Board Thread:Warhammer 40k Roleplay/@comment-30319168-20161025231355/@comment-7390107-20161027014845

Well about that Vulture class characters, i told Mephistol that those kind of characters are not allowed. You know how things with Vulture worked right? He was really overpowered in every way. I respect Danny and everything he worked on and if he comes back i would be willing to join in his RP's again. Still we worked really hard on making these RP's better so everyone can enjoy them and I do not intend to break that.

I mean you do remembre what happend in one of those fights with Vulture? It was 2 on 1 or maybe even 3 on 1 where he fought a C'tan and a Chapter Master in the same time, and yet somehow he won so to say.

There will be some powerfull characters but i can promise they will be balanced out. At first they may seem OP but you can be sure there will be some drawback in the background.

Okay about Orkoid character well first of all you should also create a background how he got to this place, you know if he was drawn by that signal or something else. And second about characters abilities i think he can pass for now (correct me if im wrong) and if the need arises we can balance or tone down some things and abilites.

As for my army and characters:

As you might guessed i'll be playing as my own chapter of Space Marines called Saiyan Knights (reworked).

So leading this strike force is:

Chapter Master Kakarot

Physical Apperence and Abilities: Very muscular and tall individual even for a Space Marines with black hair and a bit pale skin. Kakarot face is adorned with black tribal tatoo on his right temple. Unusually strong even by Space Marine standards Kakarot is rivalled only by few in the Chapter. His speed and agility are limited by his size but still he is by no means slow. Kakarot's already impresive strenght and speed further improved by his control and basic mastering of the curse that follows him and his chapter. (more of this will be explained later)

Personality: A stern and strong marine, who preferes actions over words. Sometimes easily angered and prone of rage outbursts. More fond of close and personal approach then stealth. Dose not take any situation lightly even when favours are in his odds. An overall good tactician but still most of the time consults with some of the older and wiser marines in the Chapter.

Combat: Close combat specialist, trained in use of most of weaponry that is available to Space Marines ranging form simple combat knife to Thunder Hammer. Most of the time in battle Kakarot uses either single or twin Power Swords or modifed pair of Lightning Claws that are fitted for his Artificer Armour.

Wargear:

Artificer Armour ( Saiyan's Indomitable Will) : Armour that offers protection close to that of Terminator Armour ( not the same) named after unbreakable will of every Marine that wore it even when faced against insurmountable odds. Adorned with Crux Terminatus.

Power Sword ( Saiyan's Rage) : with a blade almost the size of a Relic Blade this armour and flesh tearing sword is the oldest relic of the Chapter. Integrated in this blade is a power field generator capable of shatering even the heaviest known armour types. It's true origins are shrouded in mystery but some speculate it's orgins date back to Chapters unknown Primarch.

Chapter Champion and Master of the Honour Guard Vegeta

Physical Apperence and Abilities: Muscular but slim individual with black hair. His face bears a single straight scar on his left cheek. Due to his physique he is one of the fastest if not the fastest marines in the Chapter capable of impresive burst of speed in short time. Even so his strenght dose not lack far behind as Vegeta is one of the few who is able to rival Kakarot's strenght. As Kakarot he also bears the curse but due to Kakarot's training he was also able to master it to a certain degree.

Personality: Strong willed, cold and calculated individual it is Vegeta who clams Kakarot when he gets angry. Vegeta himself is not easily angered and it's best left like that. A great tactician, he is the one that usually makes that strategies and plans.

Combat: As Chapter's Champion he is allowed to use almost every weapon in Chapter's Armoury. Specialist in both ranged and close combat he usually wields a Power Sword with either a Combat Shield or Bolt Pistol, or a Thunder Hammer.

Wargear:

Modified Power Armour(Dragon's Scales): A modified version of Mark VII Power Armour offering better protection this suit of Armour has saved Vegeta's life countless times. It bears many purity seals and others honours as well as Crux Terminatus.

Thunder Hammer (Fist of Storm): A relic of the chapter this uniquely weapon has tasted blood of many Imperiums foes. Two yellow fist clutching Chapter's insignia adorn it sides. Capable of crush armour and bone alike with ease. It's name comes from unusually loud and booming sound  and shock waves that it produces with each strike.

With them there are also 7 members of the Honour Guard Librarian Asura and 70 Spaca Marines as well as some vehicles (who will not be involved directly into a fight most of the time).

Now to explain that curse i was talking about

Also know as Saiyan's Rage. A genetic flaw that haunts the Saiyan Knights. It is both curse and some would say blessing. It is suspected that every Space Marine in the chapter is affected but is yet to be proven. This curse causes any Space Marine affected by it to snap, his will broken sending him into a sensless rage that is almost unstoppable. In battle these Marines charge into battle regardless of wounds they recive, their strenght and speed maginfied to a point that they can rip apart their foes bare handed. The strain on their minds is such that they sometimes simply pass out in middle of combat. The only time the curse loosens its grip is when even their super human bodies can't withstand the number of wounds they recived or when they pass out from sheer mental exahustion. But even if they survive the battle it detoriates their mind and it's only a matter of time when they will snap completly and be granted Emperor's Peace on the battlefield. However there are few Space Marines that were somehow managed to subdue this curse trough sheer and indomitable will. These individuals are able to "use" this curse for their own benefit enhancing their already impresive strenght and speed to a new level. But none have mastered it completly for even they cannot be in this state for long. The longer they try to use and control it the bigger the strain on both bodies and minds gets and they risk falling completly to the curse.Also the stamina that is required to keep it up i such that most of the time after it's usage they are incapacitated for some time.