Board Thread:Warhammer 40k Video Games/@comment-5574937-20130429004713/@comment-5574937-20130501003221

I know that there would be problems with controlling Als I was thinking of having a button that ouls tell them to go to the targeted are or attack the targeted enemy and they would passively follow you around.

As awsome as it would be to have all then units from each race the game would probably hae to be confined to 6 or so for each race(ex space marines: scout marine, tac marine, devistator marine, assult marine, apothicary, techmarine, chaplain, terminator(mabey).

And internet connection nd lag compesation would be issues that would have to be dealt with of course.

But, yea making it appeal to wider audiencs would be a big challange, something that might work is make mutiplayer a military campaign, crusade for imperium, black crusade for chaos, sphere expansion for tau, red harvest for nercons, ect and have them be fighting over a system and having persistant battle fields and making your victories and defeats have a actual benefit to the faction that you are playing as. and not really having any of the tdm game modes and having missions like you have to defend this rescently captured area, attack an enemy base of operations and captur it, or disrupt the enrmy supply lines, ect.