Iron Hands

"Only when by the power of our hate we have truly shed the prison of our own flesh, shall we be judged worthy to stand at the side of the returned Primarch. Every foe I slay, every stone I cast down, makes my hatred purer, and the day Ferrus Manus is restored to us a day closer."

- Iron Father Klaanu Johar

The Iron Hands are a Loyalist Space Marines Chapter and one of the original First Founding Space Marine Legions created from the gene-seed of their martyred Primarch, Ferrus Manus. Like the other Loyalist Astartes Legions, the Iron Hands would later be divided up after the Horus Heresy into multiple different Chapters, as required by the Codex Astartes, although one Chapter of the original Legion remained known as the Iron Hands and is described below. Although unwavering in their faith in the Emperor of Mankind and his dream of human unity as embodied in the Imperium of Man, the Iron Hands also believe that human flesh is weak and easily corruptible, and strive to replace their organic bodies with more "pure" bionic substitutes, thus closely emulating the faith of the Adeptus Mechanicus' Cult of the Machine.

The Iron Hands were born as the X Legion of Space Marines, engineered by the Emperor of Mankind to bring his light to the long lost human colony worlds scattered across the stars. When the Horus Heresy first erupted and plunged the newborn Imperium into a galaxy-wide civil war, the Iron Hands Legion was too far from Terra to intervene directly in the climactic battle of the conflict. Their Primarch Ferrus Manus was enraged by the weakness of those Legions who fell to Chaos, particularly with his closest brother amongst the Primarchs, Fulgrim of the Emperor's Children, and by his own inability to face the Traitors. Ferrus Manus gathered together his most Veteran Astartes and departed for the Istvaan System. It was during the Drop Site Massacre of Istvaan V that the Iron Hands, the Raven Guard and the Salamanders Legions were ambushed by the Traitors led by the Warmaster Horus, and though the three Loyalist Legions fought with extraordinary valour, Ferrus Manus himself was lost, beheaded by Fulgrim's Slaaneshi daemonblade. While the Traitors declared their Primarch dead upon the blasted wastes of Istvaan V, the current Iron Hands Chapter refuses to accept this, for the Primarch's body was never recovered. For over 10,000 Terran years, the Sons of Ferrus Manus have stoked their burning hatred, drawing strength from this inexhaustible well of rage as they await their lost Primarch's return.

The unique identity of the Iron Hands is forged by their belief that all flesh is inherently weak, for it is subject to mortification, decay and temptation and is thus a weakness that must ultimately be purged if the Chapter's Astartes are to best serve the Emperor. This is a belief most probably rooted in the experiences of the Horus Heresy, but the inherent character of the people of the Chapter's homeworld of Medusa, with their stoicism and patient forebearance, also plays a part. Following the apparent death of their Primarch at Istvaan V, the surviving members of the Legion returned to their homeworld and fanned the coals of hatred that would endure across the millennia. The Iron Hands chose to isolate themselves from many of their fellow Astartes Chapters after the Second Founding and slowly became bitter recluses, wielding their anger as a protective shield against a universe of growing weakness and insanity. Unfortunately, in time, this hatred was directed at all outside the Chapter. The Traitors had renounced their oaths to the Emperor and shed the blood of their brothers, but the Loyalists had also allowed this to happen, and even the Emperor had fallen after defeating Horus. The Iron Hands harbour a special hatred for the Successor Chapters of the other two Loyalist Legions that fought with them at Istvaan V, for they believe that if those Legions had been stronger and continued to fight rather than retreating, Ferrus Manus would not have been lost and the Heresy might have ended there. This belief defies all facts to the contrary.

Ferrus Manus
The Iron Hands were the X Legion of Space Marines, created from the gene-seed of the Primarch Ferrus Manus. At the dawn of the Imperium of Man, before the Great Crusade had begun, the 20 gene-children of the Emperor of Mankind, the Primarchs, were scattered across the known galaxy through the Warp in a mysterious accident due to the intervention of the Ruinous Powers of Chaos. The gestation capsules of all 20 Primarchs were stolen from the Emperor's secret gene-laboratory deep beneath the Himalayan Mountains on Terra and were flung across thousands of light years, all eventually coming to rest on backwater human colony planets. It was this first touch of Chaos before the Primarchs had even been born that may have corrupted so many of them and laid the foundation for the agonising tragedy of the Horus Heresy that was to come. One of these infant Primarchs turned up on the dark, geologically unstable Feral World of Medusa in the Segmentum Obscurus very near to the Eye of Terror, his gestation capsule burning a trail through the cloud-dominated sky as it impacted the highest mountain on the world, Karaashi, the Ice Pinnacle. The impact shattered the mountain top, burying Ferrus deep in the ice in a tremendous explosion of steam. The land shook under the impact which could be felt the world over. Mountains were toppled and great chasms were formed as the planet runbled under the coming of the Primarch. Medusa rumbled with such ferocity that the Medusans later said that many of the world's mountains simply shook themselves to pieces.

Years later that special infant, named Ferrus Manus (High Gothic for "Iron Hand") by the Medusans, walked unscathed and already fully grown from the uninhabited moutain ranges of the far northern wastes where the Ice Pinancle lay. The legends of the roaming clans, taught from father to son throughout the ages, revolve around the early exploits of Ferrus, who came to be regarded as a great warrior amongst the nomadic clans of Medusa. No one could match his strength of arm, try as he might to find a worthy opponent. He sought out every physical challenge that he could, always returning victorious. According to one oft-recounted myth, Ferrus once challenged a Storm Giant to a competition of strength. The giant lifted a mountain between his hands and set it back down a mile away. The giant's laugh died when Ferrus lifted the entire mountain range on his back, carrying it to a neighbouring island. The poor, humbled giant was never seen again. Ferrus travelled the length and breadth of Medusa, becoming well-known by all the clans and coming to know the land itself as no one ever had. He travelled areas that any other man would have found inaccessible. He climbed the highest mountains, he swam the deepest oceans, always pushing his levels of endurance and strength to levels unfathomable to mortal men. His strength and fury made him renowned and feared amongst the people of the clans who valued such qualities highly in their harsh environment. Ferrus was eventually adopted by the Medusan clans as one of their own. He never interfered in the various clans' conflicts, believing that such competition was healthy for his people and should be allowed to thrive. Because of this impartiality, Ferrus was ultimately accepted universally as an honourary member of every Medusan clan, and great (often exaggerated) legends like the one above were told of his deeds.

One such legend was of the titanic battle between the Primarch and Asirnoth, the Great Silver Wyrm. This tale is recounted in the Canticle of the Travels, an epic Medusan poem of unknown origin that is still taught to the children of the clans at their parents' knees. The Wyrm was said to possess a skin of living metal that was stronger than any armour. It was said that Ferrus spent many days spent tracking the beast through the legendary Land of Shadows, the fearful homeland of the ancients, a place of mystery and terror. This place, long since lost, was said to be a land forged of metal and stone relics of giant proportions, the remnants of a forgotten age in the galaxy's history. The ghost-spirits of the clans were said to roam there once they left the world of the living. Imperial academics now believe that the description of the Land of Shadows given in the Canticle makes it sound very much like the Necron ruins later encountered by the forces of the Imperium in the late 41st Millennium. As such, Asirnoth may actually have been a C'tan or Necron construct created from their Necrodermis material, which is known to act as a type of "living metal."

Ferrus was unable to defeat the beast with raw strength alone, his punches and blows having no discernible effect. Ferrus was eventually able to slay the creature, drowning it in a river of molten lava despite the agonising pain this caused him, and he bore it stoically. When Ferrus removed his arms from the lava, the Great Silver Wyrm had been completely destroyed, and he discovered that his hands and forearms were covered in the same living metal as the Wyrm's skin, which had flowed across his own flesh, protecting it, even as Asirnoth had been destroyed (or dispersed) by the heat of the molten rock. This was a substance that was as flexible as flesh yet as strong and impervious as the hardest ceramite. It is known that myths involving Ferrus and his metal hands precede the writing of the Canticle of Travels, but only in the Canticle is this explanation given as to how the living metal came to be fused to his body. The alien metal also altered the Primarch's physiology, for following the battle his eyes turned silver and seemed to lose their pupils, indicating that the necrodermis, if that is what the substance was, had also entered deep within his body. The reigning hypothesis among Imperial scholars at present is that Asirnorth was a C'tan construct, some kind of guardian creature placed on the planet to protect a possible Necron Tomb or even the resting place of a true C'tan, made of the "living metal" alloy the Necrons called necrodermis. It is possible that Ferrus was in some way polluted or corrupted by the Necron technology in the process of slaying the Great Silver Wyrm.

Ferrus returned to the Medusan clans after his travels, filled with new and wonderful ideas, which he taught to all who wished to learn. He was able to craft strange and powerful tools and objects out of metal, shaping them with his living metal hands without even the need for a hammer or forge. Under his tutelage, the clans of Medusa became much stronger than they had been before his arrival and became capable of wonders that they never could have imagined possible. It was a time of greatness for the people of Medusa -- the civilisation of the clans advanced at a tremendous pace and the Medusan people became strong and proud.

The Coming of the Emperor
When the sky was split for a second time in the history of Medusa, the clans were confused, unsure of what this sign might represent. Without a word, Ferrus left the clans immediately and travelled to the landing site of the phenomenon. Weeks passed with no news of Ferrus, but before the clans decided what they should do in regard to discovering the fate of their saviour, the sky erupted with titanic electrical storms and the ground shook to savage earthquakes, terrifying everyone. These events lasted for eight days, after which the entire world was said to have fallen unnaturally silent. A single day later, Ferrus returned to the site of the clans' great meeting, escorting an awe-inspiring figure. Stories concerning what acts the two great men performed vary, but most revolve around the common theme of a battle or trial of powers, responsible for the unnatural storms. Whatever had happened up in the mountains, it was clear to everybody present that there was now a close bond of mutual respect between Ferrus and the Emperor, who had arrived in search of his son.

