Board Thread:Warhammer 40k Roleplay/@comment-7974155-20140326055119/@comment-24821739-20140418000300

I can understand that. However if destroying a planet (or a sub-system) is what the players want, and the person running the game is ok with it, then there should be no problem. with it, given the players explain why and how it's going to happen. Everything has to mesh properly to make it believable. If all the forces deploy super-weapons in the same place, at the same time, a cataclysmic event WILL occur. This event should be decided upon by all players. The RP aspect of this site, as I view it is pure fantasy, grounded by Cannon elements. Even if it's 1/1,000,000,000th a chance that it could happen, it could still happen. The player wants to feel powerful, there's very few that want to be in the background. With a universe as huge at the Imperium (Which is not even the entire universe) unless the game runner is very, very good, it's hard to feel you made a difference without a huge event, Cataclysmic or no.

(Sorry! I know I'm new here, but I have 13 years of general table top RP experience, and I have been OP a couple of times. The only thing is that the GM/DM/origional poster has to balance the characters by making something even more powerful, something to scare them into thinking about their actions before making them. It's the Gm/DM/origional poster's responsibility to reign these OP players in keep everything balanced.)

[Sorry, I know I'm long winded.]