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{{Quote|Death is my meat; terror my wine.| Adrubael Vect, Supreme Lord of the Kabal of the Black Heart}}
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[[File:Dark_Eldar_Lord.jpg|thumb|250px|Adrubael Vect, [[Archon]] of the [[Kabal of the Black Heart]] and Supreme Overlord of the Dark City of [[Commorragh]].]]
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'''Asdrubael Vect''' is the [[Drukhari]] [[Archon]] of the [[Kabal of the Black Heart]] and the current supreme overlord of the Dark City of [[Commorragh]].
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Considered the most devious of a race legendary for deviousness, Vect is possibly older than the [[Fall of the Aeldari]].
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It was Vect who shaped Commorragh from a sprawling corsair port and collection of autonomous sub-realms into what it had become by the late 41st Millennium, a vast and incalculably powerful and evil galactic metropolis located deep within the Labyrinthine Dimension of the [[Webway]].
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Among the murderous hierarchy of the Drukhari race, and from the lowest of beginnings, Vect gained and holds on to his position with both an unmatched intelligence, murderous ambition and a talent for cunning that is said by some to rival that of the [[Chaos God]] [[Tzeentch]].
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Vect knows the primary weaknesses of all the major sentient races of the galaxy, and those of his own species most thoroughly of all. Quite simply, Asdrubael Vect is one of the oldest, most powerful, and most deadly beings to walk amongst the mortals of the 41st Millennium.
   
'''Asdrubael Vect''' is [[Archon]] of the [[Kabal of the Black Heart]] and the current Supreme Overlord of [[Commorragh]]. Considered the most devious of a race legendary for deviousness, Vect is possibly older than the [[Fall of the Eldar]]. It was Vect who shaped Commorragh from sprawling corsair port and collection of autonomous sub-realms into what it had become by the [[41st Millenium]], a vast and incalculably powerful and evil galactic metropolis. Among the murderous heirarchy of the [[Dark Eldar race]], and from the lowest of beginnings, Vect gained and holds on to his position with both an unmatched intelligence, murderous intent and a talent for cunning that is said by some to rival that of the [[Chaos God]] [[Tzeentsch]]. Vect knows all weaknesses of all races, and his own race most thoroughly of all. Quite simply, Asdrubael Vect is one of the oldest, more powerful, and most deadly beings to walk among mortals in the 41st Millennium.
 
 
==History==
 
==History==
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Asdrubael Vect was born as a low-class underling in Commorragh and sold into slavery as a child. According to Vect's own account, related to a human slave, in his youth he personally witnessed the [[Fall of the Eldar]] in the late 29th or early 30th Millennium. 
Asdrubael Vect was born as a low-class underling in Commorragh and sold into slavery as a child. According to Vect's own account, related to a slave, he himself was witness to the Fall of the Eldar in M38, probably as a youth. Never accepted by the high-born of his race,  Vect was forced to climb the murderous heirarchy of the Dark City from the bottom, and this incredible story of survival against the incalculable odds may explain his razor-sharp mind and infinite talent for intrigue.  It was during these times that Vect vowed to himself that he would one day rule the Dark City, even if it took an eternity.  Vect's talent for subterfuge was exceptional. Vect's rivals had a propensity for being murdered in plots or for suffering apparent misfortunes, although events were never connected to Vect himself. By the time his rivals realised the threat of this upstart, it was usually an instant before heads had been separated from their bodies.
 
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Never accepted by the privileged high-born "betters" of his race, Vect was forced to climb the murderous hierarchical structure of the Dark City from the bottom, rung by tortuous rung. This survival in the face of incalculable odds explains his razor-sharp mind and infinite talent for intrigue. 
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It was during this time that Vect vowed to himself that he would one day rule the Dark City, even if it took an eternity. Vect's talent for subterfuge was exceptional. Vect's rivals had a propensity for being murdered in plots or for suffering apparent misfortunes, although never by Vect's hand personally.
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By the time his rivals realised the threat represented by this upstart, it was usually only an instant before their heads had been separated from their bodies by his agents.
   
 
===Kabal of the Black Heart===
 
===Kabal of the Black Heart===
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[[File:Kabal_of_the_Black_Heart_Banner.jpg|thumb|250px|Banner of the [[Kabal of the Black Heart]].]]
Vect's power grew and in an unknown date in M32 he founded the Kabal of the Black Heart, the first organisation to openly refer to themselves as "Eladrith Ynneas" or "Dark Eldar". Thriving on being underestimated, Vect played a low profile as the Dark City fought a long civil war of its nobility against the Solar Cults who controlled the captured twin suns that powered the city, "The War of the Sun and Moon", in M35. The nobility were ultimately victorous.
 
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Vect's power grew and at an unknown date in the 32nd Millennium, he founded the Kabal of the Black Heart, the first organisation to openly refer to themselves as ''Eladrith Ynneas'' or "Dark Eldar." Though the Black Heart began as a flickering flame, it has since been fanned into a searing firestorm.
A Kabal like Vect's had almost no power compared to Commorragh's nobility, and Vect was was opposed at every turn by the most influential of the Dark City's noble houses -- Xelian, Kraillach and Yllithian.
 
   
 
Thriving on being underestimated, Vect played a low profile as the Dark City fought a long civil war of its nobility against the Solar Cults who controlled the captured twin suns that powered the city, "The War of the Sun and Moon," in the 35th Millennium.
===Comorragh in Flames===
 
At an unknown date in M35, Vect set a plan into motion that saw the Kabal of the Black Heart grow rich in plunder. Dark Eldar corsairs had long haunted the Desaderian Gulf, attacking and raiding shipping of the [[Imperium of Man]]. Vect sorely provoked the Imperium by raising the frequency of these raids tenfold and even strike at major Imperial Guard outputs in the area. Vect's detractors thought him a fool for provoking such a vast war engine, and seemed to have been proven right when the [[Salamanders]] [[Space Marine]] [[Chapter]]'s [[Strike Cruiser]] ''Forgehammer'' was sent to deal with the Dark Eldar menace. Vect dealt with it in a typically unexpected and unprecedented way: the [[Astartes]] vessel was crippled with haywire bombs and transported directly to Commorragh, ostensibly to take the Salamanders as valuable prizes for the arena and their lethal entertainment of the Dark City's depraved inhabitants.  
 
   
 
The nobility were ultimately victorious. A Kabal like Vect's had almost no power compared to Commorragh's nobility, and Vect was opposed at every turn by the most influential of the Dark City's noble houses -- Xelian, Kraillach and Yllithian.
As Vect had foreseen, the Salamanders proved no easy prey, and fortified their immobilised strike cruiser against its sadistic intruders. Deck by deck, passageway by passageway, compartment by compartment, they made the Dark Eldar pay in blood and corpses for every step into the ship. Drawn like moths to a flame, the Dark Eldar competed with each other recklessly to take the most slaves, harvest the most souls, and witness the most pain and death -- only to be slaughtered in heaps by the Salamanders' tenacious defence.
 
