Board Thread:Warhammer 40k General Discussion/@comment-203.134.114.240-20130721023526/@comment-211.26.90.118-20130726092632

Kristoffer2510 wrote: Well yeah, you just pointed out why it is a waste to play as a regular Guardsman.

Please try to look at the other side of the survival of a soldier in a campaign. Like the ones you play in other war games, like hell how did Dimitri survive through the entire push to Reichstag in World at War and how did the Bad Company go through all of that shit against hundreds of lethal enemies, like don't be too realstic when it comes to human survival and their capabileties in a game. And by Guardsmen i meant the infantry classes of the Imperial Guard, not the main guys with lasguns and bayonets dying in droves to finish their objective.

Look at Sly Marbo, Iron-Hand Straken, Colonel Gator, Sergeant-Harker. Playing as a catachan elite expert would be kind of fun. Make a The Saboteur game with a sneaky catachan going around blowing up or just a rampage bionic enhanced "super" soldier going around wrecking the xenos up.

And look at freaking Ursarkar E. Creed, he started as a conscript for god-Emperors sake. So there are many possibilites in making a guardsman ranking up to officer through a campaign.

For me it would be awesome if they made either a game where you play as a Commissar or a high ranking Officer within the Imperial Guard. Adding more death to your surroundings would make great effect as you push your way forward in the war for the world you are sent to.

I have an idea of a game where you play as a Vostroyan Firstborn officer and you have your family relation with your uncle, going through the mess against Chaos, where you mostly meet Cultists on your way while your hardcore bionic veteran uncle tells you about what he had encountered and how to deal with certain enemies. And when it comes Chaos Space marines they will be encountered by heavy weapon squads or loads of Firstborn Guardsmen swarming them before they can do any harm to the main character you are playing, he can also pick up a meltagun to take care of the power armoured foe. He would be stationed to defend an Importand Objective against a raid by Cultists, he will there meet hes uncle in a more detailed background. You then have to be given the next objective, before that you will have granted a veterancy for your survival as is given the job to tell the newly deployed Firstborn reinforcements objective. Further you will have fought and saved some importand objectives and you will become the kind of a hero the men wants to fight with on the battlefield as rumors start to spread. As the game goes on you will have met allot of death and tragedy watching fellow Guardsmen laying in pain where some of them you will have to shoot to end their missery and men dead in droves where you come to finish the job which they could not. Ruining worship spots for the fanatical cultists with flamers burning down houses seeing the enemies dying one after one as your veteran team grows. Meeting astartes on the way fighting along side them would make an interresting story as they would come all high and mighty, like the scale you would see them from, coming out of the smoke killing enemies right infront of you, following the astartes without them even caring about the individuals their fighting with. These suggestions are not the entire story, it would have allot more detailed background and gameplay and story, especialy relation with the hardcore veteran bionic uncle.

I like your ideas.