Board Thread:Warhammer 40k Tabletop Gaming/@comment-96.237.82.61-20140817000636/@comment-25451195-20140927103939

Land radier has the advantages of being hard to destroy, but iv always had the luck of the devil, with friends popping mine way too easy... now with structure points i dont know how that is going to work.

In Theory Hammer Games, (Blood angels were famous for this a few years back) loading up assult squads into both rhinos and razor backs, drive at maximum speed, pop smoke and let the foe deal with "target saturation" (soo many options to deal with, that most people spread their fire trying to stop all of them, when they should have just focused on one thing) additionaly, leave like 8 or so inches of space between each one, and when you pop smoke, take white cotton balls and cover them, also know if the enemy wants to shoot past the vehicles to hit your heavy stuff in the back, THEY have to deal with the smoke none the less, but im it does not work both ways (they might have changed the rules as that is not realistic... not saying the game is, as it is not) but anything to disrupt your foes plans for victory is a good thing.