   
 
===Commorragh in Flames===
Lord Xelian, one of the most powerful Archons and part of the Dark City's ruling nobility, had initially claimed the disabled Forgehammer for himself; but as he quickly realised that he had underestimated the Space Marines as his warriors fell in heaps to the Astartes weapons, he "gifted" the right of salvage to the Kabal of the Black Heart. Xelian, trying to appear magnanimous, believed that Vect's Kabal would be decimated by the Salamanders, leaving both forces so depleted as to be completely vulnerable. Then, he reasoned, he could attack it and take both the Space Marine captives as prize, and destroy a hated rival along the way.
 
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Over the millennia, Commorragh grew from its shrouded beginnings into a galactic nightmare, its expansion driven largely by the machinations of one being, Asdrubael Vect of the [[Kabal of the Black Heart]], who rose from slavery to become the true Overlord of the Dark City.
   
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Four thousand standard years after the [[Fall of the Aeldari]], in the time that [[Mankind]] calls the 35th Millennium, Commorragh underwent its greatest ordeal since its founding. The slave Asdrubael Vect had risen, through pure guile and murderous ambition, to become the [[Dracon]] of what he later named the Kabal of the Black Heart, when the elite forces of the [[Imperium of Man]] mounted a full-scale invasion of the Dark City.
Xelian had underestimated Vect and been outwitted, however, as Vect knew perfectly well that the trapped Salamanders would have sent a psychic distress call the moment their ship was disabled and apparently had done nothing to prevent it. Indeed, Salamanders [[Librarian]] Hestion had done exactly that. As the Kabal of the Black Heart sacrificed the minimum of its Kabalite warriors and dragged out the siege, Vect's detractors again thought him a fool for not committing all his forces at once. Yet again, Vect knew exactly what he was doing. On the sixteenth day of battle the skies above Commoragh opened. A powerful relief force of Salamanders, [[Howling Griffins]] and [[Silver Skulls]] Space Marines had followed the psychic beacon straight into the Dark City. The unthinkable had happened, and the [[Mon'Keigh]] had invaded High Commoragh itself, in great force.
 
Xelian was killed as the Salamanders Battle Barge Vulkan's Wrath, newly arrived, ploughed into the spire where he stood, crushing both it and him in an instant.
 
   
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At that time Vect, the hidden architect of this time of strife intended to cement his own rule, was opposed at all turns by the most influential of the Dark City's noble factions, the Houses Xelian, Kraillach and Yllithian.
The Space Marines acted aggressively and quickly took the initiative, even when faced with the uncountable masses of that evil city. They used drop pods to invade High Commorragh, establishing a perimeter and holding firm against the sadistic masses opposing them. By now, five hundred Space Marines had entered High Commoragh, killing anything they encountered. Spinter weaponry, designed more to cause terrible agony rather than be instantly fatal, proved ineffective against Space Marine Power Armour.  Even those Astartes wounded through chinks in their armour merely gritted themselves against their injuries, their superhuman tolerance allowing them to keep fighting against the incredible pain.
 
   
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By the time the human invaders had been repelled, the powerbases of these houses were in ruins, their Archons slain.
High Archon Kraillach himself led a massed charge against the Space Marines, enraged at their destruction of his realm. He flew into them as an unstoppable force, cutting his way through their disciplined ranks, killing at will as force fields hid his true location. His rampage was unceremoniously halted by an apparently accidental stray blast from a Dark Eldar dark lance that vapourised him where he stood.
 
   
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It was not long before Vect and the more meritocratic Kabals had replaced them as the source of ultimate power in the Dark City, just as he had planned.
Although they were hopelessly outnumbered, the Space Marines bogged down the howling masses of the Dark Eldar [[Kabalite Warriors]], [[Mandrakes]], [[Scourges]], [[Wyches]] and [[Hellions]] into a dogged war of attrition.
 
Another powerful patrician, Archon Yllithian of the Silent Scream, joined the fight to prove his right to rule. He attacked the Space Marines along with Lelith Hesperax and her Wyches of the Cult of Strife. In a whirl of blades, they killed half of the Space Marines and forced them to retreat. In this moment of victory it was then, under Vect's orders, that Lelith and her wyches turned upon Yllithian and his retinue and cut them to pieces without pause or mercy, and none returned to report the treachery.
 
   
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The seeds of the Imperial invasion were sown in the region of the galaxy called the Desaderian Gulf. This area of wilderness space was well-known among the human starfarers of the [[Segmentum Tempestus]] for the number of spacecraft that had disappeared within its confines. General Imperial practice was to avoid it at all costs.
Dark Eldar attacks on the Space Marines intensified, with attacks from [[Razorwing Fighters]], [[Ravager gunships]] and [[Voidraven Bombers,]] and the deaths of countless Dark Eldar, but they could not break the Space Marine line. The Space Marines were not intending a last stand, however. Teleporting [[Terminators]] of the Salamanders 1st Company into the ''Forgehammer'', they wrested control back from the Dark Eldar boarders and used its powerful weapons systems to destroy huge areas of the city and its spires, and hence free the ship from its electrical moorings.
 
   
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Unknown to the Imperium, there existed a vast portal into a main arterial of the [[Webway]] within Desaderian space, shielded by holofields that made it appear to be nothing more than a shimmer in the starlight, perhaps a result of gravitational lensing. Behind this portal lurked the pirate fleets of Commorragh, waiting for unwary prey.
With the ''Forgehammer'' free, those Space Marines who could do so then teleported back to their ships, and those who could not sacrificed themselves to give their battle brothers time to evacuate. As Dark Eldar aircraft attempted to prevent the escape of the ''Forgehammer'', they were shot down in large numbers from volleys of fire from the Salamanders [[Battle Barge]] ''Vulkan's Wrath''. The Astartes fleet then made good its escape through the webway portal and back into real space, leaving High Commorragh in burning ruins -- and Asdrubael Vect as the most powerful being left alive within it.
 
   
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The Drukhari's noble houses preyed upon Imperial shipping lanes only rarely in order to escape retribution; hence the missing ships were always considered acceptable losses or written off as bureaucratic errors of the [[Administratum]].
===The Coup of High Commorragh===
 
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In the Astartes assault upon High Commoragh, nearly all of the noble houses of the Dark City had been destroyed or sorely depleted -- with the exception of the Kabal of the Black Heart. The Dark City's aristocratic system, disgraced, had collapsed.  The most powerful Archons, Xelian, Kraillach and Yllithian, had been killed by Vect's plotting, and many minor rivals killed in the fighting while trying to prove themselves. It was into this power vacuum that Vect stepped and declared Supreme Overlord of High Commoragh. The aristocratic system was replaced by the Kabalite system pioneered by Vect, priveledge supplanted by ambition and murderous capability. Although several of the aristocratic houses survived by themselves becoming Kabals, they would never forgive Vect for usurping their power.
 
