Board Thread:Warhammer 40k General Discussion/@comment-203.134.114.240-20130721023526/@comment-211.26.90.118-20130802074828

Neithan02 wrote: @ wikia contributor: by making it a strategyn game and not a shooter or rpg (shooter definetely sm and rpg prolly inquisitor + retinue, simply offers the most imo)

@ kristofffer

to my weird logic, it is quite simple ;)

as the wikia contributor included the salamanders in his posts, i could assume that they were around and those clan companies tend to not gio anywhere without their scouts, especially not into warzones ;)

that is not weird logic but merely reading the posts of the people I am in a conversation with.

sidenote: every crusade and most major offensive undertakings include Space Marines due to their superiority in training, equipment, tactics and so on.

now would you have the courtesy to actually start to support your statements with facts, so that they actually become arguments instead of baseless statements?

by the way, 1st wave of d-day was cannon fodder, sending in infantry without armored and artillery support versus fortified positions with clear killing fields is a death sentence, they were simply lucky that the Germans were running out of gas for transportation and had to reroute many units to the eastern war theatre. you don't get 50% casualities on 1st wave on omaha for nothing, think about it.

as for the "sacrifice yourself argument" commissariat anyone, you have 2 choices, to sacrifice yourself or to be gunned down by your own, you can call them "heroes", "honourable, obedient, whatever, this does not change the fact that they were simply thrown at the enemy, knowing that they would suffer horrendous casualties, it was known, it was accepted, it was their usual procedure.

"I look at the Death Korps as one and their goals as special, as all of them are not giving a rats ass about their lives aslong as it is given for the Emperor and to do their task."

have you ever read about children soldiers, fedaykin, janissars and the likes, they have been enculturated and raised to have no regard for their own life, they have been socialised that way, of course they see it as glory and whatnot, that is their social role that they have to fulfill, that they have taken on and that they were raised to take on. same on cadia and other worlds, and that is necessary, so that you can throw them at the enemy without regards for their well-being. they see themselves as tools, as expendable. Would a TF2 style multiplayer work for the IG? Like for the multiplayer, it is IG versus Chaos Heretics, but with vehicles and Star Wars Rep Com gameplay.