Board Thread:Warhammer 40k Roleplay/@comment-14745711-20140202070935/@comment-14745711-20140205071329

OOC: for these guys, life is cheap.

IC: the necron forces come across the fortress, with walls blasted open. Of the first tier nothing remains but rubble, the second tier is still intact to some extent, the towers and walls still hold their rough shape, but most if it has been demolished. The citadel itself is surrounded by explosions, and the walls are blasted black (and in some places red).

The Necrons advance forwards, Cortekh leading them carefully (I think it was Cortekh not Forenekh). The force is not particularly massive, nothing compared to their enemies, but as guass shots begin to hurtle through the air soon followed by a tesla storm killing several enemies, the Sayians defending their citadel are encouraged by the knowledge that allies are at hand, even if they had only recently been their enemies.

In space however, improvements are nil. The Children are still driving the Sayians closer together, the damage mounting. While the daemon ships are locked in a much more balanced combat with the rouge trader's ships. However, the daemonic reinforcement is enough to provide an edge, and suddenly a warp fire covered spore latches onto the side of one of the ships and inside the ship several lesser daemons burts inside causing havoc. The ship's crew are drawn off a little by the attack and suffers for it with a blast through the void shields disabling several weapons systems and causing general damage.

The Souless Doom charges all weapons and punches through one of the nearby ships, causing an explosion which creates a brief moment of doubt, in which Dagorekh and his party (with a cryptekh now, just cause) teleport aboard weapons blazing. Dagorekh eventually gave up on pinpointing Talik and his companions after they teleported away to another part of the ship and decided to settle for a place as close by as possible.

He and his companions cut their way through several Iron Hammers initially, but then managed to make their way through the corridors without open conflict, at least not for a while. "How far away are they?" "Not far sir, only a few minutes at the most." As the group rounds a corner Dagorekh lets out a wheezing sigh, "I think it may take a little longer than that."

The corridor is filled with at least twenty Iron Hammers who turn around at the necrons' approach and charge.