Board Thread:Warhammer 40k General Discussion/@comment-203.134.114.240-20130721023526/@comment-203.134.114.240-20130721150816

Neithan02 wrote: yeah it would be fun to play an imperial guardsman, what was it again, 80+% casualties/campaign, great bonding potential especially form a game developer's point of view. What I really want is interactions between Gaurdsmen and Salamanders, and such interactions that display intense humanity between a normal human and a supersoldier. The reason why is because all of Games Workshops video games fails to make me sympathise with anybody. (Outside of Vance Stubbs and General Sturn of course)

Which is a shame really, because the Dawn of War games had a chance to make the Eldar sympathetic for a change, but nope THQ and Relic must go in the old "Precursors are arragont dicks" and "Aliens are backstabbers!" cliche. The only exception of course is Ronahn and Taldeer, which are the only two xeno characters that I felt for.

Seriously Games Workshop, whats the point of making the Eldar sympathetic if your going to make them as arragont dicks? I mean I could understand why, as no characters outside of Wardien Heresy is perfect, but to repeat the same thing of "Nu-uh, we only ally because you dumb, we smart" over and over again, kind a gets stale.

Seriously is there any Eldar fluff that I could actually feel sorry for? I mean those 'sad' moments are actually more embarrasingly sad then emotionally. Seriously, their empire collapse because of their mass orgies and complacency, and then have their souls eaten by a harmaphrodite freak of a god in the trillions? Only Khaine 'was defeated' with actual dignity, please someone help me on this!