tak used in many other T'au vehicles and aircraft, giving it a measure of protection unlike any other within the T'au forces.

The bulk of the interior space of the Manta is utilised for the transportation of T'au troops. Normally, a Manta can transport a whole Hunter Cadre's worth of troops as well as the cadre's equipment, supplies and support assets. The hold of the Manta is divided into an upper and lower deck where the upper deck is designed to transport troops while the lower deck is designed to transport larger T'au units such as battlesuits and vehicles.

The upper deck has seats for up to 48 T'au Fire Warriors and racks to store all of their weapons and equipment, such as Pulse Rifles and Pulse Carbines. Fire Warriors are held in place with restraint harnesses to prevent harm to the occupants in the event of a rough landing, crash landing, or general turbulence. The upper deck also contains six specially designed T'au Drone recesses along the centre line, as well as a single seat towards the "head" of the Manta that can carry an important T'au Commander or other official such as an Ethereal.

Troops on the upper deck disembark from a ramp that extends from the rear access bay doors to the ground when the Manta lands. The front of the upper deck contains an access way and a ladder to the Manta's own sophisticated command bridge. From there, a T'au commander or Ethereal can oversee battlefield operations while being relatively close to the site of conflict. In this way, a Manta also serves as a mobile forward command post and can act as a fire control and communications hub.

Manta1

Forward view of a T'au Manta

The lower deck is a cavernous hold that can serve as a large elevator which is able to be lowered. The lower deck can house up to four T'au vehicles based off the Devilfish chassis and up to 8 battlesuits, whether they be XV8 Crisis Battlesuits or XV88 Broadside Battlesuits. Devilfish transports within a Manta hold may also be fully loaded with Fire Warriors and Pathfinders. However, the lower deck can be configured to carry a variety of T'au units such as Piranhas, Tetras, Kroot and their accompanying beasts, and XV15 and XV25 Stealthsuits as well as any necessary supplies and/or equipment.

Units can disembark from the rear access bay doors from which a short ramp can extend. Alternatively, the whole lower deck can be lowered, which allows for all units within the lower deck to disembark at once. As a third alternative, T'au skimmercraft and units equipped with a Jetpack can descend from the Manta at high altitudes and drop directly into the midst of fighting. It is of note that a standard Manta cannot feasibly carry a Sky Ray due to the height of the Sky Ray's Seeker Missile rack. However, variations of hold design may allow some Mantas to accommodate the transportation of Sky Rays.

As the Manta is a true voidcraft, it is crewed entirely by members of the Air Caste. Two Air Caste members sit within the main cockpit, from which one member pilots the Manta whilst the other operates the Manta's weaponry. Four other Air Caste operators sit further back.

The cockpit is also a large escape pod which can eject from the Manta in the event of an emergency where the aircraft sustains serious damage. When this happens, the entire cockpit capsule disconnects and utilises its limited anti-gravitic mobility to return the pilots safely to the ground. Once on the ground however, the pilots have to make good their own escape. In special circumstances, it can be surmised that the cockpit may also be used to save the lives of important individuals such as T'au commanders and Ethereals, if the need arises.

Tactical Role[]

Mantadflt

A Manta Missile Destroyer, dorsal view

Mantas are designed to support T'au Hunter Cadres in various military operations, whether in aiding their deployment or providing heavy airborne fire support as they hover menacingly over a battlefield. Mantas can operate close to the ground as either a flyer or a skimmer; although when operating so close to the surface, they expend enormous energy reserves to maintain their anti-gravitic propulsion fields. Because of this energy cost, Mantas are not capable of rapid manoeuvring once they are committed to ground combat.

In the initial stages of a planetary invasion campaign, Mantas will be used to transport T'au forces and supplies from starships at anchor in orbit to the planet's surface. Once this stage of a campaign is complete, Mantas are essential support vehicles that transport T'au forces to and from battlezones where its large size, array of heavy weaponry and strong armour allows for Hunter Cadres to be transported safely. The few times a Manta requires extra protection while it transports troops, a squadron of Barracudas will commonly act as an escort by protecting the Manta from enemy interceptors. Mantas are not usually utilised in battle, as the loss of even a single one of these spacecraft can be catastrophic for a T'au planetary assault.

