Warhammer 40,000: Eternal Crusade is a third-person massively multiplayer online (MMO) game based on Games Workshop's Warhammer 40,000 setting. The game was developed by Behavior Interactive and published by Bandai Namco Entertainment.
The game was released for Microsoft Windows PCs on September 23, 2016 and for PlayStation 4 and Xbox One later in 2017.
In addition, all factions will have "hero-classes" that are playable but will cost in-game resources to use.
The Tyranids will be present in game as computer-controlled non-player characters, and will act as a balancing force against all factions but mostly concentrate on the race with the most captured land, as well as being the primary enemies in the game's procedurally-created dungeon "Underworlds" and survival "Hives" game modes to provide a player versus environment experience. It is likely that some of the Tyranids will appear as bosses.
Players will choose their allegiances and background, then fight over land in huge open world battles between the different factions, earning points to upgrade their character and earning hundreds of weapons and accessories drawn from 26 years of Warhammer 40,000 lore to craft the perfect warrior.
The open world is set on the planet of Arkhona in the 41st Millennium. The player versus player gameplay of Eternal Crusade takes place on the surface of Arkhona that is open to all players.
The player versus environment game modes all are set in instanced areas, below the surface of the planet, but the player will first need to discover entrances to them during open world play to enter.
The Kharon System is located in the galactic northern marches of the Segmentum Obscurus, in the dead centre of a void of systems -- right on the edge of Imperial space. It is a trinary star system, consisting of three suns locked in orbit around one another.
The fifth planet in the star system, Arkhona, is a former Imperial world first settled tens of thousands of standard years before the start of the game.
Although the settlements of Mankind at one time stretched across all of its continents, when representatives from the Ordo Xenos arrived recently they found that the entire population of Arkhona had been destroyed.
Shortly afterwards, the Inquisitors themselves were lost under terrible circumstances, thus setting the events of the game in motion.
Eternal Crusade is an MMO (Massively Multiplayer Online) game set in a open world, though the combat is modelled on that of a third-person shooter. There are no ability bars or auto-attack systems, and combat is skill-intensive.
Once you win a round of combat or certain goals are met in-game, the player will receive experience points to upgrade their character with items ranging from new weapons to armour.
Eternal Crusade is a limited free-to-play MMO. All players can play for free, and will be able to play as all of the included factions except their respective jump assault classes at the start of the game.
Paying players who purchase a copy of the full game will be able to play as all classes from all factions.
Also, players will be able to buy specific factions from a game store that will also sell faction-appropriate cosmetic items, operating via a microtransaction service.
The foremost of Humanity's defenders, the Space Marines are revered across the Imperium. Clad in ancient power armour and wielding the most potent weapons known to man, the Space Marines are terrifying foes. They are the God-Emperor's Angels of Death, and they know no fear.
Chaos Space Marines
Slaves to darkness, they seek to bring down the Imperium of Man and destroy all they once swore to protect.
Even the fallen primarchs were roused from their bitter reveries, and they will not see Arkhona lost to them a second time.
Brutal, green-skinned creatures that outnumber possibly every other intelligent race in the galaxy and have more in common with a great savage ape than a man.
They delight in carnage and so great is their need for conflict that, without a more obvious opponent, the Orks will indulge in fighting bloody wars with themselves, just to ensure they get a good scrap.
Orks come from a variety of klanz, each with their own unique battlefield culture.
When they put their differences aside to fight for the glory of the Orkoid species, none can stand before the Green Tide.
The last remnants of a proud and ancient civilisation, the Craftworld Aeldari are deadly foes. Inhumanly swift and highly skilled, they are armed with advanced weaponry far beyond the ken of mortal men, and their mastery of the psychic arts is unparalleled.
As the Warp vomits forth its corrupt spawn, the Imperium musters its greatest warriors and the savage greenskins descend upon it, the Aeldari know all others must be prevented from gaining control of this world.
An engimatic race, they are divided into numerous craftworlds -- giant, planetoid-sized spacecraft, each with their own unique character and culture.
- Basic Classes: Dire Avengers, Fire Dragons, Dark Reapers, Swooping Hawks, Howling Banshees, Striking Scorpions, Warlock
- Elite and Hero Classes: Not yet released.
The Tyranids are an extragalactic composite species of hideous xenos that is actually a space-faring ecosystem comprised of innumerable different bioforms which are all variations on the same genetic theme.
The Tyranid race is ultimately dedicated solely to its own survival, propagation and evolutionary advancement.
All Tyranid organisms are synaptic (psychically-reactive), and each Tyranid creature within a hive fleet shares and contributes to a communal Hive Mind, allowing the trillions of beings comprising the Tyranid Hive Fleets to communicate and organise instantaneously on a staggering scale.
It is unclear at this time why the Tyranids are on Arkhona or how they got there.
Regardless, they remain opposed to all other factions as they advance on their objective to devour all organic matter in the galaxy.
- Basic Classes: Not yet released.
- Elite and Hero Classes: Not yet released.