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[[Category:Imperial Heavy Tanks]]
 
[[Category:Imperial Heavy Tanks]]
 
[[Category:Vehicles]]
 
[[Category:Vehicles]]
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[[Category:Tanks]]

Revision as of 11:40, 17 September 2012

MalcadorHeavyTank00

Malcador Heavy Battle Tanks advance across no-man's land during the Siege of Vraks

The Imperial Malcador heavy tank is a venerable pattern of armoured vehicle that predates the Leman Russ tank in the Imperium of Man's service. It is not widely used by Imperial armed forces at the present time and is in fact little known even within the Imperial military. In many regions of the Imperium, the Malcador passed out of common service many millennia ago. The few Malcadors that remain in the Emperor of Mankind's service have been relegated to the Departmento Munitorum's strategic reserve, to the arsenals of second-line Planetary Defence Forces or are maintained in active service only by a few units of the Imperial Guard due to ancient tradition.

History

The Malcador and its various replacement parts are produced on very few of the Adeptus Mechanicus' Forge Worlds, though the planet of M'Khand Secundus in the Segmentum Pacificus is one rare exception. The exact origin of the Malcador's pattern is a mystery even within the Mechanicus. It is commonly believed that the pattern itself is named after Malcador the Sigillite, the shadowy figure who was an immensely powerful psyker and served as the Regent of Terra and the Emperor's closest advisor during the Great Crusade and the Horus Heresy. This attribution may hold the key to the pattern's origins, as the time immediately after the end of the Heresy was dangerous and uncertain. During this ancient era there was a great need for new strategic resources because so much Imperial infrastructure had been lost during the terrible battles of the Warmaster Horus' rebellion against the Emperor, including technical knowledge and production capacity. For example, it was during this time that the valuable Land Raider pattern was first reserved for the exclusive use of the Adeptus Astartes. Patterns like the Malcador may have been recovered or put into mass-production to fill the need for a heavy tank for the Imperial Guard with the Land Raider now off-limits for their use by Imperial decree. However, like so much from that war-torn period of Imperial history, the truth has since been obscured by myth and legend.

Siege of Vraks

During the Siege of Vraks, after the Apostate Cardinal Xaphan had led the planet's defence forces into rebellion against the Imperium and into eventual service to Chaos, the Malcador heavy tank saw extensive service with the Vraksian Traitor Militia. Vraks was a Departmento Munitorum Armoury World, a massive storehouse of Imperial arms stockpiled over the centuries. Mothballed amongst these arms were a large quantity of Malcador heavy tanks and its variants as well as considerable stores of spare parts for these tanks. Although not often seen during the early stages of the campaign on Vraks Prime because it was passed over in favour of more common and reliable machines, the Malcador took on a more prominent role in the fighting as the campaign ground on. Malcadors were used by the Traitors both to anchor their defensive lines and to spearhead their suicidal counteroffensives into the lines of the besieging Imperial Guard regiments of the Death Korps of Krieg.

The Malcador Defender variant of the tank was a highly-valued weapon against the Death Korps Regiments who favoured massed infantry assaults as their main offensive strategy. The Defender's multiple Heavy Bolters could be used to decimate the assaulting infantry lines, especially if they could counterattack into the main body of the Krieg assault, though this was a dangerous tactic for the tank's crew. Yet this tactic proved successful as the campaign progressed and the Vraksian Traitors devolved further into the fanaticism and savagery of Chaos. Chaotic corruption amongst the Traitors became more evident as the war continued and their Malcadors and other war machines became adorned with the iconography and foul symbols of the Ruinous Powers. Many Malcador tanks eventually sported bloody trophy racks and other foul decorations cut from the body parts of fallen Imperial soldiers in imitation of the warbands of Chaos Space Marines that were drawn into the conflict.

Operational Role

The Malcador was designed to fill the role of a main battle tank for the Imperial Guard, though the Malcador pattern is somewhat larger and heavier than the Leman Russ pattern that replaced it as the standard tank of the Guard. The Malcador has considerable durability as a result of its sheer bulk and the heavy layers of armoured plating that it is wrapped in. It is well-armed for its size with a Battle Cannon mounted in a limited-traverse turret embrasure. This main weapon is supplemented by a hull and 2 additional sponson heavy weapons mounts that can carry attached Heavy Stubbers, Heavy Bolters, a Lascannon or an Autocannon. The Malcador does possess some limitations, however, especially when compared to the lighter but more versatile Leman Russ tank. The overall shape of the tank reduces the traversing range of its sponson and hull weapons, producing a limited arc of fire due to its heavy armour plating and reinforced weapons mounts. Its immobile main turret can also prove to be a problem in a chaotic engagement where the lines of battle interpenetrate and the foe's infantry or armour units can take advantage of the Malcador's limited firing arc. Experienced commanders minimize these problems by combining other armour variants and infantry support with their squadrons of Malcadors.

However, the tank has another major problem, the vulnerability of its engine. The Malcador's main engine plant, a thermic combustor design that is a variant for military use of a common pattern used in industrial and agricultural machinery across the human-settled galaxy, is underpowered in relation to the Malcador's sheer size and mass. This reduces its performance and provides very poor fuel efficiency. This problem has often plagued the Malcador and its variants and has been the primary reason why this pattern of heavy tank has been relegated to second-line status amongst the Imperial military forces.

Variants

Like the much more common Leman Russ main battle tank, the Malcador has had numerous hull variants designed over the course of its long service with the Imperial Guard. These were created to fulfill a specific battlefield role or to overcome a particular problem with the pattern's design. These variants have included siege weapon platforms, self-propelled artillery and other specialised versions. The two most common variants are the Malcador Annihilator tank hunter and the Malcador Defender breakthrough tank.

MalcadorHeavyTank

A Malcador Annihilator heavy tank in use during the Siege of Vraks

  • Malcador Annihilator - The Malcador Annihilator replaces the standard variant's limited-traverse Battle Cannon with a Twin-linked Lascannon and its forward hull weapons mount with a Demolisher Cannon. This variant was a field modification carried out on battle-damaged or unfinished production hulls intended to "up-gun" the tank's weaponry and extend its battlefield utility. The pattern's detractors hold that the variant is a hybrid intended to carry out two roles, neither of which it can fulfill with any real ability. The tank is simply too slow and too large to serve as a true "tank hunter" but is not large enough or heavily armed enough (due to the limited supply of shells for its Demolisher Cannon) to be matched against a true super-heavy tank like an Imperial Baneblade in open combat. Against other, more conventional armoured vehicles when it is part of a larger offensive force, the Malacador Annihilator can still prove its worth in the hands of a skilled crew.
MalcadorDefender2

A Malcador Defender used by the Vraksian Traitor Militia during the Siege of Vraks

  • Malcador Defender - The Malcador Defender is arguably the most effective of the Malcador tank variants. It is more common in many Imperial armouries than the standard heavy tank upon which it is based. Like the Malcador Annihilator, the hull weapon mount is replaced by a Demolisher Cannon but the upper turret embrasure is heavily modified to mount 5 separate Heavy Bolters angled to provide 360 degrees of fire coverage. This shifts the tank's role to that of serving as a mobile fortress that is often referred to as a breakthrough tank. It is well-suited to close-quarters combat, trench warfare and urban warfare engagements. In this role the variant's Demolisher Cannon can be used against well-fortified positions and enemy strong-points, while its multiple Heavy Bolters can sweep areas for hidden infantry and defend the tank from a close assault. Although the Malcador Defender is very cramped, fitting a large crew of 8 into its tightly-packed and blazingly hot hull, and is as prone to engine problems as the other variants, its battlefield role means that it seldom operates far from support or resupply. This can mitigate the design's inherent problems and its firepower and considerable protection can make it a valuable asset to Imperial forces for both offensive and defensive engagements.
MalcadorInfernus1

A Malcador Infernus in use on the icy world of Betalis III

  • Malcador Infernus - The Malcador Infernus variant has been mostly replaced by the faster and more reliable Hellhound in front-line Imperial Guard regiments. This variant is usually found in storage reserves or relegated to second-line forces or Planetary Defence Forces. The Infernus is armed with a massive Flamer known as an Inferno Gun. The vehicle's Promethium fuel tank is towed behind on a large trailer. The fuel is stored in multiple parts and is pumped to a mixing chamber just behind the weapon's barrel to create a chemical jelly. This jelly is then compressed and is fired out in a flaming mass that sticks to any surface. Due to the poor placement and resulting vulnerability of this fuel tank, the vehicle is highly prone to exploding when hit by enemy fire. The Malcador Infernus is best deployed against enemy infantry that lack heavy weapons. Some commanders have filled the vehicle's fuel tanks with corrosive toxins or acidic gases, creating an even deadlier weapon against unarmoured and unhardened targets.

Adeptus Mechanicus Technical Specifications

Malcador Heavy Battle Tank
Vehicle Name: Malcador Main Armament: Battle Cannon
Forge World of Origin: M'Khand Secondary Armament: 1 hull-mounted Heavy Bolter, 2 sponson-mounted Heavy Bolters
Known Patterns: I - XIII Traverse: 60 degrees
Crew: 1 Commander, 1 Driver, 4 Gunners, 1 Loader Elevation: -2 to 20 degrees
Powerplant: HL330 v12 Multi-Fuel Main Ammunition: 32 Rounds
Weight: 105 Tonnes Secondary Ammunition: 7,500 Rounds
Length: 9.6 metres Armour:
Width: 4.4 metres
Height: 3.9 metres Superstructure: 180 millimetres
Ground Clearance: .65 metres Hull: 160 millimetres
Max Speed On-Road: 25 kilometres per hour Gun Mantlet: N/A
Max Speed Off-Road: 18 kilometres per hour Vehicle Designation: 8677-032-8391-ML021
Transport Capacity: N/A Firing Ports: N/A
Access Points: N/A Turret: N/A


Malcador Annihilator
Vehicle Name: Malcador Annihilator Main Armament: Twin-linked Lascannons
Forge World of Origin: M'Khand Secondary Armament: 1 hull-mounted Heavy Bolter, 2 sponson-mounted Heavy Flamers
Known Patterns: I - VII Traverse: 60 degrees
Crew: 1 Commander, 1 Driver, 4 Gunners, 1 Loader Elevation: -2 to 20 degrees
Powerplant: HL330 v12 Multi-Fuel Main Ammunition: Unlimited
Weight: 99 Tonnes Secondary Ammunition: 2,500 Rounds
Length: 9.6 metres Armour:
Width: 4.4 metres
Height: 3.9 metres Superstructure: 180 millimetres
Ground Clearance: .65 metres Hull: 160 millimetres
Max Speed On-Road: 25 kilometres per hour Gun Mantlet: N/A
Max Speed Off-Road: 18 kilometres per hour Vehicle Designation: 8677-032-8391-ML028
Transport Capacity: N/A Firing Ports: N/A
Access Points: N/A Turret: N/A
Malcador Defender
Vehicle Name: Malcador Defender Main Armament: Demolisher Cannon
Forge World of Origin: M'Khand Secondary Armament: 5 top box-mounted Heavy Bolters, 2 sponson-mounted Lascannons
Known Patterns: I - IX Traverse: 5 degrees
Crew: 1 Commander, 1 Driver, 4 Gunners, 1 Loader Elevation: 0 to 46 degrees
Powerplant: HL330 v12 Multi-Fuel Main Ammunition: 18 Rounds
Weight: 106 Tonnes Secondary Ammunition: 7,500 Rounds
Length: 9.6 metres Armour:
Width: 4.4 metres
Height: 3.9 metres Superstructure: 180 millimetres
Ground Clearance: .65 metres Hull: 160 millimetres
Max Speed On-Road: 25 kilometres per hour Gun Mantlet: N/A
Max Speed Off-Road: 18 kilometres per hour Vehicle Designation: 8677-032-8391-ML036
Transport Capacity: N/A Firing Ports: N/A
Access Points: N/A Turret: N/A
Malcador Infernus
Vehicle Name: Malcador Infernus Main Armament: Inferno Gun
Forge World of Origin: M'Khand Secondary Armament: 2 sponson-mounted Heavy Stubbers
Known Patterns: Unknown Traverse: Unknown
Crew: 1 Commander, 1 Driver, 4 Gunners, 1 Loader Elevation: Unknown
Powerplant: HL330 v12 Multi-Fuel Main Ammunition: Unknown
Weight: 105 Tonnes Secondary Ammunition: Unknown
Length: 9.6 metres Armour:
Width: 4.4 metres
Height: 3.9 metres Superstructure: 180 millimetres
Ground Clearance: .65 metres Hull: 160 millimetres
Max Speed On-Road: 25 kilometres per hour Gun Mantlet: N/A
Max Speed Off-Road: 18 kilometres per hour Vehicle Designation: Unknown
Transport Capacity: N/A Firing Ports: N/A
Access Points: N/A Turret: N/A

Sources

  • Imperial Armour - Apocalypse, pp. 14-16
  • Imperial Armour Apocalypse (2nd Edition), pp. 16-19
  • Imperial Armour Volume Six - The Siege of Vraks Part Two, pp. 150-156
  • Imperial Armour Volume Seven - The Siege of Vraks Part Three
  • Imperial Armour Volume Eleven - The Doom of Mymeara, pp. 85-89

Gallery