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Vect's first move was to increase the frequency of these piratical raids tenfold. He made it his Kabal's priority to capture every [[Imperial Navy]] warship and invade every human world within reach of the Desaderian portal.
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He tore apart the [[Imperial Guard]] regiments garrisoning the planets of the Desaderian System, devastated their fortifications and disappeared with his living bounty into the depths of the Dark City, leaving nothing but utter ruin in his wake.
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This campaign saw the Kabal of the Black Heart grow rich in plunder and souls, though Vect's detractors thought him a fool for antagonising the massive Imperial war machine.
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[[File:AsdrubaelVectDaisofDestructionMini.jpg|thumb|250px|Asdrubael vect and his retinue seated upon his [[Dais of Destruction]] [[Ravager]] skimmercraft.]]
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With its usual ponderous, bureaucratic slowness the Imperium eventually reacted to the disappearances in the Desaderian Gulf. A [[Strike Cruiser]] belonging to the [[Salamanders]] [[Chapter]] of the [[Adeptus Astartes]] was close enough to investigate. It was patrolling the edges of the gulf in search of the sacred artefacts and relics of their [[Primarch]] [[Vulkan]]. Captain Phoecus of the Salamanders ordered his ship deeper into the Desaderian Gulf.
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After a short but violent exchange with Vect's Kabalite fleet, Phoecus' Strike Cruiser ''Forgehammer'' was crippled by Haywire Bombs and transported through the Desaderian portal into the heart of the Dark City. The furore that resulted from this audacious capture set the spires of High Commorragh aflame with new intrigue.
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A [[Space Marine]] [[captain]] was a great prize indeed, for such an individual could withstand extreme and prolonged mental and physical torture before divulging his vital secrets about Imperial defence. Before long, Vect found his Kabal's fleet in the Desaderian Gulf dwarfed by the armada of the Archon Lord Xelian.
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The ''Forgehammer'', still rendered impotent by Vect's Haywire field, was confiscated by Xelian, taken to High Commorragh and analysed by a long dissection process.
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In his arrogance, Lord Xelian had not reckoned with the resourcefulness of the Space Marines trapped within the stricken Strike Cruiser. The ship's [[vox]] communications network had been shorted out by the Haywire field, but unknown to Xelian there remained a more pervasive method of communication available to the [[Astartes]].
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Captain Phoecus' close friend, the gifted [[Librarian]] Hestion, had sent a psychic request for aid as soon as the starship's systems had been disabled. Hestion acted as a living beacon to the rest of the Salamanders Chapter, a beacon now trapped within the spires of Xelian's realm in the Dark City.
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When Lord Xelian sent the elite of his warrior court to bring the Space Marines to his torture chambers, they were met with far sterner resistance than anticipated. The Drukhari found it easy to carve through the hull of the strike cruiser and gain entrance to its dark corridors, but overpowering the Space Marines proved impossible.
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Lit only by the flashes of boltgun fire, a desperate battle took place within the hull of the ''Forgehammer'' until Astartes and Drukhari blood had mingled upon its hull plates. Xelian was quick to realise that he had underestimated his victims.
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He returned the salvage rights for the Astartes starship to the [[Kabal of the Black Heart]], appearing generous but actually intending to seize the Space Marines once the Black Heart had suffered the losses in taking them captive.
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Vect readily agreed, forming small strike forces of all those warriors in his Kabal whom he suspected of disloyalty and sent them to face the strike cruiser's defenders piecemeal. Vect's Kabalite Warriors, triumphant on dozens of worlds, marched into the ''Forgehammer'' without fear, but the battle lasted for days.
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Xelian was happy to let Vect drive his so-called Kabal to destruction, believing the Kabal's Dracon to be a fool for not attacking with all the force at his disposal in a single, massive assault. Vect played a waiting game, feeding the disloyal elements of his Kabal to the guns of the Space Marines to buy time and even employing Commorrite mercenaries with well-known ties to Xelian's court, all of whom were soon swallowed by the violence within the human [[Strike Cruiser]].
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On the sixteenth day of the siege, the skies above High Commorragh suddenly broke open. The Salamanders Chapter had received the coordinates that had led them to their beleaguered Battle-Brothers from the Librarian Hestion's psychic broadcasts. The Desaderian portal had mysteriously been left fully operational, its guards slain and its controls locked so that it could not be closed.
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The full fury of the [[Imperium of Man]] thundered from the crackling jade-cloured Webway portal directly above Archon Xelian's personal spire. Through it came starships bearing the heraldry of not only the Salamanders but also the badges of the [[Howling Griffons]] and the [[Silver Skulls]] [[Chapters|Chapters of]] [[Space Marines]].
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Two dozen strike cruisers, each appearing like a chunk of Gothic architecture reshaped for war, hammered though the wide-open portal into the shadowy skies of the Dark City. At their heart was the great [[Battle Barge]] ''Vulkan's Wrath'', an immense spacecraft with broadside batteries that could flatten whole cities. Its prow was a vast jutting ram that ploughed straight into the spire where Xelian stood, crushing it like a hammer driven into a priceless sculpture.
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The Drukhari overcame their surprise quickly. From nearby Port Shard came hundreds of exotic craft, each a needle-like splinter next to the slab-like Imperial vessels, but no less deadly for that. [[Voidraven]] Bombers and [[Razorwing]] Jetfighters careened out of their towering hangars like bats from a cave, descending in swarms to attack each Astartes Strike Cruiser.
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Though many were destroyed by the Imperial cruisers' broadsides, others systematically targeted the larger ships' guns with focused Void Lance fire and sustained hits from their Disintegrator Cannons. The ''Vulkan's Wrath'' was struck by thick blasts of electromagnetic force produced by Port Shard's salvage spars, rendering the majority of its weapons systems useless.
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One by one, the Imperial ships' guns were silenced. But these were Space Marines, and they were nothing if not resourceful. Ejecting from each strike cruiser came [[Drop Pods]], fired with such force that they were projectile weapons in their own right.
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The Drop Pods hurtled down, smashing through Drukhari fighter craft and Commorrite starscrapers alike, each containing a squad of Space Marines who deployed upon impact with their weapons blazing. They left pure ruin in their wake as priceless Aeldari statues shattered and the spires of the Dark City fell.
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The Astartes' counterattack robbed the Drukhari of the initiative. Within only moments of the Drop Pod assault, the Space Marines had established a perimeter in the obsidian-paved streets of the Kraillach Quarter. Though they took constant fire from Kabalite Warriors and Scourges that flew through the dark skies above, Astartes [[Power Armour]] proved to be an effective barrier to the Drukhari's splinter weaponry.
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Yet it was not long before more of the Dark City's denizens joined the fight, drawn to violence and death like sharks to blood. Massed swarms of skyboard-mounted Hellions and Reaver Jetbikers swooped down to rake and tear at the Space Marines, who returned fire, literally, with their [[Promethium]]-fueled [[Flamer]]s. The half-daemon Mandrakes and Raider transports loaded with Drukhari warriors assaulted the Space Marines with claws, knives and Splinter Pistols.
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Battle was joined from one side of High Commorragh to the other and the streets seethed with violence. Entire sections of High Commorragh burned as the invading Space Marines cut down or incinerated each new breed of horror that assaulted them. Word spread quickly through the Dark City of the human invasion and high up in the arenas, the gladiators of the Wych Cults mobilised for war.
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The Space Marines within the city were 500 strong, almost half the size of a full [[Chapter]], and they maintained a defensive perimeter throughout the Kraillach Quarter. High Archon Kraillach himself led a massed charge against the Astartes, intending to crush the invaders that were destroying his personal fiefdom. Yet Kraillach's rampage was ultimately halted by a "stray" blast from a Dark Lance that vapourised him where he stood.
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As the ''Forgehammer'' lay shackled by electromagnetic force high in the spires, the battle in the skies of the Dark City intensified. Xelian's last command had been to destroy the captive human ship no matter the cost, for if mere humans recovered his prize, the Archon's authority and that of his fellow noble-born peers would be shattered forever.
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Flights of winged Scourges armed with Haywire Blasters and Heat Lances began to systematically destroy the captive ship while a fleet of Ravager gunships forced the Space Marines who sought to rescue the vessel's Battle-Brothers back into cover.
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Then, in a storm of light generated by their [[teleportation]] technology, [[Terminators]] from the [[Salamanders 1st Company]] teleported directly onto the hull of the ''Forgehammer'' and returned fire. The Scourges were driven back and Captain Phoecus seized his chance.
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His men emerged from cover as a single force, sending a [[Krak Missile]] soaring into each of the nine towering spars that held his craft captive with their beams of electromagnetic force. Miraculously, each missile triggered a chain reaction of explosions, and the burning spars crashed down into the streets below.
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The Librarian Hestion summoned a psychic storm of his own, a raging inferno in the shape of a flaming drake that tore the Ravager gunships out of the sky one by one. The ''Forgehammer'' had been ravaged by the Drukhari assaults, but it was free at last from the Dark City's clutches. With a roar, the Strike Cruiser began to ascend into the sky and freedom.
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Far below, the Space Marines fighting in the Xelian Quarter were completely encircled as the full weight of [[Commorragh]] was pressed against them and warriors from dozens of noble houses joined the defence of the city. Yet the Space Marines' objective had been achieved, for the ''Forgehammer'' was free.
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A single curt comm-signal was sent and within mere moments, the main bulk of the Space Marines in the Dark City teleported away in a brief burst of light. Those that had been cut off from the main assault gave their lives to buy their brethren time or else were paralyzed by Drukhari hypertoxins and taken away to later fight and die as warrior-slaves.
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Confusion reigned as the Haywire fields that had shackled the Imperial spacecraft were disengaged one by one. The Battle Barge ''Vulkan's Wrath'', now joined by the badly damaged ''Forgehammer'', fired its retros and disengaged itself from the ruins of what had been Archon Xelion's pride.
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The vast starship's engine blast flattened spires and starscrapers alike before the Space Marines made their escape. The entire Astartes fleet then passed through the still-yawning Webway portal above High Commorragh and escaped triumphantly into [[realspace]].
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In the aftermath of the Imperial invasion, Commorragh changed forever. The power vacuum left by the vanquished noble houses of High Commorragh was quickly filled by Asdrubael Vect and his jubilant [[Kabal of the Black Heart]], who had proven their superiority to their rivals in the crucible of war.
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In the years that followed, Vect played politics like a true Machiavellian master of intrigue, forever asserting the meritocracy of the Kabals over the ancient aristocracy of the Aeldari noble houses. So it was that the Kabal of the Black Heart rose to ascendancy over the Dark City in place of the old nobility and Archon Vect's new position as the Supreme Overlord of Commorragh and the Drukhari race was sealed.
   
