Board Thread:Warhammer 40k General Discussion/@comment-25618639-20141214213749/@comment-63.231.164.6-20160707172443

I missed some thing...

oh yeah, the above (by me)

is meanth for three galaxies, one SW controled, one large galaxy that is neutral and uninhabited and finally, one galaxy for the W40K.

Rules: Whoever can obtain and control the entire Neutral galaxy wins. No invading the home galaxy. Once the Neutral galaxy is controled, the war is OVER. Travel from parent galaxy to Neutral Galaxy is SAFE. Heroes DO NOT respawn, ever, so no clones of the Emperor of Mankind, demons only have one life and the Emperor (SW) only gets TWO lives at most (in the EU/legends, he was capable of making clones and transferring himself into them whenever he died, but for the sake of balance, he will be restricted to two lives.)

For armor, Mandalorian iron and Adamantium armor are essentially the same, but for the sake of this, both will be considered the same, as both are incredibly tough, but Mandalorian iron will be much lighter (as people could wear an entire suit of this stuff and not be slowed by much).

Chaos cannot infest SW planets, and the force cannot one-shot kill any W40K planets. This is because it would take only one force user to land and steal all life (looking at you Darth Nihlus) and that I have already said that the Force and the Warp are two entirely seperate entities.

For planetary destruction, the Life eater Virus will behave more realistically, taking a few months to wipe out a planet.

Tyrannids... hmm...

they are unpredictable... so I will say W40K can use them as a super weapon to essentially invade any part of the Neutral galaxy once or twice. After all, this is gonna be an epic slug fest.

All factions in SW are allies and won't harm each other.

All factions in W40K are allies and won't harm each other.

These are just some of the basic rules for this match.