The Gorgon and the Phoenix
The brotherhood shared by the Primarchs Fulgrim and Ferrus Manus, the Phoenician and the Gorgon, was well known in the Imperium at the time of the Great Crusade, as the two superhuman leaders formed an instant connection upon their first meeting. This initial encounter occurred on Holy Terra, beneath Mount Narodnya, the greatest forge of the Urals, where Ferrus Manus was busy toiling with the forge-masters who had once served the Terrawatt Clan during the Unification Wars. The Primarch of the Iron Hands had been demonstrating his phenomenal skill and the miraculous powers of his liquid metal hands when Fulgrim, Primarch of the Emperor's Children III Legion and his elite Phoenix Guard had descended upon the sprawling forge complex.

Neither Primarch had yet met the other, but each had felt the shared bonds of alchemy and science that had gone into their making. Both were like gods unto the terrified artisans, who prostrated themselves before these two mighty warriors as though fearing a terrible battle. Ferrus Manus later told the tale to his sons claiming that Fulgrim had declared that he had come to forge the most perfect weapon ever created, and that he would bear it in the coming Crusade. Of course the Primarch of the Iron Hands could not let such a boast go unanswered, and he had laughed in Fulgrim’s face, declaring that such pasty hands as his could never be the equal of his own metal ones. Fulgrim had accepted the challenge with regal grace, and both primarchs had stripped to the waist, working without pause for weeks on end, the forge ringing with the deafening pounding of hammers, the hiss of cooling metal, and the good natured insults of the two young gods as they sought to outdo one another.

At the end of three months unceasing toil, both warriors had finished their weapons, Fulgrim having forged an exquisite warhammer -- Forgebreaker -- that could level a mountain with a single blow, and Ferrus Manus a golden bladed sword -- Fireblade -- that forever burned with the fire of the forge. Both weapons were unmatched by any yet crafted by man, and upon seeing what the other had created, each Primarch declared that his opponent’s was the greater. Fulgrim had declared the golden sword the equal of that borne by the legendary hero Nuada Silverhand, while Ferrus Manus had sworn that only the mighty thunder gods of Nordyc legend were fit to bear such a magnificent warhammer. Without another word spoken, both primarchs had swapped weapons and sealed their eternal friendship with the craft of their hands.

The weight of the formidable warhammer was enormous and unbearable for anyone but one of the Emperor’s Astartes. Its haft was the colour of ebony, elaborately worked with threads of gold and silver that formed the shape of a lightning bolt, and the head was carved into the shape of a mighty eagle, its barbed beak forming the striking face and its tapered wings the claw. Anyone who looked upon the mighty warhammer could feel the power radiating from within it and know instinctively that more than just skill had gone into its forging. Love and honour, loyalty and friendship, death and vengeance...all were embodied within its majestic form, and the thought that the Iron Hands Primarch’s sworn honour brother had created this weapon made it truly legendary.

According to legend, Ferrus Manus was commonly referred to as the Gorgon. Some said the name was in reference to an ancient legend of the Olympian Hegemony. The Gorgon was a beast of such incredible ugliness that its very gaze could turn a man to stone. Many would be outraged at the disrespect in the implication of such a term when referring to a Primarch, but those who knew him best believed that Ferrus Manus quite enjoyed the name, because in any case, that was not where the name originated. It was an old nickname Fulgrim had given his brother after their initial meeting. Unlike the Phoenician, Ferrus Manus had little time for art, music or any of the cultural pastimes the Emperor's Children Primarch enjoyed. It is said that after the two primarch met at Mount Narodnya, they returned to the Imperial Palace where Primarch Sanguinius of the Blood Angels Legion had arrived bearing gifts for the Emperor, exquisite statues from the glowing rock of Baal, priceless gem-stones and wondrous artefacts of aragonite, opal and tourmaline. The lord of the Blood Angels had brought enough to fill a dozen wings of the palace with the greatest wonders imaginable.

Of course, Fulgrim was enthralled, finding that another of his brothers shared his love of such incredible beauty, but Ferrus Manus was unimpressed and said that such things were a waste of their time when there was a galaxy to win back. It has been told that Fulgrim laughed and declared him a 'terrible gorgon', saying that if they did not value beauty, then they would never appreciate the stars they were to win back for their father. Since that time the name stuck, and so, forever after Ferrus Manus was often referred to as the Gorgon.

The Great Crusade
Although torn between the people of Medusa and the greater Imperium, Ferrus eventually accepted from his father the command of the X Space Marine Legion, who were named the Iron Hands to honour the Primarch's necrodermis-sheathed hands. The Legion quickly added their efforts to the Emperor's ongoing Great Crusade, becoming the heart of the 52nd Expeditionary Fleet. They were said to fight with valour across the galaxy, cutting a swathe through any that opposed the Emperor's word. New Aspirants for the Legion were now drawn from Medusa rather than Terra and Ferrus' early beliefs about healthy competition meaning that the tribesmen were more than capable of adapting to the rigours of life as Space Marines. The Legion believed deeply in the Emperor's efforts to reunite all of Humanity after the Age of Strife, believing that the greatest danger to the human race was itself, if it stood divided. The Legion also believed that any weakness in humanity should be stamped out, which resulted in many culls of those who were unwilling to accept the Emperor's rulership and the teachings of the Imperial Truth.

The Diosporex Persecution
During the latter part of the Great Crusade, the Iron Hands encountered a nomadic civilisation composed of both humans and xenos known as the Diasporex. The Iron Hands shared the Imperial Truth of the Emperor of Mankind and offered the human members the opportunity to separate from their alien allies and to join the newly forged Imperium, but they declined their offer. Their offer rejected, the Iron Hands passed judgement, and in the following months the Iron Hands fleet attempted to annihilate the Diasporex, but they proved to be highly skilled and experienced in realm of naval warfare, managing to easily evade crucial battles and even managed to severely damage the Iron Hands Strike Cruiser Ferrum. The Emperor's Children of the 28th Expeditionary Fleet were called in as reinforcements, and so, a joint Imperial strike force composed of both the Iron Hands and forces from the Emperor's Children Legion launched an all-out assault against the heretical Diasporex. Though the Heretics knew that a powerful fleet of warships was hunting them and sought their destruction, they refused to leave the sector to move on to someplace safer. The Iron Hands' scout ships soon discovered the truth -- the Diasporex used hidden solar collectors to collect fuel for their vessels from a star. This was the reason why the Diasporex remained within the sector. Attacking these vital fuel stations, the two Imperial Expeditionary fleets drew the Diasporex fleet out into open battle.

During the massive naval battle that ensued Fulgrim's ship, the Firebird came under heavy attack and soon found itself in trouble. Rushing to his brother's side, Ferrus Manus's flagship Fist of Iron came rushing to the rescue of beleaguered brother. To restore his wounded pride, Fulgrim led a brief shipboarding action where the Emperor's Children wreaked bloody havoc on the Diasporex. But ultimate victory was robbed from him when the ship was ultimately taken by one of his subordinate commanders. For months thereafter, Fulgrim would resent the Gorgon's actions, unable to truly understand the altruism of Ferrus's deed and the loss of life his selfless act incurred. Under the malignant influence of the daemon-possessed Laer blade that he wore at all times, Fulgrim could only see self-aggrandisement in his brother’s action, instead of the the heroic deed it had truly been. His brother’s critical comments, the wounding darts meant to undermine him, were in actuality, jests designed to puncture Fulgrim's self-importance and restore his humility. What Fulgrim perceived as Ferrus’s prideful boasts and rash actions had been deeds of courage that he spitefully dismissed.

The Horus Heresy
As Horus made the opening moves of his rebellion on Istvaan III, Ferrus Manus's oldest and dearest friend Fulgrim was ordered by Horus to meet with the Iron Hands Primarch aboard his flagship the battle barge Fist of Iron in the hope that he could be swayed to the side of Horus and the other Traitor Legions who now served Chaos. Fulgrim had sent the bulk of his Legion and the 28th Expeditionary Fleet on to meet Horus and the 63rd Expeditionary Fleet in the Istvaan System while he and a small force aided the Iron Hands' 52nd Expeditionary Fleet in retaking the world of Callinedes IV from Orks. Great bonds of friendship and brotherhood had long existed between the two Legions, and Fulgrim felt that he could convince Ferrus of the righteousness of Horus's cause. Fulgrim's hope proved disastrously wrong and the meeting of the two Primarchs in Ferrus's private inner sanctum in his flagship's Anvilarium did not go well, as Ferrus was outraged that his brothers would turn against their father the Emperor. The meeting ended in violence as the Gorgon made his difference of opinion over continued loyalty to the Emperor known to the Phoenician with his weapons, determined to stop Fulgrim's betrayal of the Imperium before it could begin. Ferrus attempted to use his silvery necrodermis hands to destroy Fulgrim's golden sword Fireblade, but the resulting explosion knocked him unconscious.

Fulgrim intended to kill his brother with his own weapon, the warhammer Forgebreaker, but proved unable to kill his oldest friend despite the promptings of the Slaaneshi daemon that now corrupted his once-pure soul. Instead he took the wonderous weapon that he had once crafted in brotherhood, as reminder of their former friendship, leaving behind his own sword. When Fulgrim emerged from Ferrus's inner sanctum, he gave a signal to his elite Phoenix Guard, who instantly beheaded all of the Iron Hands Morlock Terminators, who served as Ferrus Manus's bodyguard, with their Power Halberds. The Emperor's Children also nearly slew the Iron Hands' First Captain Gabriel Santor. Fulgrim successfully fled the Iron Hands' expeditionary fleet in his personal assault craft, the Firebird, when he ordered his flagship, the Battle-Barge Pride of the Emperor and its escorts, to open fire upon the ships of the 52nd Expeditionary Fleet. This surprise attack crippled them and provided a distraction while Fulgrim and the Emperor's Children fled into the Warp to rendezvous with the rest of their 28th Expeditionary Fleet in the Istvaan System.

