Tyranid Biomorphs

Biomorphs are genetic mutations that alter an aspect of a Tyranid. They may improve speed, durability, or any other trait. They are usually shund because the amount of points used to improve your 'nid also subtracts from the number of broods you can field. Biomorphs include:
 * Acid Maw
 * Adrenal Glands
 * Bio-plasma
 * Bonded Exoskeleton
 * Enhanced Senses
 * Extended Carpace
 * Feeder Tendrils
 * Flesh Hooks
 * Implant Attack
 * Leaping
 * Mace Tail
 * Regenerate
 * Reinforced Chitin
 * Scuttlers
 * Scythe Tail
 * Spine Bank
 * Spine Bank
 * Symbiote Rippers
 * Thorbacks
 * Toxic Manisma
 * Toxin Sacs
 * Tusked
 * Winged