Board Thread:Warhammer 40k General Discussion/@comment-173.63.107.112-20131007004020/@comment-98.81.158.208-20140309212032

WARNING-NOT GRIMDARK ENOUGH, IDEALISTIC ALERT.

In the grim darkness of the future, there is peace. A peace not won without sacrifice and war.

It is the 43rd Millennium. The God-Emperor has long ago left his decayed psychical body for the Warp, forming a bastion of uncorrupted Warp energies that has led mankind to a new age of technological advancement, discovery and thinking.

Under the gentle but authorative hands of the loyalist Primarchs who still live, Mankind has joined with the Eldar and Tau in order to drive the Ruinous Powers back to their last refuge in the Eye of Terror, with the traitorous Astartes now warring among themselves.

But perhaps the greatest advance has been in the Adeptus Astartes, now more than men. They are of Wraithbone flesh and iron will, clad in great armour built from the cooperation of three races. They are the defenders of Order. They are the Space Marines and they know no fear.

To be a Space Marine in this age is have become a living embodiment of mankind, mind and body. These "Neo-Astartes" are grown in vats, implanted with the Carapaceus, a implant that forms the basis of their armor. Each Neo-Asartes is protected by the power of the Aegisus Imperica, a psychic "choir" projected by the Neo-Astartes, each of which is a potent Psyker.

At a young age, A Neo-Astartes is selected by a Carofratrem, a sentient artificial lifeform that fuses to the Neo-Asartes's Carapaceus, forming a pyschic bond between the two. The Carofratrem is then used to interface to the final part of the Neo-Astartes's transformation: Their Power Armour.

Astartes Power Armour has advanced far beyond that of the previous millenium. It is now composed of shaped Wraithbone plates covered with a Adamantium ablative layer. Each suit is possessed of a full suite of life support functions, a medicae system for tending to the wounds of the two organisms controlling it and Auto-Senses. The secret to the suit's amazing mobility is the electrically motivated nano-fibers that permate the suit, replicating the movement of the Neo-Astartes.

The following is the standard-issue, in no way compulsory for the Neo-Astartes.

The standard issue sidearm of the Neo-Asartes is the Type-11 Ripper, a fully automatic rail-type weapon that launches shells that carry tungsten carbide spikes launched at a muzzle velocity of Mach 3.

For long range duties, the Type-22 Particle Beam Rifle is used. The Type-21 is a directed-energy weapon that launches a stream of ionized particles with a distinctive screech.

When heavily armored foes are encountered, the Type-23 Focused Energy Pulse Weapon is the most commonly used weapon. The Type 23 uses electromagnetic induction fields to convert subatomic particles to plasma state, then launches these in a beam at relativistic speeds.

Nomenclature for the weapons is as follows:

The first number is the type of weapon.

1-Projectile

2-Energy

3-Psychic

The second is their roles, arranged thusly.

1-Light

2-Medium

3-Heavy

For example, a Bolter would be a Type 12.

Vehicles of the Neo-Astartes are grown from Wraithbone, with Carofratrem forming a wetware AI for these vehicles. Generally, these are grouped into these categories.

Ambulatorus- Walking vehicles

Canthus- Wheeled vehicles

Alatatorus- Winged vehicles

These three categories are then divided into multiple subcategories, depending on their roles.

Pugnaius- Combat-oriented vehicles

Migrosus- Transport-oriented vehicles

Portitoros- Vehicles meant for carrying other vehicles

Then for size, under these categories.

Parvus-Small

Mediocris-Medium

Magnus-Large

For example, Titans would be classified as Ambulatorus Pugnaius Magnus.