Overcome with mind-numbing rage at such treachery, Ferrus and his warriors gratefully received Rogal Dorn's orders. Together with the Raven Guard and Salamanders Legions, they were to confront Warmaster Horus and his lieutenants on the world of Istvaan V and crush them utterly. A second wave, comprising the Legions from the Night Lords, Iron Warriors, Alpha Legion and a contingent of Word Bearers, would follow them and support their attack. The Imperial Navy managed to make orbit over Istvaan V and the Loyalist Legions proceeded with their planetary deployment. Thousands of Drop Pods and Stormbirds were deployed for the drop. The first wave was under the overall command of the Primarch Ferrus Manus and besides his own Legion, the Iron Hands, the Loyalist forces included the Salamanders led by Vulkan, and the Raven Guard under the command of their Primarch Corax. Vulkan's Legion assaulted the left flank of the Traitors' battle line while Ferrus Manus, First Captain Gabriel Santor, and 10 full Companies of elite Morlock Terminators, charged straight up the middle of the enemy lines. Meanwhile, Corax's Legion hit the right flank of the enemy's position. The odds were considered equal; 30,000 Traitor Marines against 40,000 Loyalists. Horus was aware of the location of the Loyalists' chosen drop site and his troops fell upon the Loyalist Legions. The battlefield of Isstvan V was a slaughterhouse of epic proportions. Treacherous warriors twisted by hatred fought their once-brothers in a conflict unparalleled in its bitterness. Mighty war engines of the Machine God walked the planet’s surface and death followed in their wake. The blood of heroes and traitors flowed in rivers, and hooded adepts of the Dark Mechanicum unleashed perversions of ancient technology stolen from the Auretian Technocracy to wreak bloody havoc amongst the loyalists. All across the Urgall Depression, hundreds were dying with every passing second, the promise of inevitable death a pall of darkness that hung over every warrior. The traitor forces were holding, but their line was bending beneath the fury of the loyalist assault. It would take only the smallest twists of fate for it to break.

The second wave of 'Loyalist' Astartes Legions descended upon the landing zone on the northern edge of the Urgall Depression. Hundreds of Stormbirds and Thunderhawks roared towards the surface, their armoured hulls gleaming as the power of another four Legions came to Isstvan. Yet the Space Marine Legions of the reserve were no longer loyal to the Emperor, having already secretly sworn themselves to Chaos and the Warmaster. The Night Lords of Konrad Curze, the Iron Warriors of Perturabo, the Word Bearers of Lorgar, and the Alpha Legion of Alpharius. A force larger than that which had first begun the assault on Isstvan mustered in the landing zone, armed and ready for battle, unbloodied and fresh.

Brothers with Bloody Hands
Though the Iron Hands, Raven Guard and Salamanders managed to make a full combat drop and secured the drop site, known as the Urgall Depression, they did so at a heavy cost. Overwhelmed with rage, the headstrong Ferrus Manus disregarded the counsel of his brothers Corax and Vulkan and hurled himself against the fleeing rebels, seeking to bring Fulgrim to personal combat. His veteran troops -- comprising the majority of the Legion's Terminators and Dreadnoughts -- followed. What had begun as a massed strike against the traitors’ position was rapidly turning into one of the largest engagements of the entire Great Crusade. All told, over sixty thousand Astartes warriors clashed on the dusky plains of Isstvan V, and for all the wrong reasons, this battle was soon to go down in the annals of Imperial history as one of the most epic confrontations ever fought.

Fulgrim smiles as his brother Ferrus Manus renewed his attack into the heart of the defensive lines atop the Urgall Depression. Backlit by the flaring strobe of battle, his brother was a magnificent figure of vengeance, his silver hands and eyes reflecting the fires of slaughter with a brilliant gleam. For the briefest second, Fulgrim had been sure that Ferrus would pause to muster with the Raven Guard and Salamanders, but after his daring challenge atop the rock, there would be no restraining his brother. Around the Phoenician, the last of the Phoenix Guard awaited the blunt wedge of the Iron Hands, their golden halberds held low and aimed towards their foes.

Ferrus Manus and his Morlocks charged through the shattered ruin of the defences, his black armour and their burnished plates scarred and stained with the blood of enemies. Fulgrim’s fixed smile faltered as he truly appreciated the depths of hatred his brother held for him and wondered again how they had come to this point, knowing that any chance for brotherhood was lost. Only in death could this end. The Iron Hands pushed through the defences, the bulky Terminators unstoppable in their relentless advance. Lightning crackled from the claws of their gauntlets and their red eyes shone with anger. The Phoenix Guard braced themselves to meet the charge, fully aware of the power of such mighty suits of armour. The Phoenix Guard answered with a terrible war cry and leapt to meet the Morlocks in a searing clash of blades. Electric fire leapt from the golden edges of the halberds and claws of the warriors, and a storm of light and sound flared from each life and death struggle. The battle engulfed the Primarch of the Emperor’s Children, but he stood above it, awaiting the dark armoured giant who strode inviolate through the lightning shot carnage as brothers hacked at one another in hatred. Ferrus had long dreamt of this moment of reckoning, ever since Fulgrim had come to him with betrayal in his heart. Only one of them would walk away from their final confrontation. They both knew this.

Final Act of Betrayal
Ferrus taunted Fulgrim for his betrayal of the Emperor and siding with the Traitor Horus. He thought his brother mad, for the Warmaster was defeated - his forces routed and the power of another four Legions would soon be brought to bear to crush their attempt at rebellion utterly. Unable to contain himself any longer, Fulgrim shook his head, savouring the final act to come, revealing to Ferrus that it was he who was naive. Horus would never be foolish enough to trap himself like this. He pointed out towards the northern edge of the Urgall Depression to see that it was he and his fellow Loyalists who were undone. Ferrus looked and saw a force larger than that which had begun the assault during the first wave of attack, mustered in the landing zone, armed and ready for battle.

Dragging their wounded and dead behind them, Corax and Vulkan led their forces back to regroup and to allow the warriors of their brother primarchs a measure of the glory in defeating Horus. Though they voxed hails requesting medical aid and supply, the line of Astartes atop the northern ridge remained grimly silent as the exhausted warriors of the Raven Guard and Salamanders came to within a hundred metres of their allies. It was then that Horus revealed his perfidy and sprung his lethal trap. Inside the black fortress where Horus had made his lair, a lone flare shot skyward, exploding in a hellish red glow that lit the battlefield below. The fire of betrayal roared from the barrels of a thousand guns, as the second wave revealed where their true loyalties lie. Ferrus looked on in stunned horror as Fulgrim laughed at the look on his brother's face as the forces of his 'allies' opened fire upon the Salamanders and Raven Guard, killing hundreds in the fury of the first few moments, hundreds more in the seconds following, as volley after volley of bolter fire and missiles scythes through their unsuspecting ranks.

Even as terrifying carnage was being wreaked upon the Loyalists below, the retreating forces of the Warmaster turned and brought their weapons to bear on the enemy warriors within their midst. Hundreds of World Eaters, Sons of Horus and the Death Guard fell upon the veteran companies of the Iron Hands, and though the warriors of the X Legion continued to fight gallantly, they were hopelessly outnumbered and would soon be hacked to pieces. Ferrus Manus turned to face Fulgrim, his teeth bared with the volcanic fury of his homeworld. The two Primarchs leapt at one anther, Ferrus wielding Fireblade and Fulgrim wielding Forgebreaker. Their weapons had been forged in brotherhood, but wielded in vengeance, meeting in a blazing plume of energy. The two primarchs traded blows with their monstrously powerful weapons, Ferrus Manus wielded his flaming blade in fiery slashes, his every blow defeated by the ebony hafted hammer he had borne in countless campaigns. Both warriors fought with the hatred only brothers divided could muster, their armour dented, torn and blackened by the fury of their conflict.

The two primarchs traded terrible blows, wounding one another terribly during their fierce struggle. As Ferrus pushed himself to his feet and staggered towards the wounded Fulgrim, he cried out as he brought the flaming blade towards his brother's neck. But Fulgrim lashed out as he drew the silver daemonically-possessed sword he had taken from the Laer temple and blocked the descending weapon. With the power of Chaos streaming from the blade, diabolical strength flooded Fulgrim's limbs as he pushed against the power of Ferrus Manus, feeling his brother's surprise at his resistance. Fulgrim suddenly managed to surge to his feet and lashed out, his silver blade biting deep into the breastplate of Ferrus's armour, and the Primarch of the Iron Hands cried out, falling to his knees once again. Fireblade slid from his grasp as he gasped in fierce agony. As Fulgrim falteringly raised the silver sword in preparation of delivering the deathblow to Ferrus Manus, he found that he did not possess the fortitude to deliver the killing blow. In an instant he saw what he had become and what monstrous betrayal he had allowed himself to be party to. He knew in that eternal moment that he had made a terrible mistake in drawing the sword from the Laer temple, and he fought to release the damnable blade that had brought him so low.

His grip was locked onto the weapon and even as he recognised how far he had fallen, he knew that he had come too far to stop, the realisation coupled with the knowledge that everything he had striven for had been a lie. As though moving in slow motion, Fulgrim saw Ferrus Manus reaching for his fallen sword, his fingers closing around the wire-wound grip, the flames leaping once more to the blade at its creator’s touch. Fulgrim’s blade seemed to move with a life of its own, but it had no need of such impellents, for he swung the blade of his own volition. Fulgrim tried desperately to pull the blow, but his muscles were no longer his own to control. The daemonic blade sliced through flesh and bone of one of the Emperor's sons. The Iron Hands Primarch fell to the ground, his head decapitated. Ferrus Manus was dead by his brother's own hand.

Drop Site Massacre
The Iron Hands were lost, the fate of their primarch a mystery as his last known position was overrun by hordes of screaming enemy warriors. What became of the great Primarch Ferrus Manus would remain a mystery. Their enemies proclaimed the Iron Hands’ Primarch dead upon the blasted wastes of Istvaan V, but the X Legion refused to accept this for no body was ever recovered, however, many believed he somehow survived. One particular legend tells that his wrecked body was rescued and restored, and that he took refuge on Mars where he resides still, though this is violently refuted by the Iron Hands themselves. Their Primarch lost, the Iron Hands despaired as to the fate of Mankind. Their distress and confusion grew even further when they learned that the God-Emperor had fallen in a titanic battle with the corrupted Horus. For next 10,000 years, the sons of Ferrus Manus would continue to stoke the unquenchable fires of hatred, drawing strength from their bitterness and awaiting the day of their Primarch’s return.