 
===Uniting Commorragh===
 
===Uniting Commorragh===
Yet Vect's ambitions did not end there and would not end until he had the entire city and all of its realms within his steely grip. In 677.M36, tricked Archon Kelithresh into opening a casket ostensibly presented as a bribe, and the black hole constrained within was unleashed to consume both him and his entire realm. In M37, Vect caused the hidden portals that linked each satellite realm of Commorragh to be revealed and built Great Gates around them guarded by elite Incubi and Kabalites. One by one, Vect forcibly united the sub-realms of Commoragh into his own powerbase, conquering each in turn over thousands of standard years of civil war and strife. Commoragh expanded into and throughout these once autonomous regions until they became integral to the Dark City.
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Yet Vect's ambitions did not end there. He would never cease his scheming until he had the entire city and all of its realms within his steely grip. In 677.M36, Vect tricked Archon Kelithresh into opening a casket ostensibly presented as a bribe, and the black hole constrained within was unleashed to consume both him and his entire realm.
   
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In the 37th Millennium, Vect caused the hidden portals that linked each satellite realm of Commorragh to be revealed and built Great Gates around them guarded by elite [[Incubi]] and [[Kabalite Warrior]]s.
In 984.M37, the last independent sub-realm, Shaa-dom, has been growing steadily in influence to the point where Archon El'uriaq, self-declared Emperor of Shaa-dom, declared himself more worthy of rule than Vect. Vect publically vowed that Shaa-dom would feel his blade, but seemed in no position to make good such a threat against Shaa-Dom's well-funded and elite military forces. Three days later a warp rift opened above Shaa-dom and a burning Imperial [[battleship]] emerged and collided into the city before its [[Warp drive]] detonated, destroying El'uriaq's place fortress. Daemons, exploiting the resulting warp rift, invaded the sub-realm, destroying and consuming all in their wake. In the matter of weeks Shaa-dom was reduced to haunted cinders. Vect is reported to have allowed himself a rare smile at the moment of its fall.
 
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One by one, Vect forcibly united the sub-realms of Commoragh into his own powerbase, conquering each in turn over thousands of standard years of civil war and strife. Commoragh expanded into and throughout these once-autonomous regions until they became integral to the Dark City.
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In 984.M37, the last independent sub-realm, Shaa-dom, had been growing steadily in influence to the point where Archon El'uriaq, the self-declared "Emperor of Shaa-dom," declared himself more worthy of rule than Vect. Vect publicly vowed that Shaa-dom would feel his blade, but seemed in no position to make good such a threat against Shaa-Dom's well-funded and elite military forces.
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Three solar days later a [[Warp rift]] opened above Shaa-dom and a burning Imperial [[Battleship]] emerged and collided into the city before its [[Warp-Drive ]]detonated, destroying El'uriaq's palace fortress. [[Daemons]], exploiting the resulting Warp rift, invaded the sub-realm, destroying and consuming all in their wake.
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In the matter of solar weeks, Shaa-dom was reduced to haunted cinders. Vect is reported to have allowed himself a rare smile at the moment of its fall.
   
