Board Thread:Warhammer 40k General Discussion/@comment-7730894-20130402174544/@comment-3580035-20130403102543

Scenarios like the sergeant come down to pure luck, and aren't really affected by the rules. Using some basic mathhammer:

Assuming the guardsmen aren't in rapid fire range, 10 hits, 3.33333 wounds, 1.1111 saves failed. It isn't much of a stretch for the sergeant to survive anyways. Chuck in a special weapon like a plasma gun and its a very different story.

For a orbital strike to take out 2/3s of an army, the army must've numbered two squads and had the models super-bunched up together. Most times, a orbital will usually kill half a squad.

I don't know about Genestealers and Broodlord in the old edition, but they aren't able to absolutely floor terminators anymore unless you got 20 genies charging against 5 normal termies, and even might not completely wipe them.

Warhammer 40k has balanced itself more now. It will never truly balanced, but its good enough for the majority of players (1% matt ward whiners the exception, and even thats more about the fluff)