Aftermath
Soon after, the Horus Heresy ran its inevitable course. Horus's forces attacked Terra, failed, and the Warmaster was killed and the mortally wounded Emperor was interred within the Golden Throne. These events drove the Iron Hands to despair as they returned to Medusa. This soon turned to anger against the Chaos Space Marines and other Traitor Legions, an anger which the Iron Hands began to use as a driving force. They started destroying any perceived weaknesses in themselves and others, believing they were performing a beneficial act to Humanity. They raged at themselves for not being on Terra in its darkest hour, believing that, had they been there, Horus would have been defeated without the Emperor's sacrifice. After this, they isolated themselves from the other Legions, leaving them to their own business and holding minimal contact with their Successor Chapters.

The Moirae Schism
During the turbulent times of the Nova Terra Interregnum, which took place during the early 35th Millennium, there was a period in human history that consisted of constant division and civil war. Soon the Imperium became fractured into a number of different warring factions. The Adeptus Mechanicus was also affected during this Interregnum by division and internal warfare brought about by doctrinal differences and competing centres of power. One of the most discordant of these conflicts was the Moirae Schism, a dogmatic battle between the Martian Orthodoxy of the standard Cult Mechanicus and a far more radical creed based upon the prophetic writings of a triad of tech-mystics from the minor Forge World of Moirae. The Moirae Schism was one of the most divisive and widespread doctrinal conflicts to afflict the Adeptus Mechanicus since the Horus Heresy. These heretical writings spread like wildfire through the domains of the Mechanicus even after Moirae was reduced to a cinder by the Fabricator-General of Mars' rectification fleet.

The Moirae tech-creed was based on the prophetic wave calculations of the triad of tech-mystics who believed that they had discerned a series of predictive patterns within the micro-fluctuations of the Astronomican's psychic beacon. They believed that these geometric patterns contained the word of the Omnissiah and God-Emperor from which the skein of future history and humanity's destiny could be read. These radical teachings included veiled references to the future overthrow of the Priesthood of Mars and the fusion of the Cult Mechanicus and the Ecclesiarchy into a unified ecclesiastical hierarchy. Such claims were predictably treated as dark sedition by the Mechanicus authorities on Mars and civil war was quickly sparked between the Orthodox and radical elements of the Mechanicus.

Chapter Schism
The disruptive creed of Moirae quickly gained influence; within the Mechanicus priesthood, a number of Tech Guard regiments and even some Titan Legions causing untold harm, before being transmitted further afield to Space Marine Chapters with close ties to the Adeptus Mechanicus - and in this the Iron Hands were no exception. Championed by the infamous Omnissian mystic, the Iron Father Setol Sollex, a significant percentage of those within the Chapter quickly embraced the Moirae doctrines. As discord soon followed, the Iron Hands were faced with the prospect of a full civil war within the Chapter. This was only averted by the wise counsel of the Iron Hands' Great Clan Council's intervention to propose a settlement. Though deemed straightforward and harsh, their solution to avoid mass bloodshed within their ranks was a simple one - exile from the Iron Hands' homeworld of Medusa for the minority who had embraced the dissident doctrines, and a binding treaty never to raise their hands against their former brothers enacted by both sides. It is believed that fully a third of the Iron Hands brethren then departed, eventually joined in time by a handful of Space Marines from other Iron Hands Successor Chapters who shared their common beliefs in the Moirae doctrines (although evidence exists that some such as the Red Talons mercilessly destroyed their errant brothers over this matter, rather than suffer the dissidents to live). This exiled faction still saw themselves as wholly a part of the Imperium of Man and still full members of the Iron Hands. Therefore they still sought to perform the God-Emperor's given duties and destroy the enemies of the Imperium.

