Board Thread:Warhammer 40k General Discussion/@comment-25618639-20141214213749/@comment-8881468-20180222153029

​​​​​It would be nice if some people actually read the thread, so that we did not have to keep bringing up the same problems and information that was brought up years ago.

1. The indirect fire comes into play with just about every ground engagement. It means you can engage the enemy from further out, which 40k can do but Star Wars cannnot. (and the presence of such ressources means you know where to amass your fleets)

2. As soon as you need to hold a planet because you rely on it's ressources, from food or water to metals or whatever, you need ground armies and you need to keep them in place to control the ressources and planet.

3. 40k vs Star Wars means that Star Wars has to deal with the Warp (which is, accoding to wookiepedia) their method of travel, however in 40k that means they need to counter warp daemons while they engage their hyperdrives.. and since they have no gellar fields, the moment they turn up their ftl engines, they become nothing more than a nice morsel for warp entities.

4. The IoM fields weapons of mass destrution on their starships, like nova cannons, you know, explosions that rip open warp openings or create several thousand kilometers of boom... SW has 0 to counter such weaponry.

as for the rest: scroll up, read carefully and then come back with actual points that were not defeated years ago