A Civilised World, also called a Developing World, is an Imperial planet whose development has been allowed to progress over the millennia "naturally", without any specific purpose to fulfill. These worlds are generally self-sufficient in terms of food-supply and have varying manufacturing, technological and industrial capabilities.
Civilised Worlds are split into geographical areas with widely varying levels of technological advancement and culture. Depending on the prevailing governments, these might be countries, states, power blocs or tribal homelands. It may be the case that higher levels of technology and wealth are concentrated around the original human colonisation sites.
Other planets in this class might exhibit gross variations in culture due to environment, with areas weak in natural resources being similarly weak in terms of military power, economic muscle and so on. Some planets preserve a great divide due to ancient tribal taboos, religious notions or plain old-fashioned habit. A great many worlds of the Imperium of Man fit into this broad category, but no two are alike in the way they realise these developmental divides.
By the Imperial planetological classification guidelines, a Civilised World is one that has a population from 15 million all the way up to 10 billion people and pays moderately high Imperial tithes. It may have large, sprawling urban areas but none have yet reached the level of population density or self-sufficiency to be considered a true hive city.
Many Civilised Worlds may be equivalent in culture and population levels to Old Earth during the Age of Terra in the early 3rd Millennium. Pleasure Worlds, Mining Worlds and some Shrine Worlds can be sub-types of a Civilised World.
Notable Civilised Worlds
|Adumbria||Segmentum Ultima||Unknown||Damocles Gulf||Adumbria System||Unknown|
|Amistel Majoris||Segmentum Obscurus||Amistel Sector||Unknown||Unknown||Unknown|
|Cyrene||Unknown||Korianis Sector||Subsector Aurelia||Cyrene System||Dead (Exterminatus)|
|Gudrun||Segmentum Obscurus||Scarus Sector||Helican Subsector||Gudrun System||Unknown|
|Kronus||Segmentum Ultima||Lithesh Sector||Unknown||Unknown||Unknown|
|Luxor||Segmentum Obscurus||Gothic Sector||Bhein Morr Subsector||Unknown||Unknown|
|Luna||Segmentum Solar||Sol Sector||Unknown||Sol System||Unknown|
|Periremunda||Segmentum Ultima||Unknown||Unknown||Periremunda System||Unknown|
|Perlia||Segmentum Ultima||Unknown||Unknown||Perlia System||Unknown|
|Quadravidia||Segmentum Ultima||Unknown||Damocles Gulf||Quadravidia System||Unknown|
|Tallarn||Segmentum Tempestus||Unknown||Unknown||Tallarn System||Unknown|
- Codex: Space Marines (5th Edition), pg. 31
- Codex: Ultramarines, pg. 15
- Dark Heresy Core Rulebook (RPG), pg. 250
- The 13th Black Crusade (Background Book), pg. 23
- Warhammer 40,000 Rulebook (3rd Edition), pg. 114
- White Dwarf 140 (UK), "Space Fleet - Galactic Civilisation, by Rick Priestley, pg. 46
- Horus Rising (Novel) by Dan Abnett
- Eisenhorn Omnibus (Novel) by Dan Abnett
- Grey Knights (Novel) by Ben Counter
- Defenders of Ultramar (Graphic Novel) by Graham McNeill, Kevin Hopgood, and Tony Parker
- Cain's Last Stand (Novel) by Sandy Mitchell
- Death or Glory (Novel) by Sandy Mitchell
- The Greater Good (Novel) by Sandy Mitchell
- The Traitor's Hand (Novel) by Sandy Mitchell
- Duty Calls (Novel) by Sandy Mitchell
- Warhammer 40,000: Dawn of War - Dark Crusade (PC Game)
- Warhammer 40,000: Dawn of War II (PC Game)
|General||Dead World • Death World • Desert World • Ice World • Jungle World • Ocean World|
|Imperium||Adeptus Astartes Homeworld • Agri-World • Armoury World • Cardinal World • Cemetery World • Civilised World • Feral World • Feudal World • Forbidden World • Forge World • Fortress World • Frontier World • Hive World • Industrial World • Knight World • Mining World • Pleasure World • Penal World • Quarry World • Research Station • Sentinel World • Shrine World|
|Xenos||Craftworld • Crone World • Exodite World • Maiden World • Ork World • Tau Sept • Sept World • Tomb World • Xenos World|