Board Thread:Warhammer 40k Roleplay/@comment-4948356-20150413200957/@comment-4948356-20150422214304

Alright then, so its going to be the imperial campaign first, namely because of how (possibly) weak the characters may be.

As for the faction itself,  whle the guard forces will remain as two regiments, their fleet will include a strike cruiser of the ultramarines, and an ark mechanicus.

So as for playable characters, I've got four scenarios with varying difficultly, listed by easiest to hardest

1. Imperial guard squad: Play as a guardmen in a ten man squad, under the leadership of (Insert player name here). Much easier than the others, but probably the most boring...

2. Stormtroopers: Like what the tin says, they also have it pretty easy, but expect difficult enemies and tough bosses to pop up every now and then...

3. Penal troopers. Due to a recent incident, these soldiers killed some of their brothers in arms and are awaiting transfer to a penal legion or an especially dangerous mission, a mission that may come sooner than they think. These guys replace the stormtroopers in their scenario, uping the difficulty and challenge, along with a better story (IMO).

4. Space marine squad. Going with the regiments is a strike cruiser of the ultramarines, here to provide whatever support neccesary. By far the hardest of the four, this scenario pits you against the toughest enemies and hardest bosses, with very little time for rest.

The default scenario are the penal troops, voting is open for 3 days.