Board Thread:Warhammer 40k Roleplay/@comment-28917471-20131204213207/@comment-25068159-20140103214422

ok, I just got some ideas and I want to know what y'all think.

1) a daemonic minifaction called 'the guardians of sol'stharunn', on the planet of Sol'Stharunn, controlled by me, dedicated to keeping the warp phenomena of the Tharun'ill secret and safe, and to keeping the daemonic artifact hidden on their planet safe.

2) Warp phenomena Tharun'ill, a great blazing red scar in the sky over the rogue planet Sol'Stharunn, a daemon planet which was ejected from the warp somehow and is blazing a trail through space at the moment. The warp phenomena is much smaller than others of its kinds, but its size is irrelevant as when it periodically erupts in a violent cascade of psychic energy it lets out a psionic scream which obliterates anything nearby, as well as a dark ship which flies in orbit around it, randomly emerging and entering the warp without warning. When it returns to realspace, the ship- the Silver Blood- erupts in a violent cascade of warp energy. Nobody knows what it does exactly, for nothing has managed to survive being near it, other than a single rogue trader scout ships from several centuries ago. All astropaths on the ship died, and the only remaining crew were either shell-shocked for life or one of the three remaining sane people, only one of which was willing to talk under even the worst torture the imperium could manage (I presume it tortures people, right?) And he spoke of great cascades of fire and blood erupting throughout the sky, and flying demons erupting into showers of golden light with dark centers until the only thing he could see was a dark scar in a red sky and, with the last remnants of his consciousness (he claimed) he managed to make the ship burst out of the warp and rocket out into space. The navigator had been killed, and so it took nearly a decade for the ship to find its way back to regular space.