Board Thread:Warhammer 40k General Discussion/@comment-203.134.114.240-20130719051426/@comment-69.140.217.133-20130731044826

Ha, ok, so first of all. lets look at basic covie tech in the hands of tau. Vehicles first:


 * Wraith tank- great, more long ranged firepower, exept now it's plasma. something tells me that an indirect fire tank such as this would love to work with marker lights.


 * Banshee- Tau have better aircraft in firepower, but how about the fact that it's small, manuverable, and probably cheap as hell to manufacture? The tau might make use of it if they modify.


 * Ghost- hehe, yeah, these are better than a high melee stat (roadkill anyone?). A smart Tau commander would employ these cheap little machines in squads piloted my specially outfitted drones, because The Greater Good wouldn't let them use kroot as suicide drivers.


 * Various dropships- yeah, The Tau have the covies beat here by a longshot.

Hand weapons:


 * Plasma rifle- The tau have overall better, not worth much note.


 * Plasma pistol- insta-shield dropping? might have some uses. definitely as a possible sidearm.


 * Needler- here we go. Yeah, ok, short range obliteration for lightly armored targets. perfect for those pesky Orks, Tyranids, and Imp guard charges (because the Tau are the only ones the Imps can realistically charge, lol.)

Fuel rod Cannon- another piece of covie tech that is... better left behind. the Tau have better anti-vehicle weapons.

alrtight, I realized I have missed a few, but I thing I got the staples that have been in all titles. Who can come up with the uses of Tau tech with the covies? maybe a neat bit on co-op tech consolodation. Things I missed that you feel are of note?