Wikihammer 40k

Veredicto del Certamen de Relatos Wikihammer + Voz de Horus ¡Léelos aquí!

LEE MÁS

Wikihammer 40k
Advertisement
Wikihammer 40k
12 084
páginas

Plantilla:MascotaMechPatrocina

Icono de esbozo Por orden de su Santísima Majestad, el Dios-Emperador de Terra. La Sagrada Inquisición declara este artículo En Construcción por Adeptus Hispanus. Si encuentra algún problema o falta de devoción por su parte, notifíquelo, un acólito del Ordo Hereticus estará encantado de investigarlo.


Mapa Segmentum Tempestus Galaxia Wikihammer

El Sector Caligari es un vasto y antiguo sector del Imperio que se encuentra localizado en el Segmentum Tempestus.

Descripción

Se encuentra alejado de la benigna y pura luz del Astronomicón y sufre de forma cíclica malévolas tormentas conocidas como Oleadas Disformes, que pueden retorcer la realidad y aislar sistemas estelares enteros durante siglos, dejándolos maduros para la infestación del Caos.

Los Inquisidores del Cónclave Caligari, cuyo líder es el Inquisidor Grigori Maldor, están a cargo de la seguridad del sector.

Subsectores conocidos

  • Subsector Agartha.
  • Subsector Atroxia.
  • Subsector Sigil.
  • Subsector Tenebrae - The subsector includes some of the oldest worlds in the Sector: some of these planets were colonised as early as the Dark Age of Technology, others were claimed during the Great Crusade. As the region is relatively free from the infamous Caligari Warpsurges, the lack of the extremely unpredictable Warpstorms allowed a lengthy period of growith and progress with only a dozen systems lost or cutt off from the Imperium. For a considerable lenght of time the core Tenebra worlds remained relatively peaceful and important, far from the great clashes in the galaxy, but the shift in the power structure in the expanding Sector eventually left the subsector overlooked and forgotten. The Tenebra subsector is rich in ancient technology and it also has its fair share of shadowy corners over which the Inquisition should keep constant vigil.
  • Subsector Tryglav - For a long time, the Triglav Subsector used to be one of the most important industrial hubs in the Caligari Sector, with entire planets dedicated to the manufacture of industrial products, an impressive list of productive mining worlds and several very ancient Hive Worlds founded during the age of the Great Crusades. The abundance of the infamous Caligari Warpsurges in this Subsector, however, always made the transportation of the manufactured goods problematic and costly, and some Sector Governors in the past decided to increase the industrial output of other Subsectors, leaving the Triglav systems somewhat neglected. With the recent and inexplicable rise in Warpsurge activity, the entire Subsector was cut off entirely from the rest of the Imperium for a very long time, right until now, and the decades of isolation had terrible consequences on the worlds that lost the protection of the God-Emperor.

Sistemas conocidos

Del subsector Agartha:

  • Sistema Gwaelod.
    • Cravis-09.
    • Ebines.
  • Sistema Ormeus.
    • Boron Primaris.
    • Minos.
    • Ormeus I.
    • Ormeus II.
    • Sacra Acephal.
    • Sacred Vault HS-1011.
  • Sistema Phaera.
  • Sistema Tarantir.

Del subsector Atroxia:

  • A
  • B
  • C
  • D
  • E

Del Subsector Tenebrae:

  • Sistema Aethon.
    • Aethon Prime (Mundo Colmena): This vast mass of hives has an almost unparalleled history that goes back several millenia, even including a short period when the world was used to be the seat of power of the Sector. As one of the oldest worlds in the subsector, its past is hazy, but supposedly the first hive was founded on xenos ruins. Deep under the steel caves there is still rumoured to be a whole xenos city, although spreading such tales is considered heresy.
    • Carnus Maima (Estación espacial): A derelict orbital platform turned into a void station providing cheap pleasures for millions of underfed workers, criminals and Imperial Guard Soldiers. An army of criminals peddle drugs and recycled food. The station is heavily infiltrated by heretics and mutants, but Imperial officers still hesitate to shut down the station for its becalming on the masses.
    • Iona V (Mundo Agrícola): An ocean planet covered by a vast achipelago, where large flotillas harvest the local aquatic species of fauna and deliver the catch to the gigantic processing plants scattered all over the islands. Unconfirmed rumours have been spreading of a mysterious xenos race inhabiting the lightless depths for a very long time now, and the Genetors of the Adeptus Mechanicus maintain several research temples on the planet.
    • Tartarus IV (Mundo Muerto): A frozen world first inhabited by a clony of penitents living under the surface for centuries. It has grown into a vast network of underground cities, but the original vaults are dying. Prolonged warp surges created a phenomenon called "creeping ice" on the northern hemisphere, which devours anything that produces heat. The population of the affected areas live inside armoured vaults, eventually to be cracked open by the ice anomaly.
  • Sistema Balthar.​​​
    • Aphagia Minor (Mundo Minero): A minig moon mostly covered by a large ocean, where Promethean pumps are still toiling mindlessly in the sluggish, contaminated waters, butthereis no one to attend the ancient machines. The imperial mining sttlements were destroyed during the long period of isolation and Chaos spawn are running amok the ruins.
    • Argon Prime (Mundo Colmena): A semitropical world of overbuilt hives and also the founding world of an Astra Militarum regiment. After the first decades of isolation, the General Staff of the regiment delcared a state of emergency until events returned to normal. It was some centuries before the isolation was over. During this time, the temporary measure gave way to a fully-fledged military dictatorship in the name of the Emperor, which is refusing heretical to acknowledge its heretical ways even now.
    • Colonia penal Gracia Despiadada (Mundo Penal): A terraformed prison moon, where the long centuries of isolation first saw the fall of the Imperial wardens and the rise of the rabble, led by unscreened pyskers emerging from the ranks of the prisoners. Now it is a nightmarish hellpit of savages, mutation and heresy, where the former prison complex has been tom into zones of warring tribes fighting for the control of the subterranean vaults and the mines above, all in the name of the mysterious Withered Child.
    • Ojo de Balthar (Estación espacial): An Imperial Observation Platform anchored at a safe distance from the unholy protrusion of the Warp into realspace, protected by warding runes. It also requires thorough cleansing for the tech-savants monitoring the anomaly, who hope to find new clues to the mystery of the Caligari Warpsurges. Due to the proximity of the rift, the Inquisition insists on regular visits to mindwipe the personnel.
    • Marax (Mundo Muerto): A grim world, where the centuries of isolation only brought destruction and death. No one knows how it all began, but the Warpsurges brought heretical wars and Daemonic incursions, and Imperial rule was crushed in the end. Now it’s a Chaos-infested planet with cities blasted to ruins and pockets of survivors living in the tunnel systems.
    • Viridian III (Base arqueotecnológica):​​​​ This strange void station is a relic of lost knowledge from the Dark Age of Technology, when heretical science flourished openly. It was discovered by the Explorator Fleet of the Adeptus Mechanicus and it was only opened to Imperial citizens after centuries of research and purification. Some mysterious levels still fall under the jurisdiction of the Adeptus Mechanicus.
  • Sistema Chernobog.
    • Agonía Misericordiosa MCXII (Fortaleza-Hospital): This hospital-fortress employs a legion of trained doctors and med-servitors. It is not an ordinary infirmary, but a facility dedicated to the treatment of Inquisitors and also a secret research station.The fortress is equipped with equipment blessed by the Machine God, and a separate ward deals with Inquisitors who want to undergo some genetic modifications and are willing to pay the price.
    • Charkov (Mundo Minero): The southern mining cities produce rare minerals. In the north, stalagmite-like monolithic pillars jut out of the crystalline deserts, and it is here that humankind made its home, high up on these crags, like birds building haphazard nests.The region had spawned several cults in the past like the Screaming Prophets or the Crawl, so the Caligari Conclave keeps an eye on this planet from the orbital Void Station, trying to learn what might cause this infreguent plague of heresies from time to time.
    • Desolación Sigma (Fortaleza Estelar): A dead Fortress Monastery, undeniably human by design, but everything has been meticulously removed that could have shed some light on the original inhabitants.The maze of fortified vaults operate autonomously, opening up specific chambers at any given time. Inguisitors with psychic abilities describe the fortress as a huge black heart, beating ever so faintly, sending out signals into the ether.
    • Kardian II (Mundo Muerto): This world has been under Adeptus Mechanicus quarantine for centuries, due to the discovery of a particularly large number of city-sized machines that once belonged to a now extinct xenos race. The unfortunate, but unavoidable consequence of this quarantine was the demise of the local population, and now only savages roam this graveyard of long forgotten technologies.
    • Malcorum Prime (Mundo Industrial): Formerly the Astra Militarum staging world with vast fortresses housing millions of Guardsmen, now a war-torn planet that has fallen under the heel of the Archenemy. Imperial forces have been wiped out by the combined onslaught of insurgency and a Chaos invasion fleet that translated into realspace directly over the benighted planet. Without proper Imperial response, Malcorum Prime is bound to turn into a Daemonic cesspit, which may even lead to the demise of the entire Chernobog system.
    • Estación repetidora San Abelardo (Estación espacial): One of the big commercial hubs of the Subsector, this heavily fortified Void Station has a secluded monastery-pylon, which serves as a very important Astropath Relay Station, transmitting messages, encrypted manifestos and highly confidential code-psalms to the various star systems in the Subsector.
  • Sistema Dagnor.
    • Dagnor Primaris - Mundo Colmena.
    • Mundia Polonius  - Mundo Santuario.
    • Port Ascalon - Estación espacial.
    • Vismar Minoris - Mundo Muerto.
  • Sistema Lacaon.
    • Draquis Alpha (Exterminatus).
    • Entropy Omega - Fortaleza estelar.
    • Lacaon Maioris - Mundo Feudal.
    • Lacaon VI - Mundo Feudal.
    • Lacaon IX - Mundo Salvaje.
    • Zona de combate Synon - Cinturón de restos espaciales.
  • Sistema Nereus.
    • Ciudadela Tempestus - Fortaleza estelar.
    • Estación minera 121 - Estación espacial.
    • Nereus II - Mundo Agrícola.
    • Nereus III - Mundo Feudal.
    • Nereus IV - Mundo Muerto.
    • Catedral Impía - Mundo Muerto.
  • Sistema Rengris.
    • Rengris VII.

