Board Thread:Warhammer 40k General Discussion/@comment-25222488-20150308223725/@comment-8881468-20150309092947

Not really considerable as few factions would actually allow MMORPG playstyle.

Looking at how  the different factions play, you could only go for 2 in the sense of an RPG in W40k, Space Marines and the Inquisition.

Crafting is not really done in W40k outside of Mechanicum training, which, however would ban most people from higher echelons of importance + what would you craft or gather ressources from?

The standard RPG would include a single person with no skills whatsoever, starting off somewhere, levelling up, specialising and going on.

The militaray/fighting in W40k is already specialised by Homeworld/Chapter/Regiment.

So basiccally: start as Space Marine Scout, go through the Rotations and then somewhere end up as Chapter Master as the highest. (You'd get a real progression with more dangerous enemies as you level up, you can specialise certain things (close combat vs long range, vs vehicles, leadership of Marines or even more so: human auxilia), you'd have access to crafting and shops via Techmarines.

Inquisition: start as lowly  appretice to another Inquisitor and work your way up, deciding for one of 3 Ordos, get your retinue, become bigger interefere everywhere. ;)