Board Thread:Warhammer 40k General Discussion/@comment-203.134.114.240-20130721023526/@comment-8881468-20130725101203

the problem is, if you have not understood it thus far,

that you have little motivation as a player (and as a developer) to start a w40k game by giving the player an uncustomizable unit whos main attribute is being expendable.

the problem is: how do you get the player into such a position via a campaign that he actuqally get ssomewhere where he has accumulated enough status to be able to somewhat customize and lead his troops.

(aside from the task of a comissar being pretty much one that hardly will give the player any fun and that rewarding the shooting down of your own men is quite a bad concept to be promoting as a games developer, aside from the pretty much paranoiod task of the comissar, spotting cowardice and heresy everywhere)