Board Thread:Warhammer 40k Video Games/@comment-24045526-20131013064751/@comment-8881468-20140509092250

where does it ever show that militarum tempüestus are cannon fodder?

simple:

1. treating of the harakoni warhawks by the iron hands during the purging of the contqual sub-sector

2. http://warhammer40k.wikia.com/wiki/Death_Korps_Grenadier  (check their equipment: hotshot las/hellgun+ carapace armour

"A Krieg soldier appointed to a Grenadier squad cannot refuse the honour, and adopts the skull facemask as a symbol of acceptance of his fate. Statistically, eight out of ten Grenadiers are killed in action. The men behind the skull masks have accepted that they are essentially already dead. To the men of the Death Korps of Krieg, Grenadiers are those soldiers who have "lived too long", and who must now either prove exceptional enough to warrant promotion to a command role, or finally find atonement for their people's sins against the Emperor in death."

3. we could probably look at every deployment of the guard en masse, where they will also throw great numbers of stormtroppersd at superior troops.

from the carapace armour article:

"Carapace Armour is stronger and thicker than the Flak Armour used by the common soldiers of the Imperial Guard and various Planetary Defence Forces and it provides the wearer a much higher chance of surviving a direct impact with standard small-arms rounds (though it does little to protect against stronger weapons)."

aka: ork shootas (which are more alike bolt pistols, shuriken weapons or pulse rifles)

aka: it is still shite if we compare it f.e. to the standard equip of the eldar or tau (which is much better yet those standard warriors are available in much lesser numbers)

ork boys may be challenging (only if you can keep them at more than melee range, otherwise yer minced meat) or traitor guard and pdf (which are on an inferior scale, but take it to an even scale or superior and you will simply loose with stormtroopers. as they simple are neither as quick (reflexes) nor as durable nor as deadly as their opponents

you had games where the "fun" came from being "evil"  if we look at hitman or black and white, civilisation always allowed for the route of: okay i will nuke all my opponents  and so on and so forth, yet those were merely a few strategies among many. and still is very different from an fps game