 
With the destruction of Shaa-dom, all of Commoragh's sub-realms became part of the Dark City -- and the newly unified city was now under Vect's complete control.
 
With the destruction of Shaa-dom, all of Commoragh's sub-realms became part of the Dark City -- and the newly unified city was now under Vect's complete control.
   
 
===Present Day===
 
===Present Day===
Vect, through plots more labyrinthine than most mortals could hope to comprehend, is still Supreme Overlord of Commoragh in 999.M41. This achievement is perhaps even more impressive than his becoming Supreme Overlord in the first place: as a result of his low-born status, he had never been accepted by the nobility of Commoragh, and he is still hated fiercely by the Kabals he usurped power from. Yet even Archons, unimaginably devious themselves, have never been able to outwit him. All who have tried have died in indescribably horrible ways.
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Vect, through plots more labyrinthine than most mortals could hope to comprehend, is still the supreme overlord of Commoragh in 999.M41. This achievement is perhaps even more impressive than his becoming supreme overlord in the first place.
   
  +
As a result of his low-born status, he has never been accepted by the remaining Drukhari nobility of Commoragh.  Though the noble houses he usurped power from were forced to reinvent themselves as Kabals, they still hate Vect and would gladly topple him and reassert themselves given the chance.
And yet, as M41 comes to a close, is believed by some that Vect's hold upon the Dark City is beginning to loosen: he visits uncharacteristically blunt retribution on those who defy him with increasing frequency. His realspace raids have become increasingly frequent as well, leading some to speculate that he has finally passed beyond the rejuvenation even that the agonised murder of thousands of slaves can bring. Typical of the Dark Eldar, theories abound that Vect may be tired of success, rulership, or even his long existence. Others say he may be gambling against himself as it is now the only challenge that he can find in a city that has never had his equal. More sensible Dark Eldar believe that he is only feigning weakness until his true enemies reveal themselves, at which point he will destroy them. Nothing is ever sure when it comes to Asdrubael Vect, except that if he falls, the Dark City will be torn apart by war.
 
  +
  +
Yet even other Kabals' Archons, unimaginably devious themselves, have never been able to outwit Asdrubael Vect. All who have tried have died in indescribably horrible ways.
  +
  +
And yet, as the 41st Millennium comes to a close, it is believed by some that Vect's hold upon the Dark City is beginning to loosen: he visits uncharacteristically blunt retribution on those who defy him with increasing frequency.
  +
  +
His [[realspace]] raids have become increasingly frequent as well, leading some to speculate that he has finally passed beyond even the capability for rejuvenation that the agonised murder of thousands of slaves can bring.
  +
  +
Typical of the Drukhari, theories abound that Vect may be tired of success, rulership, or even his long existence. Others say he may be gambling against himself as it is now the only challenge that he can find in a city that has never had his equal.
  +
  +
More sensible Drukhari believe that he is only feigning weakness until his true enemies reveal themselves, at which point he will destroy them.
  +
  +
Nothing is ever sure when it comes to Asdrubael Vect, except that if he falls, the Dark City will be torn apart by vicious civil war.
   
 
==Wargear==
 
==Wargear==
  +
*'''[[Ghostplate Armour ]]'''- Those Drukhari who desire a substantial amount of protection whilst retaining a high degree of mobility sport armour made of hardened resins and shot through with pockets of lighter-than-air gas. Ghostplate Armour also incorporates minor forcefield technology to better protect its wearer.
*[[Shadow field]]
 
  +
*'''[[Shadow Field]] '''- The Shadow Field surrounds its wearer in a dark miasma of energy that is almost impossible to penetrate. However, should a solid blow connect, the shadow field will short out, leaving its wearer vulnerable.
*[[Ghostplate armour]]
 
  +
*'''[[Splinter Pistol]] '''- This side arm is a smaller version of the [[Splinter Rifle]]. Often carried as a sidearm by Drukhari assault and shock troops, it fires a hail of splinter-like shards of crystal at the enemy. The only disadvantage of its smaller size is its more limited effective range. Spinter Pistols are often fitted with vicious combat blades, which the Drukhari use to slash and stab opponents in close combat.
*[[Splinter pistol]]
 
  +
*'''[[Plasma Grenade]]s''' - These grenades explode into a ball of super-heated plasma, negating the effect of cover in close combat.
*[[Plasma grenades]]
 
  +
*'''[[Haywire Grenade]]s''' - Haywire Grenades are used for disabling or crippling enemy vehicles. They send out a powerful electromagnetic pulse that shorts out and destroys electrical circuits.
*[[Haywire grenades]]'''
 
*'''''Sceptre of the Dark City''''' - This unique sceptre is the badge of office of Supreme Overlord of Commoragh and is an advanced Power Weapon that contains sophisticated pain-inducing devices.
+
*'''''Sceptre of the Dark City''''' - This unique sceptre is the badge of office of the Supreme Overlord of Commoragh and is an advanced[[ Power Weapon]] that contains sophisticated pain-inducing devices.
* '''Obsidian orbs''' - Extremely advanced and rare soul-tech, that when used against opponents, can suck out their very souls and use their stolen life-energy to heal Vect's own wounds.
+
* '''Obsidian Orbs''' - Extremely advanced and rare Drukhari soul-technology. When an Obsidian Orb is used against living opponents, it can suck out their very souls and use their stolen life-energy to heal Vect's own wounds.
*'''''The Dais of Destruction''''' - When Vect deigns to lead a battle personally, he often does so upon the Dais of Destruction, a transport vehicle dedicated to his own use and armed with Dark Lances and force shields.
+
*'''''[[Dais of Destruction]]''''' - When Vect deigns to lead a battle personally, he often does so upon the [[Dais of Destruction]], a modified [[Ravager]] skimmercraft dedicated to his own use and armed with [[Dark Lance]]s and force shields.
   
