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OmnissiahsVictory

An Adeptus Mechanicus Ark Mechanicus vessel.

An Ark Mechanicus is a vast Imperial starship that the ancient Mechanicum and the present-day Adeptus Mechanicus uses to scour the stars for their ultimate holy grail, a working Standard Template Construct and other forms of archeotech.

This quest is the most central tenet of the Mechanicus' religious Quest for Knowledge. As is to be expected, each Ark Mechanicus is filled with some of the most advanced current technology in the entire Imperium.

Ark Mechanicus Ship

An Ark Mechanicus underway near Nemesis Tessera.

Though these rare, nigh-mythical ships are seldom brought to battle, when they do enter combat they can bring to bear nearly impenetrable defences and weaponry whose range and firepower puts even that of Imperial battleships to shame. 

An Ark Mechanicus is also outfitted with industrial capabilities rivaling that of many hive cities, with kilometre upon kilometre of manufactoria, refineries, crackling Plasma Reactors and laboratories, test ranges, chemical vats and gene-bays.  

Notable Arks Mechanicus

  • Omnissiah's Victory - The Omnissiah's Victory is an Ark Mechanicus with a long and storied history. It is rumoured (albeit without proof) to predate the Great Crusade, and is definitely known for having participated in the Noloptis Crusade during the 33rd Millennium. The Omnissiah's Victory is armed with vast arrays of weapons batteries, lances, and a Nova Cannon, and is thought to be the original basis for the design of the Imperial Navy's Retribution-class Battleship.
  • Speranza - The Speranza is an Ark Mechanicus that served as part of Magos Lexell Kotov's Explorator Fleet into the region of space known as the Halo Zone. The Speranza was equipped with powerful ancient graviton beam weapons that could create miniature black holes and chrono-weapons that were capable of shifting their target nanoseconds into the past.
  • Iron Revenant - The flagship of Archmagos Dominus Belisarius Cawl during the 13th Black Crusade in 999.M41, the Iron Revenant led Cawl's Mechanicus fleet to the Tomb World of Eriad VI on the instructions of the Eldar Harlequin Shadowseer Sylandri Veilwalker. Later, after recovering a Necron artefact from Eriad VI, the Iron Revenant proceeded to Cadia, already under assault by the massed Forces of Chaos of Abaddon the Despoiler, where it proved to be a desperately needed capital ship reinforcement for the battered Imperial fleet protecting that Fortress World. Cawl's attempt to use the Cadian Pylons to disrupt the Chaotic forces' connection to the Warp failed when the Despoiler hurled the damaged bulk of the Blackstone Fortress Will of Eternity from orbit as an artificial meteor into the surface of Cadia. The massive kinetic strike destroyed what remained of the world's defences, ensuring its envelopment by the rapidly expanding Eye of Terror. Lord Castellan Ursarkar E. Creed ordered an evacuation of the dying world, and the Imperial survivors of Cadia led by Saint Celestine, now called the Celestinian Crusade, used every voidship at their disposal, including the Iron Revenant, to ferry the three million survivors off Cadia. Unable to enter the Warp because of the roiling instability of the Immaterium near the Cadian Gate, the Imperial fleet was forced to flee through the Cadia System at sub-light speed, and the Chaos warfleets gave chase. The largest and most powerful remaining Imperial capital ship, the Iron Revenant heroically sacrificed itself in battle against Abaddon's flagship the Vengeful Spirit so that the Celestinian Crusade could escape to the nearby ice moon of the world of Kasr Holn called Klaisus. The Iron Revenant's loss was not in vain, for the surviving Celestinians were rescued at the last by the arrival of the Ynnari through Klaisus' hidden Webway gate. Though his flagship was lost, Belisarius Cawl had rescued its most precious cargo -- the Armour of Fate, key to the resurrection of the Primarch Roboute Guilliman.

Videos

Warhammer_40,000_Grim_Dark_Lore_Part_7_–_The_Machine_God

Warhammer 40,000 Grim Dark Lore Part 7 – The Machine God

Warhammer_40,000_Grim_Dark_Lore_Part_8_–_Imperium

Warhammer 40,000 Grim Dark Lore Part 8 – Imperium

Sources

  • Battlefleet Gothic Resources: Ships of Mars
  • Battlefleet Gothic Armada II (PC Game)
  • Priests of Mars (Novel) by Graham McNeill
  • Lords of Mars (Novel) by Graham McNeill
  • The Gathering Storm - Book One - Fall of Cadia (7th Edition) (Digital Edition), pp. 6-89

Gallery

Raven Rock Videos
Warhammer 40,000 Overview Grim Dark Lore Teaser TrailerPart 1: ExodusPart 2: The Golden AgePart 3: Old NightPart 4: Rise of the EmperorPart 5: UnityPart 6: Lords of MarsPart 7: The Machine GodPart 8: ImperiumPart 9: The Fall of the AeldariPart 10: Gods and DaemonsPart 11: Great Crusade BeginsPart 12: The Son of StrifePart 13: Lost and FoundPart 14: A Thousand SonsPart 15: Bearer of the WordPart 16: The Perfect CityPart 17: Triumph at UllanorPart 18: Return to TerraPart 19: Council of NikaeaPart 20: Serpent in the GardenPart 21: Horus FallingPart 22: TraitorsPart 23: Folly of MagnusPart 24: Dark GambitsPart 25: HeresyPart 26: Flight of the EisensteinPart 27: MassacrePart 28: Requiem for a DreamPart 29: The SiegePart 30: Imperium InvictusPart 31: The Age of RebirthPart 32: The Rise of AbaddonPart 33: Saints and BeastsPart 34: InterregnumPart 35: Age of ApostasyPart 36: The Great DevourerPart 37: The Time of EndingPart 38: The 13th Black CrusadePart 39: ResurrectionPart 40: Indomitus
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