Board Thread:Warhammer 40k Roleplay/@comment-14745711-20140831023328/@comment-14745711-20141102202009

OOC: whoops, that was a bit thick of me to forget. It is happening on Barra. And just so that I can keep you busy elsewhere as well.

IC: On Justek the Sayian's advance seems like it must inevitably drive the rebels to ruin (their hold on the planet was around 65%). Suddenly however, several warp portals open, and bloodletters appear amongst the ranks of rebels, who would be better described as chaos cultists. Those humans on the planet who were not loyal to the dark gods have already surrendered to the Astates, the implications being that they were forced to fight in the first place.

The chaos daemons surge forwards against the Sayians with an unexpected ferocity, the cultists counter attacking behind them. Casualties on the side of the space marines are inevitable (I will let you say how many die exactly) as the attack is launched along the main frontline.

The core battle is based around the planetary capital of Victor Turrim (Latin for Victorious Tower, I think), a surprisingly strong central bastion with much urban territory around it. It is here that much of Sayian's forces are deployed, though other combats are being fought in less major cities around the planet.

Meanwhile, the warpstorm around the Nibeon system is thickening rapidly, tendrils snaking out amongst the planets. This will hinder Imperial warp travel greatly, though it should not be an obstacle to the forces of chaos. Warp travel is now slowed somewhat, though still easily possible so long as it is between planets.