Board Thread:Warhammer 40k Roleplay/@comment-14745711-20130808103153/@comment-101.172.127.251-20130809103832

The Lord of Silence Well then since it sounds all right then and a few people seem interested I'll put some of the back story up then. (By the way for some reason I have been blocked and can't put up anything in my profile, so I'll just sign my name at the begining so you know it's me). Out on the fringes of sub-sector Plurodon lies the Tyranus system. It is populated by frozen ice worlds only two of which can sustain life. The Imperium had managed to establish a hiveworld on Tyranus prime (the planet closest to the systems week sun) and a now totally abandoned fortress world on Tyranus 2. The other planets were so cold and lacking in atmosphere that specially designed environmental suits to protect any who stepped on those worlds. But now, life was beginning to stur on Tyranus 7 the world furthest from the systems sun. But this is not truly life,for how can cold soulless metal beings every truly be alive? The long dormant crownworld of the Isandrekh dynasty was at last returning to plague the Imperial forces in the sub-sector. The sub-sector had long been on the brink of toppling out of Imperial hands de the collosal level of Necron infestation, but the rise of a new crownworld was the final straw for the Imperial guard defending the sub-sector. The order was given to send out a distress signal to anyone who might hear it. The first to respond was Inquisitor Thok who rapidly arrived in the sub-sector with his storm troopers and quickly began to rally the Imperial guard to cut a path through the Necrons to the now sealed off Tyranus system. The second to respond were the Salamanders space marines chapter (but the player can change the chapter if they want).They quickly deployed themselves through clever incisor warp travel in orbit above Tyranus 2 and established the fortress world as a base of operations. They soon discovered that Tyranus would not easily fall. As well as reinforcements from other Necrons in the sub-sector the crownworld hid below its shroud of snow storms terrible weapons of mass destruction. But the Salamanders did discover that there relics of the Adeptus Astrates upon the planet. Which chapter they belonged to they could however not say. All they knew was that they were not theirs and that they dated from pre Horus Heresy times. They promptly sent out a signal of their own to call to the original chapter that they had discovered their relics. But it was not long then before they were contacted by Inquisotor Thok who demanded that the Salamanders secure the relics for him. The Salamanders refused. The Inquisitor branded the space marines traitors, but the Salamanders would not back down. Thok gathered the Imperial guard and clashed with the space marines on Typon 3. But they were only part way through the battle when the sky was split with warp fire and the forces ofChaos descended from the skies. The Alpha Legion had come for their own place in the system.

Meanwhile the Imperium were not the only ones who were locked within civil war. Dagorekh had long been the self proclaimed Phaeron of the Isnadrekh dynasty when it became clear that the crownworld had not awakened from the great sleep. But now that Tyranus 7 had returned as the true crownworld. Now Dagorekh was faced with a difficult choice; should he assert his new claim or should he bend his knee to his old Phaeron and father for now? He has for now chosen the later, but seeks ever to undermine his fatherand Phaerons uthority and become the Phaeron once more.

So, there are so far four roles which must be fulfilled. 1. The Necrons of the Isnadrekh dynasty (me) 2. The Salamanders (or any other space marines chapter) 3. The forces of the Imperial guard under Inquisitor Thok (or any other Inquisitor) 4. And the forces of the Alpha Legion (or once again, some other bunch of traitors)

Anyone else can join as other factions throughout the campaign if they wish, but those three other roles must be for filled.

So the system has 7 worlds two of which are Imperial, 1 Necron and the rest uninhabbited. On the 3rd to 5th worlds every race (except from the Necrons) must wear special sealed suits and oxygen masks to protect themselves from hypothermia and so forth (space marines just have sealed armour). On the 6th and 7th worlds all non-Necrons must wear highly advanced environmental protection suits (on these worlds even the Necrons must take precautions to protect themselves by doing special armour of their own, this does however make them even slower than before (that's really slow for those who don't know)) The forces deployed here aren't going to be hugely massive.

Necrons: 3 warrior phalaxs (with transports), 1 annihilation barge and the Phaerons personal phalax (this is both the Phaeron's and Dagorekh's royal courts as well a small force of lychguard (these numbers will increase as the campaign continues and more systems come online)

Space marines: 3 battle companies, 1 devestator support company, 1st company veterans, 1 predator tank and HQ (whatever it is the player chooses (please be reasonable))

Imperial guard: 4 battle companies, 2 support companies, 4 bassalisks, 1 Leman Russ battle tank and HQ

Chaos: 3 battle companies worth, 2 cultist swarms, 1 Khorne Lord of Skulls (no reason, just think they're awesome), 1 smallish swarm of daemons and HQ

Note: As the campaign progresses all armies will gather reinforcements to them so as to keep up the pace with the growing legion of Necrons in the system.

The Space Marines are deployed on Tyranus 2, the Alpha Legion are on Tyranus 5 (this is in opposite orbit too Tyranus 2), the Imperial guard are sitting calmly on board their strike cruisers (or whatever) at the edge of the system and are able to choose worlds to attack (however it will take some small amount of time for them to arrive.

Fleets are decided by the players and announced at the start of the campaign (but bear in mind that your fleets should match your ground forces). Also since I love destruction each side may have up to 4 secret super weapons (except for the Alpha Legion who have managed to sneak in a fifth). Please remember secret means secret. Tell no one what they are till it is to late Mwhahahaha!

I think that is everything, please ask if I have not been clear about something. The campaign should start when the current RP is overif all the roles have been fulfilled. The Lord of Silence