Board Thread:Warhammer 40k Roleplay/@comment-14745711-20140817201030/@comment-14745711-20140820054822

Geez, that will complicate things if they do. Excellent!

Dyracaed it is fine if you take some time to put your stuff up as this RP is not going to start within this week, as I want to make certain that we get as many people as possible. I believe that having a good number of people involved, and defiantly more than one on each side seems to make the RP more fun, as people start trying to achieve their own agendas, rather than just focusing on the battles at hand.

A quick note on character powers. After re-reading some of Ransacking the Dark City, I have realised that our characters are sometimes horrifically over powered, with super speed, super strength and the ability to have parts of building fall on them and continue fighting. So I have decided that all use of 'super powers' is to be kept to a minimum. No characters taking on 20 enemies at once, you'd be lucky to manage against 10 at once (unless those were cultists or something equally rubbish). Casualties also should be kept as low as possible, since blowing up a rhino/chimera is fine, but single post killing a leman Russ is not.

I am perfectly willing to recognise the fact that I have over used super units/weapons/people in the past, but I am determined to end that in this RP. Large groups of people with super powers are discouraged at best. The more I think about it actually, the more I realise that our forces don't need special powers really. I mean the legendary groups like the 1st founding chapters, major craftworlds and dynasties don't need that, so why should we? Especially considering the fact that our factions would be considered less in stature than them.

Anyway, basically I am clamping down to make this RP more cannon plausible, and less over powered. And yes that is half because I want to get more people to join, but also because I personally am getting a bit tired of it.