Blood Angels

"Say what you like, I will not fight alongside these madmen. The past proves nothing, except that the Blood Angels are cursed and but a single step from damnation."

- Yuron, Captain, Patriarchs of Ulixis Chapter

The Blood Angels are one of the 20 First Founding Legions of the Space Marines and were originally the IX Legion before the Second Founding broke the Legiones Astartes up into 1000 separate Chapters. They are well-known across the galaxy for their bloodthirsty nature in battle, and feared for the curse of flawed gene-seed they carry. The Blood Angels are amongst the longest-lived of the Adeptus Astartes, with some of the Chapter's Space Marines having served the Emperor of Mankind for over a thousand standard years. Thanks to recent events, the Blood Angels' numbers have been severely depleted. Under the threat of extinction, and in order to quickly replenish their numbers, the Blood Angels were forced to ask their kindred Successor Chapters from subsequent Astartes Foundings for a tithe of warriors from the related Chapters' pools of Neophytes, their candidate Space Marines. With these tithes of new recruits, the Blood Angels were able to replenish their losses, though they still face a time of trial like none the Chapter has known since the days of the Horus Heresy.

Sanguinius
When the 20 genetically-engineered superhumans known as the Primarchs were scattered across the galaxy by the machinations of the Chaos Gods from the Emperor's secret gene-laboratory hidden beneath the Himalayan Mountains on Terra, some were afflicted by some forms of mutation induced by their brief exposure to the powers of Chaos. The most seriously affected was the infant that fell in his gestation capsule to the second moon of the world of Baal, Baal Secundus, the child-Primarch who already bore vestigial wings when he was found by the Baalite tribe known as The Blood. Although they initially wanted to kill the boy because of his strange mutation, the tribe quickly recognized him as an angelic being in both body and soul, and named him Sanguinius, the Angel of The Blood in their corrupted dialect of High Gothic.

The feral tribes of Baal were miserable groups of individuals, forced to eke out an existence from the irradiated deserts of Baal Secundus. The levels of radiation experienced on the moon were capable of killing an unprotected man in mere moments. The Baalite tribes were forced to continually wear heavy, cumbersome radiation suits in their nomadic travels, and forced to continually defend themselves from cannibal-like mutants.

Sanguinius, like all the Primarchs, grew at an impressive rate. After three weeks, he was strong enough to defeat a Baalite Fire Scorpion with his bare hands, a creature that stood twice the height of a grown man, and whose stinger carried a poison virulent enough to burn a man from within. A year after his landing on Baal Secundus, Sanguinius stood taller than any man on the moon. His form was perfect, despite the massive amounts of radiation he was exposed to. His wings had grown strong; pure-white pinions that could carry him into the sky.

Under his guidance and protection, The Blood prospered and grew. They were protected from the mutants that plagued the world of Baal Secundus by Sanguinius, the Primarch capable of defeating hundreds of mutants single-handedly. The other pure-blood tribes soon united under Sanguinius' guidance, and a successful war of annihilation was waged against the mutants of Baal Secundus.

The Coming of the Emperor
When the Emperor of Mankind found Baal in his search for the twenty Primarchs, he went to the surface of Baal Secundus to ascertain if the psychic signature he sensed was that of one of his sons. The Emperor entered the natural amphitheatre being used for the event known as the Conclave of Blood, and stood amongst the soldiers of The Blood, listening with humility to the speech of Sanguinius. The speech was said to lift the souls of Sanguinius' people, and at its conclusion, he soared into the air with a cry that every man present echoed.

It was also recorded that Sanguinius immediately recognised the Emperor for who he was, and bent down on his knee, pledging his service. In this, Sanguinius was one of the few Primarchs who did not challenge the Emperor upon their reunion. The Emperor then took Sanguinius and a number of his best warriors and placed him in the command of the Blood Angels Space Marine Legion.

The Great Crusade
The Blood Angels threw themselves into the Great Crusade, quickly finding a role as specialised assault troops, forming a rivalry with the similarly assault-oriented World Eaters Legion. Of all the Primarchs, Sangunius formed the closest bonds to Horus, Leman Russ and Jaghatai Khan.

Signus Prime
The Blood Angels Legion was sent in the final days of the Great Crusade to quell an uprising against Imperial authority on the planet of Signus Prime. They discovered that the planet was infested by Chaos daemons. During the conflict Sanguinius was nearly killed by the mighty Bloodthirster Lord Ka'Bandha. The Primarch's legs were crushed and broken, but instead of killing the defenseless Primarch, the daemon said "Your legs will heal but this wound will always fester." Then, as Sanguinius was powerless to help them, hundreds of the Primarch's Astartes were slaughtered by the daemon in a single rampage. The psychic backlash of so many Loyalist deaths at once caused Sanguinius to black out. While their Primarch was unconscious, the remaining Blood Angels felt a raging madness take over them as they slew the remaining Chaos cultists and daemonic legions without mercy. This, as much as Sanguinius' death, is the cause of the Black Rage. The daemonic legions of Khorne, normally nigh-invincible, were banished, and Ka'Bandha quit the field. When Sanguinius awoke, the surviving Space Marines were sullen and despairing, the berserker rage they experienced having left a brooding shadow on their souls. Shortly after, the Blood Angels were recalled to Terra to aid the defence of the Imperial Palace from the Traitor Legions, leaving behind grim memories of Signus Prime.

The Horus Heresy
The Blood Angels were present for the titanic final battle of the Horus Heresy, the Battle of Terra. The Blood Angels, Imperial Fists and White Scars defended the Imperial Palace with zealous fervour. Sanguinius himself led the defence of the outer walls. Three times the Warmaster's troops gained footholds on the walls, and three times they were driven back by Sanguinius and his Blood Angels.

When the wall was broken by attacks from Chaos Titans, Sanguinius organised the retreat to the Inner Palace. At the Eternity Gate, the entrance to the Emperor's throne room, Sanguinius defied the Chaos horde long enough to buy time for the Loyalist wounded to be carried inside. As the last were carried in, Sanguinius went to return to the Palace. Before the Eternity Gate could shut, Ka'Bandha, Arch-Daemon of Khorne and Lord of all the Bloodthirsters, attacked the Primarch. The Angel and Greater Daemon fought in the air over the Imperial Palace, but Sanguinius, weary and taken by surprise, was cast down. Ka'Bandha hovered in the air, laughing gutturally at his opponent's despair. Sanguinius, however, was not dead. Sanguinius regained his senses, and took to the air. Flying as swift as a missile, the Primarch seized the daemon's ankle and lifted it high into the air. Before the daemon could bellow its fury, Sanguinius broke its back over his knee. He hurled the carcass back at the Chaos horde, who howled in fury. The Eternity Gate was closed. When the imminent arrival of the Space Wolves, Dark Angels and Ultramarines Legions forced Horus to gamble on forcing a final battle with the Emperor by dropping the Void Shields protecting his Battle Barge, Sanguinius, Rogal Dorn of the Imperial Fists, and the Legio Custodes joined the Emperor in a teleport assault upon the vessel. The Chaotic sorcery protecting the ship scattered the Loyalist strike force throughout the vessel after they teleported. Sanguinius was the first to make it onto the bridge of the Battle Barge, confronting the corrupted Warmaster. As Sanguinius possessed the psychic ability of foresight, it seems almost certain that he knew he was going to his death. It remains unknown whether fatalism or loyalty brought Sanguinius aboard. The Blood Angels themselves have no doubt on the matter. The two Primarchs and former brothers finally met on the command deck. Horus offered Sanguinius a position of power if he renounced his loyalty to the Emperor, and Sanguinius refused. Even though he was wounded and weary from his battles on Terra, Sanguinius was able to match Horus' martial prowess, even at the height of his daemonic power, and Horus was forced to deal with the Angel by psychic methods. In his limitless malice, Horus made sure that Sanguinius' death was the most painful and foul that the boundless evils in his service could administer. The Warmaster's psychic assault was so powerful, it echoed down through the generations of Sanguinius' sons who are haunted by its echo within their souls to this day. However, the battle with Sanguinius was enough to weaken Horus sufficiently that the Emperor was able to defeat him, and because of this, the Blood Angels claim him to be the greatest of the Primarchs.

After the Horus Heresy, as with all the other Loyalist Space Marine Legions, the Blood Angels were forced to split into many smaller 1,000-man Chapters following the reformation of the Imperium by the Ultramarines' Roboute Guilliman and the publication of his Codex Astartes. The Blood Angels, however, chose not to follow the Codex's prescriptions for organizing their Chapter.

The Second War for Armageddon
As the Ork WAAAGH! Ghazghkull ravaged the Imperial hive world of Armageddon, the Blood Angels, as well as their brothers from the Ultramarines and the Salamanders Chapters, arrived on Armageddon to lend the beleaguered planet's defenders aid during the Second War for Armageddon. Such was Lord Commander Dante's reputation that Tu'shan and Calgar, the Chapter Masters of the other two Chapters, ceded overall command of the entire Space Marine strike force on Armageddon to him. The Blood Angels bore the brunt of the close-quarter fighting, which eventually culminated in a massed Drop Pod assault into the heart of the Warlord Ghazghkull Mag Uruk Thraka's Ork forces that finally broke the back of the massive Greenskin army.

The Blood Angels Civil War and the Fabius Bile Incident
The future Blood Angel Rafen was born on the world of Baal Secundus, the son of a tribal chieftain and the brother of Arkio. The two brothers were both Aspirants in the Blood Angels Chapter's Blood Trials to see if they would become Space Marine Neophytes. After being challenged to a seemingly simple task by the Blood Angels Sergeant Koris, Rafen failed and despairingly proceeded to march into the desert, expecting to die for his loss in the Blood Trials. However, the Thunderhawk that bore Sergeant Koris, Rafen's brother Arkio and the other successful Aspirants for recruitment by the Chapter was caught in a massive storm during its ascent, and crashed near Rafen's position. Rushing to their assistance, Rafen helped Koris defend against the dangerous native wildlife of Baal Secundus that were drawn to the crash site. Having saved the Space Marine and his new recruits, Sergeant Koris noted that due to losses among the Aspirants from the crash, there was a spot amongst the Blood Angels candidates for Rafen after all.

After becoming a Space Marine, Rafen quickly earned the rank of Sergeant and commanded his own squad among the Blood Angels. He played a prominent role in the most recent events to affect the Blood Angels, including the Primarch Sanguinius' supposed rebirth in the form of Rafen's brother Arkio as part of a plot on the part of the traitorous Inquisitor of the Ordo Hereticus Remius Stele, who had become a devotee of Tzeentch, to destroy the Blood Angels from within. Arkio had actually been deliberately mutated by the power of the Lord of Change as instigated by his servant Stele in an attempt to transform the Blood Angels into servants of Chaos. Rafen was ultimately forced to kill his brother during the battle on the Shrine World of Sabien between the two factions, though his actions saved the Blood Angels from Chaotic corruption. Rafen also proved instrumental in defending against the assault on the Blood Angels' fortress-monastery on Baal by Fabius Bile, the Chaos Space Marine Apothecary who was a renegade even from his own Emperor's Children Traitor Legion in his obsessive quest to genetically engineer the perfect warrior. With the Blood Angels having won the battle on Baal, Rafen was then assigned a mission by Lord Commander Dante, the Blood Angels' Chapter Master, to recover a phial of the blood of the Blood Angels' Primarch Sanguinius, which had been stolen by Bile during a conclave between the Blood Angels and their Successor Chapters.

Rafen's second mission was to punish Fabius Bile with death for his transgressions against the Chapter. Having followed Bile futilely for some time on board the Blood Angels Strike Cruiser Tycho, Rafen received assistance from his blood-cousin Noxx of the Flesh Tearers Chapter. Together, the two Space Marine sergeants combined their squads to hunt down Bile, launching a strike against a powerful renegade Magos of the Adeptus Mechanicus named Matthun Zellik. Zellik had been making deals with Bile, who had usurped the identity of another Mechanicus Tech-priest named Haran Serpens, the same alias used by Bile to infiltrate the Blood Angels Chapter on Baal. The battle against Zellik took place on board the Archeohort, an ancient and unusual Adeptus Mechanicus excavation starship manned by Servitors and members of the Mechanicus' elite cybernetic warriors, the Skitarii. By taking advantage of a turncoat within Zellik's ranks, Rafen, Noxx and their men found their way to Zellik's trophy room, where they destroyed the relics recovered by the Magos and forced his surrender, lest his work be undone. During the battle, Rafen had lost his Bolter to a trap laid by Zellik. However, among the relics and goods in Zellik's collection was a Plasma Pistol bearing the name and Chapter markings of Aryon, a long dead hero of the Blood Angels, which Rafen took as his new side arm.

With the Archeohort, the Tycho and the Gabriel (on loan from the Flesh Tearers), Rafen and his men traveled to the planet of Dynikas V, where Zellik had last had dealings with Bile. The planet itself was unusual in that it had suffered an attack by the Tyranids, but the events had left the oceans intact as well as several aquatically-mutated Tyranid specimens leaderless and feral on the planet. Sacrificing the Archeohort, Rafen, Noxx and their men descended to Dynikas V using a submersible to approach the suspected base of operations of the Primogenitor, Fabius Bile. During the approach, Rafen and his allies battled large Tyranid creatures similar in size and shape to the legendary kraken. During the underwater battle, Rafen was separated from his allies and floated to the service, where mutated slaves of Bile captured him and took him to Bile's laboratory and fortress. Rafen, disarmed and implanted with a strange, genetically-engineered maggot that prevented him from moving, was taken before Fabius Bile himself. Bile, lost in grandeur, explained to Rafen his plan to clone none other than the Emperor of Mankind himself. Though wounded and weakened, Rafen managed to assault the Primogenitor, and killed him by tearing out his neck. However, Bile was not dead. Immediately after the death, Rafen was forced into a strange arena where he raced against mutants and captured Space Marines of other Chapters, lest he be killed. There, amongst the audience, Rafen saw Bile alive. During the race, Rafen convinced the morose Tarikus of the Doom Eagles Chapter to side with him in an uprising against Bile. During this time, Noxx and the remaining men under his and Rafen's command made landfall against the fortress. It was then that Ceris, a Librarian in Rafen's squad, psychically contacted Rafen and bade him to attack a strange Warp signature to prevent Bile from escaping. The Warp signature turned out to be a captured and harvested Tyranid Zoanthrope, whom Bile had bent to his will to create Warp portals and keep the Tyranids still on the planet away from his fortress. Curiously, the Zoanthrope welcomed its death by Rafen's hand.

During the ensuing battle, Fabius Bile was killed no less than four times, and the truth was revealed when Rafen and a handful of his allies encountered two copies of Bile at once: they were merely clones of the true Fabius Bile, who was not even on the planet. Still, the last clone of Bile did possess the coveted vial of the Primarch Sanguinius' blood he had stolen from the Blood Angels fortress-monastery, which Rafen managed to take from Bile and inject into himself to defeat him. By exploiting Bile's last ditch escape attempt, Rafen and his men and Bile's Space Marine slaves managed to teleport away from Dykinas V while the feral Tyranids ravaged the fortress.