Notable Campaigns

 * Compliance of One-Five-Four-Four (Unknown.M31) - Shortly after the Emperor quits the Great Crusade following the triumph of the Ullanor Crusade, the Iron Hands Legion takes part in a joint pacification of the Eldar-controlled world designated One-Five-Four-Four. Charged with bringing the desert regions of the planet into compliance, the campaign does not bode well for the Imperial forces as they are hindered by the inhospitable terrain and fluid battle tactics of the cursed xenos which are taking a savage toll on Ferrus Manus's forces, placing him behind schedule. The Primarch is especially troubled by the weakness and infirmity that seems to surround him, especially in regards to the Imperial Army forces that cannot seem to overcome the harsh desert conditions of the cursed planet, proving the Iron Hands mantra that 'the flesh is weak'. Determined not to lose face in front of his brother Primarchs Mortarion of the Death Guard and Vulkan of the Salamanders, Ferrus decides to abandon the Imperial Army regiments if they are unable to keep up with his Space Marines. The Primarch sends of his sons, Bion Henricos, to liaise with the regiment's Colonel, and informs him of his Primarch's intentions. Henricos feels a surprising twinge of remorse as he does so. Meanwhile, for reasons the Primarch can't explain, he is continuously troubled by disturbing dreams. He is also disturbed by the possibility that Eldar witchcraft may be causing his Astartes to under perform which fills him with ire. The Primarch confesses as much to his First Captain Gabriel Santor, but he does not reveal his personal feelings that the sooner the campaign comes to a successful conclusion and they leave the benighted planet, the better that he'll feel. Unbeknownst to Ferrus Manus, two Eldar discuss his fate. One of them decides to intervene, to ensure that Ferrus Manus walks along the more positive of the two possible paths leading to his future. The other Eldar warns against such interference, warning his companion that "Stone cannot bend, it can only break." The Iron Hands push on into the deep desert and arrive at a suspicious valley. For reasons that he cannot explain the Primarch feels that this area is important somehow, but is loath to investigate it further without a scout force. His Legion currently lacks this important resource, and so, Brother Henricos suggest to the Primarch that it would be beneficial if they awaited the arrival of the errant Imperial Army forces. They possessed the necessary units to perform such a mission, and by using their scouts in such a way, would help make them feel that they are playing valued role towards the current campaign. But unfortunately, Henricos's suggestions are disregarded by his superiors. Unwilling to wait any longer, the Primarch order the Iron Hands to descend into the valley. As soon as the bulk of their forces reach the floor of the valley a mysterious darkness engulfs them, followed by severe inclement weather. Eldar warriors lie in wait and quickly ambush the disoriented mon-keigh warriors in close-quarters battle. The further compact their perfidy by employing a mysterious weapon that overrides the Iron Hands' bionics, blinding those with bionic eyes and overriding and controlling bionic hands that turn their weapons upon their fellow battle-brothers or themselves. The Iron Hands assault force is only saved by the timely arrival of Bion Henricos's rearguard force, who take out the Eldar Warlocks responsible for the malefic attack. The Eldar are forced to retreat, leaving the Iron Hands to recover from the supposed 'virtues' being turned against them. But things soon take a drastic turn when it is quickly noticed that their Primarch is now missing. Ferrus Manus finds himself within a cavern and is assaulted by barrage of prescient visions and perceptions of death -- of his Legion, his Legionnaires and even himself. He also sees metaphorical representation of his fellow Primarch brothers and is perplexed by feelings of betrayal that is engendered when he gazes upon a statue of his closest brother Fulgrim. During this entire ordeal Ferrus feels as is he is being pursued by a malevolent serpentine entity. Irritated by such sorcerous parlour tricks, the Primarch presses onward and explores the caverns further. Meanwhile, First Captain Santor details 50 Morlock Terminators to help assist him in his search for their missing Primarch, assigning Legion command to Shadrak Meduson to continue on with their original mission. Meduson and the Imperial Army units are eventually able to locate the Eldar enemy's node complex they've sought to destroy. In the meantime, Santor's force discover signs that Ferrus Manus has somehow vanished. The initial assault by the Iron Hands strike force is temporarily halted by a powerful protective energy field that stymies their efforts as well as a powerful Eldar defence force that manages to halt the fierce and taciturn Iron Hands for quite some time. First Captain Santor eventually arrives and helps to coordinate a plan of attack. Within the cavernous depths, Ferrus Manus continues to explore until he is suddenly attacked by the serpentine creature that has been following him. The massive silver wyrm proves to be vicious and deadly foe, nearly slaying the Primarch several times. During the ensuing battle the Primarch is distracted by a sense of deja vu and a vague sense of prophetic vision concerning the words Angel Exterminatus, which appear in his mind unbidden. Concocting a counter-attack against the massive creature, Ferrus is inspired by the memory of his brother Vulkan and manages to wound the serpent, forcing it to retreat. Elsewhere, the two Eldar responsible for sharing these visions with Ferrus Manus lament their allowance of an aspect of the Primordial Annihilator to encroach into their domain when they kidnapped the Primarch. On the surface, Santor puts his assault plan into action. At first, the combined-arms assault goes well as the Iron Hands manage to penetrate the energy field, until the strange sorcery that afflicted their bionics earlier somehow returns forcing them to make a tactical withdrawal. Brother Henricos once again makes an unusual request and offers to volunteer to lead a detachment of Imperial Army troops into the breached area of the shield and eliminate the Eldar threat. But to do so, Henricos detaches his only bionic - his bionic hand - the symbolic symbol of their Legion. At first the senior Iron Hands are initially hostile to this audacious plan, for it goes against their very credo, but seeing no other options they reluctantly acquiesce to their subordinate's plan. Meanwhile, Ferrus Manus continues on his strange journey, eventually reaching a bizarrely constructed, ancient throne with a rotting corpse sitting upon it. Coiled around it is the great serpentine wyrm that he had encountered earlier. The Iron Hands Primarch comes to believe that this must be the spirit of Asirnoth, the dread wyrm of Medusa, that he had slain long ago. Wrestling with the massive creature, he is shocked by its sudden transformation as the wyrm shapeshifts into an all-too familiar form, which informs the Primarch that he is not Asirnoth. Angrily, Ferrus slays the corrupted half-primarch/serpentine beast, before tearing the corpse-king from its throne, opening a concealed doorway behind it. The Primarch then confronts his Eldar kidnappers and demands his release, brushing aside their claims that they were merely trying to forewarn him against a likely future. Frightened for their lives, the Eldar grant the Primarch to take leave. On the surface, things aren't well, as Bion Henricos's non-augmented force of mortal humans take massive casualties and he is sorely wounded in the process. But despite these setbacks, Henricos's force strikes a solid blow against their Eldar attackers. Before they are about to be wiped out, the Primarch appears as if from nowhere and helps turn the tide of the battle. With the arrival of Santor and his heavy reinforcements, the Iron Hands quickly carry the day. As a sign of respect, the surviving Imperial Army troops are inducted as the first members of the Iron Hands mortal Auxilia forces; the Chainveil - the adopted Sons of Medusa. They stand as a resolute reminder that not all flesh is weak. When inquired about his whereabouts, Ferrus Manus refused to answer questions about his experience, claiming that nothing of import occurred. In response to vox hails from his brother Vulkan, Ferrus Manus then leads his Iron Hands into the jungle regions of the planet. In another place entirely, the two Eldar rue their failure, but take solace in knowing that even if the Primarch known as the Gorgon should fall, there is still another that would suit their purposes.
 * Diasporex Persecution (Unknown.M31) - During the latter part of the Great Crusade, the Iron Hands encountered a nomadic civilisation composed of both humans and xenos known as the Diasporex. The Iron Hands shared the Imperial Truth of the Emperor of Mankind and offered the human members the opportunity to separate from their alien allies and to join the newly forged Imperium, but they declined their offer. Their offer was rejected, and so, the Iron Hands passed judgement and in the following months the Iron Hands fleet attempted to annihilate the Diasporex. But they proved to be highly skilled and experienced in realm of naval warfare, managing to easily evade crucial battles and even managed to severely damage the Iron Hands Strike Cruiser Ferrum. The Emperor's Children of the 28th Expeditionary Fleet were called in as reinforcements, and so, a joint Imperial strike force composed of both the Iron Hands and forces from the Emperor's Children Legion would launch an all-out assault against the heretical Diasporex. Though the Heretics knew that a powerful fleet of warships was hunting them and sought their destruction, they refused to leave the sector to move on to someplace safer. The Iron Hands' scout ships soon discovered the truth -- the Diasporex used hidden solar collectors to collect fuel for their vessels from a star. This was the reason why the Diasporex remained within the sector. Attacking these vital fuel stations, the two Imperial Expeditionary fleets drew the Diasporex fleet out into open battle. During the massive naval battle that ensued Fulgrim's ship, the Firebird came under heavy attack and soon found itself in trouble. Rushing to his brother's side, Ferrus Manus's flagship Fist of Iron came rushing to the rescue of beleaguered brother. To restore his wounded pride, Fulgrim led a brief shipboarding action where the Emperor's Children wreaked bloody havoc on the Diasporex. But ultimate victory was robbed from him when the ship was ultimately taken by one of his subordinate commanders.
 * Drop Site Massacre of Istvaan V (Unknown Date.M31) - The early battle of the Horus Heresy that would become known as the Drop Site Massacre of Istvaan V was a disaster of unimaginable proportions. Fueled by anger and betrayal Ferrus Manus urged Corax of the Raven Guard Legion and Vulkan of the Salamanders Legion to launch the attack on the traitors at Istvaan V before the other four Legions assigned to the assault had arrived. So it was that the Raven Guard and Salamanders along with the Iron Hands Morlock Terminators assaulted the bloodied and diminished World Eaters, Emperor’s Children, Sons of Horus and Death Guard on the desolate plains of Istvaan V. The traitors had been greatly reduced in strength due to the fighting on Istvaan III but it would still be a tough and grueling battle, with less than three Legions pitted against four. The attack relied on the reinforcements of the second wave of Loyalist Legions assigned to bring the Warmaster to heel, the Night Lords, Word Bearers, Iron Warriors and the Alpha Legion. The Iron Hands Morlocks led by Ferrus Manus formed the center of the loyalists assault as the Primarch of the X Legion sought out his fallen brother Fulgrim. Finally the forces of the Emperor’s Children and the Morlocks came together in a riot of bloodshed and death. The Morlocks superior armor and experience gave them an advantage over the rank and file of the Emperor’s Children but they were greatly outnumbered. While Ferrus Manus and Fulgrim clashed in a final confrontation, the Morlocks were slowly cut down, one by one. In the end Fulgrim lost his soul to a powerful daemon of Slaanesh when he beheaded his former brother Ferrus Manus. The daemon took possession of Fulgrims body, defiling the head of his fallen brother and delivering it to the Warmaster Horus in a box - a symbol of where his allegiance lay.
 * Battle of Tallarn (Unknown Date.M31) - To this day the largest tank battle ever conducted in Imperial history remains the Battle of Tallarn. During the Horus Heresy the Iron Warriors Traitor Legion launched a massive assault on the world of Tallarn. To soften up the Loyalist resistance, the Iron Warriors virus-bombed the former Agri-world, the Life-Eater virus turning the once lush and productive breadbasket world into a wasteland of endless desert in short order. The few surviving Imperial citizens emerged from underground shelters to oppose the Iron Warriors' attack and soon reinforcements poured in from both sides. Elements from the Iron Hands and Imperial Fists Legions arrived to oppose the invasion but the now-hazardous environment forced both sides to fight within the environment-sealed confines of their battle tanks. Both the Loyalists and Traitors committed armoured fighting vehicles of all sizes and configurations to the conflict in numbers never before seen in a single battle. The resulting fighting was fierce and merciless with both sides taking horrendous casualties. Eventually the Iron Warriors were forced from the planet by the Loyalist counter-attack. In the aftermath of the fighting, over a million wrecked tanks littered the surface of Tallarn, rusting in the endless dunes and wasting sands of the devastated planet. The ruination of Tallarn is a slight against the Imperium the Iron Hands and Imperial Fists have never forgotten.
 * The Damocles Gulf Crusade (742.M41) - In 742.M41 the Imperium launched what became known as the Damocles Gulf Crusade against the newly arisen xenos threat of the Tau race. The Crusade was launched into the Lithesh Sector that stretched between the Damocles Gulf and the Perdus Rift Anomaly in the Eastern Fringes of the galaxy. The Crusade was tasked with repulsing a number of Tau incursions into the sub-sectors of the area and with pushing the xenos back to their homeworld where they would be purged from existence. To accomplish this the vanguard of the Crusade was formed around twelve capital ships of the Imperial Navy and five Crusade Companies of the Adeptus Astartes including elements from the Ultramarines, Scythes of the Emperor, White Scars and Iron Hands Chapters. Rounding out the Crusade’s fighting strength were 19 Regiments of the Imperial Guard, 7 of which were raised from the Ecclesiarchy world of Brimlock. The Crusade was to receive significant reinforcements after establishing a foothold in Tau space. The conflict essentially ended in a stalemate, as the Imperium was forced to conclude its military offensive on the Tau Sept World of Dal'yth early to deal with the encroaching Tyranid threat of Hive Fleet Behemoth while the Tau sought to open diplomatic negotiations with the Imperium. The Tau forces sensibly realised that getting in the way of an Imperial withdrawal from their space would serve no purpose and they allowed the Crusade's forces to withdraw unopposed. In this way, the first major engagement between the Tau xenos and the Imperium came to its conclusion. Though the objective of the Damocles Gulf Crusade had failed, the Astartes and other Imperial forces learned valuable lessons from this Crusade that would latter see use in other conflicts against the Tau on Nimbosa and Medusa V.
 * The Retaking of the Contaqual Sub-Sector (Circa 812.M41) - The Iron Hands have long been renowned and feared as a wrathful and merciless Chapter. Many would-be heretics and Traitors have thrown down their arms and renewed their faith in the Emperor rather than face the fury of the Iron Hands. The retaking of the Contqual Sub-sector was a sterling example of the consequences of inciting the retribution of the Sons of Medusa as they concluded the campaign with a swiftness and fury that has long been a hallmark of the Iron Hands. As far as Imperial scholars can determine, the taint of the Contqual Sub-sector began late in the year 812.M41 when the Contqual High Governor fell easy prey to the corruption of the Chaos God of Pleasure, Slaanesh. From ther High Governor's court the taint spread quickly and within a single month the entire Sub-sector seethed with the corruption of Chaos. The cleansing of Contqual was tasked to the Iron Hands, who have always burned with hatred for Chaos in all its myriad forms since the disaster on Istvaan V. The Chapter stormed into the Contaqual Sub-sector with a speed akin to chained lightning, seizing several planets before resistance could even be organised by the region's Chaotics. In short order, the Iron Hands moved against the focal point of the Chaotic taint, the Hive World of Shardenus, where the world's large body of Chaos Cultists, making use of forbidden rituals, had torn a hole straight through the space-time continuum and into the Warp. From this horrific Warp portal streamed all manner of daemonic monsters to pollute the realm of the Emperor. Though massively outnumbered and sustaining significant losses, the Iron Hands cut through the heretics and their daemons like an ebon-armoured storm. The world was brought to heel in short order with the rest of the Sub-sector falling to the fury of the Iron Hands with equal speed, the citizens of many worlds turning on their tainted masters and pleading with the Iron Hands for mercy. But the Sons of Medusa are not known for their forgiveness and the Chapter fell on the worlds of the Sub-sector with a cleansing wrath, executing one in every three civilians in a great and bloody purge, which the Chapter intended to serve as a righteous punishment for allowing the taint of Chaos to sweep over the worlds of the Contaqual. Just a few weeks after their arrival, the Iron Hands departed, leaving a Sub-sector that would become one of the most devoted of all those in the Imperium to the God-Emperor in their wake. For none of the survivors of the Iron Hands purge doubted the cold retribution they would face should their faith waver again.
 * 13th Black Crusade (999.M41) - When the forces of Abaddon the Despoiler spilled forth from the Cadian Gate in 999.M41 to launch his 13th Black Crusade, the Iron Hands knew that Medusa faced imminent invasion and the Chapter scrambled to prepare their defenses. While it is known that two of the Clan Companies were deployed elsewhere, the greater strength of the Chapter was used in the defence of its homeworld. The largest battle in the defense of Medusa came when all 10 of the gargantuan tracked fortresses of the Clan Companies faced the invading Traitor Guardsmen of the Haradni 13th Heavy Armoured Regiment. The plains of Medusa played host to one of the largest armored clashes the galaxy has seen since the infamous battle for Tallarn during the Horus Heresy as ten-thousand traitor tanks stormed towards the waiting Iron Hands. The battle that ensued lasted for five days and five nights, as the traitors closed within firing range the Iron Hands opened fire, reportedly destroying over a hundred tanks in the first volley, for each Clan Company commanded firepower equal to a Centurio Ordinatus of the Adeptus Mechanicus. On the fifth day the traitors broke through the Iron Hands lines, an armored company getting behind one of the mobile fortresses and firing shell after shell at nearly point blank range. The Iron Hands responded by launching a furious counter-attack spearheaded by Assault Squads armed with Melta Bombs leaping from the crenelated towers of the mobile fortress to land atop the enemy tanks. Though many marines lost their lives in the attack, shot down by pintle-mounted weapons or ground beneath armored tracks, the attack was successful in destroying the majority of the enemy armor and sending the rest into a disorderly retreat. It was then that the Iron Hands launched an armored assault of their own, whole formations of Predator Annihilator tanks disgorging from the mobile fortress to run down and destroy the heretic tanks with ravening beams of lascannon fire. The Iron Hands managed to secure Medusa by the midpoint of the war and were able to deploy several Clan Companies to the defense of the Cadian system and a task force was dispatched to reinforce the naval world of Vigilatum.

