Board Thread:Warhammer 40k General Discussion/@comment-4851119-20140323173912/@comment-18016240-20140421094941

.Talik wrote: Hereticalthoughts wrote: Except that the marines they use in starcraft are really just glorified guardsmen, as said before their armor is more just to lift their weapons and act as a hazmat suit than to actually protect them from damage, Hellbats and marauders have better armor, but they're specialist units and still lose out to space marines or SOB on the armor and weapons front. If a zergling's claws can rip through a starcraft marine's suit, then a guardsman's lasgun will punch through no problem, nevermind a bolter or plasma gun.

Yes, the thor, which would likely still get blown away by the warhound or imperator titans.

As for ghosts, the Imperium has psykers who can blow up planets and they have space marines who specialize in stealth a la Ravenguard, not too mention Culexus assassins who specialize in killing psychics and their very appearance is enough to short circuit a psyker. 1) yes, well, if marines ever fight guardsmen, im still putting my money on the marines.

2) Firebat vs. space marine I can buy the space marine would win, but honestly I say a marauder kills a space marine due to, you know, dual-wielding semi-automatic RPG's. I know SM weapons are much teh same, but the marauder has two and the marines have one. So, yeah.

3) And why would you think that the thor would lose...?

4) I know, I was just saying that SC wasnt defenceless in that. Also, I was more focusing on the whole cloaking + psyker thing. I know the imperium has everything ghosts have, but not all in the same combatant.

5) If nothing else, I still say SC fleets are better. Reliable FTL travel, the battleships are large enough to go toe to toe with imperium ones (look at the cinematics if you dont believe me) and they have stealth fighters and stuff.

And if that isnt enough, I never neccesarily said Terran. I figure a zealot (giant body armor, shielding, AND dual wielding lightsaber-blade-thingies) could take on a space marine at close quarters. And imagine an immortal (they only take limited damage from attacks, yes? so a titan would be about as effective at killing them as a space marine. That has to count for something. And by 'something' I mean a helluva lot more than something.)

In response.

1.) there are likely going to be hundreds, if not thousands of guardsmen for each marine, think zerg, but human and with laser guns.

2.) There's nothing that says space marines can't use bolters in each hand, it's not like they suddenly explode if they so much as touch a gun while holding another and there's pictures of them doing so in codexes.

3.) Because the firepower of the Thor is nothing compared to a warhound, let alone the imperator, a warhound can destroy a city in a single volley, and the imperator can demolish continents. I could see the Thor winning against say, a Knight Errant, but even that would be a hard fight.

4.) Not necesarily, but if they find out about the ghosts they'll just start hurling culexis assassins at them, they're not only good at stealth, they can terrorize the opposition and if a ghost comes anywhere near them they're good as dead. That's not even counting necron pariahs, who are like culexis assassins without the need for sustenance and like most necrons can never truly be destroyed as long as their pyramid thingy is intact.

5.) Yes, but in the end what matters is wether or not they can take and hold territory, it doesn't matter how good your fleets are if you can't take a planet from the ground.

Similarly, I never necesarily said only Imperium either, for your protoss zealot, I'll counter with warp spiders, much the same abilities, with the warp spider being able to teleport. As for your immortal, again, imperator, even partial damage from that is enough to put it out of commision, and c'tan shards would also likely tear such a thing to shreds considering that the c'tan eat stars.