Board Thread:Warhammer 40k General Discussion/@comment-25618639-20141214213749/@comment-33557506-20180222012026

Reinno wrote: Lad, there's no denying that Star Wars is awesome in terms of technology and Space Fun. However, there exist a difference between both universe, Star Wars is relatively peaceful while 40k is constant war for survival. And despite those 10,000 years of constant war for survival, the WH40K Empire of Man has become less technologicaly advanced... they have reached their peak and can't move from there. They know they are going to die, but they can't do anything to save themselves... The SW Galaxy, on the other hand, started with no army, and they invented the Star Destroyers and Super Star Destroyers and built 25,000 of them in just a few years... Reinno wrote: Now on the fleet matter, a star destroyer can be destroyed by a squadron of x-wings. While a IOM starship is destroyed by Star Destroyers size Macro Shells. That's right, you did not read wrong, the IOM Navy has starships that shoot shells(space bullets) the size of a Star Wars Imperial class star destroyer. Well, according to the novels, in the WH40k universe half the battles are won thanks to a boarding action... Voidships kilometers long, with cannons the size of skycrapers, and half the time a small group of Space Marines will just fly towards it, board it and kill the enemy commander...

The truth is, writers want their space battle to look like pitched aerial dogfights, naval boarding actions and/or naval artillery battles, and very often, they even want the commanders to have a sword fight during the battle, even if it doesn't make much sense...

Now on the matter of troops, billions of fodder is what the IOM excel in. Right, since we have cleared the matter. Let's move on, Star Wars Imperial Navy with all that 25,000 star destroyers and probably hundred of thousands of other ships could not defeat a rag tag group of rebels. Two planet destroying battle stations lost to starfighters. The Executor class Super Star Destroyer lost to a on fire almost dead A-wing.

I blame GL's lack of sense of scale. He didn't think too much about the number of troops a Galactic War would entail, so he made the Rebellion too small...

He also wanted an heroic sacrifice, so a half-dead pilot destroys a Super Star Destroyer...

And you want to go and fight the IOM when the Galatic Empire could not even defeat a rebellion. Please do tell, how in the universe are you going to win against an enemy that does not give a damn about losses.

Said enemy takes months to move their ships anywhere, and can't even replace half of their equipment because they have forgotten how to do so.

Even if the Empire of Man decided to amass their forces against an external invader, it would take years for them to do so. The SW Galaxy fleet could leisurely conquer the sectors one by one before those voidships gathered together, and that massive fleet could reach the SW fleet only if the latter chose to get caught.

And the Empire of Man doesn't care about human losses... but if we are speaking of ships, then they care very much. They have a very hard time replacing them.

Neithan02 wrote: The problem with fodder: field enough an people run out of shells and energy,

Not so sure... every nuke can kill a lot of people, and the SW Galaxy is very good at building a lot of stuff very fast..

The galactic imperium simply does not have the manppower to hold things (aside from generally only fielding direct line of sight weapons and no ballistic curve (aka cannot shoot over a hill)

Not a problem in outer space... And they do have proton missiles.