Board Thread:Warhammer 40k General Discussion/@comment-107.13.138.172-20170323041910/@comment-29580146-20170423100757

So, what I got out of that post was:

"The baneblade has some flaws, therefore it's worthless."

By that logic Space Marines are worthless because they can die, same for Guardsmen, Eldar, Tau, etc.

Everything is far from perfect in the setting of Warhammer 40,000 which is (for me atleast) one of the defining characteristics of this franchise. Humankind has not reached the pinnacle of technological advancement, in fact if my memory serves me correct, their has been a decline in the development of newer technologies by humankind since before the imperium and I haven't even begun to mention the state of eternal conflict that each and every faction is in with the rest of the universe. This is a stark contrast to many other science fiction franchises (I'm not saying it's the only franchise like this, there's always more) you could almost say it's a bit like the cyberpunk genre.

You also have to remember that Games Workshop has to accomodate for the tabletop game with these things, they can't just have a nigh-unkillable perfect weapon of mass fuckery becaue:

a) It would be unbalanced in the tabletop setting and would mean that there would be literally no point to play anymore (Games Workshop wants money, if you can't tell by the miniatures' hefty price tags)

and

b) It would ruin much of the plot. Pretty much every conflict (which are major plot points in almost every story, there's always some conflict to overcome) could be solved by deploying this "fuck-all device"