Board Thread:Warhammer 40k Roleplay/@comment-4948356-20140903010510/@comment-28917471-20140915203535

None taken. I'm very strict about the lore because it keeps the Rp real. if anything goes wrong, then it looks less than the universe of W40K. If someone won't follow the lore, then they become different from the others players, and that breaks the balance.

Of course, it is hard to follow the lore without a mistake. I too have broke the lore couple of times in other rps.

I kinda regret participating in the Dark-City RP. I saw a lot of action in the rp, and thought that this would be a fun experience(some of it was, but the most wasn't).

Psykers walking around Commoragh freely, thousands of space marines fight hundreds of thousands of Dark Eldar as if that was nothing speciel, War sentinels somehow find the Dark-City(don't know how they were able to escape).

But the way it ended was the most unreal thing, anyone could understand that Danny didn't really made a plan on how his sentinels will escape. So what happened? A ship broke a wall in the webway that let the warp energy and the daemons in the Dark-City, that was the most unrealistic thing that could have happened in Commoragh(considering that the city stretches out to a near-infinit size).

Also the Vulture... well I'll talk about him later...