 
==Sources==
 
==Sources==
*''Codex: Dark Eldar'' (6th Edition), pp. 13-15, 55
+
*''Codex: Dark Eldar'' (5th Edition), pp. 13-15, 55
*''Codex: Dark Eldar'' (3rd Edition)
+
*''Codex: Dark Eldar'' (3rd Edition), pg. 31
 
*''[[Dawn of War - Soulstorm]]'' (PC Game)
 
*''[[Dawn of War - Soulstorm]]'' (PC Game)
*[http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1520304a_TheTorturersTale.pdf ''Games Workshop - Dark Eldar: The Torturer's Tale'' by Gav Thorpe]
+
*[http://web.archive.org/web/20110124235427/http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1520304a_TheTorturersTale.pdf ''Games Workshop - Dark Eldar: The Torturer's Tale'' by Gav Thorpe]
  +
  +
  +
  +
[[es:Asdrúbal Vect]]
 
[[Category:A]]
 
[[Category:A]]
  +
[[Category:V]]
 
[[Category:Characters]]
 
[[Category:Characters]]
 
[[Category:Dark Eldar]]
 
[[Category:Dark Eldar]]

Revision as of 18:51, 11 April 2020

"Death is my meat; terror my wine."

— Adrubael Vect, Supreme Lord of the Kabal of the Black Heart
Dark Eldar Lord

Adrubael Vect, Archon of the Kabal of the Black Heart and Supreme Overlord of the Dark City of Commorragh.

Asdrubael Vect is the Drukhari Archon of the Kabal of the Black Heart and the current supreme overlord of the Dark City of Commorragh.

Considered the most devious of a race legendary for deviousness, Vect is possibly older than the Fall of the Aeldari.

It was Vect who shaped Commorragh from a sprawling corsair port and collection of autonomous sub-realms into what it had become by the late 41st Millennium, a vast and incalculably powerful and evil galactic metropolis located deep within the Labyrinthine Dimension of the Webway.

Among the murderous hierarchy of the Drukhari race, and from the lowest of beginnings, Vect gained and holds on to his position with both an unmatched intelligence, murderous ambition and a talent for cunning that is said by some to rival that of the Chaos God Tzeentch.

Vect knows the primary weaknesses of all the major sentient races of the galaxy, and those of his own species most thoroughly of all. Quite simply, Asdrubael Vect is one of the oldest, most powerful, and most deadly beings to walk amongst the mortals of the 41st Millennium.

History

Asdrubael Vect was born as a low-class underling in Commorragh and sold into slavery as a child. According to Vect's own account, related to a human slave, in his youth he personally witnessed the Fall of the Eldar in the late 29th or early 30th Millennium. 

Never accepted by the privileged high-born "betters" of his race, Vect was forced to climb the murderous hierarchical structure of the Dark City from the bottom, rung by tortuous rung. This survival in the face of incalculable odds explains his razor-sharp mind and infinite talent for intrigue. 

It was during this time that Vect vowed to himself that he would one day rule the Dark City, even if it took an eternity. Vect's talent for subterfuge was exceptional. Vect's rivals had a propensity for being murdered in plots or for suffering apparent misfortunes, although never by Vect's hand personally.

By the time his rivals realised the threat represented by this upstart, it was usually only an instant before their heads had been separated from their bodies by his agents.

Kabal of the Black Heart

Kabal of the Black Heart Banner

Banner of the Kabal of the Black Heart.

Vect's power grew and at an unknown date in the 32nd Millennium, he founded the Kabal of the Black Heart, the first organisation to openly refer to themselves as Eladrith Ynneas or "Dark Eldar." Though the Black Heart began as a flickering flame, it has since been fanned into a searing firestorm.

Thriving on being underestimated, Vect played a low profile as the Dark City fought a long civil war of its nobility against the Solar Cults who controlled the captured twin suns that powered the city, "The War of the Sun and Moon," in the 35th Millennium.

The nobility were ultimately victorious. A Kabal like Vect's had almost no power compared to Commorragh's nobility, and Vect was opposed at every turn by the most influential of the Dark City's noble houses -- Xelian, Kraillach and Yllithian.

Commorragh in Flames

Over the millennia, Commorragh grew from its shrouded beginnings into a galactic nightmare, its expansion driven largely by the machinations of one being, Asdrubael Vect of the Kabal of the Black Heart, who rose from slavery to become the true Overlord of the Dark City.

Four thousand standard years after the Fall of the Aeldari, in the time that Mankind calls the 35th Millennium, Commorragh underwent its greatest ordeal since its founding. The slave Asdrubael Vect had risen, through pure guile and murderous ambition, to become the Dracon of what he later named the Kabal of the Black Heart, when the elite forces of the Imperium of Man mounted a full-scale invasion of the Dark City.

At that time Vect, the hidden architect of this time of strife intended to cement his own rule, was opposed at all turns by the most influential of the Dark City's noble factions, the Houses Xelian, Kraillach and Yllithian.

By the time the human invaders had been repelled, the powerbases of these houses were in ruins, their Archons slain.

It was not long before Vect and the more meritocratic Kabals had replaced them as the source of ultimate power in the Dark City, just as he had planned.

The seeds of the Imperial invasion were sown in the region of the galaxy called the Desaderian Gulf. This area of wilderness space was well-known among the human starfarers of the Segmentum Tempestus for the number of spacecraft that had disappeared within its confines. General Imperial practice was to avoid it at all costs.

Unknown to the Imperium, there existed a vast portal into a main arterial of the Webway within Desaderian space, shielded by holofields that made it appear to be nothing more than a shimmer in the starlight, perhaps a result of gravitational lensing. Behind this portal lurked the pirate fleets of Commorragh, waiting for unwary prey.

The Drukhari's noble houses preyed upon Imperial shipping lanes only rarely in order to escape retribution; hence the missing ships were always considered acceptable losses or written off as bureaucratic errors of the Administratum.

Vect's first move was to increase the frequency of these piratical raids tenfold. He made it his Kabal's priority to capture every Imperial Navy warship and invade every human world within reach of the Desaderian portal.

He tore apart the Imperial Guard regiments garrisoning the planets of the Desaderian System, devastated their fortifications and disappeared with his living bounty into the depths of the Dark City, leaving nothing but utter ruin in his wake.

This campaign saw the Kabal of the Black Heart grow rich in plunder and souls, though Vect's detractors thought him a fool for antagonising the massive Imperial war machine.

AsdrubaelVectDaisofDestructionMini

Asdrubael vect and his retinue seated upon his Dais of Destruction Ravager skimmercraft.

With its usual ponderous, bureaucratic slowness the Imperium eventually reacted to the disappearances in the Desaderian Gulf. A Strike Cruiser belonging to the Salamanders Chapter of the Adeptus Astartes was close enough to investigate. It was patrolling the edges of the gulf in search of the sacred artefacts and relics of their Primarch Vulkan. Captain Phoecus of the Salamanders ordered his ship deeper into the Desaderian Gulf.

After a short but violent exchange with Vect's Kabalite fleet, Phoecus' Strike Cruiser Forgehammer was crippled by Haywire Bombs and transported through the Desaderian portal into the heart of the Dark City. The furore that resulted from this audacious capture set the spires of High Commorragh aflame with new intrigue.