Chapter Organisation
During the Second Founding that took place early in the 31st Millennium after the Horus Heresy, the remaining Astartes of the ravaged Iron Hands Legion split into 4 separate Chapters. Four new Chapters named the Red Talons, Brazen Claws, Emperor's Shadows and Red Wolves departed Medusa forever and went to establish their own homeworlds and fortress-monasteries. In time, all three Successor Chapters became increasingly reclusive. One of the 5 Chapters retained the original name and heraldry of the X Space Marine Legion and remained on Medusa. Since its inception, the Iron Hands Chapter has increasingly diverged from the standard Codex Astartes-compliant organisation, changing to reflect the culture of the native nomadic clans of Medusa who provide all of the Chapter's Astartes. Slowly contact between the four Successor Chapters of the X Legion deteriorated as all three became increasingly insular in nature, while simultaneously contact with other Chapters drawn from the other First Founding Space Marine Legions virtually ceased entirely as the Iron Hands became ever more insular following the terrible defeat at Istvaan V.

The Great Clan Council
The Chapter drew much of its organisation from the political structure of the clans of Medusa. Each of the 10 Clan Companies of the Chapter is a single entity, possessing its own command hierarchy, Veterans, beliefs and clan traditions. One warrior of each Clan Company is nominated to represent their peers at the Great Council of the Iron Hands. The Iron Hands have no Chapter Master and are instead led by the Great Council of the most senior and respected members of each Clan Company. The Iron Hands view the council as a strength, for no individual can lead the Chapter astray like they have seen happen all too often. It is common for members of the council to be ancient and revered Dreadnoughts who have long been free of their frail mortal flesh. This precaution was implemented so that no one man could ever lead the entire Chapter astray, as happened during the Horus Heresy.

Clan Company Autonomy
Each Iron Hands Clan Company is a roughly self-contained unit not dissimilar to a standard Space Marine Battle Company; however, each Clan Company is responsible for its own recruiting and maintenance of its equipment and vehicles. Each Clan Company, in addition, possesses a mobile Fortress-Monastery on Medusa called a Land Behemoth which they consider their base of operations. Some materials do pass between the Clan Companies, but for the most part they are autonomous and often in open competition with one another. The Chapter's fleet disposition and how the starships are administered, whether they are pooled to serve the entire Chapter or each Clan Company has its own separate vessels, is unknown.

Specialist Ranks

 * Iron Father - A further departure from the doctrines of the Codex Astartes is the Iron Hands Chapter's complete lack of Chaplains. Given the atypical nature of the Iron Hands’ Chapter dogma, it is not unsurprising that they espouse a highly divergent form of beliefs. Instead of the conventional Chaplains fielded by most Chapters, the Iron Hands maintain a special cadre known as the Iron Fathers. These individuals combine the qualities of Chaplain and Techmarine, for to the Iron Hands, the duties of both are intricately intertwined. The Iron Fathers oversee the Chapter’s spiritual health, but they also guide the Battle-Brothers in their journey from a being of biological weakness to warrior of rage and iron. It is the Iron Fathers who administer and oversee the neophyte’s ascension to initiate, and who, along with the Chapter’s Apothecaries, conduct the many and escalating surgeries a Battle-Brother undergoes throughout his service. The Iron Fathers are inspirational figures to their charges, shining exemplars of all that the Chapter holds dear. They preach unyielding hatred of the foes of the Emperor, and promise that one day their lost Primarch will return, to bring light to the benighted Imperium as he did to gloomy Medusa over 10,000 years ago. The Iron Father is considered the representative to the Chapter of both the Emperor of Mankind and the Adeptus Mechanicus' Cult Mechanicus. Unlike the Chaplains of other Chapters, however, the Iron Fathers do not receive a Rosarius from the Ecclesiarchy. because of the perceived heresy of the Iron Hands' belief in the doctrines of the Omnissiah rather than the standard Imperial Creed. The Iron Fathers are schooled in the mysteries of the Machine Cult to a far greater degree than the Techmarines of most other Chapters. Like all Techmarines, they undergo a portion of their instruction under the supervision of the Techpriests of the Cult Mechanicus. Yet, while most Techmarines maintain a mutually reserved distance from the Cult of Mars, the Iron Fathers appear to have far closer links, and are schooled in the most obscure of disciplines. Bionics are common place in the Imperium, yet the Iron Fathers are able to reconstruct the bodies of their charges right down to the cellular level, replacing the tiniest of biological functions with far superior mechanical components. It is only by way of the arts of the Iron Fathers and the skills they are taught by the Adeptus Mechanicus that an Iron Hands Space Marine may be transformed from a genetically enhanced warrior to something not far from a pure machine, without losing the essence of what it is to be Adeptus Astartes. A fully mechanised Iron Hands Battle-Brother is far more than an automaton controlled by a scrap of grey matter—he is an unstoppable machine of war fuelled by faith and hatred, and utterly convinced in the purity of the dogma that the flesh is weak, and that iron is strong.

Equipment Shortfall
The disastrous Drop Site Massacre on Istvaan V cost the Iron Hands many, if not most of their Dreadnoughts and suits of Terminator Armour. The limited number that remained became important relics to the Chapter, particularly the mighty Dreadnoughts who symbolise the epitome of the symbiosis of man and machine. Because of this ironic deficiency for a Chapter so dedicated to the pursuit of high technology, the Iron Hands rarely field squads of Terminators, preferring instead to equip Clan Company officers and Veteran sergeants with the precious Terminator Armour to spread its inspirational and uplifting influence to the Astartes of the entire Chapter. It is also rumoured that there may be as few as 8 Dreadnoughts in the entire Chapter, but it is unknown if this is actually true or merely a myth.



Known Clan Companies
There are 10 Clan Companies that comprise the Iron Hands Chapter. Only 5 of those are already known to Imperial records and include:
 * Garrsak Clan Company
 * Kaargul Clan Company - Led by the Venerable Dreadnought Warleader Bannus.
 * Raukaan Clan Company - Captain Dozeph Imanol is the current commander of the Raukaan Clan Company.
 * Sorrgol Clan Company
 * Vurgaan Clan Company - The Vurgaan are based out of the Weyland Land Behemoth and led by Captain Pelles. The Clan Company Badge is a lightning strike within a cog.

Chapter Fortress-Monastery
As the volcanic and earthquake-prone geology of Medusa is too unstable to support and maintain a structure the size of a fortress-monastery, the Chapter has been forced to create massive, nomadic bases for each Clan Company. These mobile fortresses, called Land Behemoths, continually traverse the surface of the planet, and are fully automatic, allowing the Behemoth to stay on the move while the entire complement of the occupying Clan Company is off on one of their many crusades across the galaxy against weakness and corruption.

Chapter Recruitment
There is no Scout Company for iron Hands Neophytes, instead each Clan Company must recruit its own Neophytes from the Medusan clans linked to the company to remain at strength. Upon indoctrination, the left hand of each Neophyte is replaced with a cybernetic replacement, the beginning of a process of augmetic replacement that will continue for the rest of their lives.

Chapter Combat Doctrine
The hatred the Iron Hands feel towards weakness and corruption has an effect on the Chapter's doctrine and operations, a belief that even extends to their own bodies. As an organic body, even the superhuman flesh of the Astartes, can be injured, broken, or led into the temptations or corruptions of the flesh caused by Chaos, the Iron Hands seek to eliminate any perceived fault within themselves through any means possible, usually cybernetic replacement of the body part. In the minds of many Iron Hands, the machine is the ideal. The hatred of all weaknesses is harnessed and focused by the Iron Fathers for use in battle, where the Chapter will fight with renowned intensity and determination, regardless of the opponent. The bitter Marines will advance in a machine-like and relentless fashion, throwing themselves violently at the enemy. Dreadnoughts and Terminators are rarely used by the Iron Hands because many of these Veteran cyborgs and the ancient suits of Tactical Dreadnought Armour used by Terminators were lost in the Drop Site Massacre of Istvaan V at the start of the Horus Heresy. Due to their combination of the organic and mechanic, the ones that remain are treated with great respect. Entire squads of Terminators will rarely be fielded, but the inspirational feeling they create among the rank and file is harnessed by allowing Veterans equipped with Terminator Armour to lead squads of Tactical Marines. For similar reasons, Dreadnoughts will lead forces when the occasion demands, and several of the Clan Companies Leaders are contained within the armoured sarcophagus of a Dreadnought. Needless to say, the Iron Hands' reclusiveness, obsession with replacing their flesh with bionics and their unusually close relationship with the Adeptus Mechanicus are often viewed as unhealthy by other Astartes Chapters and other Imperial organisations like the Inquisition and the Ecclesiarchy.

All Iron Hands brethren are bionically enhanced in some way, for even the most recently initiated Battle-Brother has had his left hand replaced with the iron gauntlet that marks his acceptance into the ranks of the Chapter. Within a few years of their initiation, most Battle-Brothers sport a burgeoning array of augmentations, many of which stay hidden under their power armour. In many instances these enhancements bolster the Battle-Brother’s combat effectiveness in some manner, influencing the tactics he utilises on the battlefield. At the very least, replacing organic flesh with steel increases the body’s resistance to physical trauma. Individual Iron Hands brethren utilise a wide range of bionics that afford them capabilities beyond even the superhuman Space Marines, including highly esoteric augur receivers bonded directly to the nervous system, inbuilt weaponry, and even, in some cases, additional limbs granting the Battle-Brother the ability to carry especially cumbersome weaponry.

