Board Thread:Warhammer 40k General Discussion/@comment-25177957-20140720052135/@comment-4851119-20140724144949

Callummacdonald79 wrote: i forgot about zoats :) Eh, they were never a good part of the lore IMO, I came into 40K after they were removed and after hearing about them I was glad of that. Shame I missed the Squats as well, they were awesome bearded high-gravity engineer badasses xD

..bs is becoming synonymous with gw... Agreed. And not all of it can be put down to lore-rape and writer wank contrary to what Ward and Goto haters would say - it's their utterly moronic decision to try and sell what are basically glorified toy soldiers at a premium price.

this isn't strictly for this thread, and it's mentioned elsewhere, but gw have to advance the story at some point. it may still be making them money to preserve the status quo but people will eventually get fed up with it and will lose interest in the franchise (many already have). and as much as i still love the universe i got fed up with the status quo about 15 years ago. This is the exact reason I gave up on 40K tabletop and went over to Dystopian Wars. Spartan Games actually care enough about their customers to advance the story and introduce clever new twists that shift the status quo in unsuual ways (there's talk that the Invaders, who are essentially War of the Worlds Martians, may become canon in the next edition). That and it's the closest thing to Epic that exists today, and made by the same company who created Firestorm Armada, which is what Battlefleet Gothic always should've been.

GW, on the other hand, could not give a **** about their customers except as a source of income, hence their desicion to let the lore stagnate and the status quo remain depressingly similar each edition.