A Space Marine captain was a great prize indeed, for such an individual could withstand extreme and prolonged mental and physical torture before divulging his vital secrets about Imperial defence. Before long, Vect found his Kabal's fleet in the Desaderian Gulf dwarfed by the armada of the Archon Lord Xelian.

The Forgehammer, still rendered impotent by Vect's Haywire field, was confiscated by Xelian, taken to High Commorragh and analysed by a long dissection process.

In his arrogance, Lord Xelian had not reckoned with the resourcefulness of the Space Marines trapped within the stricken Strike Cruiser. The ship's vox communications network had been shorted out by the Haywire field, but unknown to Xelian there remained a more pervasive method of communication available to the Astartes.

Captain Phoecus' close friend, the gifted Librarian Hestion, had sent a psychic request for aid as soon as the starship's systems had been disabled. Hestion acted as a living beacon to the rest of the Salamanders Chapter, a beacon now trapped within the spires of Xelian's realm in the Dark City.

When Lord Xelian sent the elite of his warrior court to bring the Space Marines to his torture chambers, they were met with far sterner resistance than anticipated. The Drukhari found it easy to carve through the hull of the strike cruiser and gain entrance to its dark corridors, but overpowering the Space Marines proved impossible.

Lit only by the flashes of boltgun fire, a desperate battle took place within the hull of the Forgehammer until Astartes and Drukhari blood had mingled upon its hull plates. Xelian was quick to realise that he had underestimated his victims.

He returned the salvage rights for the Astartes starship to the Kabal of the Black Heart, appearing generous but actually intending to seize the Space Marines once the Black Heart had suffered the losses in taking them captive.

Vect readily agreed, forming small strike forces of all those warriors in his Kabal whom he suspected of disloyalty and sent them to face the strike cruiser's defenders piecemeal. Vect's Kabalite Warriors, triumphant on dozens of worlds, marched into the Forgehammer without fear, but the battle lasted for days.

Xelian was happy to let Vect drive his so-called Kabal to destruction, believing the Kabal's Dracon to be a fool for not attacking with all the force at his disposal in a single, massive assault. Vect played a waiting game, feeding the disloyal elements of his Kabal to the guns of the Space Marines to buy time and even employing Commorrite mercenaries with well-known ties to Xelian's court, all of whom were soon swallowed by the violence within the human Strike Cruiser.

On the sixteenth day of the siege, the skies above High Commorragh suddenly broke open. The Salamanders Chapter had received the coordinates that had led them to their beleaguered Battle-Brothers from the Librarian Hestion's psychic broadcasts. The Desaderian portal had mysteriously been left fully operational, its guards slain and its controls locked so that it could not be closed.

The full fury of the Imperium of Man thundered from the crackling jade-cloured Webway portal directly above Archon Xelian's personal spire. Through it came starships bearing the heraldry of not only the Salamanders but also the badges of the Howling Griffons and the Silver Skulls Chapters of Space Marines.

Two dozen strike cruisers, each appearing like a chunk of Gothic architecture reshaped for war, hammered though the wide-open portal into the shadowy skies of the Dark City. At their heart was the great Battle Barge Vulkan's Wrath, an immense spacecraft with broadside batteries that could flatten whole cities. Its prow was a vast jutting ram that ploughed straight into the spire where Xelian stood, crushing it like a hammer driven into a priceless sculpture.

The Drukhari overcame their surprise quickly. From nearby Port Shard came hundreds of exotic craft, each a needle-like splinter next to the slab-like Imperial vessels, but no less deadly for that. Voidraven Bombers and Razorwing Jetfighters careened out of their towering hangars like bats from a cave, descending in swarms to attack each Astartes Strike Cruiser.

Though many were destroyed by the Imperial cruisers' broadsides, others systematically targeted the larger ships' guns with focused Void Lance fire and sustained hits from their Disintegrator Cannons. The Vulkan's Wrath was struck by thick blasts of electromagnetic force produced by Port Shard's salvage spars, rendering the majority of its weapons systems useless.

One by one, the Imperial ships' guns were silenced. But these were Space Marines, and they were nothing if not resourceful. Ejecting from each strike cruiser came Drop Pods, fired with such force that they were projectile weapons in their own right.

The Drop Pods hurtled down, smashing through Drukhari fighter craft and Commorrite starscrapers alike, each containing a squad of Space Marines who deployed upon impact with their weapons blazing. They left pure ruin in their wake as priceless Aeldari statues shattered and the spires of the Dark City fell.

The Astartes' counterattack robbed the Drukhari of the initiative. Within only moments of the Drop Pod assault, the Space Marines had established a perimeter in the obsidian-paved streets of the Kraillach Quarter. Though they took constant fire from Kabalite Warriors and Scourges that flew through the dark skies above, Astartes Power Armour proved to be an effective barrier to the Drukhari's splinter weaponry.

Yet it was not long before more of the Dark City's denizens joined the fight, drawn to violence and death like sharks to blood. Massed swarms of skyboard-mounted Hellions and Reaver Jetbikers swooped down to rake and tear at the Space Marines, who returned fire, literally, with their Promethium-fueled Flamers. The half-daemon Mandrakes and Raider transports loaded with Drukhari warriors assaulted the Space Marines with claws, knives and Splinter Pistols.

Battle was joined from one side of High Commorragh to the other and the streets seethed with violence. Entire sections of High Commorragh burned as the invading Space Marines cut down or incinerated each new breed of horror that assaulted them. Word spread quickly through the Dark City of the human invasion and high up in the arenas, the gladiators of the Wych Cults mobilised for war.

The Space Marines within the city were 500 strong, almost half the size of a full Chapter, and they maintained a defensive perimeter throughout the Kraillach Quarter. High Archon Kraillach himself led a massed charge against the Astartes, intending to crush the invaders that were destroying his personal fiefdom. Yet Kraillach's rampage was ultimately halted by a "stray" blast from a Dark Lance that vapourised him where he stood.

As the Forgehammer lay shackled by electromagnetic force high in the spires, the battle in the skies of the Dark City intensified. Xelian's last command had been to destroy the captive human ship no matter the cost, for if mere humans recovered his prize, the Archon's authority and that of his fellow noble-born peers would be shattered forever.

Flights of winged Scourges armed with Haywire Blasters and Heat Lances began to systematically destroy the captive ship while a fleet of Ravager gunships forced the Space Marines who sought to rescue the vessel's Battle-Brothers back into cover.

Then, in a storm of light generated by their teleportation technology, Terminators from the Salamanders 1st Company teleported directly onto the hull of the Forgehammer and returned fire. The Scourges were driven back and Captain Phoecus seized his chance.

His men emerged from cover as a single force, sending a Krak Missile soaring into each of the nine towering spars that held his craft captive with their beams of electromagnetic force. Miraculously, each missile triggered a chain reaction of explosions, and the burning spars crashed down into the streets below.