In the main, the exact nature of the enhancements a Iron Hands Battle-Brother undergoes is unique to himself, a lifelong program coordinated according to the arcane counsel of the Iron Fathers. Even within the ranks of a single squad of Battle-Brothers initiated at around the same time, there is little cohesiveness. On very few recorded occasions, Battle-Brothers with a complementary range of enhancements have been grouped together into a single squad, or else squadmates have undertaken to coordinate their surgeries. Such squads rarely adhere to any particular pattern or standard doctrine and their composition may never be repeated again.

Chapter Beliefs
It is said that the bitter rage of the Iron Hands was born in the fires of betrayal upon Istvaan V. The most horrific loss in that battle was the loss of Ferrus Manus, the Iron Hands Primarch. He disappeared during the massacre, and his body was never found or recovered. Rather than fall into despair, the Iron Hands took refuge in their hate, and they have used that hatred to eliminate any perceived weakness so that they may remain strong. By removing the dangerous failings of the flesh, the Iron Hands believe that they are eradicating any threats to the eventual dominance of Humanity over the galaxy.

The Iron Hands are ultimately defined by their hatred of weakness of any kind, a hatred that extends to their own bodies, for they hold that all organic bodies, even those of a genetically-enhanced Space Marine, is ultimately frail and subject to the weaknesses brought on by age and disease. The Iron Hands are compulsively driven to replace their own biological flesh with cybernetic replacements, a practise that begins as soon as a Neophyte is initiated into the Chapter. The Initiate's left hand is surgically removed and replaced with a Bionic prosthesis in a ritual inspired by the tale of Ferrus Manus' own hands becoming encased in "living metal" after the mythical battle with the great serpent on Medusa composed of the same material. Some Initiates choose to sever their own hands during the ceremony, whilst others plunge it into the searing lava that flows from the volcanoes on Medusa, bearing the pain as their hand is burned away, and transforming it into the first brick in their wall of hate.

Iron Hands brethren abhor any trace of weakness, even more so than other Chapters. They are extremely puritanical in their drive to identify and purge weakness, and they are damning when they perceive it in others around them. They are quick to anger, even if their anger is sometimes expressed in coldly flat, mechanical tones. They are blunt and uncaring of any offence they might give in their criticisms of others, even the staunchest of allies. When confronted with allies who themselves are quick to anger, it is not unheard of for bitter arguments to erupt, and even for blows to be struck. In battle, the Iron Hands are coldly resolute, seemingly unmoved by their own losses. They utilise their anger and their hatred of weakness, identifying their enemy’s vulnerabilities and exploiting them ruthlessly. While the Iron Hands seek ultimately to purge and militate against what they perceive as their own weakness, they also seek out the weakness in their foes in order to punish it without mercy. Many Iron Hands Battle-Brothers scourge their flesh, inflicting pain and scarring on themselves as a constant reminder of the weakness of the biological. As more of their bodies are augmented, the areas of available flesh are reduced, until those few that are still visible are a mass of scar tissue. Only when even these last few shreds of the Space Marine’s biological inheritance is gone is he truly free of physical pain, for their implants may be sensate, but they can never know hurt.

Throughout an Iron Hand's lifetime, he grows ever more angry towards his foes and even more resentful of his own remaining organic flesh. He appears to actually come to hate himself, or at least his biological form, as if he were forcibly garbed in filthy, unclean garments. More of his organs and limbs are replaced with Bionic Augmetics, each of which is inherently superior to the biological original. To many outsiders, this process can even be considered a form of blasphemy, for many of the organs that have been discarded are those that make an Astartes the genetically-engineered marvel that he is and which are derived from the sacred genomes of the Emperor and his gene-sons the Primarchs. However, a Veteran Battle-Brother of the Iron Hands who has served the Chapter for several Terran centuries is likely to be almost entirely inorganic in nature with every visible swathe of flesh replaced by gleaming metal. Many Iron Hands officers' biological bodies consist of nothing more than the brain and a few remaining major organs like the heart. It is believed by some Imperial savants that the oldest Iron Hands, who survive countless battles and the strains of their own self-hate-induced transformation into cybernetic beings, are no more than a human brain encased within the Ceramite shell of their Power Armour.

Because of this unique drive towards the replacement of their own flesh with the mechanical, many of the Chapter's leaders are entombed within the metallic sarcophagus of a Dreadnought, which is considered a great honour of the Chapter and the primary path to leadership. These Dreadnoughts form the Chapter Council, as the Iron Hands have no individual Chapter Master. Each company of the Chapter is actually a semi-independent body of its own, maintaining a mobile Fortress-Monastery that trawls across the endless volcanic wastes of Medusa to protect its people from their own weakness and recruit the strongest amongst them into its ranks as Neophytes.

Some claim that the Chapter's hatred for the flesh is the manifestation of a strange psychological corruption to be found within their gene-seed and certainly the Iron Hands Legion sired only two Successor Chapters that can be definitively linked back to the get of Ferrus Manus. Whatever the cause of this strange affliction, the Iron Hands' determination and effectiveness as defenders of the Imperium cannot be questioned, as so many of the Emperor's foes have learned to their regret over the centuries.

Chapter Gene-Seed
The extreme hatred the Iron Hands hold for the weaknesses of the flesh is believed to gloss over an underlying psychological fear of their physical form. As an Iron Hands Space Marine matures, that hatred and fear grows ever stronger, resulting in ever increasing and more extreme mechanisations of the Astartes' body. It is unclear from where this fear may originate, though many in the Adeptus Mechanicus believe that the source is a flaw in the gene-seed of the Chapter that originated some time after the death of their Primarch on Istvaan V. This flaw seems to be controlled or at the very least made moot by the increasing mechanical augmentations Iron Hands Astartes undergo.

The Iron Hands Chapter has become increasingly reclusive and hostile towards outside interference since the Horus Heresy. Though the Inquisition continually investigates the Iron Hands, the Chapter bears such scrutiny with unconcealed disdain. Strangely, the Inquisition does not appear very concerned with the Iron Hands Chapter's many deviations from standard Adeptus Astartes and Imperial practice. Despite having apparently identified some aberrations within the Iron Hands, the Inquisition has chosen not to act against them, seeing their existence as a useful way to later enforce their will upon the Chapter, if necessary. The Inquisition seems to have decided the flaws within the Iron Hands are not particularly dangerous to the Imperium and the effectiveness of the Iron Hands as defenders of the Imperium cannot be questioned. The Iron Hands formed 2 Successor Chapters during the Second Founding, the Red Talons and the Brazen Claws. The peculiar traits of the Chapter have precluded the Adeptus Mechanicus from making use of the Chapter's gene-seed in new Foundings and so only a few other Iron Hands Successor Chapters have been created in the centuries since the Horus Heresy.

