Board Thread:Warhammer 40k General Discussion/@comment-203.134.114.240-20130721023526/@comment-8881468-20130728164612

okay let me make this quite clear for youkristoffer ;)

there is quite the difference between fighitng as human vs humans if you want to compare it from the point of ability for

human vs eldar, human vs space marine, human versus gene stealer/many zergs, humans vs orc

the baseline humans are always technologiccally and/or bodily (strength,reeflexes and so on) behind, and only make up for this by their numbers.

and if you go for one of the special classes, it would not really make sense logiccally, to be able to switch your job (sniper,scout, maybe medic) throughout the campaign

example ursarkar e creed makes it from conscript to general, through what, mere luck that most of his superiors get killed+ long long long services, which means you would have to link in 10+wars and a campaign with 10 years+ jumps of unrelated wars, makes little sense storywise/ gioves little to the player

as mentioned before: ego perspective of a comissar with rewards for shooting your own men, hardly likely in gaming industry, would make sense lorewise but would have many problems being applied (remember, game not only for w40k fans)

and sidenote: starting as an officer, yeah right, in what shooter did you ever start out as one? ^^ it is thre story tool to have the development