Board Thread:Warhammer 40k General Discussion/@comment-4851119-20140323173912/@comment-4851119-20140417074053

Hereticalthoughts wrote: 50.83.1.9 wrote: Hereticalthoughts wrote: 50.83.1.9 wrote: Slug gunner fan wrote: 98.81.158.208 wrote: The point wasn't size, it was that their Knight-sized mechs can transform. Yes, but transformation is irrelevant when you realise that they get massacred by Knights on the ground and massacred by Thunderbolts and Thunderhawks in the air.

Unless we go by rule of cool the Terrans' transforming mecha are pretty useless, and as a puritan Spacebattler I go with calcs rather then rule of cool.

If you're throwing rule of cool out the window, all mecha are out, as is all of 40k. >I don't have an argument so I'll just say this in the hopes of making everything moot.

You're the one who brought rule of cool into this. 40k is a universe that runs on rule of cool. Mecha just straight up aren't feasible. Any role you built a mech for, you could built more conventional vehicles for the same cost that would do the job better. http://tvtropes.org/pmwiki/pmwiki.php/Main/SquareCubeLaw As much as I love Titans, there is no way the work without handwaving physics right out the door. Do I care? No, because Titans are walking cathedral battleships of death.

Except I didn't, dear boy.

What we were talking about was that the overall firepower of a titan or knight is much greater than the Terran counterpart in Starcraft. Exactly.

The anti-gravity tech in 40K is actually quite good, hence why Titans can stand up without collapsing. Thus they need less rule of cool than any transforming machine would need (do you know how impractical it would be to fit all the mechanisms in there correctly?) so we can still calc them. And the calcs for Titans come out as similar to the secondary armament of Battlecruisers...