Notable Iron Hands

 * Ferrus Manus - Ferrus Manus, also known as the Gorgon, was the Primarch of the Iron Hands Space Marines Legion, a master smith known for creating weapons that were able to inspire awe in any who saw them. Ferrus' hands were covered in the metallic substance known as necrodermis and he needed no hammer or flame to create beauty through metallurgy, using only his exceptionally powerful hands to mold and shape molten metal. Ferrus forged his closest bond with his brother Primarch Fulgrim of the Emperor's Children Legion, but this relationship ultimately ended in tragedy after Fulgrim fell to Chaos during the Horus Heresy. During the tragic Drop Site Massacre on the world of Istvaan V at the start of the Heresy, Fulgrim and Ferrus met in mortal combat. But ultimately, Fulgrim emerged triumphant when he decapitated Ferrus's head with a daemonic sword.
 * Captain Kardan Stronos - Though the Iron Hands technically have no true Chapter Master, the Veteran Captain Kardan Stronos serves as the Clan Council's emissary when dealing with outsiders, including other Space Marine Chapters and Adepta of the Imperium, and so is listed in many official Imperial sources as the Iron Hands' Chapter Master.
 * Captain Dozeph Imanol - Commander of the Raukaan Clan Company.
 * Captain Pelles - Commander of the Vurgaan Clan Company. Pelles was recruited at the same time as Gdolkin and sports two service studs denoting over two hundred years of service to the Chapter. Where his fellow recruit showed an aptitude for machines, Pelles showed an innate understanding for tactics and command, leading to his rise to Captaincy of the Vurgaan Clan Company.
 * Captain Rumann - Given overall command of the Astartes elements of the Damocles Gulf Crusade.
 * Captain Sien - Captain Sien commanded the small Iron Hands force during the largest armoured battle in Imperial history at the Battle for Thranx in M36.
 * Iron-Captain Strake - Captain of the Ajax since the Grailsword Campaign. Captain Strake lost his legs three years ago during a battle with a Tyranid Hive Fleet when the Ajax was crippled and nearly destroyed. Strake survived but instead of having his legs replaced with augmetics he requested he be fitted to an anti-grav platform with technology based on that used in servo-skulls.
 * First Captain Gabriel Santor - Gabriel Santor was from the Avernii Clan on their Legion homeworld of Medusa. He served as the First Captain of the elite First Company of the Iron Hands Legion during the Great Crusade and Horus Heresy eras. Santor also served as a close advisor to Primarch Ferrus Manus. Shortly after Primarch Fulgrim's corruption, he was ordered by Warmaster Horus to rendezvous with the Iron Hands' Primarch and attempt to sway his closest brother towards their cause. The two Primarchs met aboard Ferrus Manus's flagship, the Battle Barge Fist of Iron. Great bonds of friendship and brotherhood had long existed between them, and Fulgrim felt that he could convince Ferrus of the righteousness of Horus's cause. Fulgrim's hope proved disastrously wrong and the meeting of the two Primarchs in Ferrus' private inner sanctum in his flagship's Anvilarium did not go well as Ferrus was outraged that his brothers would turn against their father the Emperor. The meeting ended in violence as the Gorgon made his difference of opinion over continued loyalty to the Emperor known to the Phoenician with his weapons, determined to stop Fulgrim's betrayal of the Imperium before it could begin. Ferrus used his silvery necrodermis hands to destroy Fulgrim's Power Sword Fireblade, but the explosion knocked him out. Fulgrim intended to kill his brother with his own weapon, the warhammer Forgebreaker, but proved unable to kill his oldest friend despite the promptings of the Slaaneshi daemon that now throttled his soul. When Fulgrim emerged from Ferrus's inner sanctum, he gave a signal to his Phoenix Guard who instantly beheaded all of the Iron Hands' Morlock Terminators who served as Ferrus Manus's bodyguard with their Power Halberds. The Emperor's Children First Captain Julius Kaesoron struck out against his Iron Hands counterpart and very nearly killing him with his Lightning Claws. Fulgrim successfully fled the Iron Hands' expeditionary fleet in his personal assault craft, the Firebird, when he ordered his flagship, the battle-barge Pride of the Emperor and its escorts, to open fire upon the ships of the 52nd Expeditionary Fleet. This surprise attack crippled them and provided a distraction while Fulgrim and the Emperor's Children fled into the Warp to rendezvous with the rest of their 28th Expedition in the Istvaan System. Things eventually came to a head at the Drop Site Massacre of Istvaan V, when the two First Captain confronted one another, once again. But Kaesoron no longer bore the proud countenance of regal Adeptus Astartes, for he had been recently transformed into one of the first Noise Marines. Screaming like a madman, the insane Emperor's Children Space Marine lept nimbly around the battlefield. In the ensuing battle the two Space Marines were mortally wounded and left in agony. Enthralled with the exquisite feeling of agonising pain, Kaesoron thanked the Iron Hand, "That was exquisite..." were the last words Santar heard before he died.
 * Captain Balhaan - Captain of the Iron Hands during the Great Crusade and commander of the Primarch's flagship, the Strike Cruiser Ferrum. Like the vessel he commanded, Balhaan was stark and unforgiving, as befitted a warrior of the Kaargul Clan. No man who served under him had ever dared question his orders and no man had ever failed him. His Mark IV Power Armour was polished a lustrous black, and a white, wool cloak embroidered with silver thread hung to his knees. An Orks' cleaver had taken his left arm and a Deuthrite flenser his right. He had received the Blessing of Iron; both his arms were heavy augmetics of burnished iron. Balhaan welcomed his new mechanised limbs, for flesh, even Astartes flesh, was weak and would eventually fail.
 * Veteran Brother Avidan - A respected and legendary warrior within the Iron Hands Chapter, Brother Avidan wears one of the Chapter’s revered suits of Terminator Armour and holds a seat on the Clan Council.
 * Venerable Dreadnought Axagoras - The third Dreadnought serving on the Clan Council. Axagoras is a legendary figure in the Chapter whose most notable accomplishments include his battles against the Kartha and Sheed xenos of the Durian subsector and his command of the Xerxes Campaign. The tactics Axagoras developed in the Xerxes Campaign are now mandatory study for new initiates to the Chapter. Axagoras favors a Plasma Cannon weapon mount.
 * Venerable Dreadnought Bannus - Bannus served his Chapter as a Captain of a Clan Company for many centuries, nearly losing his life on the industrial world of Kaladrone, he was saved by the legendary Iron Father Paullian Blantar. Eventually Bannus was interred within an ancient Dreadnought sarcophagus and now serves as one of the most respected figures in the Iron Hands Chapter, a voice of great wisdom on the Great Council and a war leader of supreme skill.
 * Iron Father Paullian Blantar - Blantar is an Iron Father from the Kaargul Clan Company. This inspirational figure embodied every one of the Chapter’s teachings, from the utter certainty that Ferrus Manus would day return, to the hatred of all that is of the flesh. His knowledge of bionic enhancement is unparalleled, and his refinements of the augmentation process distinctly affected the direction of the Chapter. He led the dramatic counter-attack against the insidious Dark Eldar on the industrial world of Kaladrone, rescuing the badly wounded Warleader Bannus. Blanter personally performed the augmetic surgeries and augmentations that enabled the crippled form of Bannus to survive and go on to lead his Company for many centuries to come and in fact Bannus still leads his Clan Company as an ancient Venerable Dreadnaught and is an integral part of the Great Council. Bannus’s wisdom and experience continue to serve the Chapter to this day. Of equal legendary status was Paullian’s disdain for his own organic body. Blantar constantly flayed his own body of the flesh he was born into, until eventually, towards the end of his extremely long and successful life-span, only his mind remained. This was implanted into the towering frame of a mighty Dreadnought, and some say that in so doing his very soul was ex-loaded into the machine’s systems so that not a scrap of biological matter remained. Blantar serves as a permanent member of the Chapter Council, having transcended the limits of his flesh and effectively attained immortality. Should Ferrus Manus ever return, as Chapter dogma asserts he will, it is certain that Paullian Blantar and any others who replicate his feat will be there to greet their Primarch, and to fight at his side in the final battle. To this day Iron Fathers ritually scar their flesh in honor of one of the Chapters most renowned Iron Fathers of all time.
 * Dreadnought Comech - Dreadnought of the Iron Hands Legion during the Horus Heresy.
 * Iron Father Gebren - Ever since the dawn of the Great Crusade the most technically adept members of the Astartes Legions have been sent to Mars to be trained as adepts in the Cult Mechanicus and Iron Father Gebren was one of the first and best. Gebren served during the Great Crusade and on through the dark days of the Horus Heresy, one of the best of his age Gebren was trained by none other than Fabricator Locum Kane, who would later become the Fabricator General of Mars with the betrayal of Kelbor-Hal.
 * Iron Father Anatolus Gdolkin - Iron Father Gdolkin was given command of the Strike Team sent to aid Magos Omega Thule during the 13th Black Crusade. Gdolkin was accompanied on the mission by his blessed combat servitors Gibeon XII, Joab XIII, Gibal 674, and Ishmael 192. While critically wounded in combat against the Word Bearers Dark Apostle Iscariot Gdolkin survived his mission and was interred within a venerable and sacred Dreadnought of the Chapter.
 * Iron Father Diederik - Served with Captain Balhaan during the Great Crusade aboard the Strike Cruiser Ferrum.
 * Venerable Dreadnought Talumech - A member of the Chapter Council and a revered Dreadnought-Brother of the Chapter, Talumech goes to war armed with a mighty twin-linked lascannon in addition to the Close Combat weapon born as the left arm of all the Chapter’s Dreadnaughts.
 * Librarian Madeus - A member of the Clan Council, Madeus has the honor of wearing a suit of modified Terminator Armour.
 * Librarian Melchor - Librarian attached to Iron Father Gdolkin’s Strike Team during the Thirteenth Black Crusade. Melchor sacrificed himself to teleport the survivors of the Strike Team to the bridge of the Ajax. Melchor had the honor of wearing a suit of revered Terminator Armor.
 * Apothecary Caduceus - Apothecary of the Vurgaan Clan Company and member of Gdolkin’s Strike Team during the 13th Black Crusade. Caduceus was one of the few survivors and was also a member of the Strike Team’s command squad.
 * Apothecary Vincente Sixx - Apothecary of the Iron Hands during the Horus Heresy.
 * Veteran Sergeant Miel Erastus - Member of Gdolkin’s Strike Force during the 13th Black Crusade, one of the few members of the strike force to survive the mission and return to Medusa. Sergeant Erastus fought alongside Iron Father Gdolkin on numerous occasions, including the battle for the Diocletian Gate on the Chaos-contested Hive World of Manastus VII where the Sergeant lost his left hand a second time while defending the last operational spaceport.

Chapter Fleet

 * Fist of Iron (Battle Barge) - Former flagship of Ferrus Manus.
 * Metallus (Battle Barge) - Vessel that was destroyed during the Imperial compliance of the xenos Diasporex during the Great Crusade.
 * Ajax (Strike Cruiser) - Attached to Iron Father Gdolkin’s Strike Team during the 13th Black Crusade.
 * Armourum Ferrus (Strike Cruiser) - This vessel participated in the Imperial compliance of the Diasporex during the Great Crusade.
 * Ferrum (Strike Cruiser) - Named for the X Legion's Primarch, the Ferrum participated in the Imperial compliance of the Diasporex during the Great Crusade. During this era, the Ferrum had served faithfully in the Iron Hands' 52nd Expedition forces for almost a century and a half. For sixty of those years it had been under Captain Balhaan’s command and he prided himself that it was the best ship and crew in the fleet.
 * Heart of Gold (Strike Cruiser) - Vessel that was destroyed during the Imperial compliance of the xenos Diasporex during the Great Crusade.
 * Iron Dream (Strike Cruiser) - Vessel that was destroyed during the Imperial compliance of the xenos Diasporex during the Great Crusade..
 * Medusa’s Glory (Strike Cruiser) - Vessel that was destroyed during the Imperial compliance of the xenos Diasporex during the Great Crusade.
 * Omnissiah’s Might (Strike Cruiser)

Chapter Colours
The appearance of the Iron Hands has remained constant since the Legion's foundation. Their Power Armour is painted black, with white insignia and squad markings. Each Clan Company has an individual symbol, which is worn on the shoulder plate opposite the Chapter's badge, while squad markings are placed on the lower left leg. Apothecaries of the Iron Hands have the entire right arm including the shoulder guard painted white as well as the backpack. A white stripe is also painted vertically down the helmet.

Chapter Badge
The badge of the Chapter is an iron gauntlet, symbolic of Ferrus Manus' metal-covered hands.

Chapter Notes
Strong links are suggested between the Iron Hands and the C'tan and their Necron servants, largely because Ferrus Manus' hands may have been covered in the same necrodermis living metal that makes up the C'tan's physical bodies and the armoured shells of the Necrons. Their close links with the Adeptus Mechanicus and their devotion to cybernetic and mechanical augmentation possibly link them with the Void Dragon, a C'tan (that may or may not be the true Machine God of the Adeptus Mechanicus) who is believed to lie dormant beneath Mars. Some within the Imperium believe that Ferrus Manus is not only still alive, but resting deep within the Red Planet himself. This belief is violently refuted by the Iron Hands themselves as Ferrus Manus is known to have been beheaded by his brother Primarch Fulgrim during the Drop Site Massacre on Istvaan V at the start of the Horus Heresy.

Gallery
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