The Third War for Armageddon
Despite the bulk of the Chapter being deployed at the time of the Third War for Armageddon (998.M41) against the threat of the Tyranid Hive Fleet Leviathan in the galaxy's Eastern Fringes, Commander Dante still deployed the Blood Angels' 3rd Company, led by Captain Tycho, to Armageddon when the hive world fell under Warboss Ghazghkull's baleful attack. Ghazghkull led the greatest Ork WAAAGH! in the history of the Imperium to assault the strategically-located hive world once more. During the ensuing conflict, Captain Tycho succumbed to the Black Rage, finally meeting a valiant end as part of the Blood Angels' Death Company upon the walls of Hive Tempestora. Brother-Captain Machiavi succeeded him in command of the 3rd Company.

The Darkest Hour
In 999.M41 a tendril of the Tyranid Hive Fleet Leviathan was on a direct course to attack the Blood Angels' homeworld, Baal. Exacerbating this already terrible threat was a massive daemon army led by the dread Bloodthirster Greater Daemon of Khorne Ka'Bandha, which had already struck at Ammonai, the outermost planet of the Baal System. Facing a possible war on two fronts, Lord Commander Dante sent out a call for all the Space Marine Chapters in the Imperium who were Successor Chapters of the Blood Angels to send forces to aid their ancestral Legion; the Flesh Tearers were the first to do so, deploying their entire Chapter for the war to defend Baal. Ultimately, all the Blood Angels' Successor Chapters save for the Lamenters answered Lord Commander Dante's call, including the Knights of Blood, who had been declared Excommuniate Traitoris by the High Lords of Terra centuries before but believed themselves to still be Loyal to the Emperor and their progenitors. Together with these allies, the Blood Angels prepared to meet the greatest threat they had known since the Horus Heresy.

Notable Campaigns
Few Space Marine Chapters are as consistently committed to the defence of the Imperium as the Blood Angels. Whilst other Chapters like the Ultramarines act as the guardians of particular star systems or sectors of the Imperium, the Blood Angels see the entirety of the Imperium of Man as their responsibility to protect. As a result, the Chapter's Astartes have been spread thin and have suffered higher-than-average rates of attrition. Nevertheless, the Blood Angels' roll of victories is amongst the most honourable in the Imperium and the fame of the Chapter has spread across the galaxy. The campaigns listed below are those that the Chapter itself considers the most worthy of commemoration.
 * Compliance of Melchior (Unknown Date.M31) – The Imperial Compliance of Melchior was a joint campaign that was fcarried out by both the XVI Legion and the Blood Angels Legion. The world was the last bastion of the xenos known as the Nephilim -- hulking entities of roughly humanoid shape who were smooth like carvings of soapstone, with abstract shapes approximating arms and legs. Their dome heads emerged from their shoulders without a neck, and an array of olfactory slits and eye-spots ringed the surface of their skulls. In the light, the Nephilim looked like objects crafted of blown glass, their semi-transparent flesh glowing in the bright day. The Nephilim possessed an unhurried, careful agility like that of sea-going creatures seen through the walls of a glass tank. They moved deceptively slowly through air as if they were swimming in water, but they could move fast if they wished, darting and spinning, becoming difficult to hit. The alien giants, mocking humanity’s great dream of peace and unity, had left a trail of destruction behind them that had claimed a hundred worlds before they had come to rest upon Melchior. Sagan, the DeCora Spine, Orpheo Minoris, Beta Rigel II; each of these planets had been denuded of all human life, populations herded into empath-chapels as big as mountains and then slowly consumed. Even their name, Nephilim, the name of the fallen seraphs, was a name taken from ancient human mythology -- that of Terra, Caliban and Barac. The true horror of it was that the Nephilim used those they preyed upon to do their soldiering for them, snaring the pliant, the lonely, the sorrowful with their ideal of an attainable godhood. They plied their victims with stories of eternal existence for the faithful, of endless sorrow for the agnostic; and they were very good at it. Perhaps the xenos really believed that what they were doing was somehow taking their victims closer to a form beyond flesh, to an afterlife in an eternal heaven-state; it did not matter. With their advanced technology they implanted bits of themselves into their thralls to further their communion. They cut their own flesh and made living masks to mark their devotees. The Nephilim controlled minds, either through the transmitted power of their will or through the weak character of those they chose. They were an affront to the Emperor’s hope for the creation of the rationalist, secular galaxy outlined by the Imperial Truth. They represented not only an offence to the purity of a precious human ideal but in their insidious cuckoo-nest displacement of those who foolishly gave them fealty. For what the aliens fed upon, what the Scout Marines of the Blood Angels and Luna Wolves had seen and reported back, were the very lives of those who cherished them. The empty chapels were piled high with stacks of desiccated corpses, bodies that had been aged years in only hours as all living essence was siphoned from them. The Primarchs of the Legionswere disgusted as the true understanding of the enemy they faced was revealed. The Nephilim fed on adulation. In the strategium of his flagship, the Vengeful Spirit, the Horus showed his brother Sanguinius, the Primarch of the Blood Angels, the plan that he had conceived to break the will of the Nephilim. Horus wanted the Blood Angels to march shoulder-to-shoulder with their cousins, cowing the aliens with the sight of an army of thousands of powerful Astartes rolling without pause to the gates of their last bastion. And then through those gates, over the battlements, not stopping, not pausing to parley or hesitate. "Like the ocean these things sprang from," Horus had said, "we will roll over the aliens, drag them down and drown them." The sheer bombast of the plan was its greatest strength, but Sanguinius had not been easily swayed to it. This blunt, brute-force approach was better suited to their more intemperate brother Primarchs, to Leman Russ or to Angron. Sanguinius felt that neither he nor Horus were so artless, so focused upon the target to the detriment of all else, but in the end he agreed. When the time came to enact their audacious plan, Horus and his Luna Wolves met the xenos army on the sparkling white plains of the Silver Desert. Before open hostilities began, Horus attempted to parlay with the Nephilim one final time, but the overconfident xenos refused to capitulate, casually informing the humans that they could not win. Horus informed the xenos commander that it had made a grave error, for it would be the Nephilim who would fall. The Luna Wolves would be the anvil upon which the xenos would break, and the Blood Angels would be the hammer. With lightning speed, the heavens screamed as a rain of ceramite Drop Pods tore through the outer atmosphere of Melchior and fell like flaming meteors towards the Silver Desert. Falling with them were Stormbird and Thunderhawk assault gunships that turned and wheeled through the air towards the gargantuan Nephilim encampment, carrying company upon company of the IX Legion. The speed of their assault was the key to victory; the alien invaders and their zealots had successfully been drawn out to confront the massed forces of the Luna Wolves, leaving the defences on their flanks thinned and permeable. But the xenos giants were not slow in their thinking, and the moment they understood that they had been duped, they would attempt to regroup and fortify. The Blood Angels did not allow that to happen. The Nephilim were broken and cut down, their cohesion shattered by the brutal deep strike. Caught between the brutal fury of two Space Marine Legions on Melchior’s shining sands, the Nephilim were finally put to the sword.
 * Kayvas Persecution (Unknown.M31) – Many tribes of the Orks, scattered and leaderless after the hammerblow they suffered at Ullanor during the Ullanor Crusade, had fled to the points of the etheric compass – and many had come to rest in the Kayvas Belt, where they carved new outposts out of the drifting, mineral-rich rocks, licked their wounds and re-armed. The greenskin xenos had already begun to put their heads above the parapet, striking out at nearby Imperial systems and newly compliant daughter colonies, and it was the duty of the Legiones Astartes to reinforce the lesson of Ullanor again. Over and over if need be, to exterminate every last one of the marauding, verminous savages. The Alpha Legion had tracked them to their lair and petitioned Horus for the reinforcements required to prosecute their plan of annihilation, but after the war at the world called Murder and the disastrous engagement with the civilisation known as the Interex, the Luna Wolves had been reluctant to commit ships to Alpharius’s campaign. In the end, it was the Blood Angels who agreed to assist their cousins in the XX Legion, with Sanguinius himself marshalling a sizable intervention to support the ships of the 88th Expeditionary Fleet. The mission, Alpharius said, would be five years in execution. The Angel rejected that statement and promised it would be over in one, committing vessels from every active Blood Angels expedition to the cause. Sanguinius had been right – more or less. Just over thirteen months after the commencement of the Kayvas initiative, the Orks were almost totally annihilated, but like animals backed into a corner they fought harder than they ever had before. The 88th Expeditionary Fleet took their warships into the Kayvas Belt and vanished from sensors, leaving the Blood Angels flotilla at the edge of the system to wait; and soon it was clear that the mission Alpharius had been so eager to secure support for was little more than picket duty. First one at a time, then in squadrons and finally in fleets, the orks began to flee from Kayvas. Each time they bolted for open space beyond the mass shadow of the supergiant sun and asteroid belt, the Blood Angels were waiting for them. Starships and Ork cruisers engaged in deadly games of cat-and-mouse that lasted for weeks on end, threading in and out of the dense dust clouds at the periphery of the system, mercilessly hunting each other. Mighty vessels clashed again and again, but months of protracted ship-toship engagements and naval warfare made the sons of Baal restless. They were bred for battles where they could face their foes, not ranged conflicts conducted over huge spans of empty vacuum. The chance to fight blade-to-blade did come, eventually. The behaviour patterns of the ork crews began to change. They eschewed what little animal cunning they had and made mistakes. Instead of showing the brutish slyness they were known for, the xenos exhibited conduct that more closely resembled panic. They would take chances, running the gauntlet of the Blood Angels blockade when the odds were stacked against them. It was almost as if there were something at their backs that they feared far more than the guns of Sanguinius’s Legion. No one within the IX Legion knew what the Alpha Legion had done to make the Orks run. All that was certain was that the Alpha Legion had gone dark, only rising to send regular communiqués out to the blockade fleet that contained little more than a message to "maintain the line." Finally, the Primarch tired of Alpharius’s evasive manner and sent a frigate in past the outer marker, in defiance of the rules of engagement the two Legions had agreed upon. When the frigate returned weeks later, the crew reported that they had come across no signs of their allies, only the wrecks of Ork vessels and the bodies of dead aliens. The 88th Expeditionary Fleet comprised hundreds of warships, and yet no trace of them was sighted. The tempo of the Kayvas campaign had finally reached a terminal pitch. The final remnants of the Ork forces were took flight from the belt in a disordered exodus, and perished in the flashes of lance cannons and torpedo barrages as they crossed the sentry line. At last, Alpha Legion ships appeared at the very edge of scanning range, apparently moving in a wall, herding the enemy towards the fringes of the system. The Alpha Legion stated they had fully exterminated the alien infestation in the Kayvas Belt, and were grateful to the Blood Angels for their co-operation. The blockade was finally over, and with the death of the final monolithic wreck at the hands of the Blood Angels, marked the end of the campaign.
 * The Compliance of Murder (Urisarach) (Unknown Date.M31) - The Death World of Urisarach (officially codified as One-Forty-Twenty but unofficially dubbed "Murder" by the Astartes who fought there) was the twentieth world encountered by the 140th Expeditionary Fleet, a contingent of the IX Legion of Astartes, the Blood Angels, commanded by Captain Khitas Frome. Unable to translate the warnings from the orbiting satellite beacons placed in orbit of the world by the advanced human civilisation known as the Interex that warned approaching starships to stay away from Urisarach as a dangerous xenos species had been quarantined there, Captain Frome ordered his fleet's entire contingent of three companies of Space Marines to begin landing operations to investigate and bring the planet into Imperial Compliance. Due to the extreme atmospheric turbulence present on the world, all of the Blood Angels' assault craft attempting to land on the planet became scattered and were thrown far off-course, leaving the Imperial landing parties isolated from one another. The turbulent atmosphere also affected Vox (radio) communications and made it difficult for the Imperial forces to coordinate their movements. Ground teams soon started sending garbled transmissions to the fleet's vessels in orbit, reporting that the planet was inhabited by an extremely hostile intelligent arachnoid species, later dubbed the Megarachnids. The Megarachnids were an old enemy of the Interex civilisation, who had exiled the surviving members of the species to the world they called Urisarach as an act of mercy rather than committing xenocide as was standard policy for the Imperium. The Interex stripped the Megarachnids of their interstellar travel capabilities. To keep the aliens isolated on their new homeworld, the Interex constructed weather control devices that created powerful atmospheric disturbances and interfered with radio communications in the shape of large "trees" across the planet to deter vessels from landing on the Death World. As reports of horrific combat from the surface continued, the xenos were described as too numerous and formidable to defeat without reinforcements. Not long afterwards, the Blood Angels made urgent distress calls requesting immediate reinforcements and extraction. The last transmission received by the fleet of the 140th Expedition came from Captain Khitas Frome himself, who noted through clenched teeth, "This. World. Is. Murder." This name stuck, becoming the Imperium's informal appellation for Urisarach. A company of Astartes from the III Legion, the Emperor's Children, arrived in response to the Blood Angels' distress calls. They made the same mistakes during the initial assault as the Blood Angels, and their landing were scattered by the planet's powerful atmospheric disturbances. The company took heavy casualties but just as the Emperor's Children were about to be overwhelmed, a relief force of newly-arrived Luna Wolves Astartes from the Warmaster Horus' own 63rd Expeditionary Fleet began to land through the breach in the atmosphere. The Megarachnids assaulting the Emperor's Children were scattered and a full-scale Space Marine assault on the hostile xenos of Murder began in earnest. Ten companies of Luna Wolves, the remnants of the Emperor's Children's company, tens of thousands of Imperial soldiers drawn from the Imperial Army's Byzant Janizars, and several Legio Mortis Titans proceeded to level entire swathes of the grass stalk forests and destroy every one of the atmosphere-altering "trees" they encountered, which steadily eroded Murder's atmospheric barrier. The Warmaster Horus, who commanding the Imperial assault from his flagship Vengeful Spirit in orbit, was very pleased with the progress being made. Some consideration had been paid to initiating a withdrawal from Murder now that a proper landing zone was available to allow an easy extraction of the troops, when an unexpected visitor suddenly arrived. The Primarch Sanguinius had come to Murder to inspect the dead of his original Blood Angels' landing force that had been wiped out early in the campaign. With tears in his eyes Sanguinius asked his brother Horus if he would join him in a campaign of vengeance against the foul xenos. The Warmaster replied: "Yes, let us murder Murder." Adding 5 companies of Blood Angels to the Imperial invasion force, Sanguinius fought alongside the Warmaster against the aliens. Thousands of Megarachnids poured out of the forests and canyons of Murder in an endless wave. Despite never retreating from the Imperial assault, the Megarachnids only continued to lose ground. By the sixth month of the campaign it seemed the Megarachnids would soon face extinction, when a fleet deployed by the Interex arrived in-system to determine who had assaulted the Megarachnids' reservation world. Finding contact with the highly-advanced humans of the Interex to be a more pressing issue that needed to be dealt with, the Warmaster ended the campaign against the xenos of Murder. The Megarachnids had been saved from extinction for a second time by their old enemy. Imperial records do not indicate the final fate of this savage species once the Horus Heresy began.
 * Battle of Signus Prime (Unknown Date.M31) - In the midst of the darkness of the Horus Heresy, the Blood Angels never wavered, but held true at the Emperor's side. It is said that Horus hated and feared Sanguinius more than any of his brothers and wove many strategies to ensnare or slay him, though all failed. In an effort to weaken and divide the Loyalist forces, the Warmaster charged the Blood Angels Legion with the arduous task of cleansing the Signus Cluster—a triple star system of the Segmentum Ultima near to the galactic centre. Sanguinius' Legion was ordered to cleanse the 7 worlds and 15 moons of Signus of xenos invaders and release the humans thereon from their xenos-overlords. Unaware of the Warmaster's perfidy, Sanguinius willingly obeyed his brother Primarch and immediately set out for this volatile region of space. Unbeknownst to the Blood Angels, they were blindly walking into a deadly trap, for the Signus Cluster had fallen prey to agents of the Ruinous Powers and become a veritable Realm of Chaos -- a system of hellish Daemon Worlds under the rule of a Greater Daemon of Slaanesh known as Kyriss the Perverse. When the Blood Angels arrived in-system, their fleet was ambushed by the malevolent forces of the Warp, crippling or killing many of their Navigators and Astropaths in the initial onslaught. The Blood Angels now faced the fury of Chaos for the first time. Kyriss sent an image of himself to Sanguinius, declaring his lordship over the system in the name of Slaanesh and taunting the Primarch into taking it back from him. Though they had never faced such a foe, the Blood Angels prepared their counterattack, sure that they would prevail. Rising to the challenge of the vile Greater Daemon, the Blood Angels Legion attacked the daemon host of Kyriss, launching a series of attacks across the seat of the daemon's power, the world of Signus Prime. Sanguinius faced the vast hordes of human cultists and packs of monstrous daemons as an Angel of Vengeance. Soon the planet was awash with the blood of both loyal Space Marines and thousands of slain cultists of Kyriss. The Primarch spearheaded the Blood Angels' assault on the Greater Daemon's seat of power, known as the Cathedral of the Mark, to confront and destroy Kyriss and reclaim the planet in the name of the Emperor. But soon Sanguinius came face-to-face with a new nightmare known as Ka'bandha, a Greater Daemon of Khorne. Within the pantheon of the Blood God, Ka'Bahnda is regarded as one his most prolific killers. He is a murderous engine of destruction, slaughtering in exalted joy for his lord Khorne. The daemon taunted the Primarch, and revealed Horus' treachery. Enraged by the daemon's mockery and fearing his claims to be true, the angelic Primarch fought the brutal Bloodthirster in single combat. Seizing the initiative during the battle, he surprised the Bloodthirster with his frenzied assault, stabbing his sword into the daemon's chest, ripping open a gaping wound. The massive creature roared in fury and pain, lashing out with his whip at the Primarch's legs. Sanguinius was momentarily unbalanced as his legs were crushed in the whip's coils. The daemon then smashed Sanguinius to the ground with the flat of his axe. The winged hero was stunned, helpless before the daemon's wrath. As his vision cleared he looked up at the mighty monster towering over him. The Greater Daemon taunted him one final time, let out a mighty bellow and then struck out across the battlefield, slaughtering 500 Space Marines with huge swathes of his mighty axe. They psychic backlash of the deaths of so many of his sons blasted Sanguinius into unconsciousness. It would not be until the closing days of the Horus Heresy that Sanguinius would once again be confronted by the savage Daemon Lord during the Battle of Terra. With the fall of their Primarch and the slaughtering of their brethren, the Blood Angels Legion was consumed by a black rage that drove them into a berserker's fury as they charged into the daemonic horde and in their madness they smashed the horder of daemons asunder. Yet the brutal violence of the daemon Ka'Bahnda had unleashed something dark within the psyche of the Space Marines, a thirst for blood that would not be slaked until every taint of Chaos had been erased from the planet. Even the mighty Kyriss was banished back to the Immaterium. Only when the planet was cleansed did the rage of the Blood Angels finally subside. Though Signus had been freed from its thrall to the Forces of Chaos, the cost of victory was far higher than any could have wished. The berserker rage the Blood Angels had experienced had left a brooding shadow on their souls that would manifest in the centuries to come as the great curse that would afflict the Blood Angels and their Successors.
 * Battle of Terra (Unknown Date.M31) - The Blood Angels' finest hour would take place during the closing days of the Horus Heresy. Known in Imperial records as the Battle of Terra, this campaign was the climax of the Heresy that raged on Terra itself between the Forces of Chaos led by the Warmaster Horus and the Loyalist armies of the Imperium of Man led by the Emperor of Mankind himself. Many of the Loyalist Astartes Legions had been waylaid by the forces of the Traitor Legions loyal to the Warmaster and were unable to make their way towards Terra. The Imperial Fists had already returned to the cradle of humanity and under the stern gaze of their Primarch Rogal Dorn had adequately prepared Terra's defences as best they could. Jaghatai Khan, Primarch of the White Scars Legion, had also managed to make his way to Terra with his Legion to help with the defence of the Imperial Palace. Meanwhile, in the Signis Cluster, the Blood Angels, granted new and terrible power by a mysterious mass rage (that would resurface again during the Siege of Terra) had triumphed, smashing the hordes of Chaos daemons to be found on Signus Prime asunder. They were also able to make the Warp jump to Terra in time to meet the oncoming invaders. Of the nine remaining Loyalist Space Marines Legions, only the White Scars and the Blood Angels were able to join Rogal Dorn and his Imperial Fists in the defence of Terra before the arrival of the Traitor Legions in the Sol System. Three entire Titan Legions of the Adeptus Mechanicus and close to 2 million soldiers of the Imperial Army stood alongside them to face the hosts of Chaos in a battle that would determine the fate of Mankind for the next ten millennia. Yet for all the might of the Emperor, for every effort of Sanguinius and the remaining Loyalist Primarchs, the forces of Horus drove all before them. In too short a time, the Emperor of Mankind was assailed within his great palace on Terra. The Blood Angels led the defence of the Imperial Palace, never once losing heart, despite the terrible odds stacked against them. Alongside their Battle-Brothers of the Imperial Fists Legion, the valorous yet overmatched soldiers of the Imperial Army and the grim Legio Custodes, the Blood Angels manned the walls of that final bastion. Sanguinius single-handedly held the crenellations from the tides of daemonic filth attempting to wash into the holy chambers of the Emperor's abode. Many accounts of the time praise the Blood Angels' valour and unceasing efforts in their defence of the Eternity Wall spaceport. Although hundreds of Blood Angels died, they stemmed a sea of foulness the like of which had never been seen before. During the Battle of Terra, the vile Bloodthirster Ka'Bhanda once again confronted Sanguinius atop the Eternity Gate before the Emperor's throne room. The Greater Daemon struck Sanguinius, casting the angel upon the broken stone. Preparing to strike a killing blow, the Blood Angels' Primarch called upon his last reserves of strength and power. With a massive effort, he leapt upon the Bloodthirster, seized it about the wrist and ankle and rose up high into the air, smashing the daemon's form across his knee and breaking the creature's back with a powerful crack. He then swung the body of Ka'Bandha around and hurled the broken behemoth into the midst of the daemonic host, slamming the Eternity Gate shut against the ravening hordes. And yet, it would be upon Horus' flagship, the Battle Barge Vengeful Spirit, that Sanguinius was to fulfill his greatest duty. In a desperate gambit, the Emperor took the fight to Horus aboard his flagship after the Warmaster dropped the vessel's Void Shields, teleporting into the heart of the enemy stronghold with squads of the Blood Angels and Imperial Fists at his side. Sanguinius was separated from his comrades during the teleportation and, so the legend tells, was brought through artifice before the treacherous Horus. In evil cunning, the Warmaster offered Sanguinius one final chance to renounce the Emperor, to join with Horus in the inevitable victory of the Forces of Chaos—yet the Primarch of the Blood Angels held true, and refused. Rejected, Horus flew into a rage and attacked. Even at the peak of his powers, Sanguinius could not have hoped to prevail against the embodiment of Chaotic power Horus had become, and the Primarch was weary and wounded from his travails on Terra. When the Emperor at last entered Horus' sanctum, he found the rebellious Warmaster standing above Sanguinius' broken, bleeding corpse. In the battle that followed, Horus was finally vanquished, though the Emperor too was cast down near to death. There are many tales told of this final battle and, though the exact facts are long lost, one detail holds through all the recitations of the millennia since. Despite the Emperor's great power, he could never have bested Horus had not the blade of Sanguinius wrought a chink in the Warmaster's armour.
 * The Scouring of Ultramar (746.M41) - Lord Commander Dante recognises that the Tyranid Hive Fleet Behemoth's invasion of the Realm of Ultramar is but the first of many scourges that will befall the galaxy at the hands of the Great Devourer. Dante sends 3 companies of Blood Angels to assist the Ultramarines in scouring the Tyranids from the sectors of the Eastern Fringe. Upon their return to Baal 3 Terran years later, the 3 companies are much reduced in number, but have earned invaluable experience in combatting Tyranids that are soon passed on to the rest of the Chapter and many of the Blood Angels' Successor Chapters.
 * WAAAGH! Big Skorcha's Assault on Baal (798.M41) - Three monstrous Space Hulks emerge from the Warp in the Baal System, bringing with them the massive Ork WAAAGH! Big Skorcha. Lord Commander Dante orders the deployment of 2 companies of Blood Angels to defend each of Baal's moons. The remaining companies of the Chapter are assigned to serve as strike forces and ordered to board and destroy the Greenskins' Space Hulks. The Blood Angels prove successful and 2 of the Space Hulks are destroyed with much of the WAAAGH!'s Orks still aboard them. Before it can be destroyed, the final Space Hulk disgorges thousands of Orks, commanded by the Warlord Big Skorcha, onto the surface of Baal. Knowing that the bulk of the Blood Angels forces is still in orbit destroying the Space Hulks or on the two moons of the world, Big Skorcha aims to lay siege to and ransack the Chapter's fortress-monastery. However, the Blood Angels prove not so easily outmanoeuvred. The Chapter's Dreadnoughts, deemed unsuitable for use in the cramped confines of the Space Hulks had remained behind on Baal. With the remains of WAAAGH! Big Skorcha still at large, the Venerable Furioso Dreadnought Astramael assembles all 41 of the Blood Angels' Dreadnoughts and coordinates the defence of the fortress-monastery in what was later known as the Battle of Iron. Although Astramael and his Dreadnoughts needed only to defend the fortress-monastery long enough for Astartes reinforcements to arrive from orbit, they fought with such savage fury that there were precious few Orks remaining when the first Stormravens finally landed.
 * Assault on Kammelstadt (801.M41) - Captain Zorael of the 4th Company leads the Blood Angels strike force Bloodhawk against rebels who have risen up against the Imperium on the world of Golgotha. Using their Land Raiders, the Blood Angels' armoured column smashed through the walls of the rebels' fortress and trapped the rebels behind their own defences. The rebels were then wiped out by an air strike by Zorael's Stormraven gunships.
 * Bloodcaller's Triumph (820.M41) - The Blood Angels Battle Barge Bloodcaller is badly damaged by an Ork Freebooterz ambushing while patrolling the Tresinka System. The Bloodcaller seemed to be finished, as its main drives had been silenced and boarding Kroozers had deployed a horde of Greenskins within it. Nonetheless, deft manoeuvring by Fleet Captain Bellerophon managed to bring the great vessel's main batteries to bear on the Ork fleet, destroying the Greenskins' flagship and half a dozen support vessels in a single salvo. Meanwhile, the furious counterassault by the Bloodcaller 's crew and Astartes swept the Orks who had boarded the Battle Barge from its lower decks and then carried the fight to the Kroozers. Though it took nearly a full standard year for the Bloodcaller to make its way at sublight speeds to the nearest Imperial Navy orbital repair docks at Haringvleet, the great Voidship did so proudly, bearing its scars as a tell-tale sign of the great victory it and its crew had won against incredible odds.
 * The Khartas Incident (823.M41) - Captain Zorael of the 4th Company is killed by the Bloodthirster Greater Daemon Ka'Bandha. Only the unexpected arrival of the enigmatic entity known as the Sanguinor prevents the total annihilation of Zorael's remaining Astartes. Francesi Castigon replaces Zoreal as the new Captain of the 4th Company.
 * The Axonar Spirewar (830.M41) - Lord Commander Dante despatches the Blood Angels' 3rd and 4th Companies to quell a rebellion against the Emperor's authority on the Hive World of Axonar. Determining that the rebel defences at the bases of the world's hive cities to be too potent for his Space Marines to launch a frontal assault, Captain Metraen, the Force Commander for the operation, orders a series of low-orbit insertions onto the cities' upper spires using Jump Packs. Once trapped behind their own defences, the rebels are easily crushed by the Blood Angels' savage assault.
 * The Dalaric Campaigns (843.M41) - Three companies of Blood Angels are sent to the world of Dalaric to stop the raids of the deceitful Eldar. The Blood Angels initially earned a string of victories against the forces of the elusive xenos, but the Eldar managed to carry out an ambush that killed almost 100 Battle-Brothers, transforming an easy victory into a catastrophe for the Chapter. Fortunately, at the darkest moment, when it seemed that every Blood Angel might receive the Emperor's peace, the Sanguinor appeared once more, striking down the alien Avatar of Khaine and forcing the remaining Eldar to flee for their lives.
 * Assault on Zoran (859.M41) - The forces of the insidious Alpha Legion incite an uprising against the Imperium on the Ice World of Zoran. The Blood Angels' Captain Metraen leads elements from the Chapter's 3rd and 8th Companies to that frigid planet to eliminate the rebellion and drive the Traitor Legion from the world. Metraen's bold tactical choice at first seems to drive the enemy back but the assault stalls when the Alpha Legion's base of operations on the world was determined to be an ancient and long-lost Imperator-class Emperor Titan left from the days of the Horus Heresy. Though still half-buried in the ice of Zoran, the monstrous war engine's Void Shield generators and weapons batteries prove to be operational with devastating consequences for the servants of the Emperor. Many Blood Angels Astartes fall in the first assault against the Titan and Metraen feares that the only course open to him to end the threat is an outright Exterminatus order against Zoran and its people. Fortunately for the innocents of that Ice World, aid arrives in the form of Kor'sarro Khan and the 3rd Company of the White Scars Chapter. Sent to claim the head of the Alpha Legion's infamous Daemon Prince Voldorius, the Khan joins his forces to the remains of the Blood Angels force on the planet. As the White Scars launch their own attack on the Alpha Legion's bastion from below, the Blood Angels use their Stormravens to initiate a series of drop assaults against the secondary plasma reactors that powered the Titan's weapons. Metraen's Astartes neutralise the Titan's defences and the White Scars swarm into the massive war machine's lower levels. Though Voldorius ultimately escapes once more, his followers are exterminated to the last Chaos Cultist and Alpha Legionary. Though Kor'sarro Khan is obliged to continue his hunt for the Daemon Prince, Zoran has been restored to the Emperor's light and the recovery of a battered but fully repairable Imperator Titan is no mean feat. Metraen eventually brings the Titan back to Baal, from which it is sent on to Mars, where Lord Commander Dante hopes that such a priceless gift might finally smooth over the conflicts between the Adeptus Mechanicus and the Blood Angels.
 * The Mel'yanneth Skywar (877.M41) - Captain Metraen is charged by Commander Dante with the destruction of Eldar Raiders who are assaulting Imperial commerce from a fortress making use of Eldar anti-gravitic technology hidden in the toxic atmosphere of the gas giant called Mel'yanneth. Making use of the Chapter's entire existing fleet of Stormraven and Thunderhawk gunships, Metraen launches an airborne assault that has no equal in the Chapter's long history. Stormravens cut through the blaze of anti-aircraft fire to disgorge their cargoes of Assault Squads and Terminators directly onto the floating fortress' docking platforms. These Astartes secure the landing zones for heavy armoured vehicles like Land Raiders and Predators which are delivered by a follow-on wave of Thunderhawk Transporters. As the battle then unfolds through the Eldar fortress hangars and maintenance shafts, the overwhelming firepower brought to bear by the Blood Angels is able to scythe through the arcane traps and dishonourable defensive systems erected by the Eldar pirates. Once they realise that they had no chance to stop the human assault, the xenos abandon the fortress, although not before sabotaging its gravity nullification technology. Metraen is forced to retreat as the fortress is sucked down into the gas giant's grasping depths. Only the incredible skill displayed by the Blood Angels' gunship pilots, who fearlessly plunge deep into Mel'yanneth's gravity well to rescue their Battle-Brothers, prevents what became a famous victory for the Chapter from ending in mournful failure.
 * Battle of Stonehaven (901.M41) - Commander Dante personally leads a Stormraven drop assault on the Ork forces outside the hive city of Stonehaven that finally breaks WAAAGH! Bludcrumpa's decade-long siege of the Forge World of Ironhelm.
 * Vengeance of the Blood Angels (911.M41) - Justicar Parsival of the Grey Knights brings word to Baal that the Bloodthirster Ka'Bandha, ancient bane of Sanguinius, has returned to realspace. Sepharan, the leader of the Blood Angels' Sanguinary Guard, receives Commander Dante's permission for the Sanguniary Guard to serve in the coming battle against the hated Greater Daemon. United in their determination to banish such an evil from the mortal realm, a force of Grey Knights and the Sanguinary Guard storm the gates of Ka'Bandha's fortress and defeat both the Bloodthirster and his Chaotic army in a single night's assault.
 * The Semmel Betrayal (918.M41) - The Blood Angels strike force Breath of Hermes is attacked by a large contingent of Eldar on the ghost world of Semmel. Fragmentary communications make clear that the Blood Angels briefly held the upper hand until an unknown party intervened on behalf of the Eldar. The strike force is wiped out to the last Astartes.
 * The Necron Worldengine (926.M41) - The 2nd and 4th Companies of the Blood Angels are despatched to the Vidar Sector to assist their fellow Space Marines against the threat posed by the monstrous Necron construct known as the Worldengine. After the sacrifice of the entire Astral Knights Chapter leads to the final destruction of the Worldengine, Captain Donatos Aphael of the 2nd Company proposes that an Imperial shrine be erected upon the world of Safehold in eternal memory of the Astral Knights. From that day forth, 2 Blood Angels of the 2nd Company are always assigned to stand guard over the memorial, which is considered a signal honour for the Astartes of that company.
 * Battle for Antax (927.M41) - Captain Donatos Aphael and the Blood Angels' 2nd Company free the Forge World of Antax from the assault of the Ork WAAAGH! Gutstompa.
 * Day of the Swordwind (930.M41) - The Blood Angels' 3rd Company manages to preserve Explorator Station Ghosa Prime from the unprovoked fury of the Eldar of Craftworld Biel-Tan.
 * Second War for Armageddon (941.M41) - The massive Ork WAAAGH! Ghazghkull descends upon the Hive World of Armageddon in the Segmentum Solar and unleashes what becomes known as the Second War for Armageddon. The Blood Angels are one of 3 Space Marine Chapters who respond to the strategically-located world's plight. Lord Commander Dante's reputation amongst other Astartes is so great that Chapter Master Tu'shan of the Salamanders and Chapter Master Marneus Calgar of the Ultramarines cede overall command of Astartes operations to him. The fighting proves to be the fiercest in and around the planet's hive cities. The Blood Angels bear the brunt of the close-quarter fighting, primarily because only the overcharged engines of their Lucifer-pattern Rhinos can keep pace with the convoys of roaming Ork Trukks and Battlewagons. The tactical manoeuvrability of the Blood Angels forces is a crucial factor in the later stages of the war. The 3rd Company, under the command of its newly promoted captain, Erasmus Tycho, forms the heart of a spearhead of armoured vehicles that severs the primary Ork supply lines, which leaves the WAAAGH!'s Mekboyz without the necessary materiel to keep the Greenskins' massive Skullhammas and Stompas operational. With its heaviest units thus put out of action, the WAAAGH! is finally broken before the walls of Tarterus Hive, where Dante and Tu'shan famously fought together against Ghazghkull Thraka's own bodyguard of Nobs.
 * Gehenna Campaign (955.M41) - Commander Dante and the Blood Angels' 3rd Company face the Necron Legions of the Necron Lord known as the Silent King on the dusty wastelands of the Tomb World of Gehenna. For three weeks, neither side is able to gain an advantage though Dante finds his own tactical acumen stretched to its limits countering the space-time manipulations of the Silent King and the advanced technology of the Necrons. The stalemate is broken when a Tyranid splinter fleet suddenly enters orbit of Gehenna, which forces the two armies to break off from hostilities with each other to deal with the Great Devourer. This unwanted alliance proves to the downfall for the Tyranids. Following the final battle against the Tyranids at Death's Crag, Dante and the Silent King leave the field without further combat, as each side is now too damaged to guarantee victory over the other. In addition, for the Blood Angels, the idea of turning in combat upon those they had so recently shed blood beside was distasteful in the extreme.
 * The Tempation of Mephiston (965.M41) - The Daemon Prince M'kar the Reborn traps the Blood Angels' Chief Librarian Mephiston in the crystal caverns of Solon V. He attempts to lure Mephiston into the embrace of Chaos by accusing him of already having walked upon the path to daemonhood in the eyes of the Dark Gods. Mephiston rejects the Daemon Prince's deceptions and throttles the life from his captor, banishing him back to the Warp, but not before a seed of doubt has been planted within his heart.
 * The Vaults of Pandrax (990.M41) - In a search for a cure to the Blood Angels' genetic Flaw, Brother Corbulo discovers the repositories of archeotech from the Dark Age of Technology on the world of Pandrax III that are in the hands of the Eldar of Craftworld Alaitoc. Three companies of Blood Angels, including the Terminators of the 1st Company, are assigned to seize the vaults from the xenos interlopers. A fierce battle erupts through the tech-vaults and catacombs of Pandrax III. The Blood Angels are the ultimate victors, the Farseer commanding the Alaitoc Eldar sacrifices himself to destroy the very records of advanced genetic manipulation techniques that Corbulo had sought. The search for the cure to the Blood Angels' Flaw must continue elsewhere.
 * The Hives of Hollonan (992.M41) - In response to a request for assistance, Chief Librarian Mephiston leads the Blood Angels strike force Sanguinatus to the Hive World of Hollonan to deal with an uprising against the authority of the Imperium. What at first appeared to be only a run-of-the-mill, if still large rebellion, is soon revealed to be a deep-seated infestation of Tyranid Genestealers. Mephiston's strike force purges the xenos parasites and their psychically-addicted cult members from the hive cities of Hollonan, but it is already too late for the Hive World—even as the last brood of Genestealers is brought down in fire and blood, Hive Ships from a splinter fleet of the approaching Hive Fleet Kraken arrive in the Hollonan System Mephiston immediately recognises that his strike force lacks the numbers to repel a Tyranid swarm of that magnitude and so he assumes command of Hollonan's defences and sends an astropathic request for aid to Baal and to Coinal, the nearby Chapter planet of the Blood Angels Successors called the Angels Vermillion. The battles that ensue within the depths of Hollonan strain even the ever-present lust for battle of the Blood Angels. The first assault by the Tyranids eliminates the planetary defence batteries and automated Sentry Guns. The second destroys the chain of ancient but necessary fusion accumulators that provide Hollonan's hive cities with most of their power. What results was a ferocious war for survival in the guts of Hollonan's primary underhive. Mephiston's Blood Angels find themselves stretched to the limit of even their considerable abilities as they try to rally the Planetary Defence Force against the endless swarms of Termagants, Raveners and Carnifexes. Only where Mephiston personally enters the fray do the human defenders hold. Over the course of two terrible weeks, Mephiston proves his worth again and again, never once sleeping or taking rest from combat, though even his fellow Astartes become weary beyond the measure of mortals of the constant bloodshed. His deeds write a new legend for the Chapter. At the Chapel of the Emperor's Repose, Mephiston tears a Carnifex to shreds with his own hands. He helds the entrance to the hive city's filtration plant for six hours by himself. In the final hours of that terrible assault, he cleaves his way alone through the spearhead of the Tyranids' primary assault, slaying a Hive Tyrant and all of its hideous guardians before he is himself struck down by a Trygon. Mephiston's fall, which could easily crush the last strands of fragile morale amongst the world's defenders, instead leads them to redouble their efforts to be worthy of his example. Such is the determination borne in the hearts of the Blood Angels and the soldiers of Hollonan that they held out long enough for reinforcements to arrive. Fresh companies of Blood Angels and Angels Vermillion Astartes come from the sky in Drop Pods and Stormraven gunships just in time to save the world's remaining defenders. Yet the Astartes are not alone, for they are joined by the Eldar of Craftworld Ulthwe, led by the ancient Farseer Eldrad Ulthran, who has decided to fight beside the guardians of Mankind for reasons of their own. The Tyranids are crushed between the attacks of the three descending armies and this splinter of the coming Hive Fleet Kraken is removed from existence before its parent Hive Fleet arrives in full. Eldrad Ulthran and his forces remain just long enough to see Mephiston recovered from the rubble, terribly wounded but miraculously still clinging to life. This second resurrection only serves to increase Mephiston's legend within his Chapter—and beyond.
 * Blackfang Crusade (994.M41) - After determining that the Ork strongholds located in the Blackfang System had defied the will of the Emperor for far too long, Lord Commander Dante mobilises the entire Blood Angels Chapter for a year-long Imperial Crusade that not only drives the Greenskins from their empire within the 12 worlds of Blackfang but also from 2 neighbouring star systems that had long been Ork bastions.
 * Beheading the Serpent (995.M41) - Captain Tycho's 3rd Company is one of the many Space Marine strike forces that responded to the threat of the Tyranid Hive Fleet Jormungandr. Though Tycho leads his Astartes to numerous crucial victories that turn the tide against this tendril of the Great Devourer, his tactics prove so reckless, even for a Blood Angel, that the Sanguinary Priests of the Chapter began to fear for his sanity.
 * Vengeance for Semmel (996.M41) - Commander Dante learns of the location of the Eldar who slew so many Blood Angels on Semmel years before. He orders the Sanguinary Guard to earn the Chapter's vengeance. The strike force catches its quarry in the arid badlands of the world of Zoros. In the resulting aerial combat, Sanguinary Guardians duel with Eldar Jetbikes and Swooping Hawks Aspect Warriors, but emerge as the victors. Unfortunately, the identity of the individual who betrayed the Blood Angels at Semmel cannot be determined and so final vengeance for that loss remains beyond the Chapter's reach.
 * Third War for Armageddon (998.M41) - The Warlord Ghazghkull Thraka returns to the Hive World of Armageddon at the head of the largest Ork WAAAGH! seen since the Ullanor Crusade ten millennia before, unleashing the Third War for Armageddon. Over 2 dozen Space Marine Chapters respond to the Greenskin assault this time, which is necessary as the Blood Angels are forced to deploy much of their existing strength against the equally dangerous threat of Hive Fleet Leviathan. Even so, honour demands that the Chapter provides at least some assitancer to Armageddon and Dante sends the 3rd Company and genereous number of suport units. During the course of the campaign, Captain Tycho finally succumbes to the Black Rage and spends his life valiantly on the outer walls of the Hive Tempestora, taking hundreds of Orks with him down into death. The 3rd Company's new commander is Captain Galan Machiavi.
 * Blood Angels Civil War (999.M41) - Upon the world of Cybele, one of the most dire events in the Blood Angels' long history came to pass in the form of Brother Arkio, who possessed the sacred relic known as the Spear of Telesto, and proclaimed himself to be the reincarnation of Sanguinius. Fealty was given to the so-called "Reborn Angel" by many within the ranks of the Blood Angels' 6th Company. Unknown to the Blood Angels, an Ordo Hereticus Inquisitor named Remius Stele, a secret servant of the Ruinous Powers, manipulated the situation to cause a schism within the Chapter. After Gallio and Vode were both killed by Arkio's loyalists, Mephiston decided that he, not Dante, should go and deal with Arkio. He reasoned that since he was a psyker, he could better detect the taint of Chaos upon Arkio and his followers. Mephiston arrived on the Blood Angels' Shrine World of Sabien to judge Arkio, and turned the powers of his formidable witch-sight upon him. He saw the carefully hidden seed of Chaos that Stele had planted inside Arkio and denounced the "Reborn Angel" as false and Inquisitor Stele as a Heretic. Mephiston then challenged Arkio to a duel but before it began, Arkio's biological brother Sergeant Rafen, a fellow Blood Angel, arrived and offered to challenge him instead. Rafen was one of the few Blood Angels of the 6th Company who had doubted the veracity of Arkio's supposed resurrection, keeping faith with the Emperor and their Primarch, and formally denounced his brother as a false reincarnation. Mephiston looked into Rafen's mind and saw that he had seen a vision of Sanguinius and that he was destined to fight Arkio. The Lord of Death allowed Rafen to take his place, and the two siblings duelled to the death. After Rafen wounded Arkio and he fled, the corrupted Inquisitor Stele ordered the Loyalist Blood Angels and the warriors of the Angel Reborn to attack Mephiston and his entourage. Eventually, Rafen emerged triumphant, impaling Arkio through the heart with the Spear of Telesto. Arkio died begging for his brother's forgiveness. After his sibling's death, the true master behind the nefarious Chaos plot revealed himself -- Malfallax, a Greater Daemon of Tzeentch. Malfallax and Inquisitor Stele had entered into a devil's bargain with Warmaster Garand of the traitorous Word Bearers Legion to turn the Blood Angels to Chaos by using Arkio as a false messiah. When Arkio was killed by his sibling Rafen, Stele attempted to summon Malfallax, intending to have the daemon possess his slave Ulan. Instead, Malfallax betrayed the Inquisitor and possessed his body, fully manifesting as a Lord of Change. Malfallax then attempted to cause the Blood Angels to succumb to the Black Rage, but was in turn banished by Rafen using the Spear of Telesto. By the time Rafen had defeated Malfallax, Mephiston's iron will had snapped, and he fell once more into the Black Rage. Rafen directed the power of the Spear of Telesto at Mephiston himself, breaking the hold of the curse upon the great Librarian for a second time. In the aftermath of this great tragedy, Arkio's remains were eventually burned upon a pyre out of respect for the fact that he had been duped into heresy through no fault of his own. The Blood Angels that willingly followed Arkio learned of the perfidy of the agent of Chaos, Inquisitor Stele, and tried to comprehend the awful realization that they had been duped. For they had been turned into unwitting pawns in a grand scheme unleashed by the Chaos God Tzeentch to steal their very souls. The fallen Battle-Brothers were brought aboard Mephiston's warship, the Europae, stripped of their wargear and shackled in manacles. One of the Blood Angels strike teams loyal to Mephiston located the hardened steel module from the interior of the Bellus that housed the Progenoid capsules containing the genetic material of the traitorous fallen Blood Angels who had followed Arkio. Many of the clerics aboard the Europae were of the opinion that this gene‐seed was now tainted and fit only for the fires of the fusion furnace, but Mephiston thought otherwise. The genetic material was placed in secure holding for the journey back to Baal; it would be Lord Commander Dante alone who would decide the fate of this gene-seed. There were voices from Baal that counseled that Rafen should be executed along with the Loyalist survivors of the 6th Company. They were afraid Rafen might take the same path as his brother Arkio since they shared the same blood. The knowledge that he had been able to wield the sacred Spear of Telesto changed this opinion. Rafen's dedication and honour to the Chapter was unparalleled. Lord Commander Dante gave Rafen a personal audience once the Europae reached Baal. Though offered a promotion to the rank of Captain and the command of his own company, Rafen refused, choosing to earn the position on his own merits when the time was right. Rafen only made one request of the Lord of Death—clemency and compassion for his Battle-Brothers of the 6th Company who had strayed and followed his sibling into heresy unwittingly. Blinded by their belief in Sanguinius, their faith had been turned against them and misused. Mephiston counseled Rafen that the rites of cleansing and purification that might be employed were quite arduous. Many of his Battle-Brothers would not survive the process. But Rafen informed Mephiston that they would endure and their faith would be twice as strong for it.
 * Scions of Sanguinius Conclave (999.M41) - Teetering on the brink of oblivion following the events on the Shrine World of Sabien, the fate of the Blood Angels Chapter now required the magnanimity of their Successor Chapters. Lord Commander Dante summoned all of the Blood Angels' Successor Chapters for a conclave on Baal following the near-disastrous Chapter civil war that nearly tore the Blood Angels apart. Dante called for the support of the Blood Angels Successors to help aid the Chapter in the protection of their common Primarch's homeworld and his remains from the attack of both the Tyranids and the Forces of Chaos. While Dante lead the discussion at the conclave, the Apothecaria was working on a radical new procedure to replenish the ranks of the Blood Angels in one swift stroke: the lost art of replicae. Caecus was the Chief Apothecary or Apothecae Majoris of the Blood Angels. Disturbed by the dwindling numbers of his Chapter, and dreading its extinction, he was involved in fruitless experiments, which Lord Commander Dante ordered stopped, to clone Space Marines, thus eliminating the need to go through the arduous process of the maturation and implantation of the gene-seed in an Aspirant. However, Caecus disobeyed the order and secretly continued the experiments, prodded by an agent of the vile Chaos Space Marine Apothecary Fabius Bile. He was tricked into bringing Bile, who was disguised as a well-known Adeptus Mechanicus Magos Biologis, to Baal, mistakenly thinking the false "Magos" would help in cloning Space Marines to increase the Blood Angels' numbers. Through Bile's manipulations, Caecus was duped, and only managed to create monstrous, mutant clone-Astartes known as "Bloodfiends" who were consumed by the Red Thirst. These creatures were a shattered mirror reformed in the image of a Blood Angel, but lacked any of the qualities that could be thought of as human. The mutations that cursed the gene-seed of the Blood Angels had been enhanced by the machinations and Chaotic tech-heresy of Fabius Bile, and with each drop of blood they consumed, the thirst that dominated the Bloodfiends grew stronger. The mutants broke free from the confines of Caecus' laboratorium and began to run rampant through the sacred halls of the fortress-monastery of the Blood Angels. During their rampage, Bile managed to steal a glass vial that Caeucus had carried back from the Chapel of the Red Grail—a measure of the mingled blood of a hundred centuries of Sanguinary Priests and the Primarch himself, the raw vitae of the Chapter. During the Bloodfiends' rampage, a small group of the bloodthirsty mutants assaulted the sacred Chapel of the Chapter's fortress-monastery. Brother Corbulo raced to the Chapel to confront the vile creatures. He knew exactly what it was the beasts wanted, and he bellowed out a denial, charging in a headlong rush to meet such embodiments of corruption. The creatures swarmed Corbulo as the Sanguinary Priest carved into them with his Chainsword Heaven's Teeth. But the largest of the Bloodfiends, a massive brute easily the size of an Astartes in Terminator Armour, threw itself towards its target—the Red Grail and the precious blood of the Primarch it contained. The Bloodfiend seized the holy relic and then tipped the contents of the cup into its open mouth and drained it to the dregs. Now that the beasts had tasted the blood of the Primarch, they only craved more. In the aftermath of this desecration, Bile had achieved his goal and escaped from the Blood Angels' homeworld with a sample of the precious vitae of their Primarch. The Blood Angels and their Successors successfully defended their most sacred of sites on Baal—the Golden Sarcophagus of Sanguinius within the sacred sepulchre where the Great Angel lay for all time, sleeping in light, forever preserved. The Sons of Sanguinius destroyed the horde of mutants and erased the stain of Chaos from their midst. They had paid for the continued sanctity of the Great Angel with their blood, and in the aftermath of this misery, Lord Commander Dante took responsibility for what had happened and he accepted it without complaint. Dante believed that it was his hubris that had brought the Chapter to this dark place. The Successor Chapters took this into consideration as well as Lord Commander Dante's original request for the Successors to grant the Blood Angels a small tithe of their Chapter's Initiates in order to replenish the ranks of the Chapter. The Successor Chapters unanimously agreed to hand over to the Blood Angels some of their own Neophytes to help their ancestral Chapter rebuild its strength in the wake of the Chaos assault—and in preparation for the oncoming assault by the Tyranids and the Forces of Chaos.
 * The Darkest Hour (999.M41) - The Blood Angels are tested as they have not been since the days of the Horus Heresy. As the launch of the 13th Black Crusade consumes the resources of the Imperium, a tendril of Hive Fleet Leviathan is determined to be on a direct course for Baal. To make matters worse, the dread Bloodthirster Ka'Bandha, the Bane of Sanguinius, returns from the Warp leading an army of daemons. His first blow is struck against Ammonai, the outermost world of the Baal System. Faced with a possible war of extermination for the Chapter on 2 fronts, Lord Commander Dante makes swift preparations, and unites many Imperial and even non-human worlds under the command of the Blood Angels simply for the sake of survival against Tyranid and Daemon alike. Even some former foes of the Chapter and the Imperium are counted in Dante's alliance, though whether or not they can be truly trusted when the time comes remains an open question. Well aware that even these forces will not be enough to repel both foes, Dante recalls the 3rd Company from its operations on Armageddon and sends requests for aid to all of the Blood Angels' known Successor Chapters. The Flesh Tearers are the first to respond and despatch their entire fighting strength to the Blood Angels' aid without question. Ultimately, all of the Successor Chapters save for the Lamenters lend some form of aid to their primogenitor. Even the Knights of Blood, declared Renegade by the Imperium many centuries earlier, heed Dante's call—though they are very careful to never take the field alongside the other Chapters. The stage is thus set for the defence of Baal, and perhaps the final battle of the Scions of Sanguinius, the Sons of the Angel.

The Blood Angels' Flaw
Although it is known to but a few, the Blood Angels and their Successor Chapters are a dying breed, for they suffer from a dreadful genetic Flaw. It is true that the Blood Angels now shun the company of their fellow Astartes whenever possible. Some Blood Angels, it is said, are driven by a terrible deathseeking madness called the Black Rage, brought on by visions of the death of their Primarch. Others are afflicted by the terrible Red Thirst, a craving for blood which some claim may be the first signs of corruption by Chaos. It is known that some amongst the Blood Angels themselves spend much time seeking a cure for these conditions, although most have resigned themselves to the slow and terrible decline of their Chapter. Some savants say that it is because Sanguinius was more touched by Chaos than the other Primarchs during his gestation capsule's flight through the Warp after he and his superhuman brothers were stolen from the Emepror's gene-laboratory. They cite the fact that he possessed wings—an obvious mutation—to support their case. Their argument runs that the gene-seed that was extracted from him was genetically flawed and corrupted even before the first Blood Angels Space Marines were created from it by the Emperor, and thus terrible consequences were preordained. Other savants of the Astartes deny this, citing that the Emperor Himself trusted Sanguinius implicitly, and personally oversaw the creation of the Blood Angels. Certain Heretics counter this with the argument that the Emperor also once trusted Horus above all others in his Imperium, and that even He could make mistakes...

Other Imperial scholars claim that the Flaw lies in the process that is used to create each new generation of Blood Angels Astartes. They assert that it has crept in through the generations because the Blood Angels use the process known as Insanguination to activate the implanted gene-seed organs within their Aspirants. All Space Marine Chapters use the gene-seed organs to unleash and control the metabolic processes that transform an ordinary mortal into a Space Marine. The gene-seed is encoded with all the information needed to reshape ordinary human cell clusters into the special organs Space Marines possess in those instances where they are not directly implanted after being cultured in vitro. The gene-seed contains genetically-engineered viral machines which rebuild the male human body according to the biological template contained within it. However, even from the beginning of the Astartes' existence, there was never a set way to activate these functions of the gene-seed.

During the First Founding of the 30th Millennium when the Space Marine Legions were first created, the process was still highly experimental and many different ways of controlling and managing the transformation from mortal into Astartes were tried. This led to the Space Wolves using the ritual known as Blooding, the Imperial Fists using the process known as the Hand of Faith, the White Scars conducting the Rites of the Risen Moon and the Blood Angels using the ritual of Insanguination.

The process of Insanguination was originally triggered by injecting the Aspirants with tiny samples of their Primarch's own blood. This practice, of course, ended with the tragic death of Sanguinius at the hands of Horus during the Battle of Terra. However, some of his blood was preserved within the Blood Angels artefact known as the Red Grail. The still-living blood could not be kept this way for long and so it was injected into the veins of the Sanguinary Priests. In this way they became living hosts to the power of Sanguinius. To this day, the drinking of the collected blood of the assembled Sanguinary Priests from the relic called the Red Grail is part of the induction ritual for all Blood Angels Priests as well as the Chapter's Aspirants.

It is from these Sanguinary Priests that blood is taken to trigger the transformation of Aspirants into Space Marines. It is possible that over the countless generations since the time of the Horus Heresy the cells within the Blood Angels' gene-seed have mutated, slowly at first but more quickly in recent years, and that cumulative errors in DNA replication have resulted in the Flaw. Whatever the reason for the Flaw, it is certain that its hold over the Blood Angels has become ever stronger, and their tendency towards self-destructive insanity greater. Unless it can be halted and reversed, the Chapter and all of its Successors are doomed to extinction.

The Flaw of the Blood Angels has also been attributed to a combination of the genetic defects in the Legion's Omophagea gene-seed organ implant, and the psychic disturbance created during the final seconds of Sanguinius' life. During the battles of the Horus Heresy on Terra and Mars, the gene-seed imprint of the Blood Angels was lost, forcing the Legion to have to extract the gene-seed needed for their reconstruction from the fallen body of their Primarch himself. Every Space Marine created from the gene-seed drawn from Sanguinius after his death was doomed to fall to the Flaw, and in the 10,000-year history of the Legion and its Second Founding Successor Chapters, only three Space Marines have managed to defeat the Curse (Chief Librarian Mephiston and Brother Rafen—both with the assistance of visions of Sanguinius, and the Librarian Ashok of the Angels Sanguine).

The Black Rage
"Treat them with honour, my Brothers. Not because they will bring us victory this day, but because their fate will one day be ours."

- Astorath the Grim, Blood Angels High Chaplain, referring to the Astartes of the Death Company



The Blood Angels and their Successor Chapters still suffer from the psychic imprint left by Sanguinius' death (or by the daemonic "wound" caused on Signus Prime). This can cause them to go insane prior to or during battle and feel the rage that Sanguinius himself felt during the Battle of Terra. The condition is largely irrecoverable and only a few Blood Angels have managed to defeat the "Gene Curse". Victims are locked away in the "Tower of Amareo" (named after an ancient Chapter Master of the Blood Angels) on the Blood Angels' homeworld. This insanity is known as the Black Rage. Rather than let them face a slow, insane death, Blood Angels will form those who have newly succumbed to the Black Rage into a special unit known as the Death Company. They wear specially painted black Power Armour, and are often led by the few Chapter officers, notably Blood Angels Chaplains, who are still able to communicate orders to the insane troops and who are still obeyed by them, perhaps because Chaplains directly represent the authority of the Emperor. The members of the Death Company are then sent out to perform the most dangerous assaults, hoping for a quick and honourable death in combat. The Rage seems to lend those afflicted with a measure of the Primarch's might, granting them the strength to rend their foes limb from limb in bloody melee. However, by some unknown means, the flaw that produces the Black Rage also seems capable of extending the victim's lifespan, at least until he finally succumbs to the Rage. Commander Dante is by far the oldest living Space Marine (not including those interred in a Dreadnought), born more than 1,000 years before the present time.

The Red Thirst
A side effect of the Black Rage is the Blood Angels' greatly feared vampiric tendencies. They generally have pale skin, and a potent urge to drink the blood of their enemies that can emerge at any time during combat. This genetic flaw is known as the Red Thirst. These traits have also been passed on to their Successor Chapters, such as the Flesh Tearers, Blood Drinkers, and Angels Sanguine. One Blood Angels Successor Chapter, the Lamenters, managed during their Founding by the Adeptus Mechanicus to eliminate the Flaw from Sanguinius' gene-seed through the genetic tinkerings of some overzealous Tech-priests. However, throughout its history, the Lamenters Chapter has been stricken by extraordinary bad luck in battle ever since, suffering an improbable series of unlikely catastrophes, and has been nearly annihilated.

Blood Angels Freed From the Flaw

 * Lord Mephiston - Originally Brother Calistarius, a Blood Angels Librarian of some ability and strength of character, he was almost overcome by the Curse when part of the relief force for Hades hive during the Second War for Armageddon, where, having suffered for 7 days and nights trapped in the rubble of the collapsed Ecclesorium building, a vision of Sanguinius helped him fight off the effects. He was reborn as Mephiston, the Lord of Death, and with his full psychic potential unlocked, quickly achieved the position of Chief Librarian. He is seen as the spiritual son of Sanguinius, a figure of hope to his Chapter. He is now considered to be the most powerful Librarian in the Astartes, and possibly the most powerful psyker in the Imperium, after the Emperor himself.
 * Brother Rafen - A Battle-Brother—later promoted to Sergeant—Rafen had to kill his actual sibling and fellow Blood Angels Astartes Arkio who was claiming to be Sanguinius Reborn but was in reality deceived by Chaos, having been made, through Chaotic mutation, into a likeness of Sanguinius. Rafen then had to succumb to the Gene Curse to unleash the power of the Holy Spear of Telesto (a weapon wielded by Sanguinius himself) in order to defeat Malfallax, a Lord of Change (a Greater Daemon of Tzeentch) who had deceived Arkio. However, he was eventually able to pull himself to the surface of his consciousness, and also succeeded in helping Mephiston defeat the Black Rage within himself for a second time.

Chapter Organisation
The Blood Angels and their Successor Chapters adhere to the proscriptions of the Codex Astartes in general, but deviate in several regards. The most obvious of these is the Chapter's preponderance of close-combat troops. The role of Assault Marine is heavily sought by Blood Angels Astartes, and the entire 1st Company fights as assault troops when not deployed as Terminators. The entire 8th Company is also tooled towards assault combat; the Space Marines that do not gain access to Jump Packs before a battle often deploy in support of their rapidly moving brethren, through the use of Land Speeders and Attack Bikes. Even the Librarians of the Blood Angels Chapter excel at hand-to-hand fighting.

The remaining companies of the Chapter deploy as per the Codex Astartes, but often modify the engines of the Rhino APCs assigned to them in order to increase their speed. These modifications have a negative effect on the vehicle as a whole, and the Blood Angels' Rhinos are prone to breakdowns if their engines are pushed too hard. Other vehicles have been modified by the Blood Angels. The Baal Predator mounts a twin-linked Assault Cannon, and is modified to lay down a torrent of fire as the Blood Angels advance, devastating infantry and light vehicles. The Blood Angels' Furioso Dreadnought variant eschews the heavy weaponry normally carried by Space Marine Dreadnoughts, replacing it with a second close combat weapon.

Specialist Ranks
The Blood Angels' order of battle contains several specialist formations and officer positions not present in other Space Marine Chapters:
 * Death Company - The most notable of the Chapter's deviances from the Codex Astartes is the existence of the Blood Angels' infamous Death Company. Not an actual part of the Blood Angels' standard organisation of 10 companies, the Death Company is made up of those unfortunate Astartes of the Chapter who have completely succumbed to the psychosis of the Black Rage. These fanatical and unstoppable berserkers are led into battle by a Sanguinary Priest or a Chaplain, who are the only officers with even a chance of retaining some level of control over these psychotic killers. This company is known as the Death Company because its Astartes are considered to be walking dead men by their brethren. The Space Marines of the Blood Angels Death Company are unstoppable, fighting on with wounds that should kill even a Space Marine.
 * Sanguinary Guard - The other major deviance from the Codex by the Chapter is the existence of the elite Blood Angels Honour Guard known as the Sanguinary Guard, which includes 30 of the Chapter's best and most Veteran Astartes under the command of Brother Sepharan. They use modified Jump Packs with mechanical wings to give them a taste of their Primarch's ability for flight, so that they are transformed into true angels of death. They are clad in ancient suits of golden Artificer Armour, wielding an ancient Power Weapon in the shape of a polearm known as a Glaive Encarmine, each one of which is a Chapter relic dating back many millennia. Each member of the Sanguinary Guard is easily the equal of a full squad of their brethren and the deeds of each are carefully recorded by the Sanguinary Priests, as they are warriors second in prowess only to the company captains and Lord Commander Dante himself.
 * Sanguinary Priests - The Blood Angels' Sanguinary Priests are the custodians of the blood of Sanguinius himself. They serve in the role of the Chapter's Apothecaries, as well as partially fulfilling the role of spiritual leaders within the Chapter.
 * Chaplains - The role of Chaplains also differs within the Blood Angels Chapter as their responsibilities are solely geared towards guarding against the Black Rage and psychologically ministering to those who fall both to it and the equally terrible curse of the Red Thirst. The traditional spiritual role played by most Astartes Chaplains is instead played in the Blood Angels and their Successor Chapters by the officers known as the Sanguinary Priests.

Blood Angels Librarians
Like their fellow Astartes Chapters, the Blood Angels also maintain a Librarium of potent psykers who are highly talented and trained to master the power of the Warp at the highest levels. Each Chapter selects its Librarians in its own way, either from seed worlds, as it does with the bulk of its Initiates, or from the ranks of gifted psykers brought to the Scholastica Psykana. Most Chapters train and test chosen psykers following the ancient ways laid out in the Codex Astartes. Librarians of the Blood Angels are trained in this way, and, with few minor traditional variances, have been taught to live by the word of the Codex. Blood Angels Librarians have a number of unique psychic abilities only used by the psykers of their Chapter:
 * Blood Boil - With a blast of psychic power, the Librarian superheats the target’s blood, flash-boiling it and causing it to burst from their eyes, mouth, and ears.
 * Blood Lance - The Librarian throws out his arm and hurls a blazing crimson lance of psychic power that impales anything in its path.
 * Fear the Darkness - Casting a psychic shadow across the battlefield, the Librarian fills his foes with intense dread and terror.
 * Might of Heroes - Focusing his will, the Blood Angels Librarian enhances his strength and summons up a deep well of rage.
 * Shackle Soul - Reaching into the soul of his foe, the Librarian binds it in powerful bands of psychic energy. This power affects a single creature chosen by the Librarian. The Blood Angels Librarian can prevent those affected by this power from moving, attacking from a distance or making a melee attack or using a psychic power.
 * Wings of Sanguinius - The Librarian sprouts a pair of blood red wings of psychic energy from his back that can bear him aloft.

Blood Angels Librarian Dreadnoughts
To be entombed within the armoured sarcophagus of a Dreadnought is the greatest honour a Space Marine can be afforded, for even though his body may have been broken, his mind and spirit remains in the service of the Chapter, his Primarch, and the Emperor. Most of those who are entombed in such a manner are Veterans, line officers or company captains, warriors who fell at the front line. Very occasionally, another type of warrior may be interred—a Librarian, whose fearsome psychic potential remains even after his body is ruined. Librarian Dreadnoughts combine the firepower and armour of a Furioso Dreadnought, enhanced by the abilities of the Librarian entombed within. The Librarian’s mind is a terrible weapon in itself, able to unleash fearsome blasts of raw Warp energy, seething arcs of etheric power and waves of dread that blast the enemy’s morale to ashes. Some Librarian Dreadnoughts substitute one of their Power Claws for a Force Blade, a large, Dreadnought-grade weapon laced with a network of psycho-conductive material through which they are able to focus their psychic powers. The point of impact is torn asunder as the bonds of reality are severed by the force of the Librarian’s mind and his mastery of the Warp, and few types of armour are proof against such a potent and arcane weapon. Librarian Dreadnoughts are amongst the most revered of all the Chapter’s ancients, and even the most experienced company captain heeds their words of counsel.

It is nearly unheard of for Blood Angels Librarian Dreadnoughts to serve in the Deathwatch. This has only occurred under nearly unique circumstances, notably when a Librarian has fallen whilst standing the Long Watch and a Dreadnought body has been available in which to inter his ruined remains. Most Battle-Brothers who fall in such a manner are of course returned to their Chapters, but on a handful of extremely rare occasions the Librarian has insisted he remain at the Watch Fortress, his wishes expressed not through burned and bloodied lips, but through mind speech communicated directly to his brethren. The spirits of such warriors are invariably so indomitable and mighty that not even the Watch Commander would gainsay their wishes, and the wounded hero is interred within a Dreadnought so that he may continue to stand his Vigil until it is over and his remains may be returned to his home Chapter. Some choose to remain long after their Vigil is completed and their Apocryphon Oath discharged, slumbering for centuries on end within the stasis-sealed vaults at the heart of the Watch Station until such times as they are required to fight once more.

Chapter Recruitment
To ascertain who is worthy to join the ranks of the Blood Angels, the adolescents of the feral tribes of Baal Secundus who would be Blood Angels Aspirants take part in violent games and tournaments, battling against the harsh landscape and their peers. The contests are held at "Angel's Fall," the location of Sanguinius' landing on Baal, and are heralded by the arrival of Thunderhawk gunships from the Chapter.

The first trial is to reach the "Place of Challenge" by any means necessary. The aspirants must make their way across the hostile desert, leaping from high cliffs with only a crude hang-glider to cross the gap with. They must avoid Fire Scorpions and other mutated predator species that inhabit the canyons, then climb the mountain to the Place of Challenge.

Upon arrival, gladiatorial contests are held, of which only a handful of the original aspirants will survive. From this group, roughly fifty will be taken by the Blood Angels, while the remainder are tasked to protect the Place of Challenge until the next generation's aspirants begin their competition for acceptance.

The successful Aspirants are taken to the Blood Angels' Fortress-Monastery on Baal itself, and are paraded before members of the Chapter, before being escorted into the Great Chapel. Here, the Aspirants must observe a three-day vigil without sustenance or rest; those who fall asleep are taken away and never seen again. At the conclusion of the three days, a group of Sanguinary Priests will enter and offer each Aspirant a sip from a chalice believed to contain some of the Primarch Sanguinius' blood. Upon drinking this, the Aspirants fall into a deep sleep, during which the gene-seed organ implants of the Chapter are inserted into the body of each Aspirant.

Entranced by a death-like slumber, the Aspirants are transported to the Hall of Sarcophagi, and interred in great golden sarcophagi, each twice the size of a grown man. The Aspirants are attached to an array of life support equipment, before being sealed in for a year. They are fed intravenously, the combination of nutrients and the Blood of Sanguinius instigating the genetic and hormonal changes in the Aspirant's body necessary to make him a Space Marine. Many Aspirants fail at this point, their bodies unable to cope with the massive physical changes wrought by the gene-seed. Those that survive grow strong and pure, granted visions and dreams that depict the memory of Sanguinius. On rare occasions, an Aspirant will awaken well before the year is up, and will be forced to contemplate the claustrophobic darkness. Emerging from the sarcophagi these unfortunates are almost always afflicted with mental infirmity.

After the year has passed, the Aspirants are awoken and retrieved from their imprisonment. They bear little physical resemblance to the frail, radiation-warped adolescents that entered the sarcophagi a year before. Their restructured bodies take on a form reminiscent of their Primarch, keener and stronger than any mortal man. Even so, though they are now Blood Angels Neophytes, they have only completed the first stage of becoming a full Blood Angels Astartes. There is then the typical tradition of serving in the Chapter's 10th Company Scout force before joining one of the other companies as a fully fledged Brother Space Marine.

Deathwatch Service
The Blood Angels have a long history of service with the Deathwatch, the Chamber Militant of the Ordo Xenos of the Inquisition. When serving as Deathwatch Battle-Brothers, Blood Angels hold themselves and all around them to high standards of conduct and skill. They demand perfection in all they do, and this extends to their expectations of their peers. When selected as a Kill-team leader or ascended to the rank of Watch Captain or Watch Commander, Blood Angels are hard task masters indeed, yet completely competent in all they do. The tragedy is that behind the mask, the exemplar of perfection is wracked by the effects of the dreadful Flaw of the Chapter. By night, he slumbers fitfully in his sarcophagus, his blood being filtered by arcane machineries so that the Flaw might be cleansed away. None save his fellow Sons of Sanguinius will ever know of these afflictions, and even amongst themselves, such Battle-Brothers rarely acknowledge it openly, preferring instead to suffer in dignity, until their Apocryphon Oath is discharged and they can return to the bosom of their Chapter.

The Blood Angels were not present at the outset of the Achilus Crusade. They had been petitioned, though not in person, to contribute forces to it. Since their arrival in the Jericho Reach, the Battle-Brothers of the Blood Angels Chapter have fought many bold actions, some at the behest of notable Imperial commanders and others according to their own agenda. Some have been conducted in concert with the Deathwatch. It is notable that the Blood Angels are well represented amongst the Deathwatch of Watch Fortress Erioch, many drawn in by the chance to work under the venerated Watch Commander Mordigael. Perhaps because there are many Battle-Brothers of the Blood Angels serving in the ranks of the Deathwatch of the Jericho Reach, Watch Fortress Erioch has many warriors well-versed in operations based around the Stormraven Gunship. In fact, it is believed that like the Grey Knights, the Deathwatch in the Jericho Reach has had access to the Stormraven Gunship for quite some time, for its compact size, weapons configuration, and agility make it an ideal insertion and fire support vehicle for the small, self-contained Kill-teams of the Deathwatch.

Chapter Homeworld
The Fortress-Monastery of the Blood Angels is located on the world of Baal, and recruits are taken from its feral moon of Baal Secundus. The world and its moons were once Earth-like in their climate, but have since become radioactive wastelands. Evidence points to a nuclear war fought at some point prior to the start of the Age of Strife, destroying the once-sophisticated human culture that inhabited the world and its moons. The few survivors became techno-scavengers, relying on cumbersome radiation suits to protect them from the fatal levels of radioactive fallout, and picking through the scraps of their once-great civilisation as scavengers to find the necessities of life. Many of the Baalite survivors became horribly mutated as the generations passed as a result of the population's constant exposure to radiation and were often forced to resort to cannibalism to stay alive.

Chapter Combat Doctrine
The companies of the Blood Angels generally fight in a similar fashion as most other Space Marine forces, with a tendency toward aggressive and decisive spaceborne and planetary assault actions utilising highly mobile forces. This usually results in actions in which dedicated assault units, including the Death Company, close with the weakest point of the enemy position at the earliest opportunity under covering fire, and then are supported by mounted tactical units and armoured forces to exploit the breakthrough. This then allows the assault units to carry on into successive enemy positions behind the front line, preventing an organised response, while the rest of the units conduct a mop-up of the remaining enemy and move into positions of support, pinning down the next target with available firepower. Their passion for perfection in all things martial and otherwise, added to the longevity in which to achieve this, can be seen in their strategic and tactical planning, which is exemplary. However, they cannot be counted upon to hold a position in the same disciplined way as the Ultramarines or Dark Angels, as the Black Rage can afflict any Marine in the midst of battle, inciting him to charge forward in an attempt to tear the enemy limb from limb. This often has the benefit of creating victories in the unlikeliest situations through sheer aggression, although Imperial Commanders have been known to refrain from asking for the assistance of the Blood Angels due to fears that such savagery could become uncontrollable.

Notable Blood Angels

 * Sanguinius - Sanguinius, also sometimes referred to as the Angel, was the winged Primarch of the Blood Angels Legion. He was slain during the climax of the Horus Heresy at the end of the Battle of Terra defending the Emperor of Mankind from Horus aboard his flagship, the Battle Barge Vengeful Spirit.
 * Azkaellon - The venerated hero and founder of the Blood Angels' Sanguinary Guard, Azkaellon served as the Herald of Sanguinius during the Great Crusade and Horus Heresy eras. He continued to serve with his Primarch until he perished in the assault on the Warmaster Horus' Battle Barge Vengeful Spirit during the final hours of the Battle of Terra. He would be the lone member of the Sanguinary Guard that survived that final confrontation. Sanguinius' prescient vision of his own fate led him to insist that his Herald remain on Terra so that should he fall, the Sanguinary Guard would not be extinguished. Once reconstituted by Azkaellon, they would go on to serve as a beacon of hope for the Blood Angels and the wider Imperium in the dark days ahead. Though he yearned to fight at his Primarch's side one final time, with a heavy heart Azkaellon acceded to Sanguinius' wishes. For he knew that he could not jeopardise the sacred duty entrusted to him. Following his Primarch's final orders, the Sanguinary Guard managed to survive when the Blood Angels' Primarch did not, for Azkaellon made certain that their legacy was maintained, not just in the Blood Angels, but in every Successor Chapter that arose from the dissolution of the Blood Angels Legion during the Second Founding. The Sanguinary Guard believe the spirit of their founder lives on, as the golden angel of vengeance known as the Sanguinor, preserved against the withering millennia by the Emperor's grace.
 * Lord Commander Dante - Dante is the current Lord Commander (Chapter Master) of the Blood Angels in the late 41st Millennium. He is also the oldest Loyalist Space Marine in the galaxy (with the exception of several Dreadnoughts), and has commanded the Blood Angels for over 1,100 standard years. He wears the Death Mask of Sanguinius, a relic believed to show the face of the Primarch himself.
 * Belarius - Belarius was the first Chapter Master of the Blood Angels after the death of their Primarch at the hands of Horus during the Battle of Terra. A revered Chapter hero during the Great Crusade and Horus Heresy eras, he was given the legendary weapon known as the Blade Encarmine by Sanguinius and was unanimously hailed by his Battle-Brothers as the Angel's successor in guiding the Chapter into an uncertain future following the end of the Heresy.
 * Chapter Master Raldoron - Raldoron, known as the Blooded, was the legendary First Captain of the veteran First Company of the Blood Angels Legion during the Great Crusade and Horus Heresy eras. He was one of the Primarch's most trusted men and carried many honours alongside his stewardship of the elite veteran First Company, hard-won through decades of war in the Emperor’s name. Raldoron was equerry to the Primarch and held the then-new honorific "Chapter Master," serving in a similar role to the warriors of Horus’s advisory cadre, the Mournival. Raldoron was a veteran captain just as the other captains of the Three Hundred were, but he was commander of the First, and his promotion to Chapter Master placed him in a special class of seniority that few other warriors of the Legion could claim. He wore the honour with pride and humility, as was the Blood Angels way, but nevertheless, this esteemed rank set him apart from his fellows. He was not a man given to impulsive and ill considered actions. There was some enmity between the Chapter Master and Azkaellon, the Primarch's Herald and Sanguinary Gaurd Commander. Azkaellon was so severe in his manner that oft times it seemed he was utterly inflexible on anything. It was a frequent cause of friction between the warriors of the First Company and the Sanguinary Guard. Raldoron’s fluid, adaptable command style was at odds with Azkaellon’s aloof, rigid comportment, and the two of them reflected that down to the bone.
 * Lord Mephiston, Master of the Librarius - Chief Librarian of the Blood Angels during the 41st Millennium. He gained immense power after overcoming the Black Rage and Red Thirst twice. Mephiston is the most powerful Librarian in the Astartes, and possibly the most powerful psyker in the Imperium, after the Emperor Himself. Given the title "Lord of Death" upon his latest successful defiance of the Red Thirst.
 * The Sanguinor, Exemplar of the Host - The Sanguinor is a golden angel of vengeance of unknown identity who sometimes appears in the Blood Angels' moments of greatest need to bring deliverance and victory. Who or what he truly is remains unknown. To most he is a myth, an honoured part of the Chapter's traditions and mysteries. For so dire are the circumstances in which the Sanguinor appears that few behold his glory and survive to speak of it. Some claim him to be Azkaellon, the founder of the Blood Angels' Sanguinary Guard and their last remaining member, from the time of the Horus Heresy. The more popular belief is that upon Sanguinius' death, the Primarch's soul split into two: that which was pained and in anguish became the Chapter Flaw, and that which was noble and pure became the Sanguinor. Regardless of who he is, the Sanguinor only appears when the Blood Angels need him most. His most famous deed is the defeat of Ka'Bandha in the early 41st Millennium, the infamous Greater Daemon of Khorne who once defeated Sanguinius himself. During the Battle of Terra the Primarch threw the daemon from above the Eternity Gate of the Inner Imperial Palace and broke the daemon's back upon the surface of Mankind's sacred homeworld, and the Bloodthirster has sought vengeance upon the Scions of Sanguinius ever since. His defeat by the Sanguinor represented yet one more humiliation for the daemon at the hands of the Blood Angels.
 * Captain Michaelus Raphael - Captain Raphael is the commander of the 1st Company of the Blood Angels. He led his company to many glories and is most notable for having cleansed Genestealers from innumerable Space Hulks. He is the commander of the Blood Angels force in the board game Space Hulk.
 * Captain Erasmus Tycho - Erasmus Tycho was the legendary Captain of the Blood Angels' 3rd Company, and was once Dante's chosen successor to become the next Chapter Master of the Blood Angels. Half his face was destroyed by an Ork Weirdboy during the Second War for Armageddon. This mutilation affected his psyche, and made him wear a mask over the injury. He constantly thirsted for revenge against the Orks who wounded him. His ire was such, that he was almost uncontrollable away from the battlefield. Unfortunately, he eventaully succumbed to the Black Rage and was inducted into the Death Company. He finally attained peace when he died seeing action during the Third War for Armageddon.
 * Captain Leonatos (Deceased) - Captain Leonatos and his company were assigned a vital mission to protect an Adeptus Astronomica Warp station on Sekundar Prime from a massive Ork invasion. To aid Captain Leonatos in this task, Lord Commander Dante presented him with the Blade Encarmine - the sword of Belarius, the revered first Chapter Master of the Blood Angels, which had originally been awared to Belarius by Sanguinius himself. During the brutal campaign, this sacred Chapter relic was lost. Only ten Astartes survived the brutal onslaught after five intense days of fighting. Leonatos was put on trial for the loss of the Blade. He was found guilty of dereliction of duty and was exiled from the Chapter and forced to undertake a "Blood Quest" until the Blade Encarmine was recovered. Leonatos and his small band of Exiles went deep into the Eye of Terror, where the relic was eventually recovered, but Leonatos was lost to the malefic powers of the Warp. The Blade was returned to the Chapter by Sergeant Cloten and Scout Novice Lysander, but the pair of Exiles still felt honour bound to find their missing Captain and save him from servitude to the Ruinous Powers, and so, they departed for the Eye of Terror on their own personal Blood Quest.
 * Captain Amit - Amit was the Captain of the Blood Angels Legion's 5th Company during the Great Crusade and Horus Heresy eras. He was a line commander, who was notorious for proudly displaying his artificer-wrought battleplate's impact marks, blade scratches and other signifiers of battle-worn hardware, even on formal occasions when protocol called for it to be in good order and dressed in a manner befitting such an important function. The armour mirrored the martial bluntness of the warrior who wore it. Of all the Legion's captains, Amit’s reputation – and that of his company – was the most bloodthirsty. More than once, the Fifth had been called to censure for their zeal in pursuing enemy forces. It was not for nothing that the outspoken officer had earned the nickname "the Flesh Tearer," and rather than deny the epithet, he had made it his own. The bloodthirsty officer had a predatory way about him, a sense of aggression barely held in check that the First Captain had seen unleashed in full many times on the field of battle. Like their commander, the Battle-Brothers of the Fifth Company were known to bear Bolters and flaying knives in battle. During the Second Founding when the Blood Angels Legion was dissolved into a number of Successor Chapters, Amit was chose to become the first Chapter Master of the newly formed Flesh Tearers Chapter.
 * Captain Furio - Furio was the Captain of the Blood Angels Legion's 9th Company shield-bearers during the Great Crusade and Horus Heresy eras. Furio was an impressive physical specimen, even for an Astartes, standing taller and wider than most of the Captains within the Legion. Some of the Battle-Brothers joked that he would have been better suited to wear the Cataphractii armour of the Terminator squads instead of the standard warplate that seemed hard-pressed to encompass his stature. Furio’s hairless head was pale, showing his origins as an iceborn from Baal’s northern polar zone.
 * Captain Galan - Galan was the Captain of the Blood Angels Legions' 16th Company during the Great Crusade and Horus Heresy eras. The Battle-Brothers of the Sixteenth Company were known to favour carrying blade-staves in battle.
 * Captain Dar Nakir - Dar Nakir was the Captain of the Blood Angels Legion's 24th Company during the Great Crusade and Horus Heresy eras. Nakir was of technomad stock, his shoulder-length hair black and plaited, his swarthy face forever caught between a killer’s smile and a zealot’s grimace.
 * Captain Tagas - Tagas was the Captain of the Blood Angels Legion's 111th Company during the Great Crusade and Horus Heresy eras.
 * Captain Thoros - Thoros was a one of the most vaunted Captains of battle that served in the Blood Angels Legion during the Great Crusade and Horus Heresy eras. He was present amongst the Blood Angels contingent that attended the Council of Nikaea and was introduced to Magnus the Red, the Primarch of the Thousand Sons Legion by Sanguinius. He later met his end at the hands of the vile xenos known as the Megarachnids during the campaign on the world known as Murder.
 * Lieutenant Commander Reznor - Reznor was the Lieutenant Commander of the Blood Angels Legion's 164th Company during the Great Crusade and Horus Heresy eras.
 * Chaplain Lemartes - Lemartes is a Chaplain and the warden of the Blood Angels' infamous Death Company. Under his guidance, the Death Company has reached a new level of potency and lethality. Though Lemartes himself is afflicted by the curse of the Black Rage, his formidable willpower has allowed him to remain in control of his actions, leaving him free to lead the Death Company in glorious charges that eclipse all the deeds of legend. Lemartes is also known as the "Guardian of the Lost." His stern voice can cut through even the battle frenzy induced by the Black Rage.
 * Apothecae Majoris Caecus - Caecus was the Chief Apothecary or Apothecae Majoris of the Blood Angels. Disturbed by the dwindling numbers of his Chapter, and dreading its extinction, he was involved in fruitless experiments, which Commander Dante ordered stopped, to clone Space Marines. However, Caecus disobeyed the order and secretly continued the experiments, prodded by an agent of Fabius Bile. He was tricked into bringing Bile, who was disguised as a well-known Mechanicus Magos Biologis, to Baal, mistakenly thinking the false "Magos" would help in cloning Space Marines to enhance the Blood Angels' numbers. Caecus belatedly realised Bile's deception and was eventually executed by Rafen for his transgressions.
 * Apothecary Meros - Meros was an Apothecary Minorius, a junior medicae, that served in the Blood Angels Legion's 9th Company under Captain Furioso. Initially, Meros was a simple line-Astartes of solid, if unremarkable service. But later on, during the opening days of the Horus Heresy, his fate would become inextricably intertwined with that of his Legion and his Primarch during the Signus Campaign.
 * Brother Corbulo - Corbulo was mightiest amongst the Sanguinary Priests and served as the Bearer of the Red Grail. As sometimes happens with Blood Angels Battle-Brothers, Corbulo bears a great physical resemblance to the Chapter's lost Primarch Sanguinius.
 * Moriar the Chosen - Once an honoured Captain of the Blood Angels Chapter, he fell in battle and so great were his deeds he was honoured by being entombed in a Furioso Dreadnought -- a walking mechanical sarcophagus bristling with powerful weaponry. However, upon entering his new body, he experienced the visions of Sanguinius during the Horus Heresy and succumbed to the Black Rage, thus becoming the Death Company's only Dreadnought -- an almost unstoppable force in battle.
 * Venerable Leonatus - Leonatus was a Venerable Dreadnought that served in the Blood Angels Legion's veteran First Company during the Great Crusade and Horus Heresy eras.
 * Cloten - Cloten was a Dreadnought that served in the Blood Angels Legion's 88th Company during the Great Crusade and Horus Heresy eras.
 * Veteran Sergeant Cleutin - Cleutin is the most senior sergeant within the Blood Angels Chapter and the current Guardian of the Shroud of Sanguinius -- one of the Chapter's most revered holy relics. It is said to be the remnants of an ancient battle standard that the Emperor used to cover Sanguinius' dead body when he discovered it on Horus's Battle Barge Vengeful Spiritafter the Warmaster had slain his former brother in the waning hours of the Battle of Terra. Soaked with the blood of the Primarch, it was later retrieved by the Blood Angels and taken back to Baal. Only a small fragment remains, preserved lovingly in an iron box with a built-in stasis field. Though a miniscule relic, its powerful psychic aura can drive any Blood Angels near its presence into an ecstatic state through the psychic emanations. As the senior sergeant of the Chapter, it has fallen to Cleutin to be the current Guardian of the sacred shroud. It is rumoured that Cleutin is so old that he was the sergeant in charge of Lord Commander Dante's Scout Squad when he was still an Aspirant. Whatever the truth of this rumour, there is no doubting that Cleutin is a doughty and experienced warrior, and a worthy guardian of the Shroud.
 * Veteran Sergeant Cloten - A Space Marine from another company who joined Captain Leonatas on his quest to recover the Blade Encarmine. Cursed with the Red Thirst, he only wished to die an honourable death before he succumbed to it.
 * Veteran Sergeant Tranio (Deceased) - Tranio was one of the Veterans who survived during the Last Stand on the world of Sekundar against the Orks of Garshul the Destroyer's WAAAGH!.
 * Sergeant Rafen - Sergeant Rafen saved the Blood Angels Chapter from a bloody civil war, but in doing so was forced to kill his biological brother Arkio. He is one of the few Blood Angels to defeat the Chapter's Curse of the Black Rage, although he willingly used it to defeat Malfallax, a Lord of Change (Greater Daemon of Tzeentch) who had deceived Arkio into believing that he was the reincarnation of the Primarch Sanguinius. He was also key in defending the Blood Angels' homeworld of Baal from the creations of Fabius Bile. He was then tasked by Lord Commander Dante to pursue Bile in order to reclaim a vial with the blood of Sanguinius that Bile had stolen, and to terminate the ancient Emperor's Children Apothecary. Rafen eventually caught up with him on Dynikas V where he was confronted with several Bile clones. He managed to reclaim the stolen blood vial and kill the Bile clones, but in order to do so, had to inject himself with the blood of Sanguinius that Bile had taken. Malfallax, after his own defeat, presumably in order to avenge the failure of the plans regarding Arkio, offered his allegiance to Bile. Bile by then wanted to destroy the Chapter following the events at Dynikas V, and it is to this plot that both servants of Chaos now bend their talents.
 * Arkio the Blessed - Arkio was the unwitting pawn of Tzeentch and the Lord of Change Malfallax, mutated through the power of Chaos to possess a pair of angel's wings in order that he might resemble Sanguinius as part of a Chaotic plot to take control of the Blood Angels Chapter for the Lord of Change. He was killed by his biological brother Rafen at the Battle of Sabien, saving the Blood Angels from the outbreak of an internecine war within the Chapter.
 * Sergeant Lorenzo - Over 650 standard years old, Sergeant Lorenzo is a veteran of more wars than any other Terminator veteran in the elite 1st Company. Despite his achievements, one day of failure still haunts him. As a Battle-Brother in a squad of the 3rd Company, Lorenzo was one of only 50 warriors to escape the disastrous boarding action 600 years ago aboard the Space Hulk Sin of Damnation. His Battle-Brothers were butchered around him and though absolved of all responsibility, he continues to question his own courage and commitment. Ever day Lorenzo is haunted by these thoughts, and every night for six centuries he has prayed for a chance to redeem himself. His chance finally came after six centuries when the opportunity came for the Blood Angels to expunge this sad event in their Chapter's history during the second boarding action of the Sin of Damnation.
 * Sergeant Orexis - Sergeant Orexis served in the Blood Angels Legion's veteran First Company during the Great Crusade and Horus Heresy eras.
 * Codicier Furion (Deceased) - A squad member of Leonatos' search and recover group who possessed psyker abilities. Unknown if he served during the Last Stand on Sekundar.
 * Brother Pallamon (Deceased) - A squad member of Leonatos' search and recover group. Unknown if he served during the Last Stand on Sekundar.
 * Brother Valerius (Deceased) - A squad member of Leonatos' search and recover group. Unknown if he served during the Last Stand on Sekundar.
 * Brother Mkani Kano - Brother Kano served the Adjutant of the Blood Angels Legion's veteran First Company during the Great Crusade and Horus Heresy eras.
 * Scout Novice Lysander - A squad member of Leonatos' search and recover group. Unknown if he served during the Last Stand on Sekundar.
 * Scout Novice Menelius (Deceased)- A squad member of Leonatos' search and recover group. Unknown if he served during the Last Stand on Sekundar.
 * Scout Novice Proteus - A squad member of Leonatos' search and recover group. Turned to Chaos after Leonatos was possessed. Unknown if he served during the Last Stand on Sekundar. Deceased.

Chapter Relics

 * "Angelus Pattern" Bolter - A bolter variant used exclusively by the Blood Angels and their successor Chapters, the Angelus Bolter is a wrist mounted, drum feed weapon. This allows the Battle-Brother to keep both hands free while laying down a withering hail of close range fire. Angelus Bolters also make use of unique Bloodshard bolt rounds, crafted with monofilament tips, which can cut through armour with ease to deliver the round’s explosive payload.
 * Blade Encarmine - The Blade Encarmine is a revered Chapter artefact of Belarius, a servant of Sanguinius during the time of the Great Crusade and the Horus Heresy, which was given to him by the Primarch himself. Berlarius went on to become the first Chapter Master of the Blood Angels after the death of Sanguinius at the hands of Horus aboard his Battle Barge Vengeful Spirit during the climax of the Battle of Terra.
 * Blood Chalice - Presented to the Chapter long ago by its Primarch, the first Blood Chalices were said to have contained the very essence of Sanguinius himself. Lost through war and catastrophe over the centuries, only a handful of Blood Chalices now remain and they are only entrusted to the most faithful and deserving members of the Chapter. A Battle-Brother may drink from the Blood Chalice and restore himself to his full complement of wounds, removing any fatigue or injuries he has taken (though not restoring lost limbs or other permanent injuries). Drinking from the Chalice is not without its cost, however, and every time a Battle-Brother does so he risks losing himself to the Red Thirst. Only Sanguinary Priests are ever entrusted with a Blood Chalice.
 * Blood Drop Pendants - These ornaments are representations of the Blood Angels’ Chapter symbol and the blood of Sanguinius that runs through their collective veins. Some are literally filled with the Battle-Brother’s own precious blood, while others are jewelled or crystalline representations. They are most often, but not always, worn around the neck.
 * Blood of Heroes - It was during the first battles of the Greyhell front in the Jericho Reach against the accursed Tau that the Blood of Heroes was created. The Chapter records that a single Blood Angel, outnumbered and alone, stood against an entire cadre of alien warriors, blessed by a single drop of blood from each of his fallen brothers gathered in a vial and held close to his chest. The Battle-Brother claimed his brothers spoke to him through their blood and strengthened his will to survive against his xenos foes. After testing the truth of the Battle-Brother’s tale, the Chapter’s Chaplains declared the gathered blood a relic of the Jericho Reach and a reminder of the duty all Blood Angels owe to the Achilus Crusade. If a Battle-Brother carries the Blood of Heroes vial into battle, he will feel the presence of the essence of the fallen warriors it holds.
 * Blood Song - Blood Song is a master-crafted, modified Combi-melta used by the Blood Angels' hero Erasmus Tycho that was capable of firing special ammunition often utilised by Blood Angels Sternguard Veterans.
 * Chalice of Vision - The shrouded motives of the Omega Vault of Watch Fortress Erioch in the Jericho Reach revealed this ornate gold chalice the day Watch Captain Mordigael assumed his role as Master of the Vigil. Unknown hands engraved it with the image of Sanguinius’ final battle against Horus at the end of the Battle of Terra and set a reservoir containing a ritual compound in its base that releases when the cup is filled. The resulting draught can be used in the Rite of Vision, said to grant a Blood Angel the same almost prescient psychic clarity their Primarch possessed. Bearers of the Chalice typically carry a flask of scarlet sacramental wine to use with the relic.
 * Dead Man's Hand - The Dead Man's Hand is a potent gauntlet used by the Blood Angels hero Erasmus Tycho that is capable of penetrating armour in close combat. The Dead Man's Hand also contained a set of Digital Weapons built into it that he could utilise in close-combat.
 * Death Mask - Fashioned from the likenesses of the fallen, Blood Angels heroes wear Death Masks both to honour the dead and strike terror into their foes. There can be no denying their power when one sees the coruscating golden energy arcing across the mask’s surface and the baleful light shining from its eyes. A Death Mask is worn over a Battle-Brother's helmet and provides no additional protection.
 * Exsanguinator - Used by Sanguinary Priests to harvest the gene-seed of fallen comrades, the Exsanguinator is both a sophisticated medical device and close quarters weapon. When a Battle-Brother falls in combat, it is the duty of the Sanguinary Priests to either restore him or safeguard his genetic heritage for future Battle-Brothers, storing it away in the Exsanguinator.
 * Glaives Encarmine - The Glaives Encarmine are broad two-handed blades wielded by the Sanguinary Guard. Crafted long ago by using forgotten methods and techniques, few weapons in the Blood Angels armouries approach the elegance and mastery of manufacture embodied in the Glaive Encarmine. In battle, a skilled Battle-Brother can wield such a weapon as easily as he might a combat knife, sweeping it back and forth in swift, graceful arcs of death and taking life with each effortless blow.
 * Golden Icons - Blood Angels frequently hang sacred gilded icons on their armour or from their belts. The exact form of these items varies, but they are considered a display of devotion as well as serving as a focus for spiritual meditation.
 * Heaven's Teeth - This master-crafted Chainsword is a treasured and irreplaceable relic from the time of Sanguinius. Brother Corbulo is the relic's current bearer.
 * Octavio's Burden - Brother Octavio was deeply troubled by the Red Thirst that afflicts many Blood Angels, until one of the Chapter Chaplains inscribed the Canticle of Unceasing Service upon his Bolter. Octavio was deployed immediately, and henceforth, as long as he used the weapon to smite down an enemy of the Emperor each day, his mind was clear and untroubled. It is recorded that from then on, he fought a battle every day of his life. Firing this blessed Bolter helps to calm the thoughts of its Blood Angels bearer, focusing his rage into cold and deadly skill.
 * Red Grail - This ancient and highly revered artefact is the most sacred of the Blood Angels' holy relics, said to contain the blood of their slain Primarch and used in the Ritual of Creation of all Blood Angels Astartes by the Chapter's Sanguinary Priests, where the Aspirants must ingest a portion of the Primarch's blood to initiate their transformtaion into Astartes. On the field of battle, the presence of the Red Grail is said to reinvigorate any Blood Angels in its presence, somehow enhancing the physical and psychological strengths these Astartes inherited from their Primarch. Brother Corbulo is the current Keeper of the Red Grail.
 * Spear of Telesto - The Spear of Telesto was an ancient Chapter relic wielded by the Primarch Sanguinius during the Great Crusade. It was forged from lost archeotech by the hand of the Emperor Himself, and gifted to his angelic son. Within the fortress-monastery of the Blood Angels on their homeworld of Baal, the Spear of Telesto is shown being used by the Primarch against the Slaughter-Lord Morroga on the Tapestries of Riga. The blade itself, an elongated tear cut with a hollow in the centre, represented the single drop of blood that Sanguinius shed when he swore fealty to the Emperor. Glittering with an inner light, it rested atop a sculpted haft that showed the angel of blood clad in the monastic vestments of a Sanguinary High Priest. His perfect face was lost in a voluminous hood and his mighty angel wings spread against the air; and below that was a single Purity Seal that bore the personal mark of the Emperor. In combat, the Spear is able to emit a powerful blast of energy which can vaporise anyone who does not possess the blood of Sanguinius in his veins. Originally thought to have been lost during the Horus Heresy, with the discovery of documents relating to its whereabouts on the world of Evangelion in the 41st Millennium, the Blood Angels' Battle Barge Bellus was sent to recover this revered artefact. The sacred weapon was found amongst the Ork-held systems on the borders of the Segmentum Obscurus by a team led by Inquisitor Ramius Stele.
 * Winged Jump Pack - Used almost exclusively by the Chapter's Sanguinary Guard, the Winged Jump Packs of the Blood Angels are an inspiring sight to behold. Leaping down from above, it is as if the Battle-Brothers have taken flight on broad angelic wings like the avenging angels of legend, striking fear into their foes and bringing hope to their allies.
 * Wings of Saronath - Sanguinary Guard Saronath was a legendary figure within the Blood Angels, but he was laid low by unknown alien attackers on Baraspine, in the Adrantis Nebula of the Calixis Sector. When he was found, his body was a dry husk, his golden armour shattered into thousands of fragments. Only his winged Jump Pack was salvageable, and was reverently repaired by the Chapter’s Techmarines and Artificers. The wings were gifted to the Deathwatch in exchange for a pledge to hunt down and exact vengeance upon Saronath’s killers.

Chapter Colours
The Blood Angels paint their Power Armour blood red, with a black Chapter badge and squad markings in the colour of the Space Marine's company. The trim varies but is usually the same red as the armour or black. The Imperial Aquila on the chest plate is usually yellow, gold, white or black.

Instead of using the standard Codex-compliant symbols to show a unit's role, Blood Angels helmets are painted for distinction: Blood Angels Librarians have blue armour with the left shoulder plate painted red. The Chapter badge is located on the right knee plate, black with a red background. Blood Angel Apothecaries have red armour trimmed in white, with a white Chapter badge on their left shoulder plate. The Blood Angels Death Company varies significantly from their brethren's colour scheme; their armour is repainted black, with red crosses, symbolizing the sacrifice of Sanguinius. The Sanguinary Guard wear armour that is completely golden in colour, with white wings, and many Chapter markings all over the armour.
 * Tactical Marine: Red - Battle-Brother of the standard Battle Companies
 * Assault Marine: Yellow - 1st Company Veteran Battle-Brothers
 * Devastator Marine: Blue - Battle-Brother assigned to a Heavy Support Squad
 * Veteran Marine: Gold - Member of a company's Honour Guard

A Blood Angels company's markings differ from those outlined by the Codex Astartes in utilising symbols on the right shoulder plate instead of different colored trim and numbers. Only in special cases does the Chapter badge not appear on the left shoulder plate. The following is a list of how each Company represents itself:
 * 1st Company (Veteran): A white skull over red background on the right shoulder plate. On Terminator (Tactical Dreadnought) Armour, the left shoulder plate shows the First Company's specific heraldry, the right shoulder guard displays the Chapter badge in black (yellow for Sergeants).
 * 2nd Company (Battle): A single yellow blood drop.
 * 3rd Company (Battle): A single white blood drop.
 * 4th Company (Battle): A single green blood drop.
 * 5th Company (Battle): A single black blood drop.
 * 6th Company (Reserve Tactical): Twin yellow blood drops, side by side.
 * 7th Company (Reserve Tactical): Twin white blood drops, side by side.
 * 8th Company (Reserve Assault): Twin green blood drops, side by side.
 * 9th Company (Reserve Devastator): Twin black blood drops, side by side.
 * 10th Company (Scout Marines): The Blood Angels' Scout Company wears a black skull on the right shoulder plate, and the Chapter badge on the left.

The Chapter Master (who is called the Lord Commander by the Blood Angels) has a personal bodyguard that wears gold armour with black trim, painting the right shoulder plate red. The Chapter badge is displayed on the left shoulder plate, a white skull displayed on the right.

Unlike other Chapters of the Adeptus Astartes, the Blood Angels' squad markings comprise a single symbol worn on the right knee plate of their Power Armour:
 * 1st Squad: A white skull on a black background
 * 2nd Squad: A white skull on a blue background
 * 3rd Squad: A red blood drop on a yellow background
 * 4th Squad: A red blood drop on a black background
 * 5th Squad: A white X on a black background
 * 6th Squad: A white X on a blue background
 * 7th Squad: A yellow lightning bolt on a black background
 * 8th Squad: A back lightning bolt on a yellow background
 * 9th Squad: A yellow angelic wing on a black background
 * 10th Squad: A black angelic wing on a yellow background

Chapter Badge
The Blood Angels Chapter badge is known in High Gothic as the alatus cadere, or "winged drop," the Chapter's angelic winged droplet of ruby vitae. When portrayed on armour, this design is stylised and painted completely black on the left shoulder guard. Sergeants of the Chapter have both shoulder guards painted black, with a yellow Chapter badge placed on them instead, to distinguish their rank.

Chapter Fleet

 * Red Tear (Battle Barge) - IX Legion's flagship battle barge during the Great Crusade.
 * Blade of Vengeance (Battle Barge)
 * Bloodcaller (Battle Barge)

Chapter Notes

 * The occurrence of cannibalism among the inhabitants of Baal Secundus is also what has spurred debate with regards to the cause of the Blood Angels' vampiric tendencies, and whether or not the thirst for blood is actually a genetic defect of the Aspirants themselves, or the result of the flawed gene-seed of Sanguinius.

Gallery
Ángeles Sangrientos [[Category:B]]