Board Thread:Warhammer 40k General Discussion/@comment-14745711-20150316071730/@comment-6078851-20150317171754

it ought to work, but the problem arises of 'force equality': the game tries to make each faction relatively well-balanced, but forces aren't well-balanced in the lore and using space marines with lore accurate rules would pretty much always favour the space marines. i'm surprised tyranids fared poorly at range since their, in lore, ranged weaponry is almost as deadly as close combat weaponry.

i too have thought of altering the rules to fit the lore better, like using rules from various edition rulebooks that are more fitting the 40k lore - so no librarians choosing to allow a daemon to possess him :P. and it would be nice if my teleporting deathwing could actually land where they're supposed to, as the lore says they do :)