Del Subsector Triglav:

  • Sistema Aureus.
    • Basilica Aureus.
    • Cinturón de Taranus.
    • Estación repetidora Aureus.
    • Fuerte Cael.
    • Tyres Kappa.
  • Sistema Clamoris.
    • Belgorsk III.
    • Clamoris Prime.
    • Clamoris Tertius.
    • Fortaleza Justa.
    • Torque Secundus.
  • Sistema Malcorum.
    • Bethar Maior.
    • Cinturón de asteroides de Taranus.
    • Desesperación de Tormund.
    • Egilis.
    • Myrkon.
    • Ranieli - Fortaleza Estelar.
  • Sistema Rotwang.
    • Mundi Polonius.
    • Palacio del Amanecer Eterno.
    • Prisión Delta-722.
    • Rotwang.
  • Sistema Torque.
    • Cúmulo de Agbal.
    • Grimnor.
    • Rusalka III.
    • Torque Prime.


Sin localización en este momento:

  • Sistema Ultima Thule.


Migolan Primaris - Cuenta con Hive Downwind y Hive Upwind.Su dirigente es el Gobernador Planetario Ransom.

Personajes notables

Cónclave Caligari

  • Grigori Maldor - Gran Inquisidor del Cónclave Caligari.
  • Helena Goslar - Inquisidora.
  • Klosterheim - Gran Inquisidor que investiga la Martyr.
  • Theodon Mercer - Inquisidor del Ordo Xenos.
  • Braddeleigh - Inquisidor.
  • Flavius Draken - A veteran Inquisitor with a dubious agenda.
    • X - Interrogador.
  • Tristram Valorn - An Inquisitor claiming that he had been tasked by Lord Maldor to intervene another Inquisitors investigation.

Casa Mosinda

  • Desconocido.

Casa Van Wynter

  • Gregor van Wynter - Comerciante Independiente. Ejecutado por herejía.
  • Hermann van Wynter - Comerciante Independiente y padre de Ragna. Ejecutado por herejía tras adquirir un artefacto de manos de los Portadores de la Palabra.
  • Ragna van Wynter - Comerciante Independiente, al servicio de la Inquisición.
  • Grexus van Wynter - Comerciante Independiente.
  • Nathanael Grexus.

Otros

  • Remigus Klemet - Astrópata.
  • Uther Tiberius - Inquisidor que vino con la Martyr al final de la Era de la Apostasía.
  • Caius Thorn - Sargento Marine Espacial de los Stormwatchers.
  • Omicron Arkh - Tecnosacerdote  artesano.
  • Metrodora Thelema - Magos Biologis.
  • Gavinski - Capitán de las Fuerzas de Defensa Planetaria.
  • Anderson - Ex-coronel del Astra Militarum y líder local de la banda de piratas Feral Beasts.
  • Julius Bedivere - Cardenal.
  • Lucius Teilhard - Funcionario de la Eclesiarquía.
  • Lord Bertram Cordiano - Gobernador Planetario de Clamoris Prime y del Sistema Clamoris.
  • Lord Antaroz - Señor de la Legión Negra.
  • Ambrose Caradoc - Piloto del Caballero Desarraigado Crimson Wanderer.
  • Martyr - The “Martyr" is an ancient voidship that hails from the Segmentum Solar and it had been turned into a floating, wandering fortress-monastery commandeered by Inguisitor Uther Tiberius.The “Martyr" has been drifting in the Warp for millennia until a Warpsurge spat it out into the realspace and now it is an enigma: a haunted vessel, a fortress with secrets and a despicable nest of mutant tribes and the filth of Nurgle.

Fuentes

Extraído y traducido de Lexicanum inglés .

Advertisement