When a Manta actively participates in battle, the use of the Fire Caste doctrine of "Mont'ka" or "the Killing Blow" requires the precise application of overwhelming force to destroy the enemy. In this tactical scheme, Mantas are used to force a direct spear-thrust into the heart of enemy forces. Often dropping directly from high altitude and straight down onto a target chosen for its strategic importance, the task of the Manta and the T'au force within it is to destroy the target utterly.

In these sudden and dramatic attacks, the Manta's heavy firepower is combined with the element of surprise to change the course of a battle. To ensure victory, a Manta will carry a specially chosen strike force for deployment directly into the teeth of the enemy. It is the strike force's task to engage and destroy any opposition on the ground at close quarters with the application of overwhelming firepower.

Mantas are also used to counter enemy super-heavy vehicles and combat walkers such as Titans as they are one of the few T'au assets capable of facing down and destroying such potent weapon systems. The Manta's distinctive silhouette is rightly feared by the enemies of the T'au Empire as much as it bolsters the morale of T'au forces when it appears.

In space, a Manta fulfils the role of a heavy attack craft where it is a match for whole squadrons of Imperial starfighters. Mantas can also be configured to perform void-based bombing missions against enemy capital ships. However, Mantas have a limited interstellar capability and often need to be transported by larger T'au voidcraft, such as Protector and Custodian-class starships, between star systems. Mantas can also dock at the Air Caste's orbital stations which circle many important T'au Sept worlds.

Armament[]

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Schematic of a Manta

Due to its large size, a Manta can carry a fearsome amount of firepower which is comparable to that deployed by Imperial Titans. This firepower allows a Manta to devastate entire armies of enemies in a single engagement. The main primary weapons of a Manta are its twin Heavy Railguns. Heavy Railguns utilise the same technology as standard Railguns, but on a far larger scale, allowing for greater projectile speeds and thus, greater power. Heavy Railgun rounds are fin-stabilised for extra lift and give a remarkable range within an atmosphere.

Heavy Railgun projectiles also have built-in T'au Drone intelligences and manoeuvring thrusters for better accuracy against enemy targets. Heavy Railguns can fire massive submunition shells which contain drone processors that are programmed to direct the munition accurately towards the target. This is effective in void combat where the shell can find weak points in the armour of enemy starships. This drone guidance is needed because standard submunition rounds lack the necessary penetrating power to pierce most forms of voidcraft armour. However, such rounds are more useful in ground combat as the shell can saturate an extremely large area with submunitions; denying cover more effectively to enemy forces due since it is fired from the air. These massive weapons when fired together can destroy an unshielded Warhound-class Scout Titan in a single hit.

As a backup to its main weapons, the Manta mounts six long-barelled Ion Cannons grouped in batteries of three in each wing. These provide short-ranged saturation fire when in the thick of battle. The rest of the Manta's arsenal consists of a prow-mounted launch port for up to ten Seeker Missiles. These can be controlled by the crew through the Manta's own Networked Marker Light turret mounted under the cockpit, or by other Marker Light operators on the ground.

A Manta is also armed with sixteen drone-controlled, long-barrelled Burst Cannon turrets. These are positioned all around the Manta's hull for close defence whilst the voidship is landed and as anti-aircraft weapons when in flight. The turrets are positioned so that all angles of approach are covered by multiple Burst Cannons, meaning that enemy aircraft can be fired upon no matter what angle they come in at the Manta. These Burst Cannon turrets also make devastating anti-infantry weapons as the sheer amount of firepower they pour out is overwhelming.

Mantas are equipped with integrated Missile Pods in the prow as extra protection against aircraft if necessary, although these are also effective against light vehicles.

Mantas are equipped with an advanced T'au Targeting Array to improve the accuracy of pilot-aimed weapons, and a Blacksun Filter so that its weapons can be targeted effectively in low-light conditions.

For protection, Mantas are equipped with an Energy Shield. These shields make use of highly advanced technology that serves a similar defensive role to Imperial Void Shields. However, T'au Energy Shields work differently from those of the Imperium in that they do not stop the incoming projectile, but instead use a shaped gravitic field that is positioned in such a way as to deflect incoming fire. These shields are capable of deflecting even the most powerful anti-Titan weapons, as the shield's deflection response will become proportionally more powerful as the energy of the incoming attack increases. Whilst T'au Energy Shields can be breached by well-aimed shots, they will rarely, if ever, collapse altogether like their Imperial counterparts.

Ordo Xenos Departmento Analyticus Technical Specifications[]

Serial Number: 85673-908461 Main Armament: 2 Heavy Railguns, 2 triple-Ion Cannon batteries
Designation: Super-Heavy Dropship
Vehicle Codename: Manta Secondary Armament:

16 Drone Controlled Burst Cannons, 10 Seeker Missiles

Vehicle Type: Shuttle/Ground Attack
Crew: 8 Traverse:
Weight: 382 tonnes (empty) Elevation: +0° to -0°
Length: 32 metres Ammunition: Unknown
Width: 52 metres Armour Type: Nano-Crystalline Alloy, Composition Unknown to the Adeptus Mechanicus
Height: 8 metres
Max Recorded Speed: 2600 kilometres per hour at 5000 feet; cruising speed 1600 kilometres per hour
Summary: Also a small Warp-capable spacecraft

Canon Conflict[]

The Manta was said to possess a T'au Ether Drive allowing it to make shallow "dives" into the Warp to transit short interstellar distances. The Ether Drive was later ret-conned out of existence by Games Workshop for the T'au Empire in 6th Edition, which possessed no Warp-based technologies and instead relied upon the ZFR Horizon Accelerator Engine to transit interstellar distances at relativistic but still sub-light speeds.

Trivia[]

The Manta was the largest model produced by Forge World, weighing a record 12.5 kilograms without troops or vehicles inside. It was 63 centimetres long and possessed a wingspan of 83 centimetres. The model was also six times larger than a Thunderhawk. It was also the most expensive model produced by Forge World when first released, costing £960.

See Also[]

Sources[]

  • Aeronautica Imperialis, pp. 114-116
  • Battlefleet Gothic Armada - To Unite the Stars: T'au Vessels, pg. 98
  • Codex: T'au (3rd Edition), pg. 15
  • Imperial Armour Aeronautica, pg. 62
  • Imperial Armour Apocalypse, pp. 76, 85
  • Imperial Armour Apocalypse (2nd Edition), pp. 78, 88
  • Imperial Armour Apocalypse (2013), pp. 126-127
  • Imperial Armour Volume Three - The Taros Campaign, pp. 208-211, 213-214, 282, 287
  • Imperial Armour Volume Three - The Taros Campaign (Second Edition), pp. 194-197

Gallery[]

T'au Empire Forces
Command EtherealT'au CommanderCadre Fireblade
Troops Fire Warrior (Fire Warrior Strike TeamFire Warrior Breacher Team) • PathfinderDrone Squadron
Battlesuits XV02 Pilot BattlesuitXV8 Crisis Battlesuit (XV8-02 Crisis Iridium BattlesuitXV81 Crisis BattlesuitXV84 Crisis BattlesuitXV85 Enforcer BattlesuitXV86 Coldstar BattlesuitXV89 Crisis BattlesuitXV88 Broadside Battlesuit) • Stealthsuits (XV15 StealthsuitXV22 StealthsuitXV25 StealthsuitXV95 Ghostkeel Battlesuit) • XV46 Vanguard Void BattlesuitXV9 Hazard Battlesuit • Class 10 Battlesuits (XV104 Riptide BattlesuitXV107 R'varna BattlesuitXV109 Y'vahra Battlesuit) • KV128 StormsurgeKX139 Ta'unar Supremacy Armour
Grav-Vehicles DevilfishDrone HarbingerHammerheadSky RaySwordfishTX-4 PiranhaTX-42 PiranhaTetra
Aircraft BarracudaMantaOrcaRazorsharkDX-6 Remora Drone Stealth FighterSun SharkTiger SharkTiger Shark AX-1-0
T'au Auxiliaries Kroot ShaperKroot Carnivore SquadKroot HoundKrootoxKnarlocGreat KnarlocVespid StingwingsGue'vesa
Notable T'au Aun'VaAun'ShiCommander FarsightCommander PuretideCommander KaisCommander ShadowsunSub-Commander DarkstriderShas'el LushaShas'la T'au KaisShas'la LongstrikeCommander Arra'konCommander BravestormCommander BrightswordCommander Sha'vastosSub-Commander TorchstarHonour-Shas'Vre O'VesaShas'vre Ob'lotai 9-0
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