The Librarian Hestion summoned a psychic storm of his own, a raging inferno in the shape of a flaming drake that tore the Ravager gunships out of the sky one by one. The Forgehammer had been ravaged by the Drukhari assaults, but it was free at last from the Dark City's clutches. With a roar, the Strike Cruiser began to ascend into the sky and freedom.

Far below, the Space Marines fighting in the Xelian Quarter were completely encircled as the full weight of Commorragh was pressed against them and warriors from dozens of noble houses joined the defence of the city. Yet the Space Marines' objective had been achieved, for the Forgehammer was free.

A single curt comm-signal was sent and within mere moments, the main bulk of the Space Marines in the Dark City teleported away in a brief burst of light. Those that had been cut off from the main assault gave their lives to buy their brethren time or else were paralyzed by Drukhari hypertoxins and taken away to later fight and die as warrior-slaves.

Confusion reigned as the Haywire fields that had shackled the Imperial spacecraft were disengaged one by one. The Battle Barge Vulkan's Wrath, now joined by the badly damaged Forgehammer, fired its retros and disengaged itself from the ruins of what had been Archon Xelion's pride.

The vast starship's engine blast flattened spires and starscrapers alike before the Space Marines made their escape. The entire Astartes fleet then passed through the still-yawning Webway portal above High Commorragh and escaped triumphantly into realspace.

In the aftermath of the Imperial invasion, Commorragh changed forever. The power vacuum left by the vanquished noble houses of High Commorragh was quickly filled by Asdrubael Vect and his jubilant Kabal of the Black Heart, who had proven their superiority to their rivals in the crucible of war.

In the years that followed, Vect played politics like a true Machiavellian master of intrigue, forever asserting the meritocracy of the Kabals over the ancient aristocracy of the Aeldari noble houses. So it was that the Kabal of the Black Heart rose to ascendancy over the Dark City in place of the old nobility and Archon Vect's new position as the Supreme Overlord of Commorragh and the Drukhari race was sealed.

Uniting Commorragh

Yet Vect's ambitions did not end there. He would never cease his scheming until he had the entire city and all of its realms within his steely grip. In 677.M36, Vect tricked Archon Kelithresh into opening a casket ostensibly presented as a bribe, and the black hole constrained within was unleashed to consume both him and his entire realm.

In the 37th Millennium, Vect caused the hidden portals that linked each satellite realm of Commorragh to be revealed and built Great Gates around them guarded by elite Incubi and Kabalite Warriors.

One by one, Vect forcibly united the sub-realms of Commoragh into his own powerbase, conquering each in turn over thousands of standard years of civil war and strife. Commoragh expanded into and throughout these once-autonomous regions until they became integral to the Dark City.

In 984.M37, the last independent sub-realm, Shaa-dom, had been growing steadily in influence to the point where Archon El'uriaq, the self-declared "Emperor of Shaa-dom," declared himself more worthy of rule than Vect. Vect publicly vowed that Shaa-dom would feel his blade, but seemed in no position to make good such a threat against Shaa-Dom's well-funded and elite military forces.

Three solar days later a Warp rift opened above Shaa-dom and a burning Imperial Battleship emerged and collided into the city before its Warp-Drive detonated, destroying El'uriaq's palace fortress. Daemons, exploiting the resulting Warp rift, invaded the sub-realm, destroying and consuming all in their wake.

In the matter of solar weeks, Shaa-dom was reduced to haunted cinders. Vect is reported to have allowed himself a rare smile at the moment of its fall.

With the destruction of Shaa-dom, all of Commoragh's sub-realms became part of the Dark City -- and the newly unified city was now under Vect's complete control.

Present Day

Vect, through plots more labyrinthine than most mortals could hope to comprehend, is still the supreme overlord of Commoragh in 999.M41. This achievement is perhaps even more impressive than his becoming supreme overlord in the first place.

As a result of his low-born status, he has never been accepted by the remaining Drukhari nobility of Commoragh.  Though the noble houses he usurped power from were forced to reinvent themselves as Kabals, they still hate Vect and would gladly topple him and reassert themselves given the chance.

Yet even other Kabals' Archons, unimaginably devious themselves, have never been able to outwit Asdrubael Vect. All who have tried have died in indescribably horrible ways.

And yet, as the 41st Millennium comes to a close, it is believed by some that Vect's hold upon the Dark City is beginning to loosen: he visits uncharacteristically blunt retribution on those who defy him with increasing frequency.

His realspace raids have become increasingly frequent as well, leading some to speculate that he has finally passed beyond even the capability for rejuvenation that the agonised murder of thousands of slaves can bring.

Typical of the Drukhari, theories abound that Vect may be tired of success, rulership, or even his long existence. Others say he may be gambling against himself as it is now the only challenge that he can find in a city that has never had his equal.

More sensible Drukhari believe that he is only feigning weakness until his true enemies reveal themselves, at which point he will destroy them.

Nothing is ever sure when it comes to Asdrubael Vect, except that if he falls, the Dark City will be torn apart by vicious civil war.

Wargear

  • Ghostplate Armour - Those Drukhari who desire a substantial amount of protection whilst retaining a high degree of mobility sport armour made of hardened resins and shot through with pockets of lighter-than-air gas. Ghostplate Armour also incorporates minor forcefield technology to better protect its wearer.
  • Shadow Field - The Shadow Field surrounds its wearer in a dark miasma of energy that is almost impossible to penetrate. However, should a solid blow connect, the shadow field will short out, leaving its wearer vulnerable.
  • Splinter Pistol - This side arm is a smaller version of the Splinter Rifle. Often carried as a sidearm by Drukhari assault and shock troops, it fires a hail of splinter-like shards of crystal at the enemy. The only disadvantage of its smaller size is its more limited effective range. Spinter Pistols are often fitted with vicious combat blades, which the Drukhari use to slash and stab opponents in close combat.
  • Plasma Grenades - These grenades explode into a ball of super-heated plasma, negating the effect of cover in close combat.
  • Haywire Grenades - Haywire Grenades are used for disabling or crippling enemy vehicles. They send out a powerful electromagnetic pulse that shorts out and destroys electrical circuits.
  • Sceptre of the Dark City - This unique sceptre is the badge of office of the Supreme Overlord of Commoragh and is an advancedPower Weapon that contains sophisticated pain-inducing devices.
  • Obsidian Orbs - Extremely advanced and rare Drukhari soul-technology. When an Obsidian Orb is used against living opponents, it can suck out their very souls and use their stolen life-energy to heal Vect's own wounds.
  • Dais of Destruction - When Vect deigns to lead a battle personally, he often does so upon the Dais of Destruction, a modified Ravager skimmercraft dedicated to his own use and armed with Dark Lances and force shields.

Sources