Board Thread:Warhammer 40k General Discussion/@comment-203.134.114.240-20130721023526/@comment-8881468-20130724221518

name one game that rewards the shooting of your own people on a regular basis..

though campaign end by being shot by your subordinates would be something new. (comissars do not lead the troops, they follow them to actusally fulfill the task of shooting the cowards)

as for the tactical rpg style: as said before, since your subordinates do not offer variety or customization (or those unique ones are beyond your control (operators sit in their vehicles and can simply say: kiss my shiny metal behind, snipers are not with the troop but can remove themselves and so on)

mechanicus explorators would be accompanied by robots and or skitari, combat servitors and what not, or would have space marines blast the way, since guardsmen are simply too weak for such important tasks.

sidenote: "have space marines show up whenever you're in trouble..." dude, those are guardsmen, keeping them alive is pretty much about as interesting/important to the battle plan/commanders and Space marines, as is a sack of rice falling down in china, salamanders would not move an inch for them

sidenote 2: squads can easily, if the battle plan commands it, just be sacrificed to scout out enemy positions for artillery and so on, or horrendous casualities can be deemed worthy for an assault if the goal is important enough, either way: "your personal squad of guardsmen"'s survival is never given/ not even cared about.