Board Thread:Warhammer 40k Video Games/@comment-216.80.140.168-20140624020305/@comment-6078851-20140629153549

if it's going to be an accurate representation of space hulk boarding missions then it's vital that genestealer motion is properly executed. the one thing that still makes avp such an atmospheric game is the aliens' movement - while there are glitchy issues in how they move (like getting stuck in doorways!), in general their movement is the most accurate any alien game has managed (i haven't yet played colonial marines), and as such it's intense. genestealers aren't as agile, nimble, or fast (can genestealers stick to walls/ceilings like aliens?), as aliens but they are still what genestealers were based on, so i expect their motion to at least be similar, and if done properly it should be a very creepy and intense game :)

on avp game mechanics - predator: stealth/ambush melee shooter. alien: stealth/ambush melee fighter. marine: straight-up 1st person shooter, so...yep :)