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Iron Hands Fleet Arrives

Space Marine Legion warships emerge safely from the Warp into realspace during the Horus Heresy.

The technology that generates a protective Gellar Field (also spelled Geller Field) around an Imperial starship intended for faster-than-light travel was invented along with the Warp-Drive by Humanity sometime in the 18th Millennium AD during the Age of Technology.

The technology, formally called a "Gellar Field Device," allowed Warp-capable starships and their occupants to survive the extremely hazardous environment of Warpspace, also known as the Immaterium.

The Gellar Field protects the starship and its occupants from the hostility of the psychically-reactive Warp environment itself as well as from the predation of Warp entities such as Daemons and Enslavers.

The device worked by literally projecting a bubble of realspace around the starship where the physical laws of space-time continued to function; the technological means by which this was accomplished seems to have changed over time.

Imperial Gellar Field Device

The Gellar Field Device emits an energetic, invisible force field comprised of unknown subatomic particles called a Gellar Field, which essentially maintains a bubble of real space-time around a starship travelling through the Warp using the power of its sublight drives after utilising its Warp-Drive to pierce the veil between the physical universe and the Warp.

Since entities native to the Immaterium cannot breach its boundaries to enter the physical universe except under certain very specialised circumstances, creatures native to the Warp are repelled from the boundaries of the projected Gellar Field.

Warp entities would tear the starship apart to reach and consume the souls of the mortal crew. As such, the field must be active at all times. For the field to work, the starship must be entirely sealed; no open entrances that would breach the field's protective envelope are allowed.

The weakening, failure, or collapse of its Gellar Field while a starship is transiting through the Warp would be completely disastrous, as was discovered by the crew of the Imperial frigate Eisenstein during its famous flight to Terra from the Battle of Isstvan III to tell the Emperor of Mankind of the betrayal of his favoured son Horus.

By the time of the Great Crusade in the late 30th Millennium, some Gellar Field generators created their field of reality around a voidship from the dreams of a psyker kept in a hibernating, comatose state. In their coma, they psychically project an aura of normality around the ship in which the physical laws of realspace still apply.

A voidship using this type of Gellar Field Device effectively shields itself within the dreaming psyker's projections of reality which serves as the "bubble" of realspace that pushes back the Immaterium for a time. However, these psykers generally lose their lives through this process after a relatively short time, which means that any Warp-capable voidship using this type of Gellar Field Device must have new psyker "batteries" to replace the old at a consistent pace.

It must be noted that, while efficient, a Gellar Field is by no means infallible; indeed, one has been broken on many occasions, to the great misfortune of a starship's crew and passengers. The commonplace disappearance of starships in the Warp is often attributed to Gellar Field failure and the Imperium has come to accept that a small but significant percentage of its interstellar traffic will be consistently lost to accidents of this kind.

Notable Gellar Field Device Variants

  • Belecane-Pattern 90.r Gellar Field - The Forge World Belecane in the Calixis Sector has long been associated with the construction of protective barriers, void shields, Stasis Fields, and Gellar Fields. The 90.r Gellar Field was an experimental type of Warp field which offered enhanced Warp-handling capabilities, allowing the voidship to slip through the Warp like a predatory razorfish. Unfortunately, it was prone to an inexplicable "flicker" during prolonged use which would allow daemonic entities ingress to the vessel during Warp transit, meaning it is rarely used.


Orks do not seem to generate a Gellar Field around their admittedly patchwork spacecraft and their method of surviving transit through the Warp unharmed is unknown, though it is possible that their latent, collective psychic powers help make a repulsive Warp barrier instinctively.

It is probably safe to assume that other intelligent alien races have their own method of shielding their starships if they travel through the Immaterium, be it a variant of the Gellar Field or some other method which replicates the same protective effect.


The Necrons do not travel through the Warp at all when they use their unknown phase technology or Dolmen Gates to move around the Milky Way Galaxy, so they have no need for a Gellar Field alternative. This is also true of the Aeldari and Drukhari when they use the Webway.

However, a much more advanced variant of the technology may have been utilised to create and maintain the Webway of Warp tunnels that they use to travel interstellar distances. The material which comprises the Webway is itself psychically shielded through unknown means from intrusion by malevolent Warp entities.


The Tyranid Hive Fleets also do not travel through the Warp. Instead, they use Bio-Ships called "Narvhals" that manipulate their intended destination's own gravity to compress realspace into a type of gravitic transit corridor or wormhole, allowing the Hive Fleets to cover vast distances very quickly. This method grows far less efficient as they draw closer to their destination, extending the travel time by standard years, or even solar decades, as they must slow to more conventional methods of propulsion as they near a star system.

The Tyranid Hive Mind's psychic Shadow in the Warp makes Warp travel and astropathic communication much harder if not impossible for Imperial starships and psykers. It is possible the massive psychic presence of the Hive Mind in the Warp disrupts both the Immaterium's local geometry and possibly an Imperial starship's Gellar Field.


The T'au make use of the ZFR Horizon Accelerator Engine, also known informally as the "ZFR Drive" to cross interstellar space at close to the speed of light, utilising the relativistic time dilation effects of such journeys to minimise the time experienced by a vessel's passengers in transit.

As their vessels remain wholly in realspace and never cross into the Immaterium, the T'au have no need for the use of a protective technology like the Gellar Field. This may change as the T'au become more technologically familiar with the existence of the Warp and its many dangers.

Leagues of Votann Geller Rampart

The Leagues of Votann make use of Gellar Field technology that they call a "Gellar Rampart." As with much of Kin technology, the Gellar Rampart is of a far more advanced design and possesses much greater reliability within the Warp than its Human counterpart.

See Also


  • Codex: Chaos Daemons (4th Edition), pg. 43
  • Codex: Leagues of Votann (9th Edition), pg. 13
  • Codex: Tau Empire (6th Edition), pp. 11-13
  • Rogue Trader: Core Rulebook (RPG), pp. 183-184, 345
  • Rogue Trader: Battlefleet Koronus (RPG), pg. 32
  • The Horus Heresy - Book Two: Massacre by Alan Bligh, pg. 27
  • Flight of the Eisenstein (Novel) by James Swallow
  • Execution Hour (Novel) by Gordon Rennie, pg. 27
  • Ashes of Prospero (Novel) by Gav Thorpe, Ch. 6
  • Reddit - Excerpt|Ashes of Prospero: The true nature of forming a Gellar Field