Board Thread:Warhammer 40k General Discussion/@comment-8257990-20130613073535/@comment-7232811-20130618154105

Great work you've done there. For Fokelike, just do the whole of the map in blue, with different shades of blue to represent deeper & shallower areas (darker being deeeper & lighter being shallower). For the cities, just do them anyway, because they'll just move around. We could update them at a later point in the campaign. & you could represent the currents by drawing arrows, which could also show us where the cities will be at a later poin in the campaign.

For Lensau, I'm guessing it could be done in one of two ways. One being a barren wasteland that has been bleached by the power of Chaos, or another that is still teeming with life, but it's all become warped & mutated, & with a suitably Chaotic landscape to boot. Could be in the style of a combination of the four major gods, (you know, with fiery hellscapes, festering forests & swamps, ever-shifting views & a (almost) conscious desire to reshape itself, & beautiful but deadly natural scenery) or just based on Chaos undivided, where the landscapes aren't touched by one god in particular, but just Chaos as a whole.

These are just ideas though. If you have some of your own